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23324ae1 | 1 | ///////////////////////////////////////////////////////////////////////////// |
7c913512 | 2 | // Name: math.h |
e54c96f1 | 3 | // Purpose: interface of global functions |
7c913512 | 4 | // Author: wxWidgets team |
526954c5 | 5 | // Licence: wxWindows licence |
7c913512 FM |
6 | ///////////////////////////////////////////////////////////////////////////// |
7 | ||
b21126db | 8 | /** @addtogroup group_funcmacro_math */ |
7fa7088e BP |
9 | //@{ |
10 | ||
7c913512 | 11 | /** |
7fa7088e BP |
12 | Returns a non-zero value if @a x is neither infinite nor NaN (not a |
13 | number), returns 0 otherwise. | |
14 | ||
15 | @header{wx/math.h} | |
23324ae1 FM |
16 | */ |
17 | int wxFinite(double x); | |
18 | ||
7fa7088e BP |
19 | /** |
20 | Returns a non-zero value if x is NaN (not a number), returns 0 otherwise. | |
21 | ||
22 | @header{wx/math.h} | |
23 | */ | |
24 | bool wxIsNaN(double x); | |
25 | ||
bb324061 FM |
26 | /** |
27 | Converts the given array of 10 bytes (corresponding to 80 bits) to | |
28 | a float number according to the IEEE floating point standard format | |
29 | (aka IEEE standard 754). | |
30 | ||
31 | @see wxConvertToIeeeExtended() to perform the opposite operation | |
32 | */ | |
33 | wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes); | |
34 | ||
35 | /** | |
36 | Converts the given floating number @a num in a sequence of 10 bytes | |
37 | which are stored in the given array @a bytes (which must be large enough) | |
38 | according to the IEEE floating point standard format | |
39 | (aka IEEE standard 754). | |
40 | ||
41 | @see wxConvertFromIeeeExtended() to perform the opposite operation | |
42 | */ | |
43 | void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes); | |
44 | ||
c1009b93 RR |
45 | /** |
46 | Small wrapper around round(). | |
47 | */ | |
48 | int wxRound(double x); | |
49 | ||
50 | /** | |
51 | Returns true if both double values are identical. This is | |
52 | only reliable if both values have been assigned the same | |
53 | value. | |
54 | */ | |
55 | bool wxIsSameDouble(double x, double y); | |
56 | ||
57 | /** | |
58 | Return true of @a x is exactly zero. This is only reliable | |
59 | if it has been assigned 0. | |
60 | */ | |
61 | bool wxIsNullDouble(double x); | |
62 | ||
7fa7088e | 63 | //@} |
23324ae1 | 64 |