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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart and Markus Holzem
094637f6 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16#ifdef __GNUG__
17 #pragma interface "appbase.h"
10b959e3 18#endif
c801d85f 19
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20// ----------------------------------------------------------------------------
21// typedefs
22// ----------------------------------------------------------------------------
23
04ef50df 24#if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
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25 class WXDLLEXPORT wxApp;
26 typedef wxApp* (*wxAppInitializerFunction)();
27#else
28 // returning wxApp* won't work with gcc
29 #include "wx/object.h"
c801d85f 30
094637f6 31 typedef wxObject* (*wxAppInitializerFunction)();
10b959e3 32#endif
c801d85f 33
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34class WXDLLEXPORT wxCmdLineParser;
35
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36// ----------------------------------------------------------------------------
37// headers we have to include here
38// ----------------------------------------------------------------------------
39
40#include "wx/event.h" // for the base class
41
e90c1d2a 42#if wxUSE_GUI
bf188f1a 43 #include "wx/window.h" // for wxTopLevelWindows
e90c1d2a 44#endif // wxUSE_GUI
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45
46#if wxUSE_LOG
47 #include "wx/log.h"
48#endif
49
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50// ----------------------------------------------------------------------------
51// constants
52// ----------------------------------------------------------------------------
53
54static const int wxPRINT_WINDOWS = 1;
55static const int wxPRINT_POSTSCRIPT = 2;
56
57// ----------------------------------------------------------------------------
58// the common part of wxApp implementations for all platforms
59// ----------------------------------------------------------------------------
60
61class WXDLLEXPORT wxAppBase : public wxEvtHandler
62{
63public:
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64 wxAppBase();
65
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66 // the virtual functions which may/must be overridden in the derived class
67 // -----------------------------------------------------------------------
bf188f1a 68
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69 // called during the program initialization, returning FALSE from here
70 // prevents the program from continuing - it's a good place to create
71 // the top level program window and return TRUE.
72 //
e90c1d2a 73 // Override: always in GUI application, rarely in console ones.
bf188f1a 74 virtual bool OnInit();
094637f6 75
e90c1d2a 76#if wxUSE_GUI
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77 // a platform-dependent version of OnInit(): the code here is likely to
78 // depend on the toolkit. default version does nothing.
79 //
80 // Override: rarely.
1e6feb95 81 virtual bool OnInitGui();
e90c1d2a 82#endif // wxUSE_GUI
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83
84 // called to start program execution - the default version just enters
85 // the main GUI loop in which events are received and processed until
86 // the last window is not deleted (if GetExitOnFrameDelete) or
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87 // ExitMainLoop() is called. In console mode programs, the execution
88 // of the program really starts here
094637f6 89 //
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90 // Override: rarely in GUI applications, always in console ones.
91#if wxUSE_GUI
094637f6 92 virtual int OnRun() { return MainLoop(); };
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93#else // !GUI
94 virtual int OnRun() = 0;
95#endif // wxUSE_GUI
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96
97 // called after the main loop termination. This is a good place for
98 // cleaning up (it may be too late in dtor) and is also useful if you
99 // want to return some non-default exit code - this is just the return
100 // value of this method.
101 //
102 // Override: often.
7beba2fc 103 virtual int OnExit();
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104
105 // called when a fatal exception occurs, this function should take care
106 // not to do anything which might provoke a nested exception! It may be
107 // overridden if you wish to react somehow in non-default way (core
108 // dump under Unix, application crash under Windows) to fatal program
109 // errors, however extreme care should be taken if you don't want this
110 // function to crash.
111 //
112 // Override: rarely.
113 virtual void OnFatalException() { }
114
115 // the worker functions - usually not used directly by the user code
116 // -----------------------------------------------------------------
117
e90c1d2a 118#if wxUSE_GUI
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119 // execute the main GUI loop, the function returns when the loop ends
120 virtual int MainLoop() = 0;
121
122 // exit the main GUI loop during the next iteration (i.e. it does not
123 // stop the program immediately!)
124 virtual void ExitMainLoop() = 0;
125
126 // returns TRUE if the program is initialized
127 virtual bool Initialized() = 0;
128
129 // returns TRUE if there are unprocessed events in the event queue
130 virtual bool Pending() = 0;
131
132 // process the first event in the event queue (blocks until an event
133 // apperas if there are none currently)
134 virtual void Dispatch() = 0;
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135
136 // process all currently pending events right now
137 //
138 // it is an error to call Yield() recursively unless the value of
139 // onlyIfNeeded is TRUE
140 //
141 // WARNING: this function is dangerous as it can lead to unexpected
142 // reentrancies (i.e. when called from an event handler it
143 // may result in calling the same event handler again), use
144 // with _extreme_ care or, better, don't use at all!
