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60913641 | 1 | ///////////////////////////////////////////////////////////////////////////// |
02564412 | 2 | // Name: wx/private/socket.h |
87315ea2 | 3 | // Purpose: wxSocketImpl and related declarations |
60913641 VZ |
4 | // Authors: Guilhem Lavaux, Vadim Zeitlin |
5 | // Created: April 1997 | |
60913641 VZ |
6 | // Copyright: (c) 1997 Guilhem Lavaux |
7 | // (c) 2008 Vadim Zeitlin | |
02564412 | 8 | // Licence: wxWindows licence |
60913641 VZ |
9 | ///////////////////////////////////////////////////////////////////////////// |
10 | ||
11 | /* | |
12 | Brief overview of different socket classes: | |
13 | ||
14 | - wxSocketBase is the public class representing a socket ("Base" here | |
15 | refers to the fact that wxSocketClient and wxSocketServer are derived | |
16 | from it and predates the convention of using "Base" for common base | |
17 | classes for platform-specific classes in wxWidgets) with implementation | |
18 | common to all platforms and forwarding methods whose implementation | |
19 | differs between platforms to wxSocketImpl which it contains. | |
20 | ||
21 | - wxSocketImpl is actually just an abstract base class having only code | |
22 | common to all platforms, the concrete implementation classes derive from | |
54cb21d6 | 23 | it and are created by wxSocketImpl::Create(). |
60913641 VZ |
24 | |
25 | - Some socket operations have different implementations in console-mode and | |
26 | GUI applications. wxSocketManager class exists to abstract this in such | |
27 | way that console applications (using wxBase) don't depend on wxNet. An | |
28 | object of this class is made available via wxApp and GUI applications set | |
29 | up a different kind of global socket manager from console ones. | |
30 | ||
31 | TODO: it looks like wxSocketManager could be eliminated by providing | |
32 | methods for registering/unregistering sockets directly in | |
33 | wxEventLoop. | |
34 | */ | |
02564412 VZ |
35 | |
36 | #ifndef _WX_PRIVATE_SOCKET_H_ | |
37 | #define _WX_PRIVATE_SOCKET_H_ | |
38 | ||
60913641 VZ |
39 | #include "wx/defs.h" |
40 | ||
41 | #if wxUSE_SOCKETS | |
42 | ||
43 | #include "wx/socket.h" | |
c9bccf23 | 44 | #include "wx/private/sckaddr.h" |
60913641 VZ |
45 | |
46 | #include <stddef.h> | |
47 | ||
48 | /* | |
49 | Including sys/types.h under Cygwin results in the warnings about "fd_set | |
50 | having been defined in sys/types.h" when winsock.h is included later and | |
51 | doesn't seem to be necessary anyhow. It's not needed under Mac neither. | |
52 | */ | |
acbed114 | 53 | #if !defined(__WXMAC__) && !defined(__WXMSW__) && !defined(__WXWINCE__) |
60913641 VZ |
54 | #include <sys/types.h> |
55 | #endif | |
56 | ||
57 | #ifdef __WXWINCE__ | |
58 | #include <stdlib.h> | |
59 | #endif | |
60 | ||
61 | // include the header defining timeval: under Windows this struct is used only | |
62 | // with sockets so we need to include winsock.h which we do via windows.h | |
d98a58c5 | 63 | #ifdef __WINDOWS__ |
60913641 VZ |
64 | #include "wx/msw/wrapwin.h" |
65 | #else | |
66 | #include <sys/time.h> // for timeval | |
67 | #endif | |
68 | ||
02564412 VZ |
69 | // these definitions are for MSW when we don't use configure, otherwise these |
70 | // symbols are defined by configure | |
71 | #ifndef WX_SOCKLEN_T | |
72 | #define WX_SOCKLEN_T int | |
73 | #endif | |
74 | ||
75 | #ifndef SOCKOPTLEN_T | |
76 | #define SOCKOPTLEN_T int | |
77 | #endif | |
78 | ||
79 | // define some symbols which winsock.h defines but traditional BSD headers | |
80 | // don't | |
81 | #ifndef INVALID_SOCKET | |
82 | #define INVALID_SOCKET (-1) | |
83 | #endif | |
84 | ||
85 | #ifndef SOCKET_ERROR | |
86 | #define SOCKET_ERROR (-1) | |
87 | #endif | |
88 | ||
60913641 VZ |
89 | typedef int wxSocketEventFlags; |
90 | ||
60913641 VZ |
91 | class wxSocketImpl; |
92 | ||
93 | /* | |
94 | Class providing hooks abstracting the differences between console and GUI | |
95 | applications for socket code. | |
