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1/////////////////////////////////////////////////////////////////////////////
2// Name: univ/textctrl.cpp
3// Purpose: wxTextCtrl
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.09.00
7// RCS-ID: $Id$
442b35b5 8// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
6aa89a22 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12/*
13 TODO
14
15+ 1. update vert scrollbar when any line length changes for WrapLines()
16+ 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21+? 4. rewrite Replace() refresh logic to deal with wrapping lines
22+? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28/*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42/*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102/*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112// ============================================================================
113// declarations
114// ============================================================================
115
116// ----------------------------------------------------------------------------
117// headers
118// ----------------------------------------------------------------------------
119
14f355c2 120#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
a3870b2f 121 #pragma implementation "univtextctrl.h"
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122#endif
123
124#include "wx/wxprec.h"
125
126#ifdef __BORLANDC__
127 #pragma hdrstop
128#endif
129
130#if wxUSE_TEXTCTRL
131
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132#include <ctype.h>
133
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134#ifndef WX_PRECOMP
135 #include "wx/log.h"
136
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
140#endif
141
142#include "wx/clipbrd.h"
21709999 143
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144#include "wx/textfile.h"
145
146#include "wx/caret.h"
147
148#include "wx/univ/inphand.h"
149#include "wx/univ/renderer.h"
150#include "wx/univ/colschem.h"
151#include "wx/univ/theme.h"
152
153#include "wx/cmdproc.h"
154
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155#if wxUSE_CLIPBOARD
156#include "wx/dataobj.h"
157#endif
158
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159// turn extra wxTextCtrl-specific debugging on/off
160#define WXDEBUG_TEXT
161
162// turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163#define WXDEBUG_TEXT_REPLACE
164
165#ifndef __WXDEBUG__
166 #undef WXDEBUG_TEXT
167 #undef WXDEBUG_TEXT_REPLACE
168#endif
169
170// wxStringTokenize only needed for debug checks
171#ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173#endif // WXDEBUG_TEXT_REPLACE
174
175// ----------------------------------------------------------------------------
176// private functions
177// ----------------------------------------------------------------------------
178
179// exchange two positions so that from is always less than or equal to to
180static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
181{
182 if ( from > to )
183 {
184 wxTextPos tmp = from;
185 from = to;
186 to = tmp;
187 }
188}
189
190// ----------------------------------------------------------------------------
191// constants
192// ----------------------------------------------------------------------------
193
194// names of text ctrl commands
195#define wxTEXT_COMMAND_INSERT _T("insert")
196#define wxTEXT_COMMAND_REMOVE _T("remove")
197
198// the value which is never used for text position, even not -1 which is
199// sometimes used for some special meaning
200static const wxTextPos INVALID_POS_VALUE = -2;
201
202// overlap between pages (when using PageUp/Dn) in lines
203static const size_t PAGE_OVERLAP_IN_LINES = 1;
204
205// ----------------------------------------------------------------------------
206// private data of wxTextCtrl
207// ----------------------------------------------------------------------------
208
209// the data only used by single line text controls
210struct WXDLLEXPORT wxTextSingleLineData
211{
212 // the position of the first visible pixel and the first visible column
213 wxCoord m_ofsHorz;
214 wxTextCoord m_colStart;
215
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible;
219 wxTextCoord m_colLastVisible;
220
221 // def ctor
222 wxTextSingleLineData()
223 {
224 m_colStart = 0;
225 m_ofsHorz = 0;
226
227 m_colLastVisible = -1;
228 m_posLastVisible = -1;
229 }
230
231};
232
233// the data only used by multi line text controls
234struct WXDLLEXPORT wxTextMultiLineData
235{
236 // the lines of text
237 wxArrayString m_lines;
238
239 // the current ranges of the scrollbars
240 int m_scrollRangeX,
241 m_scrollRangeY;
242
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX,
245 m_updateScrollbarY;
246
247 // the max line length in pixels
248 wxCoord m_widthMax;
249
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest;
252
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal;
257
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
262 //
263 // when m_xCaret == -1, we don't have any remembered position
264 wxCoord m_xCaret;
265
266 // the def ctor
267 wxTextMultiLineData()
268 {
269 m_scrollRangeX =
270 m_scrollRangeY = 0;
271
272 m_updateScrollbarX =
273 m_updateScrollbarY = FALSE;
274
275 m_widthMax = -1;
276 m_lineLongest = 0;
277
278 m_xCaret = -1;
279 }
280};
281
282// the data only used by multi line text controls in line wrap mode
283class WXDLLEXPORT wxWrappedLineData
284{
285 // these functions set all our values, so give them access to them
286friend void wxTextCtrl::LayoutLine(wxTextCoord line,
287 wxWrappedLineData& lineData) const;
288friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
289
290public:
291 // def ctor
292 wxWrappedLineData()
293 {
294 m_rowFirst = -1;
295 }
296
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord GetRowStart(wxTextCoord row) const
300 {
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
302
303 return row ? m_rowsStart[row - 1] : 0;
304 }
305
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
308 // be given to us)
309 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
310 {
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
312
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
317 - GetRowStart(row);
318 }
319
320 // return the width of the row in pixels
321 wxCoord GetRowWidth(wxTextCoord row) const
322 {
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
324
325 return m_rowsWidth[row];
326 }
327
328 // return the number of rows
329 size_t GetRowCount() const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 return m_rowsStart.GetCount() + 1;
334 }
335
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
338 {
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
340
341 return m_rowsStart.GetCount();
342 }
343
344 // return the first row of this line
345 wxTextCoord GetFirstRow() const
346 {
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
348
349 return m_rowFirst;
350 }
351
352 // return the first row of the next line
353 wxTextCoord GetNextRow() const
354 {
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
356
357 return m_rowFirst + m_rowsStart.GetCount() + 1;
358 }
359
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord GetExtraRowStart(wxTextCoord row) const
362 {
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
364
365 return m_rowsStart[row];
366 }
367
368 // this code is unused any longer
369#if 0
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart) const
373 {
374 return colRowStart == GetRowStart(m_rowsStart.GetCount());
375 }
376
377 // return TRUE if the column is the last column of the row starting in
378 // colRowStart
379 bool IsLastColInRow(wxTextCoord colRowStart,
380 wxTextCoord colRowEnd,
381 wxTextCoord lenLine) const
382 {
383 // find the row which starts with colRowStart
384 size_t nRows = GetRowCount();
385 for ( size_t n = 0; n < nRows; n++ )
386 {
387 if ( GetRowStart(n) == colRowStart )
388 {
389 wxTextCoord colNextRowStart = n == nRows - 1
390 ? lenLine
391 : GetRowStart(n + 1);
392
393 wxASSERT_MSG( colRowEnd < colNextRowStart,
394 _T("this column is not in this row at all!") );
395
396 return colRowEnd == colNextRowStart - 1;
397 }
398 }
399
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
402
403 return FALSE;
404 }
405#endif // 0
406
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row) const
409 {
410 return (size_t)row == GetExtraRowCount();
411 }
412
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
415 // it invalid
416 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
417
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth.Empty(); }
420
421private:
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart;
426
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth;
429
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst;
434
435 // the last modification "time"-stamp used by LayoutLines()
436 size_t m_timestamp;
437};
438
439WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
440#include "wx/arrimpl.cpp"
441WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
442
443struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
444{
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
447 wxCoord m_widthMark;
448
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData;
451
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid;
456
457 // the current timestamp used by LayoutLines()
458 size_t m_timestamp;
459
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line)
462 {
463 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
464 {
465 m_rowFirstInvalid = line;
466 }
467 }
468
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line) const
471 {
472 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
473 m_linesData[line].IsValid();
474 }
475
476 // def ctor
477 wxTextWrappedData()
478 {
479 m_widthMark = 0;
480 m_rowFirstInvalid = -1;
481 m_timestamp = 0;
482 }
483};
484
485// ----------------------------------------------------------------------------
486// private classes for undo/redo management
487// ----------------------------------------------------------------------------
488
489/*
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
495
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
498 */
499
500// a command corresponding to a wxTextCtrl action
501class wxTextCtrlCommand : public wxCommand
502{
503public:
504 wxTextCtrlCommand(const wxString& name) : wxCommand(TRUE, name) { }
505
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
510
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl *text) = 0;
513 virtual bool Undo(wxTextCtrl *text) = 0;
514};
515
516// insert text command
517class wxTextCtrlInsertCommand : public wxTextCtrlCommand
518{
519public:
520 wxTextCtrlInsertCommand(const wxString& textToInsert)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
522 {
523 m_from = -1;
524 }
525
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand *other);
528
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl *text);
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531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
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533 virtual bool Undo(wxTextCtrl *text);
534
535private:
536 // the text we insert
537 wxString m_text;
538
539 // the position where we inserted the text
540 wxTextPos m_from;
541};
542
543// remove text command
544class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
545{
546public:
547 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
549 {
550 m_from = from;
551 m_to = to;
552 }
553
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl *text);
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556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
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558 virtual bool Undo(wxTextCtrl *text);
559
560private:
561 // the range of text to delete
562 wxTextPos m_from,
563 m_to;
564
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted;
567};
568
569// a command processor for a wxTextCtrl
570class wxTextCtrlCommandProcessor : public wxCommandProcessor
571{
572public:
573 wxTextCtrlCommandProcessor(wxTextCtrl *text)
574 {
575 m_compressInserts = FALSE;
576
577 m_text = text;
578 }
579
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand *command);
582
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts = FALSE; }
585
586 // accessors
587 wxTextCtrl *GetTextCtrl() const { return m_text; }
588 bool IsCompressing() const { return m_compressInserts; }
589
590protected:
591 virtual bool DoCommand(wxCommand& cmd)
592 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
593 virtual bool UndoCommand(wxCommand& cmd)
594 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
595
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
599
600private:
601 // the control we're associated with
602 wxTextCtrl *m_text;
603
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts;
607};
608
609// ============================================================================
610// implementation
611// ============================================================================
612
613BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
614 EVT_CHAR(wxTextCtrl::OnChar)
615
616 EVT_SIZE(wxTextCtrl::OnSize)
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617END_EVENT_TABLE()
618
619IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
620
621// ----------------------------------------------------------------------------
622// creation
623// ----------------------------------------------------------------------------
624
625void wxTextCtrl::Init()
626{
627 m_selAnchor =
628 m_selStart =
629 m_selEnd = -1;
630
631 m_isModified = FALSE;
632 m_isEditable = TRUE;
633
634 m_posLast =
635 m_curPos =
636 m_curCol =
637 m_curRow = 0;
638
639 m_heightLine =
640 m_widthAvg = -1;
641
642 // init wxScrollHelper
643 SetWindow(this);
644
645 // init the undo manager
646 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
647
648 // no data yet
649 m_data.data = NULL;
650}
651
652bool wxTextCtrl::Create(wxWindow *parent,
653 wxWindowID id,
654 const wxString& value,
655 const wxPoint& pos,
656 const wxSize& size,
657 long style,
658 const wxValidator& validator,
659 const wxString &name)
660{
661 if ( style & wxTE_MULTILINE )
662 {
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
666 // doesn't)
667 if ( !(style & wxTE_RICH) )
668 {
669 style |= wxALWAYS_SHOW_SB;
670 }
671
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672 // wxTE_WORDWRAP is 0 for now so we don't need the code below
673#if 0
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674 if ( style & wxTE_WORDWRAP )
675 {
676 // wrapping words means wrapping, hence no horz scrollbar
677 style &= ~wxHSCROLL;
678 }
588b8b70 679#endif // 0
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680
681 // TODO: support wxTE_NO_VSCROLL (?)
682
683 // create data object for normal multiline or for controls with line
684 // wrap as needed
685 if ( style & wxHSCROLL )
686 m_data.mdata = new wxTextMultiLineData;
687 else
688 m_data.wdata = new wxTextWrappedData;
689 }
690 else
691 {
692 // this doesn't make sense for single line controls
693 style &= ~wxHSCROLL;
694
695 // create data object for single line controls
696 m_data.sdata = new wxTextSingleLineData;
697 }
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698
699#if wxUSE_TWO_WINDOWS
700 if ((style & wxBORDER_MASK) == 0)
701 style |= wxBORDER_SUNKEN;
702#endif
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703
704 if ( !wxControl::Create(parent, id, pos, size, style,
705 validator, name) )
706 {
707 return FALSE;
708 }
709
710 SetCursor(wxCURSOR_IBEAM);
711
712 if ( style & wxTE_MULTILINE )
713 {
714 // we should always have at least one line in a multiline control
715 MData().m_lines.Add(wxEmptyString);
716
717 if ( !(style & wxHSCROLL) )
718 {
719 WData().m_linesData.Add(new wxWrappedLineData);
720 WData().InvalidateLinesBelow(0);
721 }
722
723 // we might support it but it's quite useless and other ports don't
724 // support it anyhow
725 wxASSERT_MSG( !(style & wxTE_PASSWORD),
726 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
727 }
728
729 RecalcFontMetrics();
730 SetValue(value);
731 SetBestSize(size);
732
733 m_isEditable = !(style & wxTE_READONLY);
734
735 CreateCaret();
736 InitInsertionPoint();
737
738 // we can't show caret right now as we're not shown yet and so it would
739 // result in garbage on the screen - we'll do it after first OnPaint()
740 m_hasCaret = FALSE;
741
742 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
743
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744 wxSizeEvent sizeEvent(GetSize(), GetId());
745 GetEventHandler()->ProcessEvent(sizeEvent);
746
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747 return TRUE;
748}
749
750wxTextCtrl::~wxTextCtrl()
751{
752 delete m_cmdProcessor;
753
754 if ( m_data.data )
755 {
756 if ( IsSingleLine() )
757 delete m_data.sdata;
758 else if ( WrapLines() )
759 delete m_data.wdata;
760 else
761 delete m_data.mdata;
762 }
763}
764
765// ----------------------------------------------------------------------------
766// set/get the value
767// ----------------------------------------------------------------------------
768
769void wxTextCtrl::SetValue(const wxString& value)
770{
771 if ( IsSingleLine() && (value == GetValue()) )
772 {
773 // nothing changed
774 return;
775 }
776
777 Replace(0, GetLastPosition(), value);
778
779 if ( IsSingleLine() )
780 {
781 SetInsertionPoint(0);
782 }
783
784 // TODO: should we generate the event or not, finally?
785}
786
787const wxArrayString& wxTextCtrl::GetLines() const
788{
789 return MData().m_lines;
790}
791
792size_t wxTextCtrl::GetLineCount() const
793{
794 return MData().m_lines.GetCount();
795}
796
797wxString wxTextCtrl::GetValue() const
798{
799 // for multiline controls we don't always store the total value but only
800 // recompute it when asked - and to invalidate it we just empty it in
801 // Replace()
802 if ( !IsSingleLine() && m_value.empty() )
803 {
804 // recalculate: note that we always do it for empty multilien control,
805 // but then it's so quick that it's not important
806
807 // the first line is special as there is no \n before it, so it's
808 // outside the loop
809 const wxArrayString& lines = GetLines();
810 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
811 self->m_value << lines[0u];
812 size_t count = lines.GetCount();
813 for ( size_t n = 1; n < count; n++ )
814 {
815 self->m_value << _T('\n') << lines[n];
816 }
817 }
818
819 return m_value;
820}
821
822void wxTextCtrl::Clear()
823{
824 SetValue(_T(""));
825}
826
827bool wxTextCtrl::ReplaceLine(wxTextCoord line,
828 const wxString& text)
829{
830 if ( WrapLines() )
831 {
832 // first, we have to relayout the line entirely
833 //
834 // OPT: we might try not to recalc the unchanged part of line
835
836 wxWrappedLineData& lineData = WData().m_linesData[line];
837
838 // if we had some number of rows before, use this number, otherwise
839 // just make sure that the test below (rowsNew != rowsOld) will be true
840 int rowsOld;
841 if ( lineData.IsValid() )
842 {
843 rowsOld = lineData.GetExtraRowCount();
844 }
845 else // line wasn't laid out yet
846 {
847 // assume it changed entirely as we can't do anything better
848 rowsOld = -1;
849 }
850
851 // now change the line
852 MData().m_lines[line] = text;
853
854 // OPT: we choose to lay it our immediately instead of delaying it
855 // until it is needed because it allows us to avoid invalidating
856 // lines further down if the number of rows didn't chnage, but
857 // maybe we can imporve this even further?