145 virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
e90c1d2a 146#endif // wxUSE_GUI
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147
148 // application info: name, description, vendor
149 // -------------------------------------------
150
151 // NB: all these should be set by the application itself, there are no
152 // reasonable default except for the application name which is taken to
153 // be argv[0]
154
155 // set/get the application name
156 wxString GetAppName() const
157 {
158 if ( !m_appName )
159 return m_className;
160 else
161 return m_appName;
162 }
163 void SetAppName(const wxString& name) { m_appName = name; }
164
165 // set/get the app class name
166 wxString GetClassName() const { return m_className; }
167 void SetClassName(const wxString& name) { m_className = name; }
168
169 // set/get the vendor name
170 const wxString& GetVendorName() const { return m_vendorName; }
171 void SetVendorName(const wxString& name) { m_vendorName = name; }
172
e90c1d2a 173#if wxUSE_GUI
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174 // top level window functions
175 // --------------------------
176
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177 // return TRUE if our app has focus
178 virtual bool IsActive() const { return m_isActive; }
179
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180 // set the "main" top level window
181 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
182
183 // return the "main" top level window (if it hadn't been set previously
184 // with SetTopWindow(), will return just some top level window and, if
185 // there are none, will return NULL)
83a5b533 186 virtual wxWindow *GetTopWindow() const
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187 {
188 if (m_topWindow)
189 return m_topWindow;
190 else if (wxTopLevelWindows.GetCount() > 0)
191 return wxTopLevelWindows.GetFirst()->GetData();
192 else
193 return (wxWindow *)NULL;
194 }
195
196 // control the exit behaviour: by default, the program will exit the
197 // main loop (and so, usually, terminate) when the last top-level
198 // program window is deleted. Beware that if you disabel this (with
199 // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop()
200 // explicitly from somewhere.
201 void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
202 bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
203
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204#endif // wxUSE_GUI
205
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206 // cmd line parsing stuff
207 // ----------------------
208
209 // all of these methods may be overridden in the derived class to
210 // customize the command line parsing (by default only a few standard
211 // options are handled)
212 //
213 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
214 // this to work
215
216#if wxUSE_CMDLINE_PARSER
217 // this one is called from OnInit() to add all supported options
218 // to the given parser
219 virtual void OnInitCmdLine(wxCmdLineParser& parser);
220
221 // called after successfully parsing the command line, return TRUE
222 // to continue and FALSE to exit
223 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
224
225 // called if "--help" option was specified, return TRUE to continue
226 // and FALSE to exit
227 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
228
229 // called if incorrect command line options were given, return
230 // FALSE to abort and TRUE to continue
231 virtual bool OnCmdLineError(wxCmdLineParser& parser);
232#endif // wxUSE_CMDLINE_PARSER
233
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234 // miscellaneous customization functions
235 // -------------------------------------
236
237#if wxUSE_LOG
238 // override this function to create default log target of arbitrary
239 // user-defined class (default implementation creates a wxLogGui
240 // object) - this log object is used by default by all wxLogXXX()
241 // functions.
e90c1d2a 242 virtual wxLog *CreateLogTarget()
54800df8 243 #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__)
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244 { return new wxLogGui; }
245 #else // !GUI
246 { return new wxLogStderr; }
247 #endif // wxUSE_GUI
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248#endif // wxUSE_LOG
249
e90c1d2a 250#if wxUSE_GUI
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251 // get the standard icon used by wxWin dialogs - this allows the user
252 // to customize the standard dialogs. The 'which' parameter is one of
253 // wxICON_XXX values
254 virtual wxIcon GetStdIcon(int which) const = 0;
255
256 // VZ: what does this do exactly?
257 void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
258 bool GetWantDebugOutput() const { return m_wantDebugOutput; }
259
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260 // set use of best visual flag (see below)
261 void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
262 bool GetUseBestVisual() const { return m_useBestVisual; }
75acb532 263
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264 // set/get printing mode: see wxPRINT_XXX constants.
265 //
266 // default behaviour is the normal one for Unix: always use PostScript
267 // printing.
