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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/iconbndl.cpp
3// Purpose: wxIconBundle
4// Author: Mattia Barbon, Vadim Zeitlin
5// Created: 23.03.2002
6// RCS-ID: $Id$
7// Copyright: (c) Mattia barbon
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// For compilers that support precompilation, includes "wx.h".
12#include "wx/wxprec.h"
13
14#ifdef __BORLANDC__
15 #pragma hdrstop
16#endif
17
18#include "wx/iconbndl.h"
19
20#ifndef WX_PRECOMP
21 #include "wx/settings.h"
22 #include "wx/log.h"
23 #include "wx/intl.h"
24 #include "wx/bitmap.h"
25 #include "wx/image.h"
26 #include "wx/stream.h"
27#endif
28
29#include "wx/wfstream.h"
30
31#include "wx/arrimpl.cpp"
32WX_DEFINE_OBJARRAY(wxIconArray)
33
34IMPLEMENT_DYNAMIC_CLASS(wxIconBundle, wxGDIObject)
35
36#define M_ICONBUNDLEDATA static_cast<wxIconBundleRefData*>(m_refData)
37
38// ----------------------------------------------------------------------------
39// wxIconBundleRefData
40// ----------------------------------------------------------------------------
41
42class WXDLLEXPORT wxIconBundleRefData : public wxGDIRefData
43{
44public:
45 wxIconBundleRefData() { }
46
47 // We need the copy ctor for CloneGDIRefData() but notice that we use the
48 // base class default ctor in it and not the copy one which it doesn't have.
49 wxIconBundleRefData(const wxIconBundleRefData& other)
50 : wxGDIRefData(),
51 m_icons(other.m_icons)
52 {
53 }
54
55 // default assignment operator and dtor are ok
56
57 virtual bool IsOk() const { return !m_icons.empty(); }
58
59 wxIconArray m_icons;
60};
61
62// ============================================================================
63// wxIconBundle implementation
64// ============================================================================
65
66wxIconBundle::wxIconBundle()
67{
68}
69
70#if wxUSE_STREAMS && wxUSE_IMAGE
71
72#if wxUSE_FFILE || wxUSE_FILE
73wxIconBundle::wxIconBundle(const wxString& file, wxBitmapType type)
74 : wxGDIObject()
75{
76 AddIcon(file, type);
77}
78#endif // wxUSE_FFILE || wxUSE_FILE
79
80wxIconBundle::wxIconBundle(wxInputStream& stream, wxBitmapType type)
81 : wxGDIObject()
82{
83 AddIcon(stream, type);
84}
85#endif // wxUSE_STREAMS && wxUSE_IMAGE
86
87wxIconBundle::wxIconBundle(const wxIcon& icon)
88 : wxGDIObject()
89{
90 AddIcon(icon);
91}
92
93wxGDIRefData *wxIconBundle::CreateGDIRefData() const
94{
95 return new wxIconBundleRefData;
96}
97
98wxGDIRefData *wxIconBundle::CloneGDIRefData(const wxGDIRefData *data) const
99{
100 return new wxIconBundleRefData(*static_cast<const wxIconBundleRefData *>(data));
101}
102
103void wxIconBundle::DeleteIcons()
104{
105 UnRef();
106}
107
108#if wxUSE_STREAMS && wxUSE_IMAGE
109
110namespace
111{
112
113// Adds icon from 'input' to the bundle. Shows 'errorMessage' on failure
114// (it must contain "%d", because it is used to report # of image in the file
115// that failed to load):
116void DoAddIcon(wxIconBundle& bundle,
117 wxInputStream& input,
118 wxBitmapType type,
119 const wxString& errorMessage)
120{
121 wxImage image;
122
123 const wxFileOffset posOrig = input.TellI();
124
125 const size_t count = wxImage::GetImageCount(input, type);
126 for ( size_t i = 0; i < count; ++i )
127 {
128 if ( i )
129 {
130 // the call to LoadFile() for the first sub-image updated the
131 // stream position but we need to start reading the subsequent
132 // sub-image at the image beginning too
133 input.SeekI(posOrig);
134 }
135
136 if ( !image.LoadFile(input, type, i) )
137 {
138 wxLogError(errorMessage, i);
139 continue;
140 }
141
142 if ( type == wxBITMAP_TYPE_ANY )
143 {
