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fixed include dependency
[wxWidgets.git] / src / mac / carbon / renderer.cpp
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1///////////////////////////////////////////////////////////////////////////////
2// Name: mac/renderer.cpp
38c4cb6a 3// Purpose: implementation of wxRendererNative for Mac
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4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
65571936 9// License: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/string.h"
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29 #include "wx/dc.h"
30 #include "wx/bitmap.h"
31 #include "wx/settings.h"
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32#endif //WX_PRECOMP
33
34#include "wx/renderer.h"
547aafd2 35#include "wx/mac/uma.h"
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36
37// ----------------------------------------------------------------------------
38c4cb6a 38// wxRendererMac: our wxRendererNative implementation
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39// ----------------------------------------------------------------------------
40
5cb80ad2 41class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
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42{
43public:
44 // draw the header control button (used by wxListCtrl)
45 virtual void DrawHeaderButton(wxWindow *win,
46 wxDC& dc,
47 const wxRect& rect,
48 int flags = 0);
49
50 // draw the expanded/collapsed icon for a tree control item
51 virtual void DrawTreeItemButton(wxWindow *win,
52 wxDC& dc,
53 const wxRect& rect,
54 int flags = 0);
55
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56 // draw a (vertical) sash
57 virtual void DrawSplitterSash(wxWindow *win,
58 wxDC& dc,
59 const wxSize& size,
62dc9cb4 60 wxCoord position,
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61 wxOrientation orient,
62 int flags = 0);
b3208e11 63
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64private:
65 // the tree buttons
66 wxBitmap m_bmpTreeExpanded,
67 m_bmpTreeCollapsed;
68};
69
70// ----------------------------------------------------------------------------
71// Aqua arrows
72// ----------------------------------------------------------------------------
73
74/* XPM */
75static const char *aqua_arrow_right_xpm[] = {
76/* columns rows colors chars-per-pixel */
77"13 11 4 1",
78" c None",
79"b c #C0C0C0",
80"c c #707070",
81"d c #A0A0A0",
82/* pixels */
83" b ",
84" ddb ",
85" cccdb ",
86" cccccd ",
87" ccccccdb ",
88" ccccccccd",
89" ccccccdb ",
90" cccccb ",
91" cccdb ",
92" ddb ",
93" b "
94};
95
96/* XPM */
97static const char *aqua_arrow_down_xpm[] = {
98/* columns rows colors chars-per-pixel */
99"13 11 4 1",
100" c None",
101"b c #C0C0C0",
102"c c #707070",
103"d c #A0A0A0",
104/* pixels */
105" ",
106" ",
107" bdcccccccdb ",
108" dcccccccd ",
109" bcccccccb ",
110" dcccccd ",
111" bcccccb ",
112" bcccd ",
113" dcd ",
114" bcb ",
115" d "
116};
117
118// ============================================================================
119// implementation
120// ============================================================================
121
122/* static */
f0244295 123wxRendererNative& wxRendererNative::GetDefault()
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124{
125 static wxRendererMac s_rendererMac;
126
127 return s_rendererMac;
128}
129
130void
131wxRendererMac::DrawHeaderButton(wxWindow *win,
132 wxDC& dc,
133 const wxRect& rect,
134 int WXUNUSED(flags))
135{
136 const int CORNER = 1;
137
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138 const wxCoord x = rect.x-1,
139 y = rect.y-1,
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140 w = rect.width,
141 h = rect.height;
142
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143 int major,minor;
144 wxGetOsVersion( &major, &minor );
9c7f49f5 145
11d1adbf 146 dc.SetBrush( *wxTRANSPARENT_BRUSH );
9c7f49f5 147
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148 if (major >= 10)
149 {
150 dc.SetPen( wxPen( wxColour( 0xC5 , 0xC5 , 0xC5 ) , 1 , wxSOLID ) );
151 dc.DrawRectangle( x, y+CORNER, 1, h-CORNER ); // left
152 // The right border is overdrawn by the left border of the right neighbouring
153 // header (to maintain a proper single pixel border). Except for the
154 // rightmost header of the listctrl.