858 LayoutLine(line, lineData);
859
860 int rowsNew = lineData.GetExtraRowCount();
861
862 if ( rowsNew != rowsOld )
863 {
864 // we have to update the line wrap marks as this is normally done
865 // by LayoutLines() which we bypassed by calling LayoutLine()
866 // directly
867 wxTextCoord rowFirst = lineData.GetFirstRow(),
868 rowCount = wxMax(rowsOld, rowsNew);
869 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
870
871 // next, if this is not the last line, as the number of rows in it
872 // changed, we need to shift all the lines below it
873 if ( (size_t)line < WData().m_linesData.GetCount() )
874 {
875 // number of rows changed shifting all lines below
876 WData().InvalidateLinesBelow(line + 1);
877 }
878
879 // the number of rows changed
880 return TRUE;
881 }
882 }
883 else // no line wrap
884 {
885 MData().m_lines[line] = text;
886 }
887
888 // the number of rows didn't change
889 return FALSE;
890}
891
892void wxTextCtrl::RemoveLine(wxTextCoord line)
893{
894 MData().m_lines.RemoveAt(line);
895 if ( WrapLines() )
896 {
897 // we need to recalculate all the starting rows from this line, but we
898 // can avoid doing it if this line was never calculated: this means
899 // that we will recalculate all lines below it anyhow later if needed
900 if ( WData().IsValidLine(line) )
901 {
902 WData().InvalidateLinesBelow(line);
903 }
904
905 WData().m_linesData.RemoveAt(line);
906 }
907}
908
909void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
910{
911 MData().m_lines.Insert(text, line);
912 if ( WrapLines() )
913 {
914 WData().m_linesData.Insert(new wxWrappedLineData, line);
915
916 // invalidate everything below it
917 WData().InvalidateLinesBelow(line);
918 }
919}
920
921void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
922{
923 wxTextCoord colStart, colEnd,
924 lineStart, lineEnd;
925
926 if ( (from > to) ||
927 !PositionToXY(from, &colStart, &lineStart) ||
928 !PositionToXY(to, &colEnd, &lineEnd) )
929 {
930 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
931
932 return;
933 }
934
935#ifdef WXDEBUG_TEXT_REPLACE
936 // a straighforward (but very inefficient) way of calculating what the new
937 // value should be
938 wxString textTotal = GetValue();
939 wxString textTotalNew(textTotal, (size_t)from);
940 textTotalNew += text;
941 if ( (size_t)to < textTotal.length() )
942 textTotalNew += textTotal.c_str() + (size_t)to;
943#endif // WXDEBUG_TEXT_REPLACE
944
945 // remember the old selection and reset it immediately: we must do it
946 // before calling Refresh(anything) as, at least under GTK, this leads to
947 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
948 // text would be redrawn as selected if we didn't reset the selection
949 int selStartOld = m_selStart,
950 selEndOld = m_selEnd;
951
952 m_selStart =
953 m_selEnd = -1;
954
955 if ( IsSingleLine() )
956 {
957 // replace the part of the text with the new value
958 wxString valueNew(m_value, (size_t)from);
959
960 // remember it for later use
961 wxCoord startNewText = GetTextWidth(valueNew);
962
963 valueNew += text;
964 if ( (size_t)to < m_value.length() )
965 {
966 valueNew += m_value.c_str() + (size_t)to;
967 }
968
969 // we usually refresh till the end of line except of the most common case
970 // when some text is appended to the end of the string in which case we
971 // refresh just it
972 wxCoord widthNewText;
973
974 if ( (size_t)from < m_value.length() )
975 {
976 // refresh till the end of line
977 widthNewText = 0;
978 }
979 else // text appended, not replaced
980 {
981 // refresh only the new text
982 widthNewText = GetTextWidth(text);
983 }
984
985 m_value = valueNew;
986
987 // force SData().m_colLastVisible update
988 SData().m_colLastVisible = -1;
989
990 // repaint
991 RefreshPixelRange(0, startNewText, widthNewText);
992 }
993 else // multiline
994 {
995 //OPT: special case for replacements inside single line?
996
997 /*
998 Join all the lines in the replacement range into one string, then
999 replace a part of it with the new text and break it into lines again.
1000 */
1001
1002 // (0) we want to know if this replacement changes the number of rows
1003 // as if it does we need to refresh everything below the changed
1004 // text (it will be shifted...) and we can avoid it if there is no
1005 // row relayout
1006 bool rowsNumberChanged = FALSE;
1007
1008 // (1) join lines
1009 const wxArrayString& linesOld = GetLines();
1010 wxString textOrig;
1011 wxTextCoord line;
1012 for ( line = lineStart; line <= lineEnd; line++ )
1013 {
1014 if ( line > lineStart )
1015 {
1016 // from the previous line
1017 textOrig += _T('\n');
1018 }
1019
1020 textOrig += linesOld[line];
1021 }
1022
1023 // we need to append the '\n' for the last line unless there is no
1024 // following line
1025 size_t countOld = linesOld.GetCount();
1026
1027 // (2) replace text in the combined string
1028
1029 // (2a) leave the part before replaced area unchanged
1030 wxString textNew(textOrig, colStart);
1031
1032 // these values will be used to refresh the changed area below
1033 wxCoord widthNewText,
1034 startNewText = GetTextWidth(textNew);
1035 if ( (size_t)colStart == linesOld[lineStart].length() )
1036 {
1037 // text appended, refresh just enough to show the new text
1038 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1039 }
1040 else // text inserted, refresh till the end of line
1041 {
1042 widthNewText = 0;
1043 }
1044
1045 // (2b) insert new text
1046 textNew += text;
1047
1048 // (2c) and append the end of the old text
1049
1050 // adjust for index shift: to is relative to colStart, not 0
1051 size_t toRel = (size_t)((to - from) + colStart);
1052 if ( toRel < textOrig.length() )
1053 {
1054 textNew += textOrig.c_str() + toRel;
1055 }
1056
1057 // (3) break it into lines
1058
1059 wxArrayString lines;
1060 const wxChar *curLineStart = textNew.c_str();
1061 for ( const wxChar *p = textNew.c_str(); ; p++ )
1062 {
1063 // end of line/text?
1064 if ( !*p || *p == _T('\n') )
1065 {
1066 lines.Add(wxString(curLineStart, p));
1067 if ( !*p )
1068 break;
1069
1070 curLineStart = p + 1;
1071 }
1072 }
1073
1074#ifdef WXDEBUG_TEXT_REPLACE
1075 // (3a) all empty tokens should be counted as replacing with "foo" and
1076 // with "foo\n" should have different effects
1077 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1078 wxTOKEN_RET_EMPTY_ALL);
1079
1080 if ( lines2.IsEmpty() )
1081 {
1082 lines2.Add(wxEmptyString);
1083 }
1084
1085 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1086 _T("Replace() broken") );
1087 for ( size_t n = 0; n < lines.GetCount(); n++ )
1088 {
1089 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1090 }
1091#endif // WXDEBUG_TEXT_REPLACE
1092
1093 // (3b) special case: if we replace everything till the end we need to
1094 // keep an empty line or the lines would disappear completely
1095 // (this also takes care of never leaving m_lines empty)
1096 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1097 {
1098 lines.Add(wxEmptyString);
1099 }
1100
1101 size_t nReplaceCount = lines.GetCount(),
1102 nReplaceLine = 0;
1103
1104 // (4) merge into the array
1105
1106 // (4a) replace
1107 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1108 {
1109 if ( nReplaceLine < nReplaceCount )
1110 {
1111 // we have the replacement line for this one
1112 if ( ReplaceLine(line, lines[nReplaceLine]) )
1113 {
1114 rowsNumberChanged = TRUE;
1115 }
1116
1117 UpdateMaxWidth(line);
1118 }
1119 else // no more replacement lines
1120 {
1121 // (4b) delete all extra lines (note that we need to delete
1122 // them backwards because indices shift while we do it)
1123 bool deletedLongestLine = FALSE;
1124 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1125 {
1126 if ( lineDel == MData().m_lineLongest )
1127 {
1128 // we will need to recalc the max line width
1129 deletedLongestLine = TRUE;
1130 }
1131
1132 RemoveLine(lineDel);
1133 }
1134
1135 if ( deletedLongestLine )
1136 {
1137 RecalcMaxWidth();
1138 }
1139
1140 // even the line number changed
1141 rowsNumberChanged = TRUE;
1142
1143 // update line to exit the loop
1144 line = lineEnd + 1;
1145 }
1146 }
1147
1148 // (4c) insert the new lines
1149 if ( nReplaceLine < nReplaceCount )
1150 {
1151 // even the line number changed
1152 rowsNumberChanged = TRUE;
1153
1154 do
1155 {
1156 InsertLine(++lineEnd, lines[nReplaceLine++]);
1157
1158 UpdateMaxWidth(lineEnd);
1159 }
1160 while ( nReplaceLine < nReplaceCount );
1161 }
1162
1163 // (5) now refresh the changed area
1164
1165 // update the (cached) last position first as refresh functions use it
1166 m_posLast += text.length() - to + from;
1167
1168 // we may optimize refresh if the number of rows didn't change - but if
1169 // it did we have to refresh everything below the part we chanegd as
1170 // well as it might have moved
1171 if ( !rowsNumberChanged )
1172 {
1173 // refresh the line we changed
1174 if ( !WrapLines() )
1175 {
1176 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1177 }
1178 else
1179 {
1180 //OPT: we shouldn't refresh the unchanged part of the line in
1181 // this case, but instead just refresh the tail of it - the
1182 // trouble is that we don't know here where does this tail
1183 // start
1184 }
1185
1186 // number of rows didn't change, refresh the updated rows and the
1187 // last one
1188 if ( lineStart <= lineEnd )
1189 RefreshLineRange(lineStart, lineEnd);
1190 }
1191 else // rows number did change
1192 {
1193 if ( !WrapLines() )
1194 {
1195 // refresh only part of the first line
1196 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1197 }
1198 //else: we have to refresh everything as some part of the text
1199 // could be in the previous row before but moved to the next
1200 // one now (due to word wrap)
1201
1202 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1203 if ( lineStart <= lineEnd )
1204 RefreshLineRange(lineStart, lineEnd);
1205
1206 // refresh text rect left below
1207 RefreshLineRange(lineEnd + 1, 0);
1208
1209 // the vert scrollbar might [dis]appear
1210 MData().m_updateScrollbarY = TRUE;
1211 }
1212
1213 // must recalculate it - will do later
1214 m_value.clear();
1215 }
1216
1217#ifdef WXDEBUG_TEXT_REPLACE
1218 // optimized code above should give the same result as straightforward
1219 // computation in the beginning
1220 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1221#endif // WXDEBUG_TEXT_REPLACE
1222
1223 // update the current position: note that we always put the cursor at the
1224 // end of the replacement text
1225 DoSetInsertionPoint(from + text.length());
1226
1227 // and the selection: this is complicated by the fact that selection coords
1228 // must be first updated to reflect change in text coords, i.e. if we had
1229 // selection from 17 to 19 and we just removed this range, we don't have to
1230 // refresh anything, so we can't just use ClearSelection() here
1231 if ( selStartOld != -1 )
1232 {
1233 // refresh the parst of the selection outside the changed text (which
1234 // we already refreshed)
1235 if ( selStartOld < from )
1236 RefreshTextRange(selStartOld, from);
1237 if ( to < selEndOld )
1238 RefreshTextRange(to, selEndOld);
1239
1240 }
1241
1242 // now call it to do the rest (not related to refreshing)
1243 ClearSelection();
1244}
1245
1246void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1247{
1248 // Replace() only works with correctly ordered arguments, so exchange them
1249 // if necessary
1250 OrderPositions(from, to);
1251
1252 Replace(from, to, _T(""));
1253}
1254
1255void wxTextCtrl::WriteText(const wxString& text)
1256{
1257 // replace the selection with the new text
1258 RemoveSelection();
1259
1260 Replace(m_curPos, m_curPos, text);
1261}
1262
1263void wxTextCtrl::AppendText(const wxString& text)
1264{
1265 SetInsertionPointEnd();
1266 WriteText(text);
1267}
1268
1269// ----------------------------------------------------------------------------
1270// current position
1271// ----------------------------------------------------------------------------
1272
1273void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1274{
1275 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1276 _T("insertion point position out of range") );
1277
1278 // don't do anything if it didn't change
1279 if ( pos != m_curPos )
1280 {
1281 DoSetInsertionPoint(pos);
1282 }
1283
1284 if ( !IsSingleLine() )
1285 {
1286 // moving cursor should reset the stored abscissa (even if the cursor
1287 // position didn't actually change!)