96 | ||
97 | We also have different implementations of this class for different platforms | |
98 | allowing us to keep more things in the common code but the main reason for | |
99 | its existence is that we want the same socket code work differently | |
100 | depending on whether it's used from a console or a GUI program. This is | |
101 | achieved by implementing the virtual methods of this class differently in | |
102 | the objects returned by wxConsoleAppTraits::GetSocketManager() and the same | |
103 | method in wxGUIAppTraits. | |
104 | */ | |
105 | class wxSocketManager | |
106 | { | |
107 | public: | |
108 | // set the manager to use, we don't take ownership of it | |
109 | // | |
110 | // this should be called before creating the first wxSocket object, | |
111 | // otherwise the manager returned by wxAppTraits::GetSocketManager() will | |
112 | // be used | |
113 | static void Set(wxSocketManager *manager); | |
114 | ||
115 | // return the manager to use | |
116 | // | |
117 | // this initializes the manager at first use | |
118 | static wxSocketManager *Get() | |
119 | { | |
120 | if ( !ms_manager ) | |
121 | Init(); | |
122 | ||
123 | return ms_manager; | |
124 | } | |
125 | ||
126 | // called before the first wxSocket is created and should do the | |
127 | // initializations needed in order to use the network | |
128 | // | |
129 | // return true if initialized successfully; if this returns false sockets | |
130 | // can't be used at all | |
131 | virtual bool OnInit() = 0; | |
132 | ||
133 | // undo the initializations of OnInit() | |
134 | virtual void OnExit() = 0; | |
135 | ||
136 | ||
4f260c9c VZ |
137 | // create the socket implementation object matching this manager |
138 | virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket) = 0; | |
139 | ||
60913641 VZ |
140 | // these functions enable or disable monitoring of the given socket for the |
141 | // specified events inside the currently running event loop (but notice | |
142 | // that both BSD and Winsock implementations actually use socket->m_server | |
143 | // value to determine what exactly should be monitored so it needs to be | |
144 | // set before calling these functions) | |
c363ead1 VZ |
145 | // |
146 | // the default event value is used just for the convenience of wxMSW | |
147 | // implementation which doesn't use this parameter anyhow, it doesn't make | |
148 | // sense to pass wxSOCKET_LOST for the Unix implementation which does use | |
149 | // this parameter | |
60913641 | 150 | virtual void Install_Callback(wxSocketImpl *socket, |
c363ead1 | 151 | wxSocketNotify event = wxSOCKET_LOST) = 0; |
60913641 | 152 | virtual void Uninstall_Callback(wxSocketImpl *socket, |
c363ead1 | 153 | wxSocketNotify event = wxSOCKET_LOST) = 0; |
60913641 VZ |
154 | |
155 | virtual ~wxSocketManager() { } | |
156 | ||
157 | private: | |
158 | // get the manager to use if we don't have it yet | |
159 | static void Init(); | |
160 | ||
161 | static wxSocketManager *ms_manager; | |
162 | }; | |
163 | ||
164 | /* | |
165 | Base class for all socket implementations providing functionality common to | |
166 | BSD and Winsock sockets. | |
167 | ||
4f260c9c VZ |
168 | Objects of this class are not created directly but only via the factory |
169 | function wxSocketManager::CreateSocket(). | |
60913641 VZ |
170 | */ |
171 | class wxSocketImpl | |
172 | { | |
173 | public: | |
60913641 VZ |
174 | virtual ~wxSocketImpl(); |
175 | ||
176 | // set various socket properties: all of those can only be called before | |
177 | // creating the socket | |
178 | void SetTimeout(unsigned long millisec); | |
60913641 VZ |
179 | void SetReusable() { m_reusable = true; } |
180 | void SetBroadcast() { m_broadcast = true; } | |
181 | void DontDoBind() { m_dobind = false; } | |
182 | void SetInitialSocketBuffers(int recv, int send) | |
183 | { | |
184 | m_initialRecvBufferSize = recv; | |
185 | m_initialSendBufferSize = send; | |
186 | } | |
187 | ||
c9bccf23 VZ |
