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1
2// ----------------------------------------------------------------------------
3// global settings
4// ----------------------------------------------------------------------------
5
6// define this to 0 when building wxBase library - this can also be done from
7// makefile/project file overriding the value here
8#ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10#endif // wxUSE_GUI
11
12// ----------------------------------------------------------------------------
13// compatibility settings
14// ----------------------------------------------------------------------------
15
16// This setting determines the compatibility with 2.2 API: set it to 1 to
17// enable it but please consider updating your code instead.
18//
19// Default is 0
20//
21// Recommended setting: 0 (please update your code)
22#define WXWIN_COMPATIBILITY_2_2 0
23
24// This setting determines the compatibility with 2.4 API: set it to 0 to
25// flag all cases of using deprecated functions.
26//
27// Default is 1 but please try building your code with 0 as the default will
28// change to 0 in the next version and the deprecated functions will disappear
29// in the version after it completely.
30//
31// Recommended setting: 0 (please update your code)
32#define WXWIN_COMPATIBILITY_2_4 1
33
34// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
35// If migrating between versions, your dialogs may seem to shrink.
36//
37// Default is 1
38//
39// Recommended setting: 0 (the new calculations are more correct!)
40#define wxDIALOG_UNIT_COMPATIBILITY 1
41
42// ----------------------------------------------------------------------------
43// debugging settings
44// ----------------------------------------------------------------------------
45
46// Generic comment about debugging settings: they are very useful if you don't
47// use any other memory leak detection tools such as Purify/BoundsChecker, but
48// are probably redundant otherwise. Also, Visual C++ CRT has the same features
49// as wxWidgets memory debugging subsystem built in since version 5.0 and you
50// may prefer to use it instead of built in memory debugging code because it is
51// faster and more fool proof.
52//
53// Using VC++ CRT memory debugging is enabled by default in debug mode
54// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
55// and if __NO_VC_CRTDBG__ is not defined.
56
57// If 1, enables wxDebugContext, for writing error messages to file, etc. If
58// __WXDEBUG__ is not defined, will still use the normal memory operators.
59//
60// Default is 0
61//
62// Recommended setting: 0
63#define wxUSE_DEBUG_CONTEXT 0
64
65// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
66// __WXDEBUG__ is also defined.
67//
68// WARNING: this code may not work with all architectures, especially if
69// alignment is an issue. This switch is currently ignored for mingw / cygwin
70//
71// Default is 0
72//
73// Recommended setting: 1 if you are not using a memory debugging tool, else 0
74#define wxUSE_MEMORY_TRACING 0
75
76// In debug mode, cause new and delete to be redefined globally.
77// If this causes problems (e.g. link errors which is a common problem
78// especially if you use another library which also redefines the global new
79// and delete), set this to 0.
80// This switch is currently ignored for mingw / cygwin
81//
82// Default is 0
83//
84// Recommended setting: 0
85#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
86
87// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
88// this causes problems (e.g. link errors), set this to 0. You may need to set
89// this to 0 if using templates (at least for VC++). This switch is currently
90// ignored for mingw / cygwin / CodeWarrior
91//
92// Default is 0
93//
94// Recommended setting: 0
95#define wxUSE_DEBUG_NEW_ALWAYS 0
96
97// wxHandleFatalExceptions() may be used to catch the program faults at run
98// time and, instead of terminating the program with a usual GPF message box,
99// call the user-defined wxApp::OnFatalException() function. If you set
100// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
101//
102// This setting is for Win32 only and can only be enabled if your compiler
103// supports Win32 structured exception handling (currently only VC++ does)
104//
105// Default is 1
106//
107// Recommended setting: 1 if your compiler supports it.
108#if defined(_MSC_VER) || \
109 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
110 #define wxUSE_ON_FATAL_EXCEPTION 1
111#else
112 #define wxUSE_ON_FATAL_EXCEPTION 0
113#endif
114
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115// Set this to 1 to be able to generate a human-readable (unlike
116// machine-readable minidumop created by wxCrashReport::Generate()) stack back
117// trace when your program crashes using wxStackWalker
118//
119// Default is 1 if supported by the compiler.
120//
121// Recommended setting: 1, set to 0 if your programs never crash
122#define wxUSE_STACKWALKER 1
123
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124// ----------------------------------------------------------------------------
125// Unicode support
126// ----------------------------------------------------------------------------
127
128// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
129// defined as wchar_t, wxString will use Unicode internally. If you set this
130// to 1, you must use wxT() macro for all literal strings in the program.
