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1/////////////////////////////////////////////////////////////////////////////
2// Name: dynlib.cpp
3// Purpose: Dynamic library management
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: 20/07/98
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21# pragma implementation "dynlib.h"
22#endif
23
24#include "wx/wxprec.h"
25
26#ifdef __BORLANDC__
27 #pragma hdrstop
28#endif
29
30#if wxUSE_DYNLIB_CLASS
31
32#if defined(__WINDOWS__)
33 #include "wx/msw/private.h"
34#endif
35
36#include "wx/dynlib.h"
37#include "wx/filefn.h"
38#include "wx/intl.h"
39#include "wx/log.h"
40#include "wx/tokenzr.h"
41
42// ----------------------------------------------------------------------------
43// conditional compilation
44// ----------------------------------------------------------------------------
45
46#if defined(__WXPM__) || defined(__EMX__)
47# define INCL_DOS
48# include <os2.h>
49# define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
50# define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
51# define wxDllClose(handle) DosFreeModule(handle)
52#elif defined(HAVE_DLOPEN)
53 // note about dlopen() flags: we use RTLD_NOW to have more Windows-like
54 // behaviour (Win won't let you load a library with missing symbols) and
55 // RTLD_GLOBAL because it is needed sometimes and probably doesn't hurt
56 // otherwise. On True64-Unix RTLD_GLOBAL is not allowed and on VMS the
57 // second argument on dlopen is ignored.
58#ifdef __VMS
59# define wxDllOpen(lib) dlopen(lib.fn_str(), 0 )
60#elif defined( __osf__ )
61# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY )
62#else
63# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY | RTLD_GLOBAL)
64#endif
65#define wxDllGetSymbol(handle, name) dlsym(handle, name)
66# define wxDllClose dlclose
67#elif defined(HAVE_SHL_LOAD)
68# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
69# define wxDllClose shl_unload
70
71 static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
72 {
73 void *sym;
74 if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
75 return sym;
76 else
77 return (void *)0;
78 }
79#elif defined(__APPLE__) && defined(__UNIX__)
80void *dlopen(const char *path, int mode /* mode is ignored */);
81void *dlsym(void *handle, const char *symbol);
82int dlclose(void *handle);
83const char *dlerror(void);
84
85# define wxDllOpen(lib) dlopen(lib.fn_str(), 0)
86# define wxDllGetSymbol(handle, name) dlsym(handle, name)
87# define wxDllClose dlclose
88#elif defined(__WINDOWS__)
89 // using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
90# ifdef __WIN32__
91#ifdef _UNICODE
92# define wxDllOpen(lib) ::LoadLibraryExW(lib, 0, 0)
93#else
94# define wxDllOpen(lib) ::LoadLibraryExA(lib, 0, 0)
95#endif
96# else // Win16
97# define wxDllOpen(lib) ::LoadLibrary(lib)
98# endif // Win32/16
99# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
100# define wxDllClose ::FreeLibrary
101#else
102# error "Don't know how to load shared libraries on this platform."
103#endif // OS
104
105// ---------------------------------------------------------------------------
106// Global variables
107// ---------------------------------------------------------------------------
108
109wxLibraries wxTheLibraries;
110
111// ============================================================================
112// implementation
113// ============================================================================
114
115// construct the full name from the base shared object name: adds a .dll
116// suffix under Windows or .so under Unix
117static wxString ConstructLibraryName(const wxString& basename)
118{
119 wxString fullname;
120 fullname << basename << wxDllLoader::GetDllExt();
121
122 return fullname;
123}
124
125// ---------------------------------------------------------------------------
126// wxLibrary (one instance per dynamic library)
127// ---------------------------------------------------------------------------
128
129wxLibrary::wxLibrary(wxDllType handle)
130{
131 typedef wxClassInfo *(*t_get_first)(void);
132 t_get_first get_first;
133
134 m_handle = handle;
135
136 // Some system may use a local heap for library.
137 get_first = (t_get_first)GetSymbol("wxGetClassFirst");
138 // It is a wxWindows DLL.