268 virtual void SetPrintMode(int WXUNUSED(mode)) { }
269 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
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270
271 // called by toolkit-specific code to set the app status: active (we have
272 // focus) or not and also the last window which had focus before we were
273 // deactivated
274 virtual void SetActive(bool isActive, wxWindow *lastFocus);
e90c1d2a 275#endif // wxUSE_GUI
094637f6 276
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277 // debugging support
278 // -----------------
279
280 // this function is called when an assert failure occurs, the base class
281 // version does the normal processing (i.e. shows the usual assert failure
282 // dialog box)
283#ifdef __WXDEBUG__
284 virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
285#endif // __WXDEBUG__
286
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287 // implementation only from now on
288 // -------------------------------
289
290 // helpers for dynamic wxApp construction
291 static void SetInitializerFunction(wxAppInitializerFunction fn)
292 { m_appInitFn = fn; }
293 static wxAppInitializerFunction GetInitializerFunction()
294 { return m_appInitFn; }
295
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296 // needed to avoid link errors
297#ifdef __DARWIN__
298 virtual ~wxAppBase() { }
299#endif
300
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301 // process all events in the wxPendingEvents list
302 virtual void ProcessPendingEvents();
303
094637f6 304 // access to the command line arguments
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305 int argc;
306 wxChar **argv;
094637f6 307
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308protected:
309 // function used for dynamic wxApp creation
310 static wxAppInitializerFunction m_appInitFn;
311
312 // application info (must be set from the user code)
313 wxString m_vendorName, // vendor name (ACME Inc)
314 m_appName, // app name
315 m_className; // class name
316
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317 // TRUE if the application wants to get debug output
318 bool m_wantDebugOutput;
75acb532 319
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320#if wxUSE_GUI
321 // the main top level window - may be NULL
322 wxWindow *m_topWindow;
323
324 // if TRUE, exit the main loop when the last top level window is deleted
325 bool m_exitOnFrameDelete;
326
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327 // TRUE if the apps whats to use the best visual on systems where
328 // more than one are available (Sun, SGI, XFree86 4.0 ?)
329 bool m_useBestVisual;
094637f6 330
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331 // does any of our windows has focus?
332 bool m_isActive;
e90c1d2a 333#endif // wxUSE_GUI
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334};
335
336// ----------------------------------------------------------------------------
337// now include the declaration of the real class
338// ----------------------------------------------------------------------------
339
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340#if wxUSE_GUI
341 #if defined(__WXMSW__)
342 #include "wx/msw/app.h"
343 #elif defined(__WXMOTIF__)
344 #include "wx/motif/app.h"
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345 #elif defined(__WXMGL__)
346 #include "wx/mgl/app.h"
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347 #elif defined(__WXGTK__)
348 #include "wx/gtk/app.h"
349 #elif defined(__WXMAC__)
350 #include "wx/mac/app.h"
351 #elif defined(__WXPM__)
352 #include "wx/os2/app.h"
353 #elif defined(__WXSTUBS__)
354 #include "wx/stubs/app.h"
355 #endif
356#else // !GUI
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357 // can't use typedef because wxApp forward declared as a class
358 class WXDLLEXPORT wxApp : public wxAppBase
359 {
360 };
e90c1d2a 361#endif // GUI/!GUI
c801d85f 362
094637f6 363// ----------------------------------------------------------------------------
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364// the global data
365// ----------------------------------------------------------------------------
366
367// the one and only application object - use of wxTheApp in application code
368// is discouraged, consider using DECLARE_APP() after which you may call
369// wxGetApp() which will return the object of the correct type (i.e. MyApp and
370// not wxApp)
371WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
372
373// ----------------------------------------------------------------------------
374// global functions
375// ----------------------------------------------------------------------------
376
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377// event loop related functions only work in GUI programs
378// ------------------------------------------------------
379
ee31c392 380// Force an exit from main loop
e90c1d2a 381extern void WXDLLEXPORT wxExit();
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382
383// Yield to other apps/messages
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384extern bool WXDLLEXPORT wxYield();
385
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386// Yield to other apps/messages
387extern void WXDLLEXPORT wxWakeUpIdle();
bf9e3e73 388
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389// Post a message to the given eventhandler which will be processed during the
390// next event loop iteration
6d56eb5c 391inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
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392{
393 wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
394
52a07708 395#if wxUSE_GUI
8e193f38 396 dest->AddPendingEvent(event);
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397#else
398 dest->ProcessEvent(event);
b568d04f 399#endif // wxUSE_GUI
52a07708 400}
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401
402// console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
403// and call these functions instead at the program startup and termination
404// -------------------------------------------------------------------------
405
b568d04f 406#if !wxUSE_GUI
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407
408// initialize the library (may be called as many times as needed, but each
409// call to wxInitialize() must be matched by wxUninitialize())
410extern bool WXDLLEXPORT wxInitialize();
411
412// clean up - the library can't be used any more after the last call to
413// wxUninitialize()
414extern void WXDLLEXPORT wxUninitialize();
415
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416// create an object of this class on stack to initialize/cleanup thel ibrary
417// automatically
418class WXDLLEXPORT wxInitializer
419{
420public:
421 // initialize the library
422 wxInitializer() { m_ok = wxInitialize(); }
423
424 // has the initialization been successful? (explicit test)
425 bool IsOk() const { return m_ok; }
426
427 // has the initialization been successful? (implicit test)
428 operator bool() const { return m_ok; }
429
430 // dtor only does clean up if we initialized the library properly
431 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
432
433private:
434 bool m_ok;
435};
436
b568d04f 437#endif // !wxUSE_GUI
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438
439// ----------------------------------------------------------------------------
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440// macros for dynamic creation of the application object
441// ----------------------------------------------------------------------------
442
443// Having a global instance of this class allows wxApp to be aware of the app
444// creator function. wxApp can then call this function to create a new app
445// object. Convoluted, but necessary.