131//
132// Unicode is currently only fully supported under Windows NT/2000/XP
133// (Windows 9x doesn't support it and the programs compiled in Unicode mode
134// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
135//
136// Default is 0
137//
138// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
139#ifndef wxUSE_UNICODE
140 #define wxUSE_UNICODE 0
141#endif
142
143// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
144// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
145// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
146// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
147// that you will have to modify the makefiles to include unicows.lib import
148// library as the first library (see installation instructions in install.txt
149// to learn how to do it when building the library or samples).
150//
151// If your compiler doesn't have unicows.lib, you can get a version of it at
152// http://libunicows.sourceforge.net
153//
154// Default is 0
155//
156// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
157#define wxUSE_UNICODE_MSLU 0
158
159// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160// compiling the program in Unicode mode. More precisely, it will be possible
161// to construct wxString from a wide (Unicode) string and convert any wxString
162// to Unicode.
163//
164// Default is 1
165//
166// Recommended setting: 1
167#define wxUSE_WCHAR_T 1
168
169// ----------------------------------------------------------------------------
170// global features
171// ----------------------------------------------------------------------------
172
173// Compile library in exception-safe mode? If set to 1, the library will try to
174// behave correctly in presence of exceptions (even though it still will not
175// use the exceptions itself) and notify the user code about any unhandled
176// exceptions. If set to 0, propagation of the exceptions through the library
177// code will lead to undefined behaviour -- but the code itself will be
178// slightly smaller and faster.
179//
180// Default is 1
181//
182// Recommended setting: depends on whether you intend to use C++ exceptions
183// in your own code (1 if you do, 0 if you don't)
184#define wxUSE_EXCEPTIONS 1
185
186// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
187//
188// Default is 0
189//
28999ba6 190// Recommended setting: 0 (this is still work in progress...)
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191#define wxUSE_EXTENDED_RTTI 0
192
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193// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
194// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
195// and for wxHashMap to be implemented with templates.
196//
197// Default is 0
198//
199// Recommended setting: YMMV
200#define wxUSE_STL 0
201
202// Support for message/error logging. This includes wxLogXXX() functions and
203// wxLog and derived classes. Don't set this to 0 unless you really know what
204// you are doing.
205//
206// Default is 1
207//
208// Recommended setting: 1 (always)
209#define wxUSE_LOG 1
210
211// Recommended setting: 1
212#define wxUSE_LOGWINDOW 1
213
214// Recommended setting: 1
215#define wxUSE_LOGGUI 1
216
217// Recommended setting: 1
218#define wxUSE_LOG_DIALOG 1
219
220// Support for command line parsing using wxCmdLineParser class.
221//
222// Default is 1
223//
224// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225#define wxUSE_CMDLINE_PARSER 1
226
227// Support for multithreaded applications: if 1, compile in thread classes
228// (thread.h) and make the library a bit more thread safe. Although thread
229// support is quite stable by now, you may still consider recompiling the
230// library without it if you have no use for it - this will result in a
231// somewhat smaller and faster operation.
232//
233// This is ignored under Win16, threads are only supported under Win32.
234//
235// Default is 1
236//
237// Recommended setting: 0 unless you do plan to develop MT applications
238#define wxUSE_THREADS 1
239
240// If enabled (1), compiles wxWidgets streams classes
241#define wxUSE_STREAMS 1
242
243// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244#define wxUSE_STD_IOSTREAM 0
245
246// ----------------------------------------------------------------------------
247// non GUI features selection
248// ----------------------------------------------------------------------------
249
250// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251// integer which is implemented in terms of native 64 bit integers if any or
252// uses emulation otherwise.
253//
254// This class is required by wxDateTime and so you should enable it if you want
255// to use wxDateTime. For most modern platforms, it will use the native 64 bit
256// integers in which case (almost) all of its functions are inline and it
257// almost does not take any space, so there should be no reason to switch it
258// off.
259//
260// Recommended setting: 1
261#define wxUSE_LONGLONG 1
262
263// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265//
266// Default is 1
267//
268// Recommended setting: 1 (wxFile is highly recommended as it is required by
269// i18n code, wxFileConfig and others)
270#define wxUSE_FILE 1
271#define wxUSE_FFILE 1
272
273// Use wxFSVolume class providing access to the configured/active mount points
274//
275// Default is 1
276//
277// Recommended setting: 1 (but may be safely disabled if you don't use it)
278#define wxUSE_FSVOLUME 1
279
280// use wxTextBuffer class: required by wxTextFile
281#define wxUSE_TEXTBUFFER 1
282
283// use wxTextFile class: requires wxFile and wxTextBuffer, required by
284// wxFileConfig
285#define wxUSE_TEXTFILE 1
286
287// i18n support: _() macro, wxLocale class. Requires wxTextFile.
