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1/****************************************************************************
2*
3* wxWindows HTML Applet Package
4*
5* Copyright (C) 1991-2001 SciTech Software, Inc.
6* All rights reserved.
7*
8* ========================================================================
9*
10* The contents of this file are subject to the wxWindows License
11* Version 3.0 (the "License"); you may not use this file except in
12* compliance with the License. You may obtain a copy of the License at
13* http://www.wxwindows.org/licence3.txt
14*
15* Software distributed under the License is distributed on an
16* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
17* implied. See the License for the specific language governing
18* rights and limitations under the License.
19*
20* ========================================================================
21*
22* Language: ANSI C++
23* Environment: Any
24*
25* Description: Header file for the Preprocessor of the #include directive
26* in wxHTML.
27*
28****************************************************************************/
29
30#ifndef __WX_PREPINCLUDE_H
31#define __WX_PREPINCLUDE_H
32
33#include "wx/object.h"
34#include "wx/html/htmlproc.h"
35
36/*------------------------------- Prototypes ------------------------------*/
37
38class wxFileSystem;
39
40/*--------------------------- Class Definitions ---------------------------*/
41
42/****************************************************************************
43REMARKS:
44wxIncludePrep class Definition
45****************************************************************************/
46class wxIncludePrep : public wxHtmlProcessor {
47private:
48 //DECLARE_DYNAMIC_CLASS(wxIncludePrep);
49 wxFileSystem *m_FS;
50public:
51 wxIncludePrep() : wxHtmlProcessor() {}
52 ~wxIncludePrep() {}
53
54 // Process input text and return processed result
55 wxString Process(const wxString& text) const;
56
57 // Return priority value of this processor. The higher, the sooner
58 // is the processor applied to the text.
59 int GetPriority() const { return wxHTML_PRIORITY_SYSTEM; }
60
61 void ChangeDirectory(wxFileSystem *);
62 };
63
64
65#endif // __WX_PREPINCLUDE_H
66