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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/xtistrm.h
3// Purpose: streaming runtime metadata information (extended class info)
4// Author: Stefan Csomor
5// Modified by:
6// Created: 27/07/03
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7// Copyright: (c) 2003 Stefan Csomor
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#ifndef _CODEDEPERSISTER_
12#define _CODEDEPERSISTER_
13
14#include "wx/defs.h"
1bf29304 15#include "wx/sstream.h"
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16
17/*
18wxObjectCodeReaderCallback implements the callbacks that will depersist
19an object into a C++ initialization function.
20*/
21
22class WXDLLIMPEXP_BASE wxTextOutputStream;
23
1bf29304 24class WXDLLIMPEXP_BASE wxObjectCodeReaderCallback: public wxObjectReaderCallback
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25{
26private:
27 struct wxObjectCodeReaderCallbackInternal;
28 wxObjectCodeReaderCallbackInternal * m_data;
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29 wxString& m_headerincludes;
30 wxString& m_source;
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31
32public:
1bf29304 33 wxObjectCodeReaderCallback(wxString& headerincludes, wxString &source);
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34 virtual ~wxObjectCodeReaderCallback();
35
36 // allocate the new object on the heap, that object will have the passed in ID
37 virtual void AllocateObject(int objectID, wxClassInfo *classInfo,
1bf29304 38 wxStringToAnyHashMap &metadata);
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39
40 // initialize the already allocated object having the ID objectID
41 // with the Create method creation parameters which are objects are
42 // having their Ids passed in objectIDValues having objectId <> wxInvalidObjectID
43
44 virtual void CreateObject(int objectID,
45 const wxClassInfo *classInfo,
46 int paramCount,
1bf29304 47 wxAny *variantValues,
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48 int *objectIDValues,
49 const wxClassInfo **objectClassInfos,
1bf29304 50 wxStringToAnyHashMap &metadata
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51 );
52
53 // construct the new object on the heap, that object will have the
54 // passed in ID (for objects that don't support allocate-create type
55 // of creation) creation parameters which are objects are having their
56 // Ids passed in objectIDValues having objectId <> wxInvalidObjectID
57
58 virtual void ConstructObject(int objectID,
59 const wxClassInfo *classInfo,
60 int paramCount,
1bf29304 61 wxAny *VariantValues,
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62 int *objectIDValues,
63 const wxClassInfo **objectClassInfos,
1bf29304 64 wxStringToAnyHashMap &metadata);
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65
66 // destroy the heap-allocated object having the ID objectID, this may
67 // be used if an object is embedded in another object and set via value
68 // semantics, so the intermediate object can be destroyed after safely
69 virtual void DestroyObject(int objectID, wxClassInfo *classInfo);
70
71 // set the corresponding property
72 virtual void SetProperty(int objectID,
73 const wxClassInfo *classInfo,
74 const wxPropertyInfo* propertyInfo,
1bf29304 75 const wxAny &variantValue);
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76
77 // sets the corresponding property (value is an object)
78 virtual void SetPropertyAsObject(int objectId,
79 const wxClassInfo *classInfo,
80 const wxPropertyInfo* propertyInfo,
81 int valueObjectId);
82
83 // adds an element to a property collection
84 virtual void AddToPropertyCollection( int objectID,
85 const wxClassInfo *classInfo,
86 const wxPropertyInfo* propertyInfo,
1bf29304 87 const wxAny &VariantValue);
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88
89 // sets the corresponding property (value is an object)
90 virtual void AddToPropertyCollectionAsObject(int objectID,
91 const wxClassInfo *classInfo,
92 const wxPropertyInfo* propertyInfo,
93 int valueObjectId);
94
95 // sets the corresponding event handler
96 virtual void SetConnect(int eventSourceObjectID,
97 const wxClassInfo *eventSourceClassInfo,
98 const wxPropertyInfo *delegateInfo,
99 const wxClassInfo *eventSinkClassInfo,
100 const wxHandlerInfo* handlerInfo,
101 int eventSinkObjectID );
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102
103 // utility function exposed for callbacks
104 wxString ValueAsCode( const wxAny &param );
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105};
106
107#endif