1288 MData().m_xCaret = -1;
1289 }
1290
1291 ClearSelection();
1292}
1293
1294void wxTextCtrl::InitInsertionPoint()
1295{
1296 // so far always put it in the beginning
1297 DoSetInsertionPoint(0);
1298
1299 // this will also set the selection anchor correctly
1300 ClearSelection();
1301}
1302
1303void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1304{
1305 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1306 _T("DoSetInsertionPoint() can only be called with valid pos") );
1307
1308 m_curPos = pos;
1309 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1310}
1311
1312void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1313{
1314 MoveInsertionPoint(pos);
1315
1316 ShowPosition(pos);
1317}
1318
1319void wxTextCtrl::SetInsertionPointEnd()
1320{
1321 SetInsertionPoint(GetLastPosition());
1322}
1323
1324wxTextPos wxTextCtrl::GetInsertionPoint() const
1325{
1326 return m_curPos;
1327}
1328
1329wxTextPos wxTextCtrl::GetLastPosition() const
1330{
1331 wxTextPos pos;
1332 if ( IsSingleLine() )
1333 {
1334 pos = m_value.length();
1335 }
1336 else // multiline
1337 {
1338#ifdef WXDEBUG_TEXT
1339 pos = 0;
1340 size_t nLineCount = GetLineCount();
1341 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1342 {
1343 // +1 is because the positions at the end of this line and of the
1344 // start of the next one are different
1345 pos += GetLines()[nLine].length() + 1;
1346 }
1347
1348 if ( pos > 0 )
1349 {
1350 // the last position is at the end of the last line, not in the
1351 // beginning of the next line after it
1352 pos--;
1353 }
1354
1355 // more probable reason of this would be to forget to update m_posLast
1356 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1357#endif // WXDEBUG_TEXT
1358
1359 pos = m_posLast;
1360 }
1361
1362 return pos;
1363}
1364
1365// ----------------------------------------------------------------------------
1366// selection
1367// ----------------------------------------------------------------------------
1368
1369void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1370{
1371 if ( from )
1372 *from = m_selStart;
1373 if ( to )
1374 *to = m_selEnd;
1375}
1376
1377wxString wxTextCtrl::GetSelectionText() const
1378{
1379 wxString sel;
1380
1381 if ( HasSelection() )
1382 {
1383 if ( IsSingleLine() )
1384 {
1385 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1386 }
1387 else // multiline
1388 {
1389 wxTextCoord colStart, lineStart,
1390 colEnd, lineEnd;
1391 PositionToXY(m_selStart, &colStart, &lineStart);
1392 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1393
1394 // as always, we need to check for the special case when the start
1395 // and end line are the same
1396 if ( lineEnd == lineStart )
1397 {
1398 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1399 }
1400 else // sel on multiple lines
1401 {
1402 // take the end of the first line
1403 sel = GetLines()[lineStart].c_str() + colStart;
1404 sel += _T('\n');
1405
1406 // all intermediate ones
1407 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1408 {
1409 sel << GetLines()[line] << _T('\n');
1410 }
1411
1412 // and the start of the last one
1413 sel += GetLines()[lineEnd].Left(colEnd);
1414 }
1415 }
1416 }
1417
1418 return sel;
1419}
1420
1421void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1422{
1423 // selecting till -1 is the same as selecting to the end
1424 if ( to == -1 && from != -1 )
1425 {
1426 to = GetLastPosition();
1427 }
1428
1429 if ( from == -1 || to == from )
1430 {
1431 ClearSelection();
1432 }
1433 else // valid sel range
1434 {
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1435 // remember the 'to' position as the current position, used to move the
1436 // caret there later
1437 wxTextPos toOrig = to;
1438
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1439 OrderPositions(from, to);
1440
1441 wxCHECK_RET( to <= GetLastPosition(),
1442 _T("invalid range in wxTextCtrl::SetSelection") );
1443
1444 if ( from != m_selStart || to != m_selEnd )
1445 {
1446 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1447 // directly and so m_selStart/End must be reset by then
1448 wxTextPos selStartOld = m_selStart,
1449 selEndOld = m_selEnd;
1450
1451 m_selStart = from;
1452 m_selEnd = to;
1453
1454 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1455 m_selStart, m_selEnd);
1456
1457 // refresh only the part of text which became (un)selected if
1458 // possible
1459 if ( selStartOld == m_selStart )
1460 {
1461 RefreshTextRange(selEndOld, m_selEnd);
1462 }
1463 else if ( selEndOld == m_selEnd )
1464 {
1465 RefreshTextRange(m_selStart, selStartOld);
1466 }
1467 else
1468 {
1469 // OPT: could check for other cases too but it is probably not
1470 // worth it as the two above are the most common ones
1471 if ( selStartOld != -1 )
1472 RefreshTextRange(selStartOld, selEndOld);
1473 if ( m_selStart != -1 )
1474 RefreshTextRange(m_selStart, m_selEnd);
1475 }
1476
1477 // we need to fully repaint the invalidated areas of the window
1478 // before scrolling it (from DoSetInsertionPoint which is typically
1479 // called after SetSelection()), otherwise they may stay unpainted
1480 m_targetWindow->Update();
1481 }
1482 //else: nothing to do
1483
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1484 // the insertion point is put at the location where the caret was moved
1485 DoSetInsertionPoint(toOrig);
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1486 }
1487}
1488
1489void wxTextCtrl::ClearSelection()
1490{
1491 if ( HasSelection() )
1492 {
1493 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1494 // directly (see above as well)
1495 wxTextPos selStart = m_selStart,
1496 selEnd = m_selEnd;
1497
1498 // no selection any more
1499 m_selStart =
1500 m_selEnd = -1;
1501
1502 // refresh the old selection
1503 RefreshTextRange(selStart, selEnd);
1504 }
1505
1506 // the anchor should be moved even if there was no selection previously
1507 m_selAnchor = m_curPos;
1508}
1509
1510void wxTextCtrl::RemoveSelection()
1511{
1512 if ( !HasSelection() )
1513 return;
1514
1515 Remove(m_selStart, m_selEnd);
1516}
1517
1518bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1519 wxTextPos *start, wxTextPos *end) const
1520{
1521 if ( start )
1522 *start = -1;
1523 if ( end )
1524 *end = -1;
1525
1526 if ( !HasSelection() )
1527 {
1528 // no selection at all, hence no selection in this line
1529 return FALSE;
1530 }
1531
1532 wxTextCoord lineStart, colStart;
1533 PositionToXY(m_selStart, &colStart, &lineStart);
1534 if ( lineStart > line )
1535 {
1536 // this line is entirely above the selection
1537 return FALSE;
1538 }
1539
1540 wxTextCoord lineEnd, colEnd;
1541 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1542 if ( lineEnd < line )
1543 {
1544 // this line is entirely below the selection
1545 return FALSE;
1546 }
1547
1548 if ( line == lineStart )
1549 {
1550 if ( start )
1551 *start = colStart;
1552 if ( end )
1553 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1554 }
1555 else if ( line == lineEnd )
1556 {
1557 if ( start )
1558 *start = lineEnd == lineStart ? colStart : 0;
1559 if ( end )
1560 *end = colEnd;
1561 }
1562 else // the line is entirely inside the selection
1563 {
1564 if ( start )
1565 *start = 0;
1566 if ( end )
1567 *end = GetLineLength(line);
1568 }
1569
1570 return TRUE;
1571}
1572
1573// ----------------------------------------------------------------------------
1574// flags
1575// ----------------------------------------------------------------------------
1576
1577bool wxTextCtrl::IsModified() const
1578{
1579 return m_isModified;
1580}
1581
1582bool wxTextCtrl::IsEditable() const
1583{
1584 // disabled control can never be edited
1585 return m_isEditable && IsEnabled();
1586}
1587
1588void wxTextCtrl::DiscardEdits()
1589{
1590 m_isModified = FALSE;
1591}
1592
1593void wxTextCtrl::SetEditable(bool editable)
1594{
1595 if ( editable != m_isEditable )
1596 {
1597 m_isEditable = editable;
1598
1599 // the caret (dis)appears
1600 CreateCaret();
1601
1602 // the appearance of the control might have changed
1603 Refresh();
1604 }
1605}
1606
1607// ----------------------------------------------------------------------------
1608// col/lines <-> position correspondence
1609// ----------------------------------------------------------------------------
1610
1611/*
1612 A few remarks about this stuff:
1613
1614 o The numbering of the text control columns/rows starts from 0.
1615 o Start of first line is position 0, its last position is line.length()
1616 o Start of the next line is the last position of the previous line + 1
1617 */
1618
1619int wxTextCtrl::GetLineLength(wxTextCoord line) const
1620{
1621 if ( IsSingleLine() )
1622 {
1623 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1624
1625 return m_value.length();
1626 }
1627 else // multiline
1628 {
1629 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1630 _T("line index out of range") );
1631
1632 return GetLines()[line].length();
1633 }
1634}
1635
1636wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1637{
1638 if ( IsSingleLine() )
1639 {
1640 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1641
1642 return m_value;
1643 }
1644 else // multiline
1645 {
1646 wxCHECK_MSG( (size_t)line < GetLineCount(), _T(""),
1647 _T("line index out of range") );
1648
1649 return GetLines()[line];
1650 }
1651}
1652
1653int wxTextCtrl::GetNumberOfLines() const
1654{
1655 // there is always 1 line, even if the text is empty
1656 return IsSingleLine() ? 1 : GetLineCount();
1657}
1658
1659wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1660{
1661 // note that this method should accept any values of x and y and return -1
1662 // if they are out of range
1663 if ( IsSingleLine() )
1664 {
1665 return x > GetLastPosition() || y > 0 ? -1 : x;
1666 }
1667 else // multiline
1668 {
1669 if ( (size_t)y >= GetLineCount() )
1670 {
1671 // this position is below the text
1672 return GetLastPosition();
1673 }
1674
1675 wxTextPos pos = 0;
1676 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1677 {
1678 // +1 is because the positions at the end of this line and of the
1679 // start of the next one are different
1680 pos += GetLines()[nLine].length() + 1;
1681 }
1682
1683 // take into account also the position in line
1684 if ( (size_t)x > GetLines()[y].length() )
1685 {
1686 // don't return position in the next line
1687 x = GetLines()[y].length();
1688 }
1689
1690 return pos + x;
1691 }
1692}
1693
1694bool wxTextCtrl::PositionToXY(wxTextPos pos,
1695 wxTextCoord *x, wxTextCoord *y) const
1696{
1697 if ( IsSingleLine() )
1698 {
1699 if ( (size_t)pos > m_value.length() )
1700 return FALSE;
1701
1702 if ( x )
1703 *x = pos;
1704 if ( y )
1705 *y = 0;
1706
1707 return TRUE;
1708 }
1709 else // multiline
1710 {
1711 wxTextPos posCur = 0;
1712 size_t nLineCount = GetLineCount();
1713 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1714 {
1715 // +1 is because the start the start of the next line is one
1716 // position after the end of this one
1717 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1718 if ( posNew > pos )
1719 {
1720 // we've found the line, now just calc the column
1721 if ( x )
1722 *x = pos - posCur;
1723
1724 if ( y )
1725 *y = nLine;
1726
1727#ifdef WXDEBUG_TEXT
1728 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1729 _T("XYToPosition() or PositionToXY() broken") );
1730#endif // WXDEBUG_TEXT
1731
1732 return TRUE;
1733 }
1734 else // go further down
1735 {
1736 posCur = posNew;
1737 }
1738 }
1739
1740 // beyond the last line
1741 return FALSE;
1742 }
1743}
1744
1745wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1746{
1747 // a normal line has one row
1748 wxTextCoord numRows = 1;
1749
1750 if ( WrapLines() )
1751 {
1752 // add the number of additional rows
1753 numRows += WData().m_linesData[line].GetExtraRowCount();
1754 }
1755
1756 return numRows;
1757}
1758
1759wxTextCoord wxTextCtrl::GetRowCount() const
1760{
1761 wxTextCoord count = GetLineCount();
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1762 if (count == 0)
1763 return 0;
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1764 if ( WrapLines() )
1765 {
1766 count = GetFirstRowOfLine(count - 1) +
1767 WData().m_linesData[count - 1].GetRowCount();
1768 }
1769
1770 return count;
1771}
1772
1773wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1774{
1775 if ( !WrapLines() )
1776 return line + 1;
1777
1778 if ( !WData().IsValidLine(line) )
1779 {
1780 LayoutLines(line);
1781 }
1782
1783 return WData().m_linesData[line].GetNextRow();
1784}
1785
1786wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1787{
1788 if ( !WrapLines() )
1789 return line;
1790
1791 if ( !WData().IsValidLine(line) )
1792 {
1793 LayoutLines(line);
1794 }
1795
1796 return WData().m_linesData[line].GetFirstRow();
1797}
1798
1799bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1800 wxCoord *xOut,
1801 wxCoord *yOut) const
1802{
1803 wxTextCoord col, line;
1804
1805 // optimization for special (but common) case when we already have the col
1806 // and line
1807 if ( pos == m_curPos )
1808 {
1809 col = m_curCol;
1810 line = m_curRow;
1811 }
1812 else // must really calculate col/line from pos
1813 {
1814 if ( !PositionToXY(pos, &col, &line) )
1815 return FALSE;
1816 }
1817
1818 int hLine = GetLineHeight();
1819 wxCoord x, y;
1820 wxString textLine = GetLineText(line);
1821 if ( IsSingleLine() || !WrapLines() )
1822 {
1823 x = GetTextWidth(textLine.Left(col));
1824 y = line*hLine;
1825 }
1826 else // difficult case: multline control with line wrap
1827 {
1828 y = GetFirstRowOfLine(line);
1829
1830 wxTextCoord colRowStart;
1831 y += GetRowInLine(line, col, &colRowStart);
1832
1833 y *= hLine;
1834
1835 // x is the width of the text before this position in this row
1836 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1837 }
1838
1839 if ( xOut )
1840 *xOut = x;
1841 if ( yOut )
1842 *yOut = y;
1843
1844 return TRUE;
1845}
1846
1847bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1848 wxCoord *xOut,
1849 wxCoord *yOut) const
1850{
1851 wxCoord x, y;
1852 if ( !PositionToLogicalXY(pos, &x, &y) )
1853 return FALSE;
1854
1855 // finally translate the logical text rect coords into physical client
1856 // coords
1857 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1858
1859 return TRUE;
1860}
1861
1862wxPoint wxTextCtrl::GetCaretPosition() const
1863{
1864 wxCoord xCaret, yCaret;
1865 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1866 {
1867 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1868 }
1869
1870 return wxPoint(xCaret, yCaret);
1871}
1872
1873// pos may be -1 to show the current position
1874void wxTextCtrl::ShowPosition(wxTextPos pos)
1875{
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1876 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1877 if (showCaret)
1878 HideCaret();
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1879
1880 if ( IsSingleLine() )
1881 {
1882 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1883 }
1884 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1885 {
1886 int xStart, yStart;
1887 GetViewStart(&xStart, &yStart);
1888
1889 if ( pos == -1 )
1890 pos = m_curPos;
1891
1892 wxCoord x, y;
1893 PositionToLogicalXY(pos, &x, &y);
1894
1895 wxRect rectText = GetRealTextArea();
1896
1897 // scroll the position vertically into view: if it is currently above
1898 // it, make it the first one, otherwise the last one
1899 if ( MData().m_scrollRangeY )
1900 {
1901 y /= GetLineHeight();
1902
1903 if ( y < yStart )
1904 {
1905 Scroll(0, y);
1906 }
1907 else // we are currently in or below the view area
1908 {
1909 // find the last row currently shown
1910 wxTextCoord yEnd;
1911
1912 if ( WrapLines() )
1913 {
1914 // to find the last row we need to use the generic HitTest
1915 wxTextCoord col;
1916
1917 // OPT this is a bit silly: we undo this in HitTest(), so
1918 // it would be better to factor out the common
1919 // functionality into a separate function (OTOH it
1920 // won't probably save us that much)
1921 wxPoint pt(0, rectText.height - 1);
1922 pt += GetClientAreaOrigin();
1923 pt += m_rectText.GetPosition();
1924 HitTest(pt, &col, &yEnd);
1925
1926 // find the row inside the line
1927 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1928 }
1929 else
1930 {
1931 // finding the last line is easy if each line has exactly
1932 // one row
1933 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1934 }
1935
1936 if ( yEnd < y )
1937 {
1938 // scroll down: the current item should appear at the
1939 // bottom of the view
1940 Scroll(0, y - (yEnd - yStart));
1941 }
1942 }
1943 }
1944
1945 // scroll the position horizontally into view
1946 //
1947 // we follow what I believe to be Windows behaviour here, that is if
1948 // the position is already entirely in the view we do nothing, but if
1949 // we do have to scroll the window to bring it into view, we scroll it
1950 // not just enough to show the position but slightly more so that this
1951 // position is at 1/3 of the window width from the closest border to it
1952 // (I'm not sure that Windows does exactly this but it looks like this)
1953 if ( MData().m_scrollRangeX )
1954 {
1955 // unlike for the rows, xStart doesn't correspond to the starting
1956 // column as they all have different widths, so we need to
1957 // translate everything to pixels
1958
1959 // we want the text between x and x2 be entirely inside the view
1960 // (i.e. the current character)
1961
1962 // make xStart the first visible pixel (and not position)
1963 int wChar = GetAverageWidth();
1964 xStart *= wChar;
1965
1966 if ( x < xStart )
1967 {
1968 // we want the position of this column be 1/3 to the right of
1969 // the left edge
1970 x -= rectText.width / 3;
1971 if ( x < 0 )
1972 x = 0;
1973 Scroll(x / wChar, y);
1974 }
1975 else // maybe we're beyond the right border of the view?
1976 {
1977 wxTextCoord col, row;
1978 if ( PositionToXY(pos, &col, &row) )
1979 {
1980 wxString lineText = GetLineText(row);
1981 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
1982 if ( x2 > xStart + rectText.width )
1983 {
1984 // we want the position of this column be 1/3 to the
1985 // left of the right edge, i.e. 2/3 right of the left
1986 // one
1987 x2 -= (2*rectText.width)/3;
1988 if ( x2 < 0 )
1989 x2 = 0;
1990 Scroll(x2 / wChar, row);
1991 }
1992 }
1993 }
1994 }
1995 }
1996 //else: multiline but no scrollbars, hence nothing to do
1997
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1998 if (showCaret)
1999 ShowCaret();
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2000}
2001
2002// ----------------------------------------------------------------------------
2003// word stuff
2004// ----------------------------------------------------------------------------
2005
2006/*
2007 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2008 distinguish between inlusive/exclusive words and between words and
2009 WORDS (in vim sense) and also, finally, make the set of characters
2010 which make up a word configurable - currently we use the exclusive
2011 WORDS only (coincidentally, this is what Windows edit control does)
2012
2013 For future references, here is what vim help says:
2014
2015 A word consists of a sequence of letters, digits and underscores, or
2016 a sequence of other non-blank characters, separated with white space
2017 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2018 option.