188 | wxSocketError SetLocal(const wxSockAddressImpl& address); |
189 | wxSocketError SetPeer(const wxSockAddressImpl& address); | |
60913641 VZ |
190 | |
191 | // accessors | |
192 | // --------- | |
193 | ||
2b036c4b VZ |
194 | bool IsServer() const { return m_server; } |
195 | ||
c9bccf23 VZ |
196 | const wxSockAddressImpl& GetLocal(); // non const as may update m_local |
197 | const wxSockAddressImpl& GetPeer() const { return m_peer; } | |
60913641 VZ |
198 | |
199 | wxSocketError GetError() const { return m_error; } | |
200 | bool IsOk() const { return m_error == wxSOCKET_NOERROR; } | |
201 | ||
2b036c4b VZ |
202 | // get the error code corresponding to the last operation |
203 | virtual wxSocketError GetLastError() const = 0; | |
204 | ||
60913641 VZ |
205 | |
206 | // creating/closing the socket | |
207 | // -------------------------- | |
208 | ||
209 | // notice that SetLocal() must be called before creating the socket using | |
210 | // any of the functions below | |
211 | // | |
212 | // all of Create() functions return wxSOCKET_NOERROR if the operation | |
213 | // completed successfully or one of: | |
214 | // wxSOCKET_INVSOCK - the socket is in use. | |
215 | // wxSOCKET_INVADDR - the local (server) or peer (client) address has not | |
216 | // been set. | |
217 | // wxSOCKET_IOERR - any other error. | |
218 | ||
219 | // create a socket listening on the local address specified by SetLocal() | |
220 | // (notice that DontDoBind() is ignored by this function) | |
221 | wxSocketError CreateServer(); | |
222 | ||
223 | // create a socket connected to the peer address specified by SetPeer() | |
224 | // (notice that DontDoBind() is ignored by this function) | |
225 | // | |
226 | // this function may return wxSOCKET_WOULDBLOCK in addition to the return | |
2b036c4b VZ |
227 | // values listed above if wait is false |
228 | wxSocketError CreateClient(bool wait); | |
60913641 VZ |
229 | |
230 | // create (and bind unless DontDoBind() had been called) an UDP socket | |
231 | // associated with the given local address | |
232 | wxSocketError CreateUDP(); | |
233 | ||
234 | // may be called whether the socket was created or not, calls DoClose() if | |
235 | // it was indeed created | |
236 | void Close(); | |
237 | ||
62088a3c VZ |
238 | // shuts down the writing end of the socket and closes it, this is a more |
239 | // graceful way to close | |
240 | // | |
241 | // does nothing if the socket wasn't created | |
242 | void Shutdown(); | |
60913641 VZ |
243 | |
244 | ||
245 | // IO operations | |
246 | // ------------- | |
247 | ||
14372de8 VZ |
248 | // basic IO, work for both TCP and UDP sockets |
249 | // | |
250 | // return the number of bytes read/written (possibly 0) or -1 on error | |
251 | int Read(void *buffer, int size); | |
252 | int Write(const void *buffer, int size); | |
60913641 | 253 | |
00414faf | 254 | // basically a wrapper for select(): returns the condition of the socket, |
2b036c4b VZ |
255 | // blocking for not longer than timeout if it is specified (otherwise just |
256 | // poll without blocking at all) | |
00414faf VZ |
257 | // |
258 | // flags defines what kind of conditions we're interested in, the return | |
259 | // value is composed of a (possibly empty) subset of the bits set in flags | |
260 | wxSocketEventFlags Select(wxSocketEventFlags flags, | |
2b036c4b VZ |
261 | const timeval *timeout = NULL); |
262 | ||
263 | // convenient wrapper calling Select() with our default timeout | |
264 | wxSocketEventFlags SelectWithTimeout(wxSocketEventFlags flags) | |
265 | { | |
266 | return Select(flags, &m_timeout); | |
267 | } | |
60913641 | 268 | |
2b036c4b VZ |
269 | // just a wrapper for accept(): it is called to create a new wxSocketImpl |
270 | // corresponding to a new server connection represented by the given | |
271 | // wxSocketBase, returns NULL on error (including immediately if there are | |
272 | // no pending connections as our sockets are non-blocking) | |
273 | wxSocketImpl *Accept(wxSocketBase& wxsocket); | |