288#define wxUSE_INTL 1
289
290// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291// allow to manipulate dates, times and time intervals. wxDateTime replaces the
292// old wxTime and wxDate classes which are still provided for backwards
293// compatibility (and implemented in terms of wxDateTime).
294//
295// Note that this class is relatively new and is still officially in alpha
296// stage because some features are not yet (fully) implemented. It is already
297// quite useful though and should only be disabled if you are aiming at
298// absolutely minimal version of the library.
299//
300// Requires: wxUSE_LONGLONG
301//
302// Default is 1
303//
304// Recommended setting: 1
305#define wxUSE_DATETIME 1
306
307// Set wxUSE_TIMER to 1 to compile wxTimer class
308//
309// Default is 1
310//
311// Recommended setting: 1
312#define wxUSE_TIMER 1
313
314// Use wxStopWatch clas.
315//
316// Default is 1
317//
318// Recommended setting: 1 (needed by wxSocket)
319#define wxUSE_STOPWATCH 1
320
321// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
322// which allow the application to store its settings in the persistent
323// storage. Setting this to 1 will also enable on-demand creation of the
324// global config object in wxApp.
325//
326// See also wxUSE_CONFIG_NATIVE below.
327//
328// Recommended setting: 1
329#define wxUSE_CONFIG 1
330
331// If wxUSE_CONFIG is 1, you may choose to use either the native config
332// classes under Windows (using .INI files under Win16 and the registry under
333// Win32) or the portable text file format used by the config classes under
334// Unix.
335//
336// Default is 1 to use native classes. Note that you may still use
337// wxFileConfig even if you set this to 1 - just the config object created by
338// default for the applications needs will be a wxRegConfig or wxIniConfig and
339// not wxFileConfig.
340//
341// Recommended setting: 1
342#define wxUSE_CONFIG_NATIVE 1
343
344// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
345// to connect/disconnect from the network and be notified whenever the dial-up
346// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
347//
348// Default is 1.
349//
350// Recommended setting: 1
351#define wxUSE_DIALUP_MANAGER 1
352
353// Compile in classes for run-time DLL loading and function calling.
354// Required by wxUSE_DIALUP_MANAGER.
355//
356// This setting is for Win32 only
357//
358// Default is 1.
359//
360// Recommended setting: 1
361#define wxUSE_DYNLIB_CLASS 1
362
363// experimental, don't use for now
364#define wxUSE_DYNAMIC_LOADER 1
365
366// Set to 1 to use socket classes
367#define wxUSE_SOCKETS 1
368
369// Set to 1 to enable virtual file systems (required by wxHTML)
370#define wxUSE_FILESYSTEM 1
371
372// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
373#define wxUSE_FS_ZIP 1
374
375// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
376#define wxUSE_FS_INET 1
377
378// Set to 1 to compile wxZipInput/OutputStream classes.
379#define wxUSE_ZIPSTREAM 1
380
381// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
382// wxUSE_LIBPNG
383#define wxUSE_ZLIB 1
384
385// If enabled, the code written by Apple will be used to write, in a portable
386// way, float on the disk. See extended.c for the license which is different
387// from wxWidgets one.
388//
389// Default is 1.
390//
391// Recommended setting: 1 unless you don't like the license terms (unlikely)
392#define wxUSE_APPLE_IEEE 1
393
394// Joystick support class
395#define wxUSE_JOYSTICK 1
396
397// wxFontMapper class
398#define wxUSE_FONTMAP 1
399
400// wxMimeTypesManager class
401#define wxUSE_MIMETYPE 1
402
403// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
404// or wxURL you need to set this to 1.
405//
406// Default is 1.
407//
408// Recommended setting: 1
409#define wxUSE_PROTOCOL 1
410
411// The settings for the individual URL schemes
412#define wxUSE_PROTOCOL_FILE 1
413#define wxUSE_PROTOCOL_FTP 1
414#define wxUSE_PROTOCOL_HTTP 1
415
416// Define this to use wxURL class.
417#define wxUSE_URL 1
418
419// Define this to use native platform url and protocol support.
