]>
Commit | Line | Data |
---|---|---|
15b6757b | 1 | ///////////////////////////////////////////////////////////////////////////// |
3863c5eb | 2 | // Name: validator.h |
15b6757b FM |
3 | // Purpose: topic overview |
4 | // Author: wxWidgets team | |
526954c5 | 5 | // Licence: wxWindows licence |
15b6757b FM |
6 | ///////////////////////////////////////////////////////////////////////////// |
7 | ||
880efa2a | 8 | /** |
36c9828f | 9 | |
3863c5eb | 10 | @page overview_validator wxValidator Overview |
36c9828f | 11 | |
831e1028 | 12 | @tableofcontents |
141794f1 | 13 | |
3863c5eb BP |
14 | The aim of the validator concept is to make dialogs very much easier to write. |
15 | A validator is an object that can be plugged into a control (such as a | |
16 | wxTextCtrl), and mediates between C++ data and the control, transferring the | |
17 | data in either direction and validating it. It also is able to intercept events | |
18 | generated by the control, providing filtering behaviour without the need to | |
19 | derive a new control class. | |
20 | ||
21 | You can use a stock validator, such as wxTextValidator (which does text control | |
22 | data transfer, validation and filtering) and wxGenericValidator (which does | |
23 | data transfer for a range of controls); or you can write your own. | |
24 | ||
3863c5eb BP |
25 | Here is an example of wxTextValidator usage. |
26 | ||
27 | @code | |
28 | wxTextCtrl *txt1 = new wxTextCtrl( | |
141794f1 | 29 | this, -1, wxT(""), wxDefaultPosition, wxDefaultSize, 0, |
3863c5eb BP |
30 | wxTextValidator(wxFILTER_ALPHA, &g_data.m_string)); |
31 | @endcode | |
32 | ||
33 | In this example, the text validator object provides the following | |
34 | functionality: | |
35 | ||
36 | @li It transfers the value of g_data.m_string (a wxString variable) to the | |
37 | wxTextCtrl when the dialog is initialised. | |
38 | @li It transfers the wxTextCtrl data back to this variable when the dialog is | |
39 | dismissed. | |
40 | @li It filters input characters so that only alphabetic characters are allowed. | |
41 | ||
42 | The validation and filtering of input is accomplished in two ways. When a | |
43 | character is input, wxTextValidator checks the character against the allowed | |
141794f1 FM |
44 | filter flag (@c wxFILTER_ALPHA in this case). If the character is inappropriate, |
45 | it is vetoed (does not appear) and a warning beep sounds (unless | |
46 | wxValidator::SetBellOnError(false) has been called). | |
47 | The second type of validation is performed when the dialog is about to be dismissed, | |
48 | so if the default string contained invalid characters already, a dialog box is shown | |
3863c5eb BP |
49 | giving the error, and the dialog is not dismissed. |
50 | ||
141794f1 FM |
51 | Note that any wxWindow may have a validator; using the @c wxWS_EX_VALIDATE_RECURSIVELY |
52 | style (see wxWindow extended styles) you can also implement recursive validation. | |
53 | ||
831e1028 BP |
54 | @see wxValidator, wxTextValidator, wxGenericValidator, wxIntegerValidator, |
55 | wxFloatingPointValidator | |
56 | ||
57 | ||
3863c5eb BP |
58 | |
59 | @section overview_validator_anatomy Anatomy of a Validator | |
60 | ||
61 | A programmer creating a new validator class should provide the following | |
62 | functionality. | |
63 | ||
64 | A validator constructor is responsible for allowing the programmer to specify | |
65 | the kind of validation required, and perhaps a pointer to a C++ variable that | |
66 | is used for storing the data for the control. If such a variable address is not | |
67 | supplied by the user, then the validator should store the data internally. | |
68 | ||
69 | The wxValidator::Validate member function should return @true if the data in | |
70 | the control (not the C++ variable) is valid. It should also show an appropriate | |
71 | message if data was not valid. | |
72 | ||
73 | The wxValidator::TransferToWindow member function should transfer the data from | |
74 | the validator or associated C++ variable to the control. | |
75 | ||
76 | The wxValidator::TransferFromWindow member function should transfer the data | |
77 | from the control to the validator or associated C++ variable. | |
78 | ||
79 | There should be a copy constructor, and a wxValidator::Clone function which | |
80 | returns a copy of the validator object. This is important because validators | |
81 | are passed by reference to window constructors, and must therefore be cloned | |
82 | internally. | |
83 | ||
84 | You can optionally define event handlers for the validator, to implement | |
141794f1 | 85 | filtering. These handlers will capture events before the control itself does |
830b7aa7 | 86 | (see @ref overview_events_processing). |
141794f1 | 87 | For an example implementation, see the @c valtext.h and @c valtext.cpp files in the |
3863c5eb BP |
88 | wxWidgets library. |
89 | ||
90 | ||
91 | @section overview_validator_dialogs How Validators Interact with Dialogs | |
92 | ||
93 | For validators to work correctly, validator functions must be called at the | |
94 | right times during dialog initialisation and dismissal. | |
95 | ||
96 | When a wxDialog::Show is called (for a modeless dialog) or wxDialog::ShowModal | |
97 | is called (for a modal dialog), the function wxWindow::InitDialog is | |
98 | automatically called. This in turn sends an initialisation event to the dialog. | |
141794f1 FM |
99 | The default handler for the @c wxEVT_INIT_DIALOG event is defined in the wxWindow |
100 | class to simply call the function wxWindow::TransferDataToWindow. | |
101 | This function finds all the validators in the window's children and calls the | |
102 | wxValidator::TransferToWindow function for each. Thus, data is transferred from C++ | |
3863c5eb BP |
103 | variables to the dialog just as the dialog is being shown. |
104 | ||
105 | @note If you are using a window or panel instead of a dialog, you will need to | |
106 | call wxWindow::InitDialog explicitly before showing the window. | |
107 | ||
108 | When the user clicks on a button, for example the OK button, the application | |
109 | should first call wxWindow::Validate, which returns @false if any of the child | |
110 | window validators failed to validate the window data. The button handler should | |
111 | return immediately if validation failed. Secondly, the application should call | |
112 | wxWindow::TransferDataFromWindow and return if this failed. It is then safe to | |
141794f1 | 113 | end the dialog by calling wxDialog::EndModal (if modal) or wxDialog::Show (if modeless). |
3863c5eb | 114 | |
141794f1 | 115 | In fact, wxDialog contains a default command event handler for the @c wxID_OK |
3863c5eb BP |
116 | button. It goes like this: |
117 | ||
118 | @code | |
119 | void wxDialog::OnOK(wxCommandEvent& event) | |
120 | { | |
121 | if ( Validate() && TransferDataFromWindow() ) | |
122 | { | |
123 | if ( IsModal() ) | |
124 | EndModal(wxID_OK); | |
125 | else | |
126 | { | |
127 | SetReturnCode(wxID_OK); | |
128 | this->Show(false); | |
129 | } | |
130 | } | |
131 | } | |
132 | @endcode | |
133 | ||
134 | So if using validators and a normal OK button, you may not even need to write | |
135 | any code for handling dialog dismissal. | |
136 | ||
137 | If you load your dialog from a resource file, you will need to iterate through | |
138 | the controls setting validators, since validators can't be specified in a | |
139 | dialog resource. | |
140 | ||
141 | */ |