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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/generic/splitter.cpp
3// Purpose: wxSplitterWindow implementation
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
19#if wxUSE_SPLITTER
20
21#include "wx/splitter.h"
22
23#ifndef WX_PRECOMP
24 #include "wx/string.h"
25 #include "wx/utils.h"
26 #include "wx/log.h"
27
28 #include "wx/dcclient.h"
29 #include "wx/dcscreen.h"
30
31 #include "wx/window.h"
32 #include "wx/dialog.h"
33 #include "wx/frame.h"
34
35 #include "wx/settings.h"
36#endif
37
38#include "wx/renderer.h"
39
40#include <stdlib.h>
41
42wxDEFINE_EVENT( wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, wxSplitterEvent );
43wxDEFINE_EVENT( wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, wxSplitterEvent );
44wxDEFINE_EVENT( wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, wxSplitterEvent );
45wxDEFINE_EVENT( wxEVT_COMMAND_SPLITTER_UNSPLIT, wxSplitterEvent );
46
47IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
48
49/*
50 TODO PROPERTIES
51 style wxSP_3D
52 sashpos (long , 0 )
53 minsize (long -1 )
54 object, object_ref
55 orientation
56*/
57
58IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxNotifyEvent)
59
60BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow)
61 EVT_PAINT(wxSplitterWindow::OnPaint)
62 EVT_SIZE(wxSplitterWindow::OnSize)
63 EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent)
64
65#if defined( __WXMSW__ ) || defined( __WXMAC__)
66 EVT_SET_CURSOR(wxSplitterWindow::OnSetCursor)
67#endif // wxMSW
68
69 WX_EVENT_TABLE_CONTROL_CONTAINER(wxSplitterWindow)
70END_EVENT_TABLE()
71
72WX_DELEGATE_TO_CONTROL_CONTAINER(wxSplitterWindow, wxWindow)
73
74bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id,
75 const wxPoint& pos,
76 const wxSize& size,
77 long style,
78 const wxString& name)
79{
80 // allow TABbing from one window to the other
81 style |= wxTAB_TRAVERSAL;
82
83 // we draw our border ourselves to blend the sash with it
84 style &= ~wxBORDER_MASK;
85 style |= wxBORDER_NONE;
86
87#ifdef __WXMAC__
88 // CoreGraphics can't paint sash feedback
89 style |= wxSP_LIVE_UPDATE;
90#endif
91
92 if ( !wxWindow::Create(parent, id, pos, size, style, name) )
93 return false;
94
95 if (size.x >= 0)
96 m_lastSize.x = size.x;
97 if (size.y >= 0)
98 m_lastSize.y = size.y;
99
100 m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
101
102 // FIXME: with this line the background is not erased at all under GTK1,
103 // so temporary avoid it there
104#if !defined(__WXGTK__) || defined(__WXGTK20__)
105 // don't erase the splitter background, it's pointless as we overwrite it
106 // anyhow
107 SetBackgroundStyle(wxBG_STYLE_CUSTOM);
108#endif
109
110 return true;
111}
112
113void wxSplitterWindow::Init()
114{
115 WX_INIT_CONTROL_CONTAINER();
116
117 m_splitMode = wxSPLIT_VERTICAL;
118 m_permitUnsplitAlways = true;
119 m_windowOne = NULL;
120 m_windowTwo = NULL;
121 m_dragMode = wxSPLIT_DRAG_NONE;
122 m_oldX = 0;
123 m_oldY = 0;
124 m_firstX = 0;
125 m_firstY = 0;
126 m_sashPosition = m_requestedSashPosition = 0;
127 m_sashGravity = 0.0;
128 m_sashSize = -1; // -1 means use the native sash size
129 m_lastSize = wxSize(0,0);
130 m_checkRequestedSashPosition = false;
131 m_minimumPaneSize = 0;