2019
2020 A WORD consists of a sequence of non-blank characters, separated with
2021 white space. An empty line is also considered to be a word and a
2022 WORD.
2023 */
2024
2025static inline bool IsWordChar(wxChar ch)
2026{
2027 return !wxIsspace(ch);
2028}
2029
2030wxTextPos wxTextCtrl::GetWordStart() const
2031{
2032 if ( m_curPos == -1 || m_curPos == 0 )
2033 return 0;
2034
2035 if ( m_curCol == 0 )
2036 {
2037 // go to the end of the previous line
2038 return m_curPos - 1;
2039 }
2040
2041 // it shouldn't be possible to learn where the word starts in the password
2042 // text entry zone
2043 if ( IsPassword() )
2044 return 0;
2045
2046 // start at the previous position
2047 const wxChar *p0 = GetLineText(m_curRow).c_str();
2048 const wxChar *p = p0 + m_curCol - 1;
2049
2050 // find the end of the previous word
2051 while ( (p > p0) && !IsWordChar(*p) )
2052 p--;
2053
2054 // now find the beginning of this word
2055 while ( (p > p0) && IsWordChar(*p) )
2056 p--;
2057
2058 // we might have gone too far
2059 if ( !IsWordChar(*p) )
2060 p++;
2061
2062 return (m_curPos - m_curCol) + p - p0;
2063}
2064
2065wxTextPos wxTextCtrl::GetWordEnd() const
2066{
2067 if ( m_curPos == -1 )
2068 return 0;
2069
2070 wxString line = GetLineText(m_curRow);
2071 if ( (size_t)m_curCol == line.length() )
2072 {
2073 // if we're on the last position in the line, go to the next one - if
2074 // it exists
2075 wxTextPos pos = m_curPos;
2076 if ( pos < GetLastPosition() )
2077 pos++;
2078
2079 return pos;
2080 }
2081
2082 // it shouldn't be possible to learn where the word ends in the password
2083 // text entry zone
2084 if ( IsPassword() )
2085 return GetLastPosition();
2086
2087 // start at the current position
2088 const wxChar *p0 = line.c_str();
2089 const wxChar *p = p0 + m_curCol;
2090
2091 // find the start of the next word
2092 while ( *p && !IsWordChar(*p) )
2093 p++;
2094
2095 // now find the end of it
2096 while ( *p && IsWordChar(*p) )
2097 p++;
2098
2099 // and find the start of the next word
2100 while ( *p && !IsWordChar(*p) )
2101 p++;
2102
2103 return (m_curPos - m_curCol) + p - p0;
2104}
2105
2106// ----------------------------------------------------------------------------
2107// clipboard stuff
2108// ----------------------------------------------------------------------------
2109
2110void wxTextCtrl::Copy()
2111{
2112#if wxUSE_CLIPBOARD
2113 if ( HasSelection() )
2114 {
2115 wxClipboardLocker clipLock;
2116
2117 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2118 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2119 wxTextDataObject *data = new wxTextDataObject(text);
2120 wxTheClipboard->SetData(data);
2121 }
2122#endif // wxUSE_CLIPBOARD
2123}
2124
2125void wxTextCtrl::Cut()
2126{
2127 (void)DoCut();
2128}
2129
2130bool wxTextCtrl::DoCut()
2131{
2132 if ( !HasSelection() )
2133 return FALSE;
2134
2135 Copy();
2136
2137 RemoveSelection();
2138
2139 return TRUE;
2140}
2141
2142void wxTextCtrl::Paste()
2143{
2144 (void)DoPaste();
2145}
2146
2147bool wxTextCtrl::DoPaste()
2148{
2149#if wxUSE_CLIPBOARD
2150 wxClipboardLocker clipLock;
2151
2152 wxTextDataObject data;
2153 if ( wxTheClipboard->IsSupported(data.GetFormat())
2154 && wxTheClipboard->GetData(data) )
2155 {
2156 // reverse transformation: '\r\n\" -> '\n'
2157 wxString text = wxTextFile::Translate(data.GetText(),
2158 wxTextFileType_Unix);
2159 if ( !text.empty() )
2160 {
2161 WriteText(text);
2162
2163 return TRUE;
2164 }
2165 }
2166#endif // wxUSE_CLIPBOARD
2167
2168 return FALSE;
2169}
2170
2171// ----------------------------------------------------------------------------
2172// Undo and redo
2173// ----------------------------------------------------------------------------
2174
2175wxTextCtrlInsertCommand *
2176wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2177{
2178 return (wxTextCtrlInsertCommand *)
2179 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2180 ? command : NULL);
2181}
2182
2183void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2184{
2185 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2186 if ( cmdIns )
2187 {
2188 if ( IsCompressing() )
2189 {
2190 wxTextCtrlInsertCommand *
2191 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2192
2193 // it is possible that we don't have any last command at all if,
2194 // for example, it was undone since the last Store(), so deal with
2195 // this case too
2196 if ( cmdInsLast )
2197 {
2198 cmdInsLast->Append(cmdIns);
2199
2200 delete cmdIns;
2201
2202 // don't need to call the base class version
2203 return;
2204 }
2205 }
2206
2207 // append the following insert commands to this one
2208 m_compressInserts = TRUE;
2209
2210 // let the base class version will do the job normally
2211 }
2212 else // not an insert command
2213 {
2214 // stop compressing insert commands - this won't work with the last
2215 // command not being an insert one anyhow
2216 StopCompressing();
2217
2218 // let the base class version will do the job normally
2219 }
2220
2221 wxCommandProcessor::Store(command);
2222}
2223
2224void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2225{
2226 m_text += other->m_text;
2227}
2228
2229bool wxTextCtrlInsertCommand::CanUndo() const
2230{
2231 return m_from != -1;
2232}
2233
2234bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2235{
2236 // the text is going to be inserted at the current position, remember where
2237 // exactly it is
2238 m_from = text->GetInsertionPoint();
2239
2240 // and now do insert it
2241 text->WriteText(m_text);
2242
2243 return TRUE;
2244}
2245
2246bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2247{
2248 wxCHECK_MSG( CanUndo(), FALSE, _T("impossible to undo insert cmd") );
2249
2250 // remove the text from where we inserted it
2251 text->Remove(m_from, m_from + m_text.length());
2252
2253 return TRUE;
2254}
2255
2256bool wxTextCtrlRemoveCommand::CanUndo() const
2257{
2258 // if we were executed, we should have the text we removed
2259 return !m_textDeleted.empty();
2260}
2261
2262bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2263{
2264 text->SetSelection(m_from, m_to);
2265 m_textDeleted = text->GetSelectionText();
2266 text->RemoveSelection();
2267
2268 return TRUE;
2269}
2270
2271bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2272{
2273 // it is possible that the text was deleted and that we can't restore text
2274 // at the same position we removed it any more
2275 wxTextPos posLast = text->GetLastPosition();
2276 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2277 text->WriteText(m_textDeleted);
2278
2279 return TRUE;
2280}
2281
2282void wxTextCtrl::Undo()
2283{
2284 // the caller must check it
2285 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2286
2287 m_cmdProcessor->Undo();
2288}
2289
2290void wxTextCtrl::Redo()
2291{
2292 // the caller must check it
2293 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2294
2295 m_cmdProcessor->Redo();
2296}
2297
2298bool wxTextCtrl::CanUndo() const
2299{
2300 return IsEditable() && m_cmdProcessor->CanUndo();
2301}
2302
2303bool wxTextCtrl::CanRedo() const
2304{
2305 return IsEditable() && m_cmdProcessor->CanRedo();
2306}
2307
2308// ----------------------------------------------------------------------------
2309// geometry
2310// ----------------------------------------------------------------------------
2311
2312wxSize wxTextCtrl::DoGetBestClientSize() const
2313{
2314 // when we're called for the very first time from Create() we must
2315 // calculate the font metrics here because we can't do it before calling
2316 // Create() (there is no window yet and wxGTK crashes) but we need them
2317 // here
2318 if ( m_heightLine == -1 )
2319 {
2320 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2321 }
2322
2323 wxCoord w, h;
2324 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2325
2326 int wChar = GetAverageWidth(),
2327 hChar = GetLineHeight();
2328
2329 int widthMin = wxMax(10*wChar, 100);
2330 if ( w < widthMin )
2331 w = widthMin;
2332 if ( h < hChar )
2333 h = hChar;
2334
2335 if ( !IsSingleLine() )
2336 {
2337 // let the control have a reasonable number of lines
2338 int lines = GetNumberOfLines();
2339 if ( lines < 5 )
2340 lines = 5;
2341 else if ( lines > 10 )
2342 lines = 10;
2343 h *= 10;
2344 }
2345
2346 wxRect rectText;
2347 rectText.width = w;
2348 rectText.height = h;
2349 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2350 return wxSize(rectTotal.width, rectTotal.height);
2351}
2352
2353void wxTextCtrl::UpdateTextRect()
2354{
2355 wxRect rectTotal(wxPoint(0, 0), GetClientSize());
2356 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2357 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2358
2359 // code elsewhere is confused by negative rect size
2360 if ( m_rectText.width <= 0 )
2361 m_rectText.width = 1;
2362 if ( m_rectText.height <= 0 )
2363 m_rectText.height = 1;
2364
2365 if ( !IsSingleLine() )
2366 {
2367 // invalidate it so that GetRealTextArea() will recalc it
2368 MData().m_rectTextReal.width = 0;
2369
2370 // only scroll this rect when the window is scrolled: note that we have
2371 // to scroll not only the text but the line wrap marks too if we show
2372 // them
2373 wxRect rectText = GetRealTextArea();
2374 if ( extraSpace && *extraSpace )
2375 {
2376 rectText.width += *extraSpace;
2377 }
2378 SetTargetRect(rectText);
2379
2380 // relayout all lines
2381 if ( WrapLines() )
2382 {
2383 WData().m_rowFirstInvalid = 0;
2384
2385 // increase timestamp: this means that the lines which had been
2386 // laid out before will be relayd out the next time LayoutLines()
2387 // is called because their timestamp will be smaller than the
2388 // current one
2389 WData().m_timestamp++;
2390 }
2391 }
2392
2393 UpdateLastVisible();
2394}
2395
2396void wxTextCtrl::UpdateLastVisible()
2397{
2398 // this method is only used for horizontal "scrollbarless" scrolling which
2399 // is used only with single line controls
2400 if ( !IsSingleLine() )
2401 return;
2402
2403 // use (efficient) HitTestLine to find the last visible character
2404 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2405 wxTextCoord col;
2406 switch ( HitTestLine(text, m_rectText.width, &col) )
2407 {
2408 case wxTE_HT_BEYOND:
2409 // everything is visible
2410 SData().m_colLastVisible = text.length();
2411
2412 // calc it below
2413 SData().m_posLastVisible = -1;
2414 break;
2415
2416 /*
2417 case wxTE_HT_BEFORE:
2418 case wxTE_HT_BELOW:
2419 */
2420 default:
2421 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2422 // fall through
2423
2424 case wxTE_HT_ON_TEXT:
2425 if ( col > 0 )
2426 {
2427 // the last entirely seen character is the previous one because
2428 // this one is only partly visible - unless the width of the
2429 // string is exactly the max width
2430 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2431 if ( SData().m_posLastVisible > m_rectText.width )
2432 {
2433 // this character is not entirely visible, take the
2434 // previous one
2435 col--;
2436
2437 // recalc it
2438 SData().m_posLastVisible = -1;
2439 }
2440 //else: we can just see it
2441
2442 SData().m_colLastVisible = col;
2443 }
2444 break;
2445 }
2446
2447 // calculate the width of the text really shown
2448 if ( SData().m_posLastVisible == -1 )
2449 {
2450 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2451 }
2452
2453 // current value is relative the start of the string text which starts at
2454 // SData().m_colStart, we need an absolute offset into string
2455 SData().m_colLastVisible += SData().m_colStart;
2456
2457 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
47cd6610 2458 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
1e6feb95
VZ
2459}
2460
2461void wxTextCtrl::OnSize(wxSizeEvent& event)
2462{
2463 UpdateTextRect();
2464
2465 if ( !IsSingleLine() )
2466 {
2467#if 0
2468 // update them immediately because if we are called for the first time,
2469 // we need to create them in order for the base class version to
2470 // position the scrollbars correctly - if we don't do it now, it won't
2471 // happen at all if we don't get more size events
2472 UpdateScrollbars();
2473#endif // 0
2474
2475 MData().m_updateScrollbarX =
2476 MData().m_updateScrollbarY = TRUE;
2477 }
2478
2479 event.Skip();
2480}
2481
2482wxCoord wxTextCtrl::GetTotalWidth() const
2483{
2484 wxCoord w;
2485 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2486 return w;
2487}
2488
2489wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2490{
2491 wxCoord w;
2492 GetTextExtent(GetTextToShow(text), &w, NULL);
2493 return w;
2494}
2495
2496wxRect wxTextCtrl::GetRealTextArea() const
2497{
2498 // for single line text control it's just the same as text rect
2499 if ( IsSingleLine() )
2500 return m_rectText;
2501
2502 // the real text area always holds an entire number of lines, so the only
2503 // difference with the text area is a narrow strip along the bottom border
2504 wxRect rectText = MData().m_rectTextReal;
2505 if ( !rectText.width )
2506 {
2507 // recalculate it
2508 rectText = m_rectText;
2509
2510 // when we're called for the very first time, the line height might not
2511 // had been calculated yet, so do get it now
2512 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2513 self->RecalcFontMetrics();
2514
2515 int hLine = GetLineHeight();
2516 rectText.height = (m_rectText.height / hLine) * hLine;
2517
2518 // cache the result
2519 self->MData().m_rectTextReal = rectText;
2520 }
2521
2522 return rectText;
2523}
2524
2525wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2526 wxTextCoord col,
2527 wxTextCoord *colRowStart) const
2528{
2529 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2530
2531 const wxWrappedLineData& lineData = WData().m_linesData[line];
2532
2533 if ( !WData().IsValidLine(line) )
2534 LayoutLines(line);
2535
2536 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2537 // extra row)
2538 size_t row = 0,
2539 rowMax = lineData.GetExtraRowCount();
2540 if ( rowMax )
2541 {
2542 row = 0;
2543 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2544 row++;
2545
2546 // it's ok here that row is 1 greater than needed: like this, it is
2547 // counted as a normal (and not extra) row
2548 }
2549 //else: only one row anyhow
2550
2551 if ( colRowStart )
2552 {
2553 // +1 because we need a real row number, not the extra row one
2554 *colRowStart = lineData.GetRowStart(row);
2555
2556 // this can't happen, of course
2557 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2558 }
2559
2560 return row;
2561}
2562
2563void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2564{
2565 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2566 // else now and has rather awkward interface for our needs here
2567
2568 lineData.m_rowsStart.Empty();
2569 lineData.m_rowsWidth.Empty();
2570
2571 const wxString& text = GetLineText(line);
2572 wxCoord widthRow;
2573 size_t colRowStart = 0;
2574 do
2575 {
2576 size_t lenRow = GetPartOfWrappedLine
2577 (
2578 text.c_str() + colRowStart,
2579 &widthRow
2580 );
2581
2582 // remember the start of this row (not for the first one as
2583 // it's always 0) and its width
2584 if ( colRowStart )
2585 lineData.m_rowsStart.Add(colRowStart);
2586 lineData.m_rowsWidth.Add(widthRow);
2587
2588 colRowStart += lenRow;
2589 }
2590 while ( colRowStart < text.length() );
2591
2592 // put the current timestamp on it
2593 lineData.m_timestamp = WData().m_timestamp;
2594}
2595
2596void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2597{
2598 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2599
2600 // if we were called, some line was dirty and if it was dirty we must have
2601 // had m_rowFirstInvalid set to something too
2602 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2603 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2604
2605 wxTextCoord rowFirst, rowCur;
2606 if ( lineFirst )
2607 {
2608 // start after the last known valid line
2609 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2610 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2611 }
2612 else // no valid lines, start at row 0
2613 {
2614 rowFirst = 0;
2615 }
2616
2617 rowCur = rowFirst;
2618 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2619 {
2620 // set the starting row for this line
2621 wxWrappedLineData& lineData = WData().m_linesData[line];
2622 lineData.m_rowFirst = rowCur;
2623
2624 // had the line been already broken into rows?
2625 //
2626 // if so, compare its timestamp with the current one: if nothing has
2627 // been changed, don't relayout it
2628 if ( !lineData.IsValid() ||
2629 (lineData.m_timestamp < WData().m_timestamp) )
2630 {
2631 // now do break it in rows
2632 LayoutLine(line, lineData);
2633 }
2634
2635 rowCur += lineData.GetRowCount();
2636 }
2637
2638 // we are now valid at least up to this line, but if it is the last one we
2639 // just don't have any more invalid rows at all
2640 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2641 {
2642 lineLast = -1;
2643 }
2644
2645 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2646 self->WData().m_rowFirstInvalid = lineLast;
2647
2648 // also refresh the line end indicators (FIXME shouldn't do it always!)
