]> git.saurik.com Git - wxWidgets.git/blame - include/wx/imagpnm.h
Added wxUSE_NUMBERDLG to setup.h; added some files to VC++ project files;
[wxWidgets.git] / include / wx / imagpnm.h
CommitLineData
8f493002
VS
1/////////////////////////////////////////////////////////////////////////////
2// Name: imagpnm.h
3// Purpose: wxImage PNM handler
4// Author: Sylvain Bougnoux
5// RCS-ID: $Id$
6// Copyright: (c) Sylvain Bougnoux
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_IMAGPNM_H_
11#define _WX_IMAGPNM_H_
12
13#ifdef __GNUG__
14#pragma interface "imagpnm.h"
15#endif
16
17#include "wx/image.h"
18
19//-----------------------------------------------------------------------------
20// wxPNMHandler
21//-----------------------------------------------------------------------------
22
23#if wxUSE_PNM
24class WXDLLEXPORT wxPNMHandler : public wxImageHandler
25{
26 DECLARE_DYNAMIC_CLASS(wxPNMHandler)
27
28public:
29
30 inline wxPNMHandler()
31 {
32 m_name = "PNM file";
33 m_extension = "pnm";
34 m_type = wxBITMAP_TYPE_PNM;
35 m_mime = "image/pnm";
36 };
37
38#if wxUSE_STREAMS
39 virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
40 virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
41 virtual bool DoCanRead( wxInputStream& stream );
42#endif
43};
44#endif
45
46
47#endif
48 // _WX_IMAGPNM_H_
49