139 if (get_first)
140 PrepareClasses(get_first());
141}
142
143wxLibrary::~wxLibrary()
144{
145 if ( m_handle )
146 {
147 wxDllClose(m_handle);
148 }
149}
150
151wxObject *wxLibrary::CreateObject(const wxString& name)
152{
153 wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
154
155 if (!info)
156 return NULL;
157
158 return info->CreateObject();
159}
160
161void wxLibrary::PrepareClasses(wxClassInfo *first)
162{
163 // Index all class infos by their class name
164 wxClassInfo *info = first;
165 while (info)
166 {
167 if (info->m_className)
168 classTable.Put(info->m_className, (wxObject *)info);
169 info = info->GetNext();
170 }
171
172 // Set base pointers for each wxClassInfo
173 info = first;
174 while (info)
175 {
176 if (info->GetBaseClassName1())
177 info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
178 if (info->GetBaseClassName2())
179 info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
180 info = info->m_next;
181 }
182}
183
184void *wxLibrary::GetSymbol(const wxString& symbname)
185{
186 return wxDllLoader::GetSymbol(m_handle, symbname);
187}
188
189// ---------------------------------------------------------------------------
190// wxDllLoader
191// ---------------------------------------------------------------------------
192
193/* static */
194wxString wxDllLoader::GetDllExt()
195{
196 wxString ext;
197
198#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
199 ext = _T(".dll");
200#elif defined(__UNIX__)
201# if defined(__HPUX__)
202 ext = _T(".sl");
203# else //__HPUX__
204 ext = _T(".so");
205# endif //__HPUX__
206#endif
207
208 return ext;
209}
210
211/* static */
212wxDllType
213wxDllLoader::GetProgramHandle(void)
214{
215#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
216 // optain handle for main program
217 return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
218#elif defined (HAVE_SHL_LOAD)
219 // shl_findsymbol with NULL handle looks up in main program
220 return 0;
221#else
222 wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
223 return 0;
224#endif
225}
226
227/* static */
228wxDllType
229wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
230{
231 wxDllType handle;
232
233#if defined(__WXMAC__) && !defined(__UNIX__)
234 FSSpec myFSSpec ;
235 Ptr myMainAddr ;
236 Str255 myErrName ;
237
238 wxMacPathToFSSpec( libname , &myFSSpec ) ;
239 if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
240 myErrName ) != noErr )
241 {
242 p2cstr( myErrName ) ;
243 wxASSERT_MSG( 1 , (char*)myErrName ) ;
244 return NULL ;
245 }
246#elif defined(__WXPM__) || defined(__EMX__)
247 char zError[256] = "";
248 wxDllOpen(zError, libname, handle);
249#else // !Mac
250 handle = wxDllOpen(libname);
251#endif // OS
252
253 if ( !handle )
254 {
255 wxString msg(_("Failed to load shared library '%s'"));
256
257#ifdef HAVE_DLERROR
258 const char *errmsg = dlerror();
259 if ( errmsg )
260 {
261 // the error string format is "libname: ...", but we already have
262 // libname, so cut it off
263 const char *p = strchr(errmsg, ':');
264 if ( p )
265 {
266 if ( *++p == ' ' )
267 p++;
268 }
269 else
270 {
271 p = errmsg;
272 }
273
274 msg += _T(" (%s)");
275 wxLogError(msg, libname.c_str(), p);
276 }
277 else
278#endif // HAVE_DLERROR
279 {
280 wxLogSysError(msg, libname.c_str());
281 }
282 }
283
284 if ( success )
285 {
286 *success = handle != 0;
287 }
288
289 return handle;
290}
291
292
293/* static */
294void
295wxDllLoader::UnloadLibrary(wxDllType handle)
296{
297 wxDllClose(handle);
298}
299
300/* static */
301void *
302wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
303{
304 void *symbol = NULL; // return value
305
306#if defined(__WXMAC__) && !defined(__UNIX__)
307 Ptr symAddress ;
308 CFragSymbolClass symClass ;
309 Str255 symName ;
310
311#if TARGET_CARBON
312 c2pstrcpy( (StringPtr) symName , name ) ;
313#else
314 strcpy( (char *) symName , name ) ;
315 c2pstr( (char *) symName ) ;
316#endif
317
318 if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
319 symbol = (void *)symAddress ;
320#elif defined( __WXPM__ ) || defined(__EMX__)
321 wxDllGetSymbol(dllHandle, symbol);
322#else
323 // mb_str() is necessary in Unicode build
324 symbol = wxDllGetSymbol(dllHandle, name.mb_str());
325#endif
326
327 if ( !symbol )
328 {
329 wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
330 name.c_str());
331 }
332 return symbol;
333}
334
335// ---------------------------------------------------------------------------
336// wxLibraries (only one instance should normally exist)
337// ---------------------------------------------------------------------------
338
339wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
340{
341}
342
343wxLibraries::~wxLibraries()
344{
345 wxNode *node = m_loaded.First();
346
347 while (node) {
348 wxLibrary *lib = (wxLibrary *)node->Data();
349 delete lib;
350
351 node = node->Next();
352 }
353}
354
355wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
356{
357 wxNode *node;
358 wxLibrary *lib;
359 wxClassInfo *old_sm_first;
360
361#if defined(__VISAGECPP__)
362 node = m_loaded.Find(name.GetData());
363 if (node != NULL)
364 return ((wxLibrary *)node->Data());
365#else // !OS/2
366 if ( (node = m_loaded.Find(name.GetData())) )
367 return ((wxLibrary *)node->Data());
368#endif
369 // If DLL shares data, this is necessary.
370 old_sm_first = wxClassInfo::sm_first;
371 wxClassInfo::sm_first = NULL;
372
373 wxString libname = ConstructLibraryName(name);
374
375/*
376 Unix automatically builds that library name, at least for dlopen()
377*/
378#if 0
379#if defined(__UNIX__)
380 // found the first file in LD_LIBRARY_PATH with this name
381 wxString libPath("/lib:/usr/lib"); // system path first
382 const char *envLibPath = getenv("LD_LIBRARY_PATH");
383 if ( envLibPath )
384 libPath << wxT(':') << envLibPath;
385 wxStringTokenizer tokenizer(libPath, wxT(':'));
386 while ( tokenizer.HasMoreToken() )
387 {
388 wxString fullname(tokenizer.NextToken());
389
390 fullname << wxT('/') << libname;
391 if ( wxFileExists(fullname) )
392 {
393 libname = fullname;
394
395 // found the library
396 break;
397 }
398 }
399 //else: not found in the path, leave the name as is (secutiry risk?)
400
401#endif // __UNIX__
402#endif
403
404 bool success = FALSE;
405 wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
406 if(success)
407 {
408 lib = new wxLibrary(handle);
409 wxClassInfo::sm_first = old_sm_first;
410 m_loaded.Append(name.GetData(), lib);
411 }
412 else
413 lib = NULL;
414 return lib;
415}
416
417wxObject *wxLibraries::CreateObject(const wxString& path)
418{
419 wxNode *node = m_loaded.First();
420 wxObject *obj;
421
422 while (node) {
423 obj = ((wxLibrary *)node->Data())->CreateObject(path);
424 if (obj)
425 return obj;
426
427 node = node->Next();
428 }
429 return NULL;
430}
431
432#endif // wxUSE_DYNLIB_CLASS