2649 self->RefreshLineWrapMarks(rowFirst, rowCur);
2650}
2651
2652size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2653 wxCoord *widthReal) const
2654{
2655 // this function is slow, it shouldn't be called unless really needed
2656 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2657
2658 wxString s(text);
2659 wxTextCoord col;
2660 wxCoord wReal = -1;
2661 switch ( HitTestLine(s, m_rectText.width, &col) )
2662 {
2663 /*
2664 case wxTE_HT_BEFORE:
2665 case wxTE_HT_BELOW:
2666 */
2667 default:
2668 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2669 // fall through
2670
2671 case wxTE_HT_ON_TEXT:
2672 if ( col > 0 )
2673 {
2674 // the last entirely seen character is the previous one because
2675 // this one is only partly visible - unless the width of the
2676 // string is exactly the max width
2677 wReal = GetTextWidth(s.Truncate(col + 1));
2678 if ( wReal > m_rectText.width )
2679 {
2680 // this character is not entirely visible, take the
2681 // previous one
2682 col--;
2683
2684 // recalc the width
2685 wReal = -1;
2686 }
2687 //else: we can just see it
2688
2689 // wrap at any character or only at words boundaries?
2690 if ( !(GetWindowStyle() & wxTE_LINEWRAP) )
2691 {
2692 // find the (last) not word char before this word
2693 wxTextCoord colWordStart;
2694 for ( colWordStart = col;
2695 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2696 colWordStart-- )
2697 ;
2698
2699 if ( colWordStart > 0 )
2700 {
2701 if ( colWordStart != col )
2702 {
2703 // will have to recalc the real width
2704 wReal = -1;
2705
2706 col = colWordStart;
2707 }
2708 }
2709 //else: only a single word, have to wrap it here
2710 }
2711 }
2712 break;
2713
2714 case wxTE_HT_BEYOND:
2715 break;
2716 }
2717
2718 // we return the number of characters, not the index of the last one
2719 if ( (size_t)col < s.length() )
2720 {
2721 // but don't return more than this (empty) string has
2722 col++;
2723 }
2724
2725 if ( widthReal )
2726 {
2727 if ( wReal == -1 )
2728 {
2729 // calc it if not done yet
2730 wReal = GetTextWidth(s.Truncate(col));
2731 }
2732
2733 *widthReal = wReal;
2734 }
2735
2736 // VZ: old, horribly inefficient code which can still be used for checking
2737 // the result (in line, not word, wrap mode only) - to be removed later
2738#if 0
2739 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2740 wxClientDC dc(self);
2741 dc.SetFont(GetFont());
2742 self->DoPrepareDC(dc);
2743
2744 wxCoord widthMax = m_rectText.width;
2745
2746 // the text which we can keep in this ROW
2747 wxString str;
2748 wxCoord w, wOld;
2749 for ( wOld = w = 0; *text && (w <= widthMax); )
2750 {
2751 wOld = w;
2752 str += *text++;
2753 dc.GetTextExtent(str, &w, NULL);
2754 }
2755
2756 if ( w > widthMax )
2757 {
2758 // if we wrapped, the last letter was one too much
2759 if ( str.length() > 1 )
2760 {
2761 // remove it
2762 str.erase(str.length() - 1, 1);
2763 }
2764 else // but always keep at least one letter in each row
2765 {
2766 // the real width then is the last value of w and not teh one
2767 // before last
2768 wOld = w;
2769 }
2770 }
2771 else // we didn't wrap
2772 {
2773 wOld = w;
2774 }
2775
2776 wxASSERT( col == str.length() );
2777
2778 if ( widthReal )
2779 {
2780 wxASSERT( *widthReal == wOld );
2781
2782 *widthReal = wOld;
2783 }
2784
2785 //return str.length();
2786#endif
2787
2788 return col;
2789}
2790
2791// OPT: this function is called a lot - would be nice to optimize it but I
2792// don't really know how yet
2793wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2794 wxCoord x,
2795 wxTextCoord *colOut) const
2796{
2797 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2798
2799 int col;
2800 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2801 wxClientDC dc(self);
2802 dc.SetFont(GetFont());
2803 self->DoPrepareDC(dc);
2804
2805 wxCoord width;
2806 dc.GetTextExtent(line, &width, NULL);
2807 if ( x >= width )
2808 {
2809 // clicking beyond the end of line is equivalent to clicking at
2810 // the end of it, so return the last line column
2811 col = line.length();
2812 if ( col )
2813 {
2814 // unless the line is empty and so doesn't have any column at all -
2815 // in this case return 0, what else can we do?
2816 col--;
2817 }
2818
2819 res = wxTE_HT_BEYOND;
2820 }
2821 else if ( x < 0 )
2822 {
2823 col = 0;
2824
2825 res = wxTE_HT_BEFORE;
2826 }
2827 else // we're inside the line
2828 {
2829 // now calculate the column: first, approximate it with fixed-width
2830 // value and then calculate the correct value iteratively: note that
2831 // we use the first character of the line instead of (average)
2832 // GetCharWidth(): it is common to have lines of dashes, for example,
2833 // and this should give us much better approximation in such case
2834 //
2835 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2836 dc.GetTextExtent(line[0], &width, NULL);
2837
2838 col = x / width;
2839 if ( col < 0 )
2840 {
2841 col = 0;
2842 }
2843 else if ( (size_t)col > line.length() )
2844 {
2845 col = line.length();
2846 }
2847
2848 // matchDir is the direction in which we should move to reach the
2849 // character containing the given position
2850 enum
2851 {
2852 Match_Left = -1,
2853 Match_None = 0,
2854 Match_Right = 1
2855 } matchDir = Match_None;
2856 for ( ;; )
2857 {
2858 // check that we didn't go beyond the line boundary
2859 if ( col < 0 )
2860 {
2861 col = 0;
2862 break;
2863 }
2864 if ( (size_t)col > line.length() )
2865 {
2866 col = line.length();
2867 break;
2868 }
2869
2870 wxString strBefore(line, (size_t)col);
2871 dc.GetTextExtent(strBefore, &width, NULL);
2872 if ( width > x )
2873 {
2874 if ( matchDir == Match_Right )
2875 {
2876 // we were going to the right and, finally, moved beyond
2877 // the original position - stop on the previous one
2878 col--;
2879
2880 break;
2881 }
2882
2883 if ( matchDir == Match_None )
2884 {
2885 // we just started iterating, now we know that we should
2886 // move to the left
2887 matchDir = Match_Left;
2888 }
2889 //else: we are still to the right of the target, continue
2890 }
2891 else // width < x
2892 {
2893 // invert the logic above
2894 if ( matchDir == Match_Left )
2895 {
2896 // with the exception that we don't need to backtrack here
2897 break;
2898 }
2899
2900 if ( matchDir == Match_None )
2901 {
2902 // go to the right
2903 matchDir = Match_Right;
2904 }
2905 }
2906
2907 // this is not supposed to happen
2908 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2909
2910 if ( matchDir == Match_Right )
2911 col++;
2912 else
2913 col--;
2914 }
2915 }
2916
2917 // check that we calculated it correctly
2918#ifdef WXDEBUG_TEXT
2919 if ( res == wxTE_HT_ON_TEXT )
2920 {
2921 wxCoord width1;
2922 wxString text = line.Left(col);
2923 dc.GetTextExtent(text, &width1, NULL);
2924 if ( (size_t)col < line.length() )
2925 {
2926 wxCoord width2;
2927
2928 text += line[col];
2929 dc.GetTextExtent(text, &width2, NULL);
2930
2931 wxASSERT_MSG( (width1 <= x) && (x < width2),
2932 _T("incorrect HitTestLine() result") );
2933 }
2934 else // we return last char
2935 {
2936 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2937 }
2938 }
2939#endif // WXDEBUG_TEXT
2940
2941 if ( colOut )
2942 *colOut = col;
2943
2944 return res;
2945}
2946
2947wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2948 wxTextCoord *colOut,
2949 wxTextCoord *rowOut) const
2950{
2951 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2952}
2953
2954wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2955 wxTextCoord *colOut,
2956 wxTextCoord *rowOut) const
2957{
2958 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, FALSE);
2959}
2960
2961wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2962 wxCoord x10,
2963 wxCoord x20,
2964 wxTextCoord *rowOut,
2965 wxTextCoord *colStart,
2966 wxTextCoord *colEnd,
2967 wxTextCoord *colRowStartOut,
2968 bool deviceCoords) const
2969{
2970 // is the point in the text area or to the right or below it?
2971 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2972
2973 // translate the window coords x0 and y0 into the client coords in the text
2974 // area by adjusting for both the client and text area offsets (unless this
2975 // was already done)
2976 int x1, y;
2977 if ( deviceCoords )
2978 {
2979 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
2980 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
2981 }
2982 else
2983 {
2984 y = y0;
2985 x1 = x10;
2986 }
2987
2988 // calculate the row (it is really a LINE, not a ROW)
2989 wxTextCoord row;
2990
2991 // these vars are used only for WrapLines() case
2992 wxTextCoord colRowStart = 0;
2993 size_t rowLen = 0;
2994
2995 if ( colRowStartOut )
2996 *colRowStartOut = 0;
2997
2998 int hLine = GetLineHeight();
2999 if ( y < 0 )
3000 {
3001 // and clicking before it is the same as clicking on the first one
3002 row = 0;
3003
3004 res = wxTE_HT_BEFORE;
3005 }
3006 else // y >= 0
3007 {
3008 wxTextCoord rowLast = GetNumberOfLines() - 1;
3009 row = y / hLine;
3010 if ( IsSingleLine() || !WrapLines() )
3011 {
3012 // in this case row calculation is simple as all lines have the
3013 // same height and so row is the same as line
3014 if ( row > rowLast )
3015 {
3016 // clicking below the text is the same as clicking on the last
3017 // line
3018 row = rowLast;
3019
3020 res = wxTE_HT_BELOW;
3021 }
3022 }
3023 else // multline control with line wrap
3024 {
3025 // use binary search to find the line containing this row
3026 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3027 size_t lo = 0,
3028 hi = linesData.GetCount(),
3029 cur;
3030 while ( lo < hi )
3031 {
3032 cur = (lo + hi)/2;
3033 const wxWrappedLineData& lineData = linesData[cur];
3034 if ( !WData().IsValidLine(cur) )
3035 LayoutLines(cur);
3036 wxTextCoord rowFirst = lineData.GetFirstRow();
3037
3038 if ( row < rowFirst )
3039 {
3040 hi = cur;
3041 }
3042 else
3043 {
3044 // our row is after the first row of the cur line:
3045 // obviously, if cur is the last line, it contains this
3046 // row, otherwise we have to test that it is before the
3047 // first row of the next line
3048 bool found = cur == linesData.GetCount() - 1;
3049 if ( found )
3050 {
3051 // if the row is beyond the end of text, adjust it to
3052 // be the last one and set res accordingly
3053 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3054 {
3055 res = wxTE_HT_BELOW;
3056
3057 row = lineData.GetRowCount() + rowFirst - 1;
3058 }
3059 }
3060 else // not the last row
3061 {
3062 const wxWrappedLineData&
3063 lineNextData = linesData[cur + 1];
3064 if ( !WData().IsValidLine(cur + 1) )
3065 LayoutLines(cur + 1);
3066 found = row < lineNextData.GetFirstRow();
3067 }
3068
3069 if ( found )
3070 {
3071 colRowStart = lineData.GetRowStart(row - rowFirst);
3072 rowLen = lineData.GetRowLength(row - rowFirst,
3073 GetLines()[cur].length());
3074 row = cur;
3075
3076 break;
3077 }
3078 else
3079 {
3080 lo = cur;
3081 }
3082 }
3083 }
3084 }
3085 }
3086
3087 if ( res == wxTE_HT_ON_TEXT )
3088 {
3089 // now find the position in the line
3090 wxString lineText = GetLineText(row),
3091 rowText;
3092
3093 if ( colRowStart || rowLen )
3094 {
3095 // look in this row only, not in whole line
3096 rowText = lineText.Mid(colRowStart, rowLen);
3097 }
3098 else
3099 {
3100 // just take the whole string
3101 rowText = lineText;
3102 }
3103
3104 if ( colStart )
3105 {
3106 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3107
3108 if ( colRowStart )
3109 {
3110 if ( colRowStartOut )
3111 {
3112 // give them the column offset in this ROW in pixels
3113 *colRowStartOut = colRowStart;
3114 }
3115
3116 // take into account that the ROW doesn't start in the
3117 // beginning of the LINE
3118 *colStart += colRowStart;
3119 }
3120
3121 if ( colEnd )
3122 {
3123 // the hit test result we return is for x1, so throw out
3124 // the result for x2 here
3125 int x2 = x1 + x20 - x10;
3126 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3127
3128 *colEnd += colRowStart;
3129 }
3130 }
3131 }
3132 else // before/after vertical text span
3133 {
3134 if ( colStart )
3135 {
3136 // fill the column with the first/last position in the
3137 // corresponding line
3138 if ( res == wxTE_HT_BEFORE )
3139 *colStart = 0;
3140 else // res == wxTE_HT_BELOW
3141 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3142 }
3143 }
3144
3145 if ( rowOut )
3146 {
3147 // give them the row in text coords (as is)
3148 *rowOut = row;
3149 }
3150
3151 return res;
3152}
3153
3154bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3155 wxTextCoord *lineOut,
3156 wxTextCoord *rowInLineOut) const
3157{
3158 wxTextCoord line,
3159 rowInLine = 0;
3160
3161 if ( row < 0 )
3162 return FALSE;
3163
3164 int nLines = GetNumberOfLines();
3165 if ( WrapLines() )
3166 {
3167 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3168 for ( line = 0; line < nLines; line++ )
3169 {
3170 if ( !WData().IsValidLine(line) )
3171 LayoutLines(line);
3172
3173 if ( row < linesData[line].GetNextRow() )
3174 {
3175 // we found the right line
3176 rowInLine = row - linesData[line].GetFirstRow();
3177
3178 break;
3179 }
3180 }
3181
3182 if ( line == nLines )
3183 {
3184 // the row is out of range
3185 return FALSE;
3186 }
3187 }
3188 else // no line wrapping, everything is easy
3189 {
3190 if ( row >= nLines )
3191 return FALSE;
3192
3193 line = row;
3194 }
3195
3196 if ( lineOut )
3197 *lineOut = line;
3198 if ( rowInLineOut )
3199 *rowInLineOut = rowInLine;
3200
3201 return TRUE;
3202}
3203
3204// ----------------------------------------------------------------------------
3205// scrolling
3206// ----------------------------------------------------------------------------
3207
3208/*
3209 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3210 scrolling in both horizontal and vertical direction implemented using
3211 wxScrollHelper and the second one is manual scrolling implemented using
3212 SData().m_ofsHorz and used by the single line controls without scroll bar.
3213
3214 The first version (the standard one) always scrolls by fixed amount which is
3215 fine for vertical scrolling as all lines have the same height but is rather
3216 ugly for horizontal scrolling if proportional font is used. This is why we
3217 manually update and use SData().m_ofsHorz which contains the length of the string
3218 which is hidden beyond the left borde. An important property of text
3219 controls using this kind of scrolling is that an entire number of characters
3220 is always shown and that parts of characters never appear on display -
3221 neither in the leftmost nor rightmost positions.
3222
3223 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3224 done as usual for wxScrollWindow.