155 dc.DrawRectangle( x+w+(CORNER*2), y+CORNER, 1, h-CORNER ); // right
156 dc.SetPen( wxPen( wxColour( 0xB1 , 0xB1 , 0xB1 ) , 1 , wxSOLID ) );
157 dc.DrawRectangle( x, y+h, w+(CORNER*3), 1 ); // bottom
158 dc.DrawRectangle( x, y, w+(CORNER*3), 1 ); // top
159
160 // Do a fill of the interior for background:
161 dc.SetPen( wxPen( wxColour( 0xF6 , 0xF6 , 0xF6 ) , 1 , wxSOLID ) );
162 dc.DrawRectangle( x+CORNER, y+CORNER, w+CORNER, h-CORNER );
163
164 // Do the gradient fill:
165 static int grayValues[] =
166 {
167 0xF6, 0xF2, 0xEF, 0xED, 0xED, 0xEB, 0xEA, 0xEA, 0xE8,
168 0xE8, 0xE2, 0xE5, 0xE8, 0xEB, 0xEF, 0xF2, 0xFD
169 };
170 int i;
171 for (i=0; i < h && i < (int)WXSIZEOF(grayValues); i++)
172 {
173 dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
174 1 , wxSOLID ) );
175 dc.DrawRectangle( x+CORNER, y+CORNER+i, w+CORNER, 1 );
176 }
177 }
178 else
179 {
180 dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
181 dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer)
182 dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
183
184 wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID );
185
186 dc.SetPen( pen );
187 dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner)
188 dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
189
190 dc.SetPen( *wxWHITE_PEN );
191 dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer)
192 dc.DrawRectangle( x, y, 1, h ); // left (outer)
193 dc.DrawLine( x, y+h-1, x+1, y+h-1 );
194 dc.DrawLine( x+w-1, y, x+w-1, y+1 );
195 }
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196}
197
198void
199wxRendererMac::DrawTreeItemButton(wxWindow *win,
200 wxDC& dc,
201 const wxRect& rect,
202 int flags)
203{
204 // init the buttons on demand
205 if ( !m_bmpTreeExpanded.Ok() )
206 {
207 m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm);
208 m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm);
209 }
210
211 // draw them
212
213 // VZ: this is the old code from treectlg.cpp which apparently doesn't work
214 // but I kept it here just in case it is needed -- if not, please
215 // remove it
216#if 0 // def __WXMAC__
217 wxMacPortSetter helper(&dc) ;
218 wxMacWindowClipper clipper(this) ;
219 wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
220
221 int loc_x = x - 5 ;
222 int loc_y = y_mid - 6 ;
223 MacWindowToRootWindow( & loc_x , & loc_y ) ;
224 Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ;
225 ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight ,
226 kThemeAdornmentNone };
227 DrawThemeButton( &bounds, kThemeDisclosureButton ,
228 &info , NULL , NULL , NULL , NULL ) ;
229#else // 1
230 dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded
231 : m_bmpTreeCollapsed,
232 rect.x, rect.y, true /* use mask */);
233#endif // 0/1
234}
235
b3208e11 236void
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237wxRendererMac::DrawSplitterSash(wxWindow *win,
238 wxDC& dc,
239 const wxSize& size,
62dc9cb4 240 wxCoord position,
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241 wxOrientation orient,
242 int WXUNUSED(flags))
b3208e11 243{
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244#if ( TARGET_API_MAC_OSX == 1 ) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 )
245 if ( UMAGetSystemVersion() >= 0x1030 )
eef4e26c 246 {
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247 bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance() ;
248 SInt32 height ;
249 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ) ;
250 HIRect splitterRect ;
251 if ( orient == wxVERTICAL )
252 splitterRect = CGRectMake( position , 0 , height, size.y);
253 else
254 splitterRect = CGRectMake( 0 , position , size.x , height );
255 HIViewConvertRect( &splitterRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ;
256
257 // under compositing we should only draw when called by the OS, otherwise just issue a redraw command
258 // strange redraw errors occur if we don't do this
259
260 if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false )
eef4e26c 261 {
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262 Rect r = { (short) splitterRect.origin.y , (short) splitterRect.origin.x ,
263 (short) (splitterRect.origin.y + splitterRect.size.height) , (short) (splitterRect.origin.x + splitterRect.size.width) } ;
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264 RgnHandle updateRgn = NewRgn() ;
265 RectRgn( updateRgn , &r ) ;
266 HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ;
267 DisposeRgn( updateRgn ) ;
268 }
269 else
270 {
271 CGContextRef cgContext ;
272 Rect bounds ;
273 GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
274 QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
275 CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
276 CGContextScaleCTM( cgContext , 1 , -1 ) ;
277
278 {
279 HIThemeSplitterDrawInfo drawInfo ;
280 drawInfo.version = 0 ;
281 drawInfo.state = kThemeStateActive ;
282 drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone ;
283 HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
284 }
285 QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
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286 }
287 }
288 else
547aafd2 289#endif
eef4e26c 290 {
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291#if 0
292 dc.SetPen(*wxLIGHT_GREY_PEN);
293 dc.SetBrush(*wxWHITE_BRUSH);
294 if ( orient == wxVERTICAL )
295 dc.DrawRectangle(position, 0, 7, size.y);
296 else
297 dc.DrawRectangle(0, position, size.x, 7);
298#else
299 // Do the gradient fill:
300 static int grayValues[] =
eef4e26c 301 {
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302 0xA0, 0xF6, 0xED, 0xE4, 0xE2, 0xD0, 0xA0
303 };
304 dc.SetBrush( *wxTRANSPARENT_BRUSH );
305 if ( orient == wxVERTICAL )
306 {
307 int i;
308 for (i=0; i < (int)WXSIZEOF(grayValues); i++)
309 {
310 dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
311 1 , wxSOLID ) );
312 dc.DrawRectangle( position+i, 0, 1, size.y );
313 }
314 }
315 else
316 {
317 int i;
318 for (i=0; i < (int)WXSIZEOF(grayValues); i++)
319 {
320 dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
321 1 , wxSOLID ) );
322 dc.DrawRectangle( 0, position+i, size.x, 1 );
323 }
eef4e26c 324 }
eef4e26c 325#endif
547aafd2 326 }
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327}
328