132 m_sashCursorWE = wxCursor(wxCURSOR_SIZEWE);
133 m_sashCursorNS = wxCursor(wxCURSOR_SIZENS);
134 m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxPENSTYLE_SOLID);
135
136 m_needUpdating = false;
137 m_isHot = false;
138}
139
140wxSplitterWindow::~wxSplitterWindow()
141{
142 delete m_sashTrackerPen;
143}
144
145// ----------------------------------------------------------------------------
146// entering/leaving sash
147// ----------------------------------------------------------------------------
148
149void wxSplitterWindow::RedrawIfHotSensitive(bool isHot)
150{
151 if ( wxRendererNative::Get().GetSplitterParams(this).isHotSensitive )
152 {
153 m_isHot = isHot;
154
155 wxClientDC dc(this);
156 DrawSash(dc);
157 }
158 //else: we don't change our appearance, don't redraw to avoid flicker
159}
160
161void wxSplitterWindow::OnEnterSash()
162{
163 SetResizeCursor();
164
165 RedrawIfHotSensitive(true);
166}
167
168void wxSplitterWindow::OnLeaveSash()
169{
170 SetCursor(*wxSTANDARD_CURSOR);
171
172 RedrawIfHotSensitive(false);
173}
174
175void wxSplitterWindow::SetResizeCursor()
176{
177 SetCursor(m_splitMode == wxSPLIT_VERTICAL ? m_sashCursorWE
178 : m_sashCursorNS);
179}
180
181// ----------------------------------------------------------------------------
182// other event handlers
183// ----------------------------------------------------------------------------
184
185void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
186{
187 wxPaintDC dc(this);
188
189 DrawSash(dc);
190}
191
192void wxSplitterWindow::OnInternalIdle()
193{
194 wxWindow::OnInternalIdle();
195
196 // if this is the first idle time after a sash position has potentially
197 // been set, allow SizeWindows to check for a requested size.
198 if (!m_checkRequestedSashPosition)
199 {
200 m_checkRequestedSashPosition = true;
201 SizeWindows();
202 return; // it won't needUpdating in this case
203 }
204
205 if (m_needUpdating)
206 SizeWindows();
207}
208
209void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
210{
211 int x = (int)event.GetX(),
212 y = (int)event.GetY();
213
214 if ( GetWindowStyle() & wxSP_NOSASH )
215 {
216 event.Skip();
217 return;
218 }
219
220 // with wxSP_LIVE_UPDATE style the splitter windows are always resized
221 // following the mouse movement while it drags the sash, without it we only
222 // draw the sash at the new position but only resize the windows when the
223 // dragging is finished
224#if defined( __WXMAC__ )
225 // FIXME : this should be usable also with no live update, but then this
226 // currently is not visible
227 bool isLive = true;
228#else
229 bool isLive = HasFlag(wxSP_LIVE_UPDATE);
230#endif
231 if (event.LeftDown())
232 {
233 if ( SashHitTest(x, y) )
234 {
235 // Start the drag now
236 m_dragMode = wxSPLIT_DRAG_DRAGGING;
237
238 // Capture mouse and set the cursor
239 CaptureMouse();
240 SetResizeCursor();
241
242 if ( !isLive )
243 {
244 // remember the initial sash position and draw the initial
245 // shadow sash
246 m_sashPositionCurrent = m_sashPosition;
247
248 DrawSashTracker(x, y);
249 }
250
251 m_oldX = x;
252 m_oldY = y;
253
254 SetResizeCursor();
255 return;
256 }
257 }
258 else if (event.LeftUp() && m_dragMode == wxSPLIT_DRAG_DRAGGING)
259 {
260 // We can stop dragging now and see what we've got.
