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1/////////////////////////////////////////////////////////////////////////////
2// Name: dynlib.cpp
3// Purpose: Dynamic library management
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: 20/07/98
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21# pragma implementation "dynlib.h"
22#endif
23
24#include "wx/wxprec.h"
25
26#ifdef __BORLANDC__
27 #pragma hdrstop
28#endif
29
30#if wxUSE_DYNLIB_CLASS
31
32#if defined(__WINDOWS__)
33 #include "wx/msw/private.h"
34#endif
35
36#include "wx/dynlib.h"
37#include "wx/filefn.h"
38#include "wx/intl.h"
39#include "wx/log.h"
40#include "wx/tokenzr.h"
41
42// ----------------------------------------------------------------------------
43// conditional compilation
44// ----------------------------------------------------------------------------
45
46#if defined(__WXPM__) || defined(__EMX__)
47# define INCL_DOS
48# include <os2.h>
49# define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
50# define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
51# define wxDllClose(handle) DosFreeModule(handle)
52#elif defined(HAVE_DLOPEN)
53 // note about dlopen() flags: we use RTLD_NOW to have more Windows-like
54 // behaviour (Win won't let you load a library with missing symbols) and
55 // RTLD_GLOBAL because it is needed sometimes and probably doesn't hurt
56 // otherwise. On True64-Unix RTLD_GLOBAL is not allowed and on VMS the
57 // second argument on dlopen is ignored.
58#ifdef __VMS
59# define wxDllOpen(lib) dlopen(lib.fn_str(), 0 )
60#elif defined( __osf__ )
61# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY )
62#else
63# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY | RTLD_GLOBAL)
64#endif
65#define wxDllGetSymbol(handle, name) dlsym(handle, name)
66# define wxDllClose dlclose
67#elif defined(HAVE_SHL_LOAD)
68# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
69# define wxDllClose shl_unload
70
71 static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
72 {
73 void *sym;
74 if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
75 return sym;
76 else
77 return (void *)0;
78 }
79#elif defined(__WINDOWS__)
80 // using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
81# ifdef __WIN32__
82#ifdef _UNICODE
83# define wxDllOpen(lib) ::LoadLibraryExW(lib, 0, 0)
84#else
85# define wxDllOpen(lib) ::LoadLibraryExA(lib, 0, 0)
86#endif
87# else // Win16
88# define wxDllOpen(lib) ::LoadLibrary(lib)
89# endif // Win32/16
90# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
91# define wxDllClose ::FreeLibrary
92#else
93# error "Don't know how to load shared libraries on this platform."
94#endif // OS
95
96// ---------------------------------------------------------------------------
97// Global variables
98// ---------------------------------------------------------------------------
99
100wxLibraries wxTheLibraries;
101
102// ============================================================================
103// implementation
104// ============================================================================
105
106// construct the full name from the base shared object name: adds a .dll
107// suffix under Windows or .so under Unix
108static wxString ConstructLibraryName(const wxString& basename)
109{
110 wxString fullname;
111 fullname << basename << wxDllLoader::GetDllExt();
112
113 return fullname;
114}
115
116// ---------------------------------------------------------------------------
117// wxLibrary (one instance per dynamic library)
118// ---------------------------------------------------------------------------
119
120wxLibrary::wxLibrary(wxDllType handle)
121{
122 typedef wxClassInfo *(*t_get_first)(void);
123 t_get_first get_first;
124
125 m_handle = handle;
126
127 // Some system may use a local heap for library.
128 get_first = (t_get_first)GetSymbol("wxGetClassFirst");
129 // It is a wxWindows DLL.
130 if (get_first)
131 PrepareClasses(get_first());
132}
133
134wxLibrary::~wxLibrary()
135{
136 if ( m_handle )
137 {
138 wxDllClose(m_handle);
139 }
140}
141
142wxObject *wxLibrary::CreateObject(const wxString& name)
143{
144 wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
145
146 if (!info)
147 return NULL;
148
149 return info->CreateObject();
150}
151
152void wxLibrary::PrepareClasses(wxClassInfo *first)
153{
154 // Index all class infos by their class name
155 wxClassInfo *info = first;
156 while (info)
157 {
158 if (info->m_className)
159 classTable.Put(info->m_className, (wxObject *)info);
160 info = info->GetNext();
161 }
162
163 // Set base pointers for each wxClassInfo
164 info = first;
165 while (info)
166 {
167 if (info->GetBaseClassName1())
168 info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
169 if (info->GetBaseClassName2())
170 info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
171 info = info->m_next;
172 }
173}
174
175void *wxLibrary::GetSymbol(const wxString& symbname)
176{
177 return wxDllLoader::GetSymbol(m_handle, symbname);
178}
179
180// ---------------------------------------------------------------------------
181// wxDllLoader
182// ---------------------------------------------------------------------------
183
184/* static */
185wxString wxDllLoader::GetDllExt()
186{
187 wxString ext;
188
189#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