420// Currently valid only for MS-Windows.
421// Note: if you set this to 1, you can open ftp/http/gopher sites
422// and obtain a valid input stream for these sites
423// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
424// Doing so reduces the code size.
425//
426// This code is experimental and subject to change.
427#define wxUSE_URL_NATIVE 0
428
429// Support for regular expression matching via wxRegEx class: enable this to
430// use POSIX regular expressions in your code. You need to compile regex
431// library from src/regex to use it under Windows.
432//
433// Default is 0
434//
435// Recommended setting: 1 if your compiler supports it, if it doesn't please
436// contribute us a makefile for src/regex for it
437#define wxUSE_REGEX 1
438
439// wxSystemOptions class
440#define wxUSE_SYSTEM_OPTIONS 1
441
442// wxSound class
443#define wxUSE_SOUND 1
444
445// Use wxMediaCtrl
446//
447// Default is 1.
448//
449// Recommended setting: 1
450#define wxUSE_MEDIACTRL 1
451
452// Use QuickTime
453//
454// Default is 0
455//
456// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
457#define wxUSE_QUICKTIME 0
458
459// Use DirectShow (requires linkage to strmiids.lib)
460//
461// Default is 0
462//
463// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
464#define wxUSE_DIRECTSHOW 0
465
466// Use wxWidget's XRC XML-based resource system. Recommended.
467//
468// Default is 1
469//
470// Recommended setting: 1 (requires wxUSE_XML)
471#define wxUSE_XRC 1
472
473// XML parsing classes. Note that their API will change in the future, so
474// using wxXmlDocument and wxXmlNode in your app is not recommended.
475//
476// Default is 1
477//
478// Recommended setting: 1 (required by XRC)
479#if wxUSE_XRC
480# define wxUSE_XML 1
481#else
482# define wxUSE_XML 0
483#endif
484
485// ----------------------------------------------------------------------------
486// Individual GUI controls
487// ----------------------------------------------------------------------------
488
489// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
490// (without it, wxControl class is not compiled)
491//
492// Default is 1
493//
494// Recommended setting: 1 (don't change except for very special programs)
495#define wxUSE_CONTROLS 1
496
497// wxPopupWindow class is a top level transient window. It is currently used
498// to implement wxTipWindow
499//
500// Default is 1
501//
502// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
503#define wxUSE_POPUPWIN 1
504
505// wxTipWindow allows to implement the custom tooltips, it is used by the
506// context help classes. Requires wxUSE_POPUPWIN.
507//
508// Default is 1
509//
510// Recommended setting: 1 (may be set to 0)
511#define wxUSE_TIPWINDOW 1
512
513// Each of the settings below corresponds to one wxWidgets control. They are
514// all switched on by default but may be disabled if you are sure that your
515// program (including any standard dialogs it can show!) doesn't need them and
516// if you desperately want to save some space. If you use any of these you must
517// set wxUSE_CONTROLS as well.
518//
519// Default is 1
520//
521// Recommended setting: 1
522#define wxUSE_BUTTON 1 // wxButton
523#define wxUSE_BMPBUTTON 1 // wxBitmapButton
524#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
525#define wxUSE_CHECKBOX 1 // wxCheckBox
526#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
527#define wxUSE_CHOICE 1 // wxChoice
528#define wxUSE_COMBOBOX 1 // wxComboBox
6d1fbf78 529#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
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530#define wxUSE_GAUGE 1 // wxGauge
531#define wxUSE_LISTBOX 1 // wxListBox
532#define wxUSE_LISTCTRL 1 // wxListCtrl
533#define wxUSE_RADIOBOX 1 // wxRadioBox
534#define wxUSE_RADIOBTN 1 // wxRadioButton
535#define wxUSE_SCROLLBAR 1 // wxScrollBar
536#define wxUSE_SLIDER 1 // wxSlider
537#define wxUSE_SPINBTN 1 // wxSpinButton
538#define wxUSE_SPINCTRL 1 // wxSpinCtrl
539#define wxUSE_STATBOX 1 // wxStaticBox
540#define wxUSE_STATLINE 1 // wxStaticLine
541#define wxUSE_STATTEXT 1 // wxStaticText
542#define wxUSE_STATBMP 1 // wxStaticBitmap
543#define wxUSE_TEXTCTRL 1 // wxTextCtrl
544#define wxUSE_TOGGLEBTN 1 // requires wxButton
545#define wxUSE_TREECTRL 1 // wxTreeCtrl
546
547// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