3225 */
3226
3227void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3228{
3229 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3230
3231 // pos is the logical position to show
3232
3233 // SData().m_ofsHorz is the fisrt logical position shown
3234 if ( pos < SData().m_ofsHorz )
3235 {
3236 // scroll backwards
3237 wxTextCoord col;
3238 HitTestLine(m_value, pos, &col);
3239 ScrollText(col);
3240 }
3241 else
3242 {
3243 wxCoord width = m_rectText.width;
3244 if ( !width )
3245 {
3246 // if we are called from the ctor, m_rectText is not initialized
3247 // yet, so do it now
3248 UpdateTextRect();
3249 width = m_rectText.width;
3250 }
3251
3252 // SData().m_ofsHorz + width is the last logical position shown
3253 if ( pos > SData().m_ofsHorz + width)
3254 {
3255 // scroll forward
3256 wxTextCoord col;
3257 HitTestLine(m_value, pos - width, &col);
3258 ScrollText(col + 1);
3259 }
3260 }
3261}
3262
3263// scroll the window horizontally so that the first visible character becomes
3264// the one at this position
3265void wxTextCtrl::ScrollText(wxTextCoord col)
3266{
3267 wxASSERT_MSG( IsSingleLine(),
3268 _T("ScrollText() is for single line controls only") );
3269
3270 // never scroll beyond the left border
3271 if ( col < 0 )
3272 col = 0;
3273
3274 // OPT: could only get the extent of the part of the string between col
3275 // and SData().m_colStart
3276 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3277
3278 if ( ofsHorz != SData().m_ofsHorz )
3279 {
3280 // remember the last currently used pixel
3281 int posLastVisible = SData().m_posLastVisible;
3282 if ( posLastVisible == -1 )
3283 {
3284 // this may happen when we're called very early, during the
3285 // controls construction
3286 UpdateLastVisible();
3287
3288 posLastVisible = SData().m_posLastVisible;
3289 }
3290
3291 // NB1: to scroll to the right, offset must be negative, hence the
3292 // order of operands
3293 int dx = SData().m_ofsHorz - ofsHorz;
3294
3295 // NB2: we call Refresh() below which results in a call to
3296 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3297 SData().m_ofsHorz = ofsHorz;
3298 SData().m_colStart = col;
3299
3300 // after changing m_colStart, recalc the last visible position: we need
3301 // to recalc the last visible position beore scrolling in order to make
3302 // it appear exactly at the right edge of the text area after scrolling
3303 UpdateLastVisible();
3304
3305#if 0 // do we?
3306 if ( dx < 0 )
3307 {
3308 // we want to force the update of it after scrolling
3309 SData().m_colLastVisible = -1;
3310 }
3311#endif
3312
3313 // scroll only the rectangle inside which there is the text
3314 wxRect rect = m_rectText;
3315 rect.width = posLastVisible;
3316
3317 rect = ScrollNoRefresh(dx, 0, &rect);
3318
3319 /*
3320 we need to manually refresh the part which ScrollWindow() doesn't
3321 refresh (with new API this means the part outside the rect returned
3322 by ScrollNoRefresh): indeed, if we had this:
3323
3324 ********o
3325
3326 where '*' is text and 'o' is blank area at the end (too small to
3327 hold the next char) then after scrolling by 2 positions to the left
3328 we're going to have
3329
3330 ******RRo
3331
3332 where 'R' is the area refreshed by ScrollWindow() - but we still
3333 need to refresh the 'o' at the end as it may be now big enough to
3334 hold the new character shifted into view.
3335
3336 when we are scrolling to the right, we need to update this rect as
3337 well because it might have contained something before but doesn't
3338 contain anything any more
3339 */
3340
3341 // we can combine both rectangles into one when scrolling to the left,
3342 // but we need two separate Refreshes() otherwise
3343 if ( dx > 0 )
3344 {
3345 // refresh the uncovered part on the left
3346 Refresh(TRUE, &rect);
3347
3348 // and now the area on the right
3349 rect.x = m_rectText.x + posLastVisible;
3350 rect.width = m_rectText.width - posLastVisible;
3351 }
3352 else // scrolling to the left
3353 {
3354 // just extend the rect covering the uncovered area to the edge of
3355 // the text rect
3356 rect.width += m_rectText.width - posLastVisible;
3357 }
3358
3359 Refresh(TRUE, &rect);
3360
3361 // I don't know exactly why is this needed here but without it we may
3362 // scroll the window again (from the same method) before the previously
3363 // invalidated area is repainted when typing *very* quickly - and this
3364 // may lead to the display corruption
3365 Update();
3366 }
3367}
3368
3369void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3370{
3371 if ( IsSingleLine() )
3372 {
3373 // we don't use wxScrollHelper
3374 if ( xx )
3375 *xx = x + SData().m_ofsHorz;
3376 if ( yy )
3377 *yy = y;
3378 }
3379 else
3380 {
3381 // let the base class do it
3382 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3383 }
3384}
3385
3386void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3387{
3388 if ( IsSingleLine() )
3389 {
3390 // we don't use wxScrollHelper
3391 if ( xx )
3392 *xx = x - SData().m_ofsHorz;
3393 if ( yy )
3394 *yy = y;
3395 }
3396 else
3397 {
3398 // let the base class do it
3399 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3400 }
3401}
3402
3403void wxTextCtrl::DoPrepareDC(wxDC& dc)
3404{
3405 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3406 // useless to call base class version as they don't use normal scrolling
3407 if ( IsSingleLine() && SData().m_ofsHorz )
3408 {
3409 // adjust the DC origin if the text is shifted
3410 wxPoint pt = dc.GetDeviceOrigin();
3411 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3412 }
3413 else
3414 {
3415 wxScrollHelper::DoPrepareDC(dc);
3416 }
3417}
3418
3419void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3420{
3421 // OPT!
3422
3423 // check if the max width changes after this line was modified
3424 wxCoord widthMaxOld = MData().m_widthMax,
3425 width;
3426 GetTextExtent(GetLineText(line), &width, NULL);
3427
3428 if ( line == MData().m_lineLongest )
3429 {
3430 // this line was the longest one, is it still?
3431 if ( width > MData().m_widthMax )
3432 {
3433 MData().m_widthMax = width;
3434 }
3435 else if ( width < MData().m_widthMax )
3436 {
3437 // we need to find the new longest line
3438 RecalcMaxWidth();
3439 }
3440 //else: its length didn't change, nothing to do
3441 }
3442 else // it wasn't the longest line, but maybe it became it?
3443 {
3444 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3445 if ( width > GetMaxWidth() )
3446 {
3447 MData().m_widthMax = width;
3448 MData().m_lineLongest = line;
3449 }
3450 }
3451
3452 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3453}
3454
3455void wxTextCtrl::RecalcFontMetrics()
3456{
3457 m_heightLine = GetCharHeight();
3458 m_widthAvg = GetCharWidth();
3459}
3460
3461void wxTextCtrl::RecalcMaxWidth()
3462{
3463 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3464
3465 MData().m_widthMax = -1;
3466 (void)GetMaxWidth();
3467}
3468
3469wxCoord wxTextCtrl::GetMaxWidth() const
3470{
3471 if ( MData().m_widthMax == -1 )
3472 {
3473 // recalculate it
3474
3475 // OPT: should we remember the widths of all the lines?
3476
3477 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3478 wxClientDC dc(self);
3479 dc.SetFont(GetFont());
3480
3481 self->MData().m_widthMax = 0;
3482
3483 size_t count = GetLineCount();
3484 for ( size_t n = 0; n < count; n++ )
3485 {
3486 wxCoord width;
3487 dc.GetTextExtent(GetLines()[n], &width, NULL);
3488 if ( width > MData().m_widthMax )
3489 {
3490 // remember the width and the line which has it
3491 self->MData().m_widthMax = width;
3492 self->MData().m_lineLongest = n;
3493 }
3494 }
3495 }
3496
3497 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3498
3499 return MData().m_widthMax;
3500}
3501
3502void wxTextCtrl::UpdateScrollbars()
3503{
3504 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3505
3506 wxSize size = GetRealTextArea().GetSize();
3507
3508 // is our height enough to show all items?
3509 wxTextCoord nRows = GetRowCount();
3510 wxCoord lineHeight = GetLineHeight();
3511 bool showScrollbarY = nRows*lineHeight > size.y;
3512
3513 // is our width enough to show the longest line?
3514 wxCoord charWidth, maxWidth;
3515 bool showScrollbarX;
3516 if ( !WrapLines() )
3517 {
3518 charWidth = GetAverageWidth();
3519 maxWidth = GetMaxWidth();
3520 showScrollbarX = maxWidth > size.x;
3521 }
3522 else // never show the horz scrollbar
3523 {
3524 // just to suppress compiler warnings about using uninit vars below
3525 charWidth = maxWidth = 0;
3526
3527 showScrollbarX = FALSE;
3528 }
3529
3530 // calc the scrollbars ranges
3531 int scrollRangeX = showScrollbarX
3532 ? (maxWidth + 2*charWidth - 1) / charWidth
3533 : 0;
3534 int scrollRangeY = showScrollbarY ? nRows : 0;
3535
3536 int scrollRangeXOld = MData().m_scrollRangeX,
3537 scrollRangeYOld = MData().m_scrollRangeY;
3538 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3539 {
3540 int x, y;
3541 GetViewStart(&x, &y);
3542
3543#if 0
3544 // we want to leave the scrollbars at the same position which means
3545 // that x and y have to be adjusted as the number of positions may have
3546 // changed
3547 //
3548 // the number of positions is calculated from knowing that last
3549 // position = range - thumbSize and thumbSize == pageSize which is
3550 // equal to the window width / pixelsPerLine
3551 if ( scrollRangeXOld )
3552 {
3553 x *= scrollRangeX - m_rectText.width / charWidth;
3554 x /= scrollRangeXOld - m_rectText.width / charWidth;
3555 }
3556
3557 if ( scrollRangeYOld )
3558 y *= scrollRangeY / scrollRangeYOld;
3559#endif // 0
3560
3561 SetScrollbars(charWidth, lineHeight,
3562 scrollRangeX, scrollRangeY,
3563 x, y,
3564 TRUE /* no refresh */);
3565
3566 if ( scrollRangeXOld )
3567 {
3568 x *= scrollRangeX - m_rectText.width / charWidth;
3569 x /= scrollRangeXOld - m_rectText.width / charWidth;
3570 Scroll(x, y);
3571 }
3572
3573 MData().m_scrollRangeX = scrollRangeX;
3574 MData().m_scrollRangeY = scrollRangeY;
3575
3576 // bring the current position in view
3577 ShowPosition(-1);
3578 }
3579
3580 MData().m_updateScrollbarX =
3581 MData().m_updateScrollbarY = FALSE;
3582}
3583
e39af974 3584void wxTextCtrl::OnInternalIdle()
1e6feb95
VZ
3585{
3586 // notice that single line text control never has scrollbars
3587 if ( !IsSingleLine() &&
3588 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3589 {
3590 UpdateScrollbars();
3591 }
47cd6610 3592 wxControl::OnInternalIdle();
1e6feb95
VZ
3593}
3594
3595bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3596{
3597 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3598 if ( event.GetOrientation() == wxHORIZONTAL )
3599 {
3600 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3601 }
3602 else // wxVERTICAL
3603 {
3604 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3605 }
3606}
3607
3608// ----------------------------------------------------------------------------
3609// refresh
3610// ----------------------------------------------------------------------------
3611
3612void wxTextCtrl::RefreshSelection()
3613{
3614 if ( HasSelection() )
3615 {
3616 RefreshTextRange(m_selStart, m_selEnd);
3617 }
3618}
3619
3620void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3621{
3622 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3623 _T("no lines to refresh") );
3624
3625 wxRect rect;
3626 // rect.x is already 0
3627 rect.width = m_rectText.width;
3628 wxCoord h = GetLineHeight();
3629
3630 wxTextCoord rowFirst;
3631 if ( lineFirst < GetNumberOfLines() )
3632 {
3633 rowFirst = GetFirstRowOfLine(lineFirst);
3634 }
3635 else // lineFirst == GetNumberOfLines()
3636 {
3637 // lineFirst may be beyond the last line only if we refresh till
3638 // the end, otherwise it's illegal
3639 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3640 _T("invalid line range") );
3641
3642 rowFirst = GetRowAfterLine(lineFirst - 1);
3643 }
3644
3645 rect.y = rowFirst*h;
3646
3647 if ( lineLast )
3648 {
3649 // refresh till this line (inclusive)
3650 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3651
3652 rect.height = (rowLast - rowFirst + 1)*h;
3653 }
3654 else // lineLast == 0 means to refresh till the end
3655 {
3656 // FIXME: calc it exactly
3657 rect.height = 32000;
3658 }
3659
3660 RefreshTextRect(rect);
3661}
3662
3663void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3664{
3665 wxCHECK_RET( start != -1 && end != -1,
3666 _T("invalid RefreshTextRange() arguments") );
3667
3668 // accept arguments in any order as it is more conenient for the caller
3669 OrderPositions(start, end);
3670
3671 // this is acceptable but we don't do anything in this case
3672 if ( start == end )
3673 return;
3674
3675 wxTextPos colStart, lineStart;
3676 if ( !PositionToXY(start, &colStart, &lineStart) )
3677 {
3678 // the range is entirely beyond the end of the text, nothing to do
3679 return;
3680 }
3681
3682 wxTextCoord colEnd, lineEnd;
3683 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3684 {
3685 // the range spans beyond the end of text, refresh to the end
3686 colEnd = -1;
3687 lineEnd = GetNumberOfLines() - 1;
3688 }
3689
3690 // refresh all lines one by one
3691 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3692 {
3693 // refresh the first line from the start of the range to the end, the
3694 // intermediate ones entirely and the last one from the beginning to
3695 // the end of the range
3696 wxTextPos posStart = line == lineStart ? colStart : 0;
3697 size_t posCount;
3698 if ( (line != lineEnd) || (colEnd == -1) )
3699 {
3700 // intermediate line or the last one but we need to refresh it
3701 // until the end anyhow - do it
3702 posCount = wxSTRING_MAXLEN;
3703 }
3704 else // last line
3705 {
3706 // refresh just the positions in between the start and the end one
3707 posCount = colEnd - posStart;
3708 }
3709
3710 if ( posCount )
3711 RefreshColRange(line, posStart, posCount);
3712 }
3713}
3714
3715void wxTextCtrl::RefreshColRange(wxTextCoord line,
3716 wxTextPos start,
3717 size_t count)
3718{
3719 wxString text = GetLineText(line);
3720
3721 wxASSERT_MSG( (size_t)start <= text.length() && count,
3722 _T("invalid RefreshColRange() parameter") );
3723
3724 RefreshPixelRange(line,
3725 GetTextWidth(text.Left((size_t)start)),
3726 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3727}
3728
3729// this method accepts "logical" coords in the sense that they are coordinates
3730// in a logical line but it can span several rows if we wrap lines and
3731// RefreshPixelRange() will then refresh several rows
3732void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3733 wxCoord start,
3734 wxCoord width)
3735{
3736 // we will use line text only in line wrap case
3737 wxString text;
3738 if ( WrapLines() )
3739 {
3740 text = GetLineText(line);
3741 }
3742
3743 // special case: width == 0 means to refresh till the end of line
3744 if ( width == 0 )
3745 {
3746 // refresh till the end of visible line
3747 width = GetTotalWidth();
3748
3749 if ( WrapLines() )
3750 {
3751 // refresh till the end of text
3752 wxCoord widthAll = GetTextWidth(text);
3753
3754 // extend width to the end of ROW
3755 width = widthAll - widthAll % width + width;
3756 }
3757
3758 // no need to refresh beyond the end of line
3759 width -= start;
3760 }
3761 //else: just refresh the specified part
3762
3763 wxCoord h = GetLineHeight();
3764 wxRect rect;
3765 rect.x = start;
3766 rect.y = GetFirstRowOfLine(line)*h;
3767 rect.height = h;
3768
3769 if ( WrapLines() )
3770 {
3771 // (1) skip all rows which we don't touch at all
3772 const wxWrappedLineData& lineData = WData().m_linesData[line];
3773 if ( !WData().IsValidLine(line) )
3774 LayoutLines(line);
3775
3776 wxCoord wLine = 0; // suppress compiler warning about uninit var
3777 size_t rowLast = lineData.GetRowCount(),
3778 row = 0;
3779 while ( (row < rowLast) &&
3780 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3781 {
3782 rect.x -= wLine;
3783 rect.y += h;
3784 }
3785
3786 // (2) now refresh all lines except the last one: note that the first
3787 // line is refreshed from the given start to the end, all the next
3788 // ones - entirely
3789 while ( (row < rowLast) && (width > wLine - rect.x) )
3790 {
3791 rect.width = GetTotalWidth() - rect.x;
3792 RefreshTextRect(rect);
3793
3794 width -= wLine - rect.x;
3795 rect.x = 0;
3796 rect.y += h;
3797
3798 wLine = lineData.GetRowWidth(row++);
3799 }
3800
3801 // (3) the code below will refresh the last line
3802 }