261 m_dragMode = wxSPLIT_DRAG_NONE;
262
263 // Release mouse and unset the cursor
264 ReleaseMouse();
265 SetCursor(* wxSTANDARD_CURSOR);
266
267 // exit if unsplit after doubleclick
268 if ( !IsSplit() )
269 {
270 return;
271 }
272
273 // Erase old tracker
274 if ( !isLive )
275 {
276 DrawSashTracker(m_oldX, m_oldY);
277 }
278
279 // the position of the click doesn't exactly correspond to
280 // m_sashPosition, rather it changes it by the distance by which the
281 // mouse has moved
282 int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
283
284 int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
285 int posSashNew = OnSashPositionChanging(posSashOld + diff);
286 if ( posSashNew == -1 )
287 {
288 // change not allowed
289 return;
290 }
291
292 if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
293 {
294 // Deal with possible unsplit scenarios
295 if ( posSashNew == 0 )
296 {
297 // We remove the first window from the view
298 wxWindow *removedWindow = m_windowOne;
299 m_windowOne = m_windowTwo;
300 m_windowTwo = NULL;
301 OnUnsplit(removedWindow);
302 wxSplitterEvent eventUnsplit(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
303 eventUnsplit.m_data.win = removedWindow;
304 (void)DoSendEvent(eventUnsplit);
305 SetSashPositionAndNotify(0);
306 }
307 else if ( posSashNew == GetWindowSize() )
308 {
309 // We remove the second window from the view
310 wxWindow *removedWindow = m_windowTwo;
311 m_windowTwo = NULL;
312 OnUnsplit(removedWindow);
313 wxSplitterEvent eventUnsplit(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
314 eventUnsplit.m_data.win = removedWindow;
315 (void)DoSendEvent(eventUnsplit);
316 SetSashPositionAndNotify(0);
317 }
318 else
319 {
320 SetSashPositionAndNotify(posSashNew);
321 }
322 }
323 else
324 {
325 SetSashPositionAndNotify(posSashNew);
326 }
327
328 SizeWindows();
329 } // left up && dragging
330 else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE))
331 {
332 if ( event.Leaving() || !SashHitTest(x, y) )
333 OnLeaveSash();
334 else
335 OnEnterSash();
336 }
337 else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
338 {
339 int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
340 if ( !diff )
341 {
342 // nothing to do, mouse didn't really move far enough
343 return;
344 }
345
346 int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
347 int posSashNew = OnSashPositionChanging(posSashOld + diff);
348 if ( posSashNew == -1 )
349 {
350 // change not allowed
351 return;
352 }
353
354 if ( posSashNew == m_sashPosition )
355 return;
356
357 // Erase old tracker
358 if ( !isLive )
359 {
360 DrawSashTracker(m_oldX, m_oldY);
361 }
362
363 if (m_splitMode == wxSPLIT_VERTICAL)
364 x = posSashNew;
365 else
366 y = posSashNew;
367
368 // Remember old positions
369 m_oldX = x;
370 m_oldY = y;
371
372#ifdef __WXMSW__
373 // As we captured the mouse, we may get the mouse events from outside
374 // our window - for example, negative values in x, y. This has a weird
375 // consequence under MSW where we use unsigned values sometimes and
376 // signed ones other times: the coordinates turn as big positive
377 // numbers and so the sash is drawn on the *right* side of the window
378 // instead of the left (or bottom instead of top). Correct this.
379 if ( (short)m_oldX < 0 )
380 m_oldX = 0;
381 if ( (short)m_oldY < 0 )
382 m_oldY = 0;
383#endif // __WXMSW__
384
385 // Draw new one
386 if ( !isLive )
387 {
388 m_sashPositionCurrent = posSashNew;
389
390 DrawSashTracker(m_oldX, m_oldY);
391 }
392 else
393 {
394 DoSetSashPosition(posSashNew);
395 m_needUpdating = true;
396 }
397 }
398 else if ( event.LeftDClick() && m_windowTwo )
399 {
400 OnDoubleClickSash(x, y);
401 }
402 else
403 {
404 event.Skip();
405 }
406}
407
408void wxSplitterWindow::OnSize(wxSizeEvent& event)
409{
410 // only process this message if we're not iconized - otherwise iconizing
411 // and restoring a window containing the splitter has a funny side effect
412 // of changing the splitter position!