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446
447class WXDLLEXPORT wxAppInitializer
448{
449public:
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450 wxAppInitializer(wxAppInitializerFunction fn)
451 { wxApp::SetInitializerFunction(fn); }
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452};
453
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454// Here's a macro you can use if your compiler really, really wants main() to
455// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
456// code if required.
26a87b69 457
f9a3f576 458#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
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459 #define IMPLEMENT_WXWIN_MAIN \
460 extern int wxEntry( int argc, char *argv[] ); \
461 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
d5408e98 462#elif defined(__WXMAC__) && defined(__UNIX__)
bf188f1a 463 // wxMac seems to have a specific wxEntry prototype
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464 #define IMPLEMENT_WXWIN_MAIN \
465 extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
466 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
750b78ba 467#elif defined(__WXMSW__) && defined(WXUSINGDLL)
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468 // NT defines APIENTRY, 3.x not
469 #if !defined(WXAPIENTRY)
790ad94f 470 #define WXAPIENTRY WXFAR wxSTDCALL
094637f6 471 #endif
750b78ba 472
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473 #include <windows.h>
474 #include "wx/msw/winundef.h"
475
476 #define IMPLEMENT_WXWIN_MAIN \
477 extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
478 HINSTANCE hPrevInstance,\
479 LPSTR m_lpCmdLine, int nCmdShow)\
480 {\
481 return wxEntry((WXHINSTANCE) hInstance,\
482 (WXHINSTANCE) hPrevInstance,\
483 m_lpCmdLine, nCmdShow);\
484 }
26a87b69 485#else
094637f6 486 #define IMPLEMENT_WXWIN_MAIN
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487#endif
488
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489#ifdef __WXUNIVERSAL__
490 #include "wx/univ/theme.h"
491
492 #define IMPLEMENT_WX_THEME_SUPPORT \
493 WX_USE_THEME(win32); \
494 WX_USE_THEME(gtk);
495#else
496 #define IMPLEMENT_WX_THEME_SUPPORT
497#endif
c801d85f 498
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499// Use this macro if you want to define your own main() or WinMain() function
500// and call wxEntry() from there.
501#define IMPLEMENT_APP_NO_MAIN(appname) \
502 wxApp *wxCreateApp() { return new appname; } \
503 wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
504 appname& wxGetApp() { return *(appname *)wxTheApp; }
505
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506// Same as IMPLEMENT_APP() normally but doesn't include themes support in
507// wxUniversal builds
508#define IMPLEMENT_APP_NO_THEMES(appname) \
509 IMPLEMENT_APP_NO_MAIN(appname) \
510 IMPLEMENT_WXWIN_MAIN
511
512// Use this macro exactly once, the argument is the name of the wxApp-derived
513// class which is the class of your application.
514#define IMPLEMENT_APP(appname) \
515 IMPLEMENT_APP_NO_THEMES(appname) \
516 IMPLEMENT_WX_THEME_SUPPORT
517
518// this macro can be used multiple times and just allows you to use wxGetApp()
519// function
094637f6 520#define DECLARE_APP(appname) extern appname& wxGetApp();
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521
522#endif
34138703 523 // _WX_APP_H_BASE_