60913641 VZ |
274 | |
275 | ||
276 | // notifications | |
277 | // ------------- | |
278 | ||
279 | // notify m_wxsocket about the given socket event by calling its (inaptly | |
280 | // named) OnRequest() method | |
281 | void NotifyOnStateChange(wxSocketNotify event); | |
282 | ||
df21920b VZ |
283 | // called after reading/writing the data from/to the socket and should |
284 | // enable back the wxSOCKET_INPUT/OUTPUT_FLAG notifications if they were | |
285 | // turned off when this data was first detected | |
286 | virtual void ReenableEvents(wxSocketEventFlags flags) = 0; | |
287 | ||
60913641 VZ |
288 | // TODO: make these fields protected and provide accessors for those of |
289 | // them that wxSocketBase really needs | |
290 | //protected: | |
0623b0f0 | 291 | wxSOCKET_T m_fd; |
60913641 VZ |
292 | |
293 | int m_initialRecvBufferSize; | |
294 | int m_initialSendBufferSize; | |
295 | ||
c9bccf23 VZ |
296 | wxSockAddressImpl m_local, |
297 | m_peer; | |
60913641 VZ |
298 | wxSocketError m_error; |
299 | ||
60913641 VZ |
300 | bool m_stream; |
301 | bool m_establishing; | |
302 | bool m_reusable; | |
303 | bool m_broadcast; | |
304 | bool m_dobind; | |
305 | ||
306 | struct timeval m_timeout; | |
307 | ||
60913641 VZ |
308 | protected: |
309 | wxSocketImpl(wxSocketBase& wxsocket); | |
310 | ||
2b036c4b VZ |
311 | // true if we're a listening stream socket |
312 | bool m_server; | |
c6b10632 | 313 | |
60913641 | 314 | private: |
60913641 VZ |
315 | // called by Close() if we have a valid m_fd |
316 | virtual void DoClose() = 0; | |
317 | ||
318 | // put this socket into non-blocking mode and enable monitoring this socket | |
319 | // as part of the event loop | |
320 | virtual void UnblockAndRegisterWithEventLoop() = 0; | |
321 | ||
322 | // check that the socket wasn't created yet and that the given address | |
323 | // (either m_local or m_peer depending on the socket kind) is valid and | |
324 | // set m_error and return false if this is not the case | |
c9bccf23 | 325 | bool PreCreateCheck(const wxSockAddressImpl& addr); |
60913641 VZ |
326 | |
327 | // set the given socket option: this just wraps setsockopt(SOL_SOCKET) | |
328 | int SetSocketOption(int optname, int optval) | |
329 | { | |
330 | // although modern Unix systems use "const void *" for the 4th | |
331 | // parameter here, old systems and Winsock still use "const char *" | |
332 | return setsockopt(m_fd, SOL_SOCKET, optname, | |
333 | reinterpret_cast<const char *>(&optval), | |
334 | sizeof(optval)); | |
335 | } | |
336 | ||
337 | // set the given socket option to true value: this is an even simpler | |
338 | // wrapper for setsockopt(SOL_SOCKET) for boolean options | |
339 | int EnableSocketOption(int optname) | |
340 | { | |
341 | return SetSocketOption(optname, 1); | |
342 | } | |
343 | ||
344 | // apply the options to the (just created) socket and register it with the | |
345 | // event loop by calling UnblockAndRegisterWithEventLoop() | |
346 | void PostCreation(); | |
347 | ||
348 | // update local address after binding/connecting | |
349 | wxSocketError UpdateLocalAddress(); | |
350 | ||
14372de8 VZ |
351 | // functions used to implement Read/Write() |
352 | int RecvStream(void *buffer, int size); | |
353 | int RecvDgram(void *buffer, int size); | |
354 | int SendStream(const void *buffer, int size); | |
355 | int SendDgram(const void *buffer, int size); | |
356 | ||
60913641 VZ |
357 | |
358 | // set in ctor and never changed except that it's reset to NULL when the | |
359 | // socket is shut down | |
360 | wxSocketBase *m_wxsocket; | |
361 | ||
c0c133e1 | 362 | wxDECLARE_NO_COPY_CLASS(wxSocketImpl); |
60913641 VZ |
363 | }; |
364 | ||
d98a58c5 | 365 | #if defined(__WINDOWS__) |
26067161 | 366 | #include "wx/msw/private/sockmsw.h" |
60913641 VZ |
367 | #else |
368 | #include "wx/unix/private/sockunix.h" | |
369 | #endif | |
370 | ||
60913641 | 371 | #endif /* wxUSE_SOCKETS */ |
02564412 | 372 | |
60913641 | 373 | #endif /* _WX_PRIVATE_SOCKET_H_ */ |