3803
3804 rect.width = width;
3805
3806 RefreshTextRect(rect);
3807}
3808
3809void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3810{
3811 wxRect rect;
3812 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3813 rect.width = rectClient.width;
3814 rect.height = rectClient.height;
3815
3816 // account for the text area offset
3817 rect.Offset(m_rectText.GetPosition());
3818
3819 // don't refresh beyond the text area unless we're refreshing the line wrap
3820 // marks in which case textOnly is FALSE
3821 if ( textOnly )
3822 {
3823 if ( rect.GetRight() > m_rectText.GetRight() )
3824 {
3825 rect.SetRight(m_rectText.GetRight());
3826
3827 if ( rect.width <= 0 )
3828 {
3829 // nothing to refresh
3830 return;
3831 }
3832 }
3833 }
3834
3835 // check the bottom boundary always, even for the line wrap marks
3836 if ( rect.GetBottom() > m_rectText.GetBottom() )
3837 {
3838 rect.SetBottom(m_rectText.GetBottom());
3839
3840 if ( rect.height <= 0 )
3841 {
3842 // nothing to refresh
3843 return;
3844 }
3845 }
3846
3847 // never refresh before the visible rect
3848 if ( rect.x < m_rectText.x )
3849 rect.x = m_rectText.x;
3850
3851 if ( rect.y < m_rectText.y )
3852 rect.y = m_rectText.y;
3853
3854 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3855 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3856
3857 Refresh(TRUE, &rect);
3858}
3859
3860void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3861 wxTextCoord rowLast)
3862{
3863 if ( WData().m_widthMark )
3864 {
3865 wxRect rectMarks;
3866 rectMarks.x = m_rectText.width;
3867 rectMarks.width = WData().m_widthMark;
3868 rectMarks.y = rowFirst*GetLineHeight();
3869 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3870
3871 RefreshTextRect(rectMarks, FALSE /* don't limit to text area */);
3872 }
3873}
3874
3875// ----------------------------------------------------------------------------
3876// border drawing
3877// ----------------------------------------------------------------------------
3878
3879void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3880{
3881 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3882}
3883
3884// ----------------------------------------------------------------------------
3885// client area drawing
3886// ----------------------------------------------------------------------------
3887
3888/*
3889 Several remarks about wxTextCtrl redraw logic:
3890
3891 1. only the regions which must be updated are redrawn, this means that we
3892 never Refresh() the entire window but use RefreshPixelRange() and
3893 ScrollWindow() which only refresh small parts of it and iterate over the
3894 update region in our DoDraw()
3895
3896 2. the text displayed on the screen is obtained using GetTextToShow(): it
3897 should be used for all drawing/measuring
3898 */
3899
3900wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3901{
3902 wxString textShown;
3903 if ( IsPassword() )
3904 textShown = wxString(_T('*'), text.length());
3905 else
3906 textShown = text;
3907
3908 return textShown;
3909}
3910
3911void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3912{
3913 // debugging trick to see the update rect visually
3914#ifdef WXDEBUG_TEXT
3915 static int s_countUpdates = -1;
3916 if ( s_countUpdates != -1 )
3917 {
3918 wxWindowDC dc(this);
3919 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3920 dc.SetPen(*wxTRANSPARENT_PEN);
3921 dc.DrawRectangle(rectUpdate);
3922 }
3923#endif // WXDEBUG_TEXT
3924
3925 // calculate the range lineStart..lineEnd of lines to redraw
3926 wxTextCoord lineStart, lineEnd;
3927 if ( IsSingleLine() )
3928 {
3929 lineStart =
3930 lineEnd = 0;
3931 }
3932 else // multiline
3933 {
3934 wxPoint pt = rectUpdate.GetPosition();
3935 (void)HitTest(pt, NULL, &lineStart);
3936
3937 pt.y += rectUpdate.height;
3938 (void)HitTest(pt, NULL, &lineEnd);
3939 }
3940
3941 // prepare for drawing
3942 wxCoord hLine = GetLineHeight();
3943
3944 // these vars will be used for hit testing of the current row
3945 wxCoord y = rectUpdate.y;
3946 const wxCoord x1 = rectUpdate.x;
3947 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3948
3949 wxRect rectText;
3950 rectText.height = hLine;
3951 wxCoord yClient = y - GetClientAreaOrigin().y;
3952
3953 // we want to always start at the top of the line, otherwise if we redraw a
3954 // rect whose top is in the middle of a line, we'd draw this line shifted
3955 yClient -= (yClient - m_rectText.y) % hLine;
3956
3957 if ( IsSingleLine() )
3958 {
3959 rectText.y = yClient;
3960 }
3961 else // multiline, adjust for scrolling
3962 {
3963 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
3964 }
3965
3966 wxRenderer *renderer = GetRenderer();
3967
3968 // do draw the invalidated parts of each line: note that we iterate here
3969 // over ROWs, not over LINEs
3970 for ( wxTextCoord line = lineStart;
3971 y < rectUpdate.y + rectUpdate.height;
3972 y += hLine,
3973 rectText.y += hLine )
3974 {
3975 // calculate the update rect in text positions for this line
3976 wxTextCoord colStart, colEnd, colRowStart;
3977 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
3978 &line, &colStart, &colEnd,
3979 &colRowStart);
3980
3981 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
3982 {
3983 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
3984
3985 if ( line == lineEnd )
3986 {
3987 // we redrew everything
3988 break;
3989 }
3990
3991 // the update rect is beyond the end of line, no need to redraw
3992 // anything on this line - but continue with the remaining ones
3993 continue;
3994 }
3995
3996 // for single line controls we may additionally cut off everything
3997 // which is to the right of the last visible position
3998 if ( IsSingleLine() )
3999 {
4000 // don't show the columns which are scrolled out to the left
4001 if ( colStart < SData().m_colStart )
4002 colStart = SData().m_colStart;
4003
4004 // colEnd may be less than colStart if colStart was changed by the
4005 // assignment above
4006 if ( colEnd < colStart )
4007 colEnd = colStart;
4008
4009 // don't draw the chars beyond the rightmost one
4010 if ( SData().m_colLastVisible == -1 )
4011 {
4012 // recalculate this rightmost column
4013 UpdateLastVisible();
4014 }
4015
4016 if ( colStart > SData().m_colLastVisible )
4017 {
4018 // don't bother redrawing something that is beyond the last
4019 // visible position
4020 continue;
4021 }
4022
4023 if ( colEnd > SData().m_colLastVisible )
4024 {
4025 colEnd = SData().m_colLastVisible;
4026 }
4027 }
4028
4029 // extract the part of line we need to redraw
4030 wxString textLine = GetTextToShow(GetLineText(line));
4031 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4032
4033 // now deal with the selection: only do something if at least part of
4034 // the line is selected
4035 wxTextPos selStart, selEnd;
4036 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4037 {
4038 // and if this part is (at least partly) in the current row
4039 if ( (selStart <= colEnd) &&
4040 (selEnd >= wxMax(colStart, colRowStart)) )
4041 {
4042 // these values are relative to the start of the line while the
4043 // string passed to DrawTextLine() is only part of it, so
4044 // adjust the selection range accordingly
4045 selStart -= colStart;
4046 selEnd -= colStart;
4047
4048 if ( selStart < 0 )
4049 selStart = 0;
4050
4051 if ( (size_t)selEnd >= text.length() )
4052 selEnd = text.length();
4053 }
4054 else
4055 {
4056 // reset selStart and selEnd to avoid passing them to
4057 // DrawTextLine() below
4058 selStart =
4059 selEnd = -1;
4060 }
4061 }
4062
4063 // calculate the text coords on screen
4064 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4065 wxCoord ofsStart = GetTextWidth(
4066 textLine.Mid(colRowStart,
4067 colStart - colRowStart));
4068 rectText.x = m_rectText.x + ofsStart;
4069 rectText.width = GetTextWidth(text);
4070
4071 // do draw the text
4072 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4073 GetStateFlags());
4074 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4075 line, colStart, colEnd);
4076 }
4077}
4078
4079void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4080{
4081 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4082 _T("shouldn't be called at all") );
4083
4084 wxRenderer *renderer = GetRenderer();
4085
4086 wxRect rectMark;
4087 rectMark.x = rectUpdate.x;
4088 rectMark.width = rectUpdate.width;
4089 wxCoord yTop = GetClientAreaOrigin().y;
4090 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4091 wxCoord hLine = GetLineHeight();
4092 rectMark.height = hLine;
4093
4094 wxTextCoord line, rowInLine;
4095
4096 wxCoord yBottom;
4097 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4098 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4099 {
4100 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4101 {
4102 // we went beyond the end of text
4103 break;
4104 }
4105
4106 // is this row continued on the next one?
4107 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4108 {
4109 renderer->DrawLineWrapMark(dc, rectMark);
4110 }
4111 }
4112}
4113
4114void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4115{
4116 // hide the caret while we're redrawing the window and show it after we are
4117 // done with it
4118 wxCaretSuspend cs(this);
4119
4120 // prepare the DC
4121 wxDC& dc = renderer->GetDC();
4122 dc.SetFont(GetFont());
4123 dc.SetTextForeground(GetForegroundColour());
4124
4125 // get the intersection of the update region with the text area: note that
4126 // the update region is in window coords and text area is in the client
4127 // ones, so it must be shifted before computing intersection
4128 wxRegion rgnUpdate = GetUpdateRegion();
4175e952 4129
1e6feb95
VZ
4130 wxRect rectTextArea = GetRealTextArea();
4131 wxPoint pt = GetClientAreaOrigin();
4132 wxRect rectTextAreaAdjusted = rectTextArea;
4133 rectTextAreaAdjusted.x += pt.x;
4134 rectTextAreaAdjusted.y += pt.y;
4135 rgnUpdate.Intersect(rectTextAreaAdjusted);
4136
4137 // even though the drawing is already clipped to the update region, we must
4138 // explicitly clip it to the rect we will use as otherwise parts of letters
4139 // might be drawn outside of it (if even a small part of a charater is
4140 // inside, HitTest() will return its column and DrawText() can't draw only
4141 // the part of the character, of course)
4142#ifdef __WXMSW__
4143 // FIXME: is this really a bug in wxMSW?
4144 rectTextArea.width--;
4145#endif // __WXMSW__
4146 dc.SetClippingRegion(rectTextArea);
4147
4148 // adjust for scrolling
4149 DoPrepareDC(dc);
4150
4151 // and now refresh the invalidated parts of the window
4152 wxRegionIterator iter(rgnUpdate);
4153 for ( ; iter.HaveRects(); iter++ )
4154 {
4155 wxRect r = iter.GetRect();
4156
4157 // this is a workaround for wxGTK::wxRegion bug
4158#ifdef __WXGTK__
4159 if ( !r.width || !r.height )
4160 {
4161 // ignore invalid rect
4162 continue;
4163 }
4164#endif // __WXGTK__
4165
4166 DoDrawTextInRect(dc, r);
4167 }
4168
4169 // now redraw the line wrap marks (if we draw them)
4170 if ( WrapLines() && WData().m_widthMark )
4171 {
4172 // this is the rect inside which line wrap marks are drawn
4173 wxRect rectMarks;
4174 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4175 rectMarks.y = rectTextAreaAdjusted.y;
4176 rectMarks.width = WData().m_widthMark;
4177 rectMarks.height = rectTextAreaAdjusted.height;
4178
4179 rgnUpdate = GetUpdateRegion();
4180 rgnUpdate.Intersect(rectMarks);
4181
4182 wxRect rectUpdate = rgnUpdate.GetBox();
4183 if ( rectUpdate.width && rectUpdate.height )
4184 {
4185 // the marks are outside previously set clipping region
4186 dc.DestroyClippingRegion();
4187
4188 DoDrawLineWrapMarks(dc, rectUpdate);
4189 }
4190 }
4191
4192 // show caret first time only: we must show it after drawing the text or
4193 // the display can be corrupted when it's hidden
e28c2d15 4194 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
1e6feb95
VZ
4195 {
4196 ShowCaret();
4197
4198 m_hasCaret = TRUE;
4199 }
4200}
4201
4202// ----------------------------------------------------------------------------
4203// caret
4204// ----------------------------------------------------------------------------
4205
4206bool wxTextCtrl::SetFont(const wxFont& font)
4207{
4208 if ( !wxControl::SetFont(font) )
4209 return FALSE;
4210
4211 // and refresh everything, of course
4212 InitInsertionPoint();
4213 ClearSelection();
4214
4215 // update geometry parameters
4216 UpdateTextRect();
4217 RecalcFontMetrics();
4218 if ( !IsSingleLine() )
4219 {
4220 UpdateScrollbars();
4221 RecalcMaxWidth();
4222 }
4223
4224 // recreate it, in fact
4225 CreateCaret();
4226
4227 Refresh();
4228
4229 return TRUE;
4230}
4231
4232bool wxTextCtrl::Enable(bool enable)
4233{
4234 if ( !wxTextCtrlBase::Enable(enable) )
4235 return FALSE;
4236
e28c2d15
JS
4237 if (FindFocus() == this && GetCaret() &&
4238 ((enable && !GetCaret()->IsVisible()) ||
4239 (!enable && GetCaret()->IsVisible())))
4240 ShowCaret(enable);
1e6feb95
VZ
4241
4242 return TRUE;
4243}
4244
4245void wxTextCtrl::CreateCaret()
4246{
4247 wxCaret *caret;
4248
4249 if ( IsEditable() )
4250 {
4251 // FIXME use renderer
4252 caret = new wxCaret(this, 1, GetLineHeight());
4253#ifndef __WXMSW__
4254 caret->SetBlinkTime(0);
4255#endif // __WXMSW__
4256 }
4257 else
4258 {
4259 // read only controls don't have the caret
4260 caret = (wxCaret *)NULL;
4261 }
4262
4263 // SetCaret() will delete the old caret if any
4264 SetCaret(caret);
4265}
4266
4267void wxTextCtrl::ShowCaret(bool show)
4268{
4269 wxCaret *caret = GetCaret();
4270 if ( caret )
4271 {
4272 // (re)position caret correctly
4273 caret->Move(GetCaretPosition());
4274
4275 // and show it there
e28c2d15
JS
4276 if ((show && !caret->IsVisible()) ||
4277 (!show && caret->IsVisible()))
4278 caret->Show(show);
1e6feb95
VZ
4279 }
4280}
4281
4282// ----------------------------------------------------------------------------
4283// vertical scrolling (multiline only)
4284// ----------------------------------------------------------------------------
4285
4286size_t wxTextCtrl::GetLinesPerPage() const
4287{
4288 if ( IsSingleLine() )
4289 return 1;
4290
4291 return GetRealTextArea().height / GetLineHeight();
4292}
4293
4294wxTextPos wxTextCtrl::GetPositionAbove()
4295{
4296 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4297 _T("can't move cursor vertically in a single line control") );
4298
4299 // move the cursor up by one ROW not by one LINE: this means that
4300 // we should really use HitTest() and not just go to the same
4301 // position in the previous line
4302 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4303 if ( MData().m_xCaret == -1 )
4304 {
4305 // remember the initial cursor abscissa
4306 MData().m_xCaret = pt.x;
4307 }
4308 else
4309 {
4310 // use the remembered abscissa
4311 pt.x = MData().m_xCaret;
4312 }
4313
4314 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4315 pt.y -= GetLineHeight();
4316
4317 wxTextCoord col, row;
4318 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4319 {
4320 // can't move further
4321 return INVALID_POS_VALUE;
4322 }
4323
4324 return XYToPosition(col, row);
4325}
4326
4327wxTextPos wxTextCtrl::GetPositionBelow()
4328{
4329 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4330 _T("can't move cursor vertically in a single line control") );
4331
4332 // see comments for wxACTION_TEXT_UP
4333 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4334 if ( MData().m_xCaret == -1 )
4335 {
4336 // remember the initial cursor abscissa
4337 MData().m_xCaret = pt.x;
4338 }
4339 else
4340 {
4341 // use the remembered abscissa
4342 pt.x = MData().m_xCaret;
4343 }
4344
4345 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4346 pt.y += GetLineHeight();
4347
4348 wxTextCoord col, row;
4349 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4350 {
4351 // can't go further down
4352 return INVALID_POS_VALUE;
4353 }
4354
4355 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4356 // from a longer line to a shorter one, for example (OTOH
4357 // wxTE_HT_BEFORE can never happen)
4358 return XYToPosition(col, row);
4359}
4360
4361// ----------------------------------------------------------------------------
4362// input
4363// ----------------------------------------------------------------------------
4364
4365bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4366 long numArg,
4367 const wxString& strArg)
4368{
4369 // has the text changed as result of this action?