190 ext = _T(".dll");
191#elif defined(__UNIX__)
192# if defined(__HPUX__)
193 ext = _T(".sl");
194# else //__HPUX__
195 ext = _T(".so");
196# endif //__HPUX__
197#endif
198
199 return ext;
200}
201
202/* static */
203wxDllType
204wxDllLoader::GetProgramHandle(void)
205{
206#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
207 // optain handle for main program
208 return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
209#elif defined (HAVE_SHL_LOAD)
210 // shl_findsymbol with NULL handle looks up in main program
211 return 0;
212#else
213 wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
214 return 0;
215#endif
216}
217
218/* static */
219wxDllType
220wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
221{
222 wxDllType handle;
223
224#if defined(__WXMAC__)
225 FSSpec myFSSpec ;
226 Ptr myMainAddr ;
227 Str255 myErrName ;
228
229 wxMacPathToFSSpec( libname , &myFSSpec ) ;
230 if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
231 myErrName ) != noErr )
232 {
233 p2cstr( myErrName ) ;
234 wxASSERT_MSG( 1 , (char*)myErrName ) ;
235 return NULL ;
236 }
237#elif defined(__WXPM__) || defined(__EMX__)
238 char zError[256] = "";
239 wxDllOpen(zError, libname, handle);
240#else // !Mac
241 handle = wxDllOpen(libname);
242#endif // OS
243
244 if ( !handle )
245 {
246 wxString msg(_("Failed to load shared library '%s'"));
247
248#ifdef HAVE_DLERROR
249 const char *errmsg = dlerror();
250 if ( errmsg )
251 {
252 // the error string format is "libname: ...", but we already have
253 // libname, so cut it off
254 const char *p = strchr(errmsg, ':');
255 if ( p )
256 {
257 if ( *++p == ' ' )
258 p++;
259 }
260 else
261 {
262 p = errmsg;
263 }
264
265 msg += _T(" (%s)");
266 wxLogError(msg, libname.c_str(), p);
267 }
268 else
269#endif // HAVE_DLERROR
270 {
271 wxLogSysError(msg, libname.c_str());
272 }
273 }
274
275 if ( success )
276 {
277 *success = handle != 0;
278 }
279
280 return handle;
281}
282
283
284/* static */
285void
286wxDllLoader::UnloadLibrary(wxDllType handle)
287{
288 wxDllClose(handle);
289}
290
291/* static */
292void *
293wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
294{
295 void *symbol = NULL; // return value
296
297#if defined( __WXMAC__ )
298 Ptr symAddress ;
299 CFragSymbolClass symClass ;
300 Str255 symName ;
301
302 strcpy( (char*) symName , name ) ;
303 c2pstr( (char*) symName ) ;
304
305 if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
306 symbol = (void *)symAddress ;
307#elif defined( __WXPM__ ) || defined(__EMX__)
308 wxDllGetSymbol(dllHandle, symbol);
309#else
310 // mb_str() is necessary in Unicode build
311 symbol = wxDllGetSymbol(dllHandle, name.mb_str());
312#endif
313
314 if ( !symbol )
315 {
316 wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
317 name.c_str());
318 }
319 return symbol;
320}
321
322// ---------------------------------------------------------------------------
323// wxLibraries (only one instance should normally exist)
324// ---------------------------------------------------------------------------
325
326wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
327{
328}
329
330wxLibraries::~wxLibraries()
331{
332 wxNode *node = m_loaded.First();
333
334 while (node) {
335 wxLibrary *lib = (wxLibrary *)node->Data();
336 delete lib;
337
338 node = node->Next();
339 }
340}
341
342wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
343{
344 wxNode *node;
345 wxLibrary *lib;
346 wxClassInfo *old_sm_first;
347
348#if defined(__VISAGECPP__)
349 node = m_loaded.Find(name.GetData());
350 if (node != NULL)
351 return ((wxLibrary *)node->Data());
352#else // !OS/2
353 if ( (node = m_loaded.Find(name.GetData())) )
354 return ((wxLibrary *)node->Data());
355#endif
356 // If DLL shares data, this is necessary.
357 old_sm_first = wxClassInfo::sm_first;
358 wxClassInfo::sm_first = NULL;
359
360 wxString libname = ConstructLibraryName(name);
361
362/*
363 Unix automatically builds that library name, at least for dlopen()
364*/
365#if 0
366#if defined(__UNIX__)
367 // found the first file in LD_LIBRARY_PATH with this name
368 wxString libPath("/lib:/usr/lib"); // system path first
369 const char *envLibPath = getenv("LD_LIBRARY_PATH");
370 if ( envLibPath )
371 libPath << wxT(':') << envLibPath;
372 wxStringTokenizer tokenizer(libPath, wxT(':'));
373 while ( tokenizer.HasMoreToken() )
374 {
375 wxString fullname(tokenizer.NextToken());
376
377 fullname << wxT('/') << libname;
378 if ( wxFileExists(fullname) )
379 {
380 libname = fullname;
381
382 // found the library
383 break;
384 }
385 }
386 //else: not found in the path, leave the name as is (secutiry risk?)
387
388#endif // __UNIX__
389#endif
390
391 bool success = FALSE;
392 wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
393 if(success)
394 {
395 lib = new wxLibrary(handle);
396 wxClassInfo::sm_first = old_sm_first;
397 m_loaded.Append(name.GetData(), lib);
398 }
399 else
400 lib = NULL;
401 return lib;
402}
403
404wxObject *wxLibraries::CreateObject(const wxString& path)
405{
406 wxNode *node = m_loaded.First();
407 wxObject *obj;
408
409 while (node) {
410 obj = ((wxLibrary *)node->Data())->CreateObject(path);
411 if (obj)
412 return obj;
413
414 node = node->Next();
415 }
416 return NULL;
417}
418
419#endif // wxUSE_DYNLIB_CLASS