144 // store the type so that we don't need to try all handlers again
145 // for the subsequent images, they should all be of the same type
146 type = image.GetType();
147 }
148
149 wxIcon tmp;
150 tmp.CopyFromBitmap(wxBitmap(image));
151 bundle.AddIcon(tmp);
152 }
153}
154
155} // anonymous namespace
156
157#if wxUSE_FFILE || wxUSE_FILE
158
159void wxIconBundle::AddIcon(const wxString& file, wxBitmapType type)
160{
161#ifdef __WXMAC__
162 // Deal with standard icons
163 if ( type == wxBITMAP_TYPE_ICON_RESOURCE )
164 {
165 wxIcon tmp(file, type);
166 if (tmp.Ok())
167 {
168 AddIcon(tmp);
169 return;
170 }
171 }
172#endif // __WXMAC__
173
174#if wxUSE_FFILE
175 wxFFileInputStream stream(file);
176#elif wxUSE_FILE
177 wxFileInputStream stream(file);
178#endif
179 DoAddIcon
180 (
181 *this,
182 stream, type,
183 wxString::Format(_("Failed to load image %%d from file '%s'."), file)
184 );
185}
186
187#endif // wxUSE_FFILE || wxUSE_FILE
188
189void wxIconBundle::AddIcon(wxInputStream& stream, wxBitmapType type)
190{
191 DoAddIcon(*this, stream, type, _("Failed to load image %d from stream."));
192}
193
194#endif // wxUSE_STREAMS && wxUSE_IMAGE
195
196wxIcon wxIconBundle::GetIcon(const wxSize& size) const
197{
198 const size_t count = GetIconCount();
199
200 // optimize for the common case of icon bundles containing one icon only
201 wxIcon iconBest;
202 switch ( count )
203 {
204 case 0:
205 // nothing to do, iconBest is already invalid
206 break;
207
208 case 1:
209 iconBest = M_ICONBUNDLEDATA->m_icons[0];
210 break;
211
212 default:
213 // there is more than one icon, find the best match:
214 wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ),
215 sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y );
216
217 const wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons;
218 for ( size_t i = 0; i < count; i++ )
219 {
220 const wxIcon& icon = iconArray[i];
221 wxCoord sx = icon.GetWidth(),
222 sy = icon.GetHeight();
223
224 // if we got an icon of exactly the requested size, we're done
225 if ( sx == size.x && sy == size.y )
226 {
227 iconBest = icon;
228 break;
229 }
230
231 // the best icon is by default (arbitrarily) the first one but
232 // if we find a system-sized icon, take it instead
233 if ((sx == sysX && sy == sysY) || !iconBest.IsOk())
234 iconBest = icon;
235 }
236 }
237
238#if defined( __WXMAC__ ) && wxOSX_USE_CARBON
239 return wxIcon(iconBest.GetHICON(), size);
240#else
241 return iconBest;
242#endif
243}
244
245wxIcon wxIconBundle::GetIconOfExactSize(const wxSize& size) const
246{
247 wxIcon icon = GetIcon(size);
248 if ( icon.Ok() &&
249 (icon.GetWidth() != size.x || icon.GetHeight() != size.y) )
250 {
251 icon = wxNullIcon;
252 }
253
254 return icon;
255}
256
257void wxIconBundle::AddIcon(const wxIcon& icon)
258{
259 wxCHECK_RET( icon.IsOk(), wxT("invalid icon") );
260
261 AllocExclusive();
262
263 wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons;
264
265 // replace existing icon with the same size if we already have it
266 const size_t count = iconArray.size();
267 for ( size_t i = 0; i < count; ++i )
268 {
269 wxIcon& tmp = iconArray[i];
270 if ( tmp.Ok() &&
271 tmp.GetWidth() == icon.GetWidth() &&
272 tmp.GetHeight() == icon.GetHeight() )
273 {
274 tmp = icon;
275 return;
276 }
277 }
278
279 // if we don't, add an icon with new size
280 iconArray.Add(icon);
281}
282
283size_t wxIconBundle::GetIconCount() const
284{
285 return IsOk() ? M_ICONBUNDLEDATA->m_icons.size() : 0;
286}
287
288wxIcon wxIconBundle::GetIconByIndex(size_t n) const
289{
290 wxCHECK_MSG( n < GetIconCount(), wxNullIcon, wxT("invalid index") );
291
292 return M_ICONBUNDLEDATA->m_icons[n];
293}