4370 bool textChanged = FALSE;
4371
4372 // the remembered cursor abscissa for multiline text controls is usually
4373 // reset after each user action but for ones which do use it (UP and DOWN
4374 // for example) we shouldn't do it - as indicated by this flag
4375 bool rememberAbscissa = FALSE;
4376
4377 // the command this action corresponds to or NULL if this action doesn't
4378 // change text at all or can't be undone
4379 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4380
4381 wxString action;
4382 bool del = FALSE,
4383 sel = FALSE;
4384 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4385 {
4386 if ( IsEditable() )
4387 del = TRUE;
4388 }
4389 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4390 {
4391 sel = TRUE;
4392 }
4393 else // not selection nor delete action
4394 {
4395 action = actionOrig;
4396 }
4397
4398 // set newPos to -2 as it can't become equal to it in the assignments below
4399 // (but it can become -1)
4400 wxTextPos newPos = INVALID_POS_VALUE;
4401
4402 if ( action == wxACTION_TEXT_HOME )
4403 {
4404 newPos = m_curPos - m_curCol;
4405 }
4406 else if ( action == wxACTION_TEXT_END )
4407 {
4408 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4409 }
4410 else if ( (action == wxACTION_TEXT_GOTO) ||
4411 (action == wxACTION_TEXT_FIRST) ||
4412 (action == wxACTION_TEXT_LAST) )
4413 {
4414 if ( action == wxACTION_TEXT_FIRST )
4415 numArg = 0;
4416 else if ( action == wxACTION_TEXT_LAST )
4417 numArg = GetLastPosition();
4418 //else: numArg already contains the position
4419
4420 newPos = numArg;
4421 }
4422 else if ( action == wxACTION_TEXT_UP )
4423 {
4424 if ( !IsSingleLine() )
4425 {
4426 newPos = GetPositionAbove();
4427
4428 if ( newPos != INVALID_POS_VALUE )
4429 {
4430 // remember where the cursor original had been
4431 rememberAbscissa = TRUE;
4432 }
4433 }
4434 }
4435 else if ( action == wxACTION_TEXT_DOWN )
4436 {
4437 if ( !IsSingleLine() )
4438 {
4439 newPos = GetPositionBelow();
4440
4441 if ( newPos != INVALID_POS_VALUE )
4442 {
4443 // remember where the cursor original had been
4444 rememberAbscissa = TRUE;
4445 }
4446 }
4447 }
4448 else if ( action == wxACTION_TEXT_LEFT )
4449 {
4450 newPos = m_curPos - 1;
4451 }
4452 else if ( action == wxACTION_TEXT_WORD_LEFT )
4453 {
4454 newPos = GetWordStart();
4455 }
4456 else if ( action == wxACTION_TEXT_RIGHT )
4457 {
4458 newPos = m_curPos + 1;
4459 }
4460 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4461 {
4462 newPos = GetWordEnd();
4463 }
4464 else if ( action == wxACTION_TEXT_INSERT )
4465 {
4466 if ( IsEditable() && !strArg.empty() )
4467 {
4468 // inserting text can be undone
4469 command = new wxTextCtrlInsertCommand(strArg);
4470
4471 textChanged = TRUE;
4472 }
4473 }
4474 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4475 (action == wxACTION_TEXT_PAGE_DOWN) )
4476 {
4477 if ( !IsSingleLine() )
4478 {
4479 size_t count = GetLinesPerPage();
4480 if ( count > PAGE_OVERLAP_IN_LINES )
4481 {
4482 // pages should overlap slightly to allow the reader to keep
4483 // orientation in the text
4484 count -= PAGE_OVERLAP_IN_LINES;
4485 }
4486
4487 // remember where the cursor original had been
4488 rememberAbscissa = TRUE;
4489
4490 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4491 for ( size_t line = 0; line < count; line++ )
4492 {
4493 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4494 if ( pos == INVALID_POS_VALUE )
4495 {
4496 // can't move further
4497 break;
4498 }
4499
4500 MoveInsertionPoint(pos);
4501 newPos = pos;
4502 }
4503
4504 // we implement the Unix scrolling model here: cursor will always
4505 // be on the first line after Page Down and on the last one after
4506 // Page Up
4507 //
4508 // Windows programs usually keep the cursor line offset constant
4509 // but do we really need it?
4510 wxCoord y;
4511 if ( goUp )
4512 {
4513 // find the line such that when it is the first one, the
4514 // current position is in the last line
4515 wxTextPos pos = 0;
4516 for ( size_t line = 0; line < count; line++ )
4517 {
4518 pos = GetPositionAbove();
4519 if ( pos == INVALID_POS_VALUE )
4520 break;
4521
4522 MoveInsertionPoint(pos);
4523 }
4524
4525 MoveInsertionPoint(newPos);
4526
4527 PositionToLogicalXY(pos, NULL, &y);
4528 }
4529 else // scrolled down
4530 {
4531 PositionToLogicalXY(newPos, NULL, &y);
4532 }
4533
4534 // scroll vertically only
4535 Scroll(-1, y);
4536 }
4537 }
4538 else if ( action == wxACTION_TEXT_SEL_WORD )
4539 {
4540 SetSelection(GetWordStart(), GetWordEnd());
4541 }
4542 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4543 {
4544 newPos = numArg;
4545 }
4546 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4547 {
4548 SetSelection(m_selAnchor, numArg);
4549 }
4550 else if ( action == wxACTION_TEXT_COPY )
4551 {
4552 Copy();
4553 }
4554 else if ( action == wxACTION_TEXT_CUT )
4555 {
4556 if ( IsEditable() )
4557 Cut();
4558 }
4559 else if ( action == wxACTION_TEXT_PASTE )
4560 {
4561 if ( IsEditable() )
4562 Paste();
4563 }
4564 else if ( action == wxACTION_TEXT_UNDO )
4565 {
4566 if ( CanUndo() )
4567 Undo();
4568 }
4569 else if ( action == wxACTION_TEXT_REDO )
4570 {
4571 if ( CanRedo() )
4572 Redo();
4573 }
4574 else
4575 {
4576 return wxControl::PerformAction(action, numArg, strArg);
4577 }
4578
4579 if ( newPos != INVALID_POS_VALUE )
4580 {
4581 // bring the new position into the range
4582 if ( newPos < 0 )
4583 newPos = 0;
4584
4585 wxTextPos posLast = GetLastPosition();
4586 if ( newPos > posLast )
4587 newPos = posLast;
4588
4589 if ( del )
4590 {
4591 // if we have the selection, remove just it
4592 wxTextPos from, to;
4593 if ( HasSelection() )
4594 {
4595 from = m_selStart;
4596 to = m_selEnd;
4597 }
4598 else
4599 {
4600 // otherwise delete everything between current position and
4601 // the new one
4602 if ( m_curPos != newPos )
4603 {
4604 from = m_curPos;
4605 to = newPos;
4606 }
4607 else // nothing to delete
4608 {
4609 // prevent test below from working
4610 from = INVALID_POS_VALUE;
4611
4612 // and this is just to silent the compiler warning
4613 to = 0;
4614 }
4615 }
4616
4617 if ( from != INVALID_POS_VALUE )
4618 {
4619 command = new wxTextCtrlRemoveCommand(from, to);
4620 }
4621 }
4622 else // cursor movement command
4623 {
4624 // just go there
4625 DoSetInsertionPoint(newPos);
4626
4627 if ( sel )
4628 {
4629 SetSelection(m_selAnchor, m_curPos);
4630 }
4631 else // simple movement
4632 {
4633 // clear the existing selection
4634 ClearSelection();
4635 }
4636 }
4637
4638 if ( !rememberAbscissa && !IsSingleLine() )
4639 {
4640 MData().m_xCaret = -1;
4641 }
4642 }
4643
4644 if ( command )
4645 {
4646 // execute and remember it to be able to undo it later
4647 m_cmdProcessor->Submit(command);
4648
4649 // undoable commands always change text
4650 textChanged = TRUE;
4651 }
4652 else // no undoable command
4653 {
4654 // m_cmdProcessor->StopCompressing()
4655 }
4656
4657 if ( textChanged )
4658 {
4659 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4660
4661 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4662 InitCommandEvent(event);
4663 event.SetString(GetValue());
4664 GetEventHandler()->ProcessEvent(event);
4665
4666 // as the text changed...
4667 m_isModified = TRUE;
4668 }
4669
4670 return TRUE;
4671}
4672
4673void wxTextCtrl::OnChar(wxKeyEvent& event)
4674{
4675 // only process the key events from "simple keys" here
4676 if ( !event.HasModifiers() )
4677 {
4678 int keycode = event.GetKeyCode();
4679 if ( keycode == WXK_RETURN )
4680 {
4681 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4682 {
4683 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4684 InitCommandEvent(event);
4685 event.SetString(GetValue());
4686 GetEventHandler()->ProcessEvent(event);
4687 }
4688 else // interpret <Enter> normally: insert new line
4689 {
4690 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4691 }
4692 }
4693 else if ( keycode < 255 && isprint(keycode) )
4694 {
4695 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4696
4697 // skip event.Skip() below
4698 return;
4699 }
4700 }
4701#ifdef __WXDEBUG__
4702 // Ctrl-R refreshes the control in debug mode
4703 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4704 Refresh();
4705#endif // __WXDEBUG__
4706
4707 event.Skip();
4708}
4709
4710// ----------------------------------------------------------------------------
4711// wxStdTextCtrlInputHandler
4712// ----------------------------------------------------------------------------
4713
4714wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4715 : wxStdInputHandler(inphand)
4716{
4717 m_winCapture = (wxTextCtrl *)NULL;
4718}
4719
4720/* static */
4721wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4722 const wxPoint& pt)
4723{
4724 wxTextCoord col, row;
4725 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4726
4727 wxTextPos pos = text->XYToPosition(col, row);
4728
4729 // if the point is after the last column we must adjust the position to be
4730 // the last position in the line (unless it is already the last)
4731 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4732 {
4733 pos++;
4734 }
4735
4736 return pos;
4737}
4738
23645bfa 4739bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
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4740 const wxKeyEvent& event,
4741 bool pressed)
4742{
4743 // we're only interested in key presses
4744 if ( !pressed )
4745 return FALSE;
4746
4747 int keycode = event.GetKeyCode();
4748
4749 wxControlAction action;
4750 wxString str;
4751 bool ctrlDown = event.ControlDown(),
4752 shiftDown = event.ShiftDown();
4753 if ( shiftDown )
4754 {
4755 action = wxACTION_TEXT_PREFIX_SEL;
4756 }
4757
4758 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4759 // treat it first separately
4760 if ( event.AltDown() )
4761 {
4762 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4763 action = wxACTION_TEXT_UNDO;
4764 }
4765 else switch ( keycode )
4766 {
4767 // cursor movement
4768 case WXK_HOME:
4769 action << (ctrlDown ? wxACTION_TEXT_FIRST
4770 : wxACTION_TEXT_HOME);
4771 break;
4772
4773 case WXK_END:
4774 action << (ctrlDown ? wxACTION_TEXT_LAST
4775 : wxACTION_TEXT_END);
4776 break;
4777
4778 case WXK_UP:
4779 if ( !ctrlDown )
4780 action << wxACTION_TEXT_UP;
4781 break;
4782
4783 case WXK_DOWN:
4784 if ( !ctrlDown )
4785 action << wxACTION_TEXT_DOWN;
4786 break;
4787
4788 case WXK_LEFT:
4789 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4790 : wxACTION_TEXT_LEFT);
4791 break;
4792
4793 case WXK_RIGHT:
4794 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4795 : wxACTION_TEXT_RIGHT);
4796 break;
4797
4798 case WXK_PAGEDOWN:
4799 case WXK_NEXT:
4800 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4801 // to? for now, it's the same as without control
4802 action << wxACTION_TEXT_PAGE_DOWN;
4803 break;
4804
4805 case WXK_PAGEUP:
4806 case WXK_PRIOR:
4807 action << wxACTION_TEXT_PAGE_UP;
4808 break;
4809
4810 // delete
4811 case WXK_DELETE:
4812 if ( !ctrlDown )
4813 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4814 break;
4815
4816 case WXK_BACK:
4817 if ( !ctrlDown )
4818 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4819 break;
4820
4821 // something else
4822 default:
4823 // reset the action as it could be already set to one of the
4824 // prefixes
4825 action = wxACTION_NONE;
4826
4827 if ( ctrlDown )
4828 {
4829 switch ( keycode )
4830 {
4831 case 'A':
4832 action = wxACTION_TEXT_REDO;
4833 break;
4834
4835 case 'C':
4836 action = wxACTION_TEXT_COPY;
4837 break;
4838
4839 case 'V':
4840 action = wxACTION_TEXT_PASTE;
4841 break;
4842
4843 case 'X':
4844 action = wxACTION_TEXT_CUT;
4845 break;
4846
4847 case 'Z':
4848 action = wxACTION_TEXT_UNDO;
4849 break;
4850 }
4851 }
4852 }
4853
4854 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4855 {
23645bfa 4856 consumer->PerformAction(action, -1, str);
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4857
4858 return TRUE;
4859 }
4860
23645bfa 4861 return wxStdInputHandler::HandleKey(consumer, event, pressed);
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4862}
4863
23645bfa 4864bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
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4865 const wxMouseEvent& event)
4866{
4867 if ( event.LeftDown() )
4868 {
4869 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4870
23645bfa 4871 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
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4872
4873 m_winCapture = text;
4874 m_winCapture->CaptureMouse();
4875
4876 text->HideCaret();
4877
4878 wxTextPos pos = HitTest(text, event.GetPosition());
4879 if ( pos != -1 )
4880 {
4881 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4882 }
4883 }
4884 else if ( event.LeftDClick() )
4885 {
4886 // select the word the cursor is on
23645bfa 4887 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
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4888 }
4889 else if ( event.LeftUp() )
4890 {
4891 if ( m_winCapture )
4892 {
4893 m_winCapture->ShowCaret();
4894
4895 m_winCapture->ReleaseMouse();
4896 m_winCapture = (wxTextCtrl *)NULL;
4897 }
4898 }
4899
23645bfa 4900 return wxStdInputHandler::HandleMouse(consumer, event);
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4901}
4902
23645bfa 4903bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
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4904 const wxMouseEvent& event)
4905{
4906 if ( m_winCapture )
4907 {
4908 // track it
4909 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4910 wxTextPos pos = HitTest(text, event.GetPosition());
4911 if ( pos != -1 )
4912 {
4913 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4914 }
4915 }
4916
23645bfa 4917 return wxStdInputHandler::HandleMouseMove(consumer, event);
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4918}
4919
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4920bool
4921wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
e28c2d15 4922 const wxFocusEvent& event)
1e6feb95 4923{
23645bfa 4924 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
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4925
4926 // the selection appearance changes depending on whether we have the focus
4927 text->RefreshSelection();
4928
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JS
4929 if (event.GetEventType() == wxEVT_SET_FOCUS)
4930 {
4931 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4932 text->ShowCaret();
4933 }
4934 else
4935 {
4936 if (text->GetCaret() && text->GetCaret()->IsVisible())
4937 text->HideCaret();
4938 }
4939
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4940 // never refresh entirely
4941 return FALSE;
4942}
4943
4944#endif // wxUSE_TEXTCTRL