413 wxWindow *parent = wxGetTopLevelParent(this);
414 bool iconized;
415
416 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
417 if ( winTop )
418 {
419 iconized = winTop->IsIconized();
420 }
421 else
422 {
423 wxFAIL_MSG(wxT("should have a top level parent!"));
424
425 iconized = false;
426 }
427
428 if ( iconized )
429 {
430 m_lastSize = wxSize(0,0);
431
432 event.Skip();
433
434 return;
435 }
436
437 if ( m_windowTwo )
438 {
439 int w, h;
440 GetClientSize(&w, &h);
441
442 int size = m_splitMode == wxSPLIT_VERTICAL ? w : h;
443
444 int old_size = m_splitMode == wxSPLIT_VERTICAL ? m_lastSize.x : m_lastSize.y;
445 if ( old_size != 0 )
446 {
447 int delta = (int) ( (size - old_size)*m_sashGravity );
448 if ( delta != 0 )
449 {
450 int newPosition = m_sashPosition + delta;
451 if( newPosition < m_minimumPaneSize )
452 newPosition = m_minimumPaneSize;
453 SetSashPositionAndNotify(newPosition);
454 }
455 }
456
457 if ( m_sashPosition >= size - 5 )
458 SetSashPositionAndNotify(wxMax(10, size - 40));
459 m_lastSize = wxSize(w,h);
460 }
461
462 SizeWindows();
463}
464
465void wxSplitterWindow::SetSashGravity(double gravity)
466{
467 wxCHECK_RET( gravity >= 0. && gravity <= 1.,
468 _T("invalid gravity value") );
469
470 m_sashGravity = gravity;
471}
472
473bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance)
474{
475 if ( m_windowTwo == NULL || m_sashPosition == 0)
476 return false; // No sash
477
478 int z = m_splitMode == wxSPLIT_VERTICAL ? x : y;
479 int hitMin = m_sashPosition - tolerance;
480 int hitMax = m_sashPosition + GetSashSize() + tolerance;
481
482 return z >= hitMin && z <= hitMax;
483}
484
485int wxSplitterWindow::GetSashSize() const
486{
487 return m_sashSize > -1 ? m_sashSize : wxRendererNative::Get().GetSplitterParams(this).widthSash;
488}
489
490int wxSplitterWindow::GetBorderSize() const
491{
492 return wxRendererNative::Get().GetSplitterParams(this).border;
493}
494
495// Draw the sash
496void wxSplitterWindow::DrawSash(wxDC& dc)
497{
498 if (HasFlag(wxSP_3DBORDER))
499 wxRendererNative::Get().DrawSplitterBorder
500 (
501 this,
502 dc,
503 GetClientRect()
504 );
505
506 // don't draw sash if we're not split
507 if ( m_sashPosition == 0 || !m_windowTwo )
508 return;
509
510 // nor if we're configured to not show it
511 if ( HasFlag(wxSP_NOSASH) )
512 return;
513
514 wxRendererNative::Get().DrawSplitterSash
515 (
516 this,
517 dc,
518 GetClientSize(),
519 m_sashPosition,
520 m_splitMode == wxSPLIT_VERTICAL ? wxVERTICAL
521 : wxHORIZONTAL,
522 m_isHot ? (int)wxCONTROL_CURRENT : 0
523 );
524}
525
526// Draw the sash tracker (for whilst moving the sash)
527void wxSplitterWindow::DrawSashTracker(int x, int y)
528{
529 int w, h;
530 GetClientSize(&w, &h);
531
532 wxScreenDC screenDC;
533 int x1, y1;
534 int x2, y2;
535
536 if ( m_splitMode == wxSPLIT_VERTICAL )
537 {
538 x1 = x; y1 = 2;
539 x2 = x; y2 = h-2;
540
541 if ( x1 > w )
542 {
543 x1 = w; x2 = w;
544 }
545 else if ( x1 < 0 )
546 {
547 x1 = 0; x2 = 0;
548 }
549 }
550 else
551 {
552 x1 = 2; y1 = y;
553 x2 = w-2; y2 = y;
554
555 if ( y1 > h )
556 {
557 y1 = h;
558 y2 = h;
559 }
560 else if ( y1 < 0 )
561 {
562 y1 = 0;
563 y2 = 0;
564 }
565 }
566
567 ClientToScreen(&x1, &y1);
568 ClientToScreen(&x2, &y2);
569
570 screenDC.SetLogicalFunction(wxINVERT);
571 screenDC.SetPen(*m_sashTrackerPen);
572 screenDC.SetBrush(*wxTRANSPARENT_BRUSH);
573
574 screenDC.DrawLine(x1, y1, x2, y2);
575
576 screenDC.SetLogicalFunction(wxCOPY);
577}
578
579int wxSplitterWindow::GetWindowSize() const
580{
581 wxSize size = GetClientSize();
582
583 return m_splitMode == wxSPLIT_VERTICAL ? size.x : size.y;
584}
585
586int wxSplitterWindow::AdjustSashPosition(int sashPos) const
587{
588 wxWindow *win;
589
590 win = GetWindow1();
591 if ( win )
592 {
593 // the window shouldn't be smaller than its own minimal size nor
594 // smaller than the minimual pane size specified for this splitter
595 int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth()
596 : win->GetMinHeight();
597
598 if ( minSize == -1 || m_minimumPaneSize > minSize )
599 minSize = m_minimumPaneSize;
600
601 minSize += GetBorderSize();
602
603 if ( sashPos < minSize )
604 sashPos = minSize;
605 }
606
607 win = GetWindow2();
608 if ( win )
609 {
610 int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth()
611 : win->GetMinHeight();
612
613 if ( minSize == -1 || m_minimumPaneSize > minSize )
614 minSize = m_minimumPaneSize;
615
616 int maxSize = GetWindowSize() - minSize - GetBorderSize() - GetSashSize();
617 if ( maxSize > 0 && sashPos > maxSize )
618 sashPos = maxSize;
619 }
620
621 return sashPos;
622}
623
624bool wxSplitterWindow::DoSetSashPosition(int sashPos)
625{
626 int newSashPosition = AdjustSashPosition(sashPos);
627
628 if ( newSashPosition == m_sashPosition )
629 return false;
630
631 m_sashPosition = newSashPosition;
632
633 return true;
634}
635
636void wxSplitterWindow::SetSashPositionAndNotify(int sashPos)
637{
638 // we must reset the request here, otherwise the sash would be stuck at
639 // old position if the user attempted to move the sash after invalid
640 // (e.g. smaller than minsize) sash position was requested using
641 // SetSashPosition():
642 m_requestedSashPosition = INT_MAX;
643
644 // note that we must send the event in any case, i.e. even if the sash
645 // position hasn't changed and DoSetSashPosition() returns false because we
646 // must generate a CHANGED event at the end of resizing
647 DoSetSashPosition(sashPos);
648
649 wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, this);
650 event.m_data.pos = m_sashPosition;
651
652 (void)DoSendEvent(event);
653}
654
655// Position and size subwindows.
656// Note that the border size applies to each subwindow, not
657// including the edges next to the sash.
658void wxSplitterWindow::SizeWindows()
659{
660 // check if we have delayed setting the real sash position
661 if ( m_checkRequestedSashPosition && m_requestedSashPosition != INT_MAX )
662 {
663 int newSashPosition = ConvertSashPosition(m_requestedSashPosition);
664 if ( newSashPosition != m_sashPosition )
665 {
666 DoSetSashPosition(newSashPosition);
667 }
668
669 if ( newSashPosition <= m_sashPosition
670 && newSashPosition >= m_sashPosition - GetBorderSize() )
671 {
672 // don't update it any more
673 m_requestedSashPosition = INT_MAX;
674 }
675 }
676
677 int w, h;
678 GetClientSize(&w, &h);
679
680 if ( GetWindow1() && !GetWindow2() )
681 {
682 GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(),
683 w - 2*GetBorderSize(), h - 2*GetBorderSize());
684 }
685 else if ( GetWindow1() && GetWindow2() )
686 {
687 const int border = GetBorderSize(),
688 sash = GetSashSize();
689
690 int size1 = GetSashPosition() - border,
691 size2 = GetSashPosition() + sash;
692
693 int x2, y2, w1, h1, w2, h2;
694 if ( GetSplitMode() == wxSPLIT_VERTICAL )
695 {
696 w1 = size1;
697 w2 = w - 2*border - sash - w1;
698 if (w2 < 0)
699 w2 = 0;
700 h2 = h - 2*border;
701 if (h2 < 0)
702 h2 = 0;
703 h1 = h2;
704 x2 = size2;
705 y2 = border;
706 }
707 else // horz splitter
708 {
709 w2 = w - 2*border;
710 if (w2 < 0)
711 w2 = 0;
712 w1 = w2;
713 h1 = size1;
714 h2 = h - 2*border - sash - h1;
715 if (h2 < 0)
716 h2 = 0;
717 x2 = border;
718 y2 = size2;
719 }
720
721 GetWindow2()->SetSize(x2, y2, w2, h2);
722 GetWindow1()->SetSize(border, border, w1, h1);
723 }
724
725 wxClientDC dc(this);
726 DrawSash(dc);
727
728 SetNeedUpdating(false);
729}
730
731// Set pane for unsplit window
732void wxSplitterWindow::Initialize(wxWindow *window)
733{
734 wxASSERT_MSG( (!window || window->GetParent() == this),
735 _T("windows in the splitter should have it as parent!") );
736
737 if (window && !window->IsShown())
738 window->Show();
739
740 m_windowOne = window;
741 m_windowTwo = NULL;
742 DoSetSashPosition(0);
743}
744
745// Associates the given window with window 2, drawing the appropriate sash
746// and changing the split mode.
747// Does nothing and returns false if the window is already split.
748bool wxSplitterWindow::DoSplit(wxSplitMode mode,
749 wxWindow *window1, wxWindow *window2,
750 int sashPosition)
751{
752 if ( IsSplit() )
753 return false;
754
755 wxCHECK_MSG( window1 && window2, false,
756 _T("can not split with NULL window(s)") );
757
758 wxCHECK_MSG( window1->GetParent() == this && window2->GetParent() == this, false,
759 _T("windows in the splitter should have it as parent!") );
760
761 if (! window1->IsShown())
762 window1->Show();
763 if (! window2->IsShown())
764 window2->Show();
765
766 m_splitMode = mode;
767 m_windowOne = window1;
768 m_windowTwo = window2;
769
770 // remember the sash position we want to set for later if we can't set it
771 // right now (e.g. because the window is too small)
772 m_requestedSashPosition = sashPosition;
773 m_checkRequestedSashPosition = false;
774
775 DoSetSashPosition(ConvertSashPosition(sashPosition));
776
777 SizeWindows();
778
779 return true;
780}
781
782int wxSplitterWindow::ConvertSashPosition(int sashPosition) const
783{
784 if ( sashPosition > 0 )
785 {
786 return sashPosition;
787 }
788 else if ( sashPosition < 0 )
789 {
790 // It's negative so adding is subtracting
791 return GetWindowSize() + sashPosition;
792 }
793 else // sashPosition == 0
794 {
795 // default, put it in the centre
796 return GetWindowSize() / 2;
797 }
798}
799
800// Remove the specified (or second) window from the view
801// Doesn't actually delete the window.
802bool wxSplitterWindow::Unsplit(wxWindow *toRemove)
803{
804 if ( ! IsSplit() )
805 return false;
806
807 wxWindow *win;
808 if ( toRemove == NULL || toRemove == m_windowTwo)
809 {
810 win = m_windowTwo ;
811 m_windowTwo = NULL;
812 }
813 else if ( toRemove == m_windowOne )
814 {
815 win = m_windowOne ;
816 m_windowOne = m_windowTwo;
817 m_windowTwo = NULL;
818 }
819 else
820 {
821 wxFAIL_MSG(wxT("splitter: attempt to remove a non-existent window"));
822
823 return false;
824 }
825
826 OnUnsplit(win);
827 DoSetSashPosition(0);
828 SizeWindows();
829
830 return true;
831}
832
833// Replace a window with another one
834bool wxSplitterWindow::ReplaceWindow(wxWindow *winOld, wxWindow *winNew)
835{
836 wxCHECK_MSG( winOld, false, wxT("use one of Split() functions instead") );
837 wxCHECK_MSG( winNew, false, wxT("use Unsplit() functions instead") );
838
839 if ( winOld == m_windowTwo )
840 {
841 m_windowTwo = winNew;
842 }
843 else if ( winOld == m_windowOne )
844 {
845 m_windowOne = winNew;
846 }
847 else
848 {
849 wxFAIL_MSG(wxT("splitter: attempt to replace a non-existent window"));
850
851 return false;
852 }
853
854 SizeWindows();
855
856 return true;
857}
858
859void wxSplitterWindow::SetMinimumPaneSize(int min)
860{
861 m_minimumPaneSize = min;
862 int pos = m_requestedSashPosition != INT_MAX ? m_requestedSashPosition : m_sashPosition;
863 SetSashPosition(pos); // re-check limits
864}
865
866void wxSplitterWindow::SetSashPosition(int position, bool redraw)
867{
868 // remember the sash position we want to set for later if we can't set it
869 // right now (e.g. because the window is too small)
870 m_requestedSashPosition = position;
871 m_checkRequestedSashPosition = false;
872
873 DoSetSashPosition(ConvertSashPosition(position));
874
875 if ( redraw )
876 {
877 SizeWindows();
878 }
879}
880
881// Make sure the child window sizes are updated. This is useful
882// for reducing flicker by updating the sizes before a
883// window is shown, if you know the overall size is correct.
884void wxSplitterWindow::UpdateSize()
885{
886 m_checkRequestedSashPosition = true;
887 SizeWindows();
888 m_checkRequestedSashPosition = false;
889}
890
891bool wxSplitterWindow::DoSendEvent(wxSplitterEvent& event)
892{
893 return !GetEventHandler()->ProcessEvent(event) || event.IsAllowed();
894}
895
896wxSize wxSplitterWindow::DoGetBestSize() const
897{
898 // get best sizes of subwindows
899 wxSize size1, size2;
900 if ( m_windowOne )
901 size1 = m_windowOne->GetEffectiveMinSize();
902 if ( m_windowTwo )
903 size2 = m_windowTwo->GetEffectiveMinSize();
904
905 // sum them
906 //
907 // pSash points to the size component to which sash size must be added
908 int *pSash;
909 wxSize sizeBest;
910 if ( m_splitMode == wxSPLIT_VERTICAL )
911 {
912 sizeBest.y = wxMax(size1.y, size2.y);
913 sizeBest.x = wxMax(size1.x, m_minimumPaneSize) +
914 wxMax(size2.x, m_minimumPaneSize);
915
916 pSash = &sizeBest.x;
917 }
918 else // wxSPLIT_HORIZONTAL
919 {
920 sizeBest.x = wxMax(size1.x, size2.x);
921 sizeBest.y = wxMax(size1.y, m_minimumPaneSize) +
922 wxMax(size2.y, m_minimumPaneSize);
923
924 pSash = &sizeBest.y;
925 }
926
927 // account for the border and the sash
928 int border = 2*GetBorderSize();
929 *pSash += GetSashSize();
930 sizeBest.x += border;
931 sizeBest.y += border;
932
933 return sizeBest;
934}
935
936// ---------------------------------------------------------------------------
937// wxSplitterWindow virtual functions: they now just generate the events
938// ---------------------------------------------------------------------------
939
940bool wxSplitterWindow::OnSashPositionChange(int WXUNUSED(newSashPosition))
941{
942 // always allow by default
943 return true;
944}
945
946int wxSplitterWindow::OnSashPositionChanging(int newSashPosition)
947{
948 // If within UNSPLIT_THRESHOLD from edge, set to edge to cause closure.
949 const int UNSPLIT_THRESHOLD = 4;
950
951 // first of all, check if OnSashPositionChange() doesn't forbid this change
952 if ( !OnSashPositionChange(newSashPosition) )
953 {
954 // it does
955 return -1;
956 }
957
958 // Obtain relevant window dimension for bottom / right threshold check
959 int window_size = GetWindowSize();
960
961 bool unsplit_scenario = false;
962 if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
963 {
964 // Do edge detection if unsplit premitted
965 if ( newSashPosition <= UNSPLIT_THRESHOLD )
966 {
967 // threshold top / left check
968 newSashPosition = 0;
969 unsplit_scenario = true;
970 }
971 if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD )
972 {
973 // threshold bottom/right check
974 newSashPosition = window_size;
975 unsplit_scenario = true;
976 }
977 }
978
979 if ( !unsplit_scenario )
980 {
981 // If resultant pane would be too small, enlarge it
982 newSashPosition = AdjustSashPosition(newSashPosition);
983 }
984
985 // If the result is out of bounds it means minimum size is too big,
986 // so split window in half as best compromise.
987 if ( newSashPosition < 0 || newSashPosition > window_size )
988 newSashPosition = window_size / 2;
989
990 // now let the event handler have it
991 //
992 // FIXME: shouldn't we do it before the adjustments above so as to ensure
993 // that the sash position is always reasonable?
994 wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, this);
995 event.m_data.pos = newSashPosition;
996
997 if ( !DoSendEvent(event) )
998 {
999 // the event handler vetoed the change
1000 newSashPosition = -1;
1001 }
1002 else
1003 {
1004 // it could have been changed by it
1005 newSashPosition = event.GetSashPosition();
1006 }
1007
1008 return newSashPosition;
1009}
1010
1011// Called when the sash is double-clicked. The default behaviour is to remove
1012// the sash if the minimum pane size is zero.
1013void wxSplitterWindow::OnDoubleClickSash(int x, int y)
1014{
1015 wxCHECK_RET(m_windowTwo, wxT("splitter: no window to remove"));
1016
1017 // new code should handle events instead of using the virtual functions
1018 wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, this);
1019 event.m_data.pt.x = x;
1020 event.m_data.pt.y = y;
1021 if ( DoSendEvent(event) )
1022 {
1023 if ( GetMinimumPaneSize() == 0 || m_permitUnsplitAlways )
1024 {
1025 wxWindow* win = m_windowTwo;
1026 if ( Unsplit(win) )
1027 {
1028 wxSplitterEvent unsplitEvent(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
1029 unsplitEvent.m_data.win = win;
1030 (void)DoSendEvent(unsplitEvent);
1031 }
1032 }
1033 }
1034 //else: blocked by user
1035}
1036
1037void wxSplitterWindow::OnUnsplit(wxWindow *winRemoved)
1038{
1039 // call this before calling the event handler which may delete the window
1040 winRemoved->Show(false);
1041}
1042
1043#if defined( __WXMSW__ ) || defined( __WXMAC__)
1044
1045// this is currently called (and needed) under MSW only...
1046void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event)
1047{
1048 // if we don't do it, the resizing cursor might be set for child window:
1049 // and like this we explicitly say that our cursor should not be used for
1050 // children windows which overlap us
1051
1052 if ( SashHitTest(event.GetX(), event.GetY(), 0) )
1053 {
1054 // default processing is ok
1055 event.Skip();
1056 }
1057 //else: do nothing, in particular, don't call Skip()
1058}
1059
1060#endif // wxMSW || wxMac
1061
1062#endif // wxUSE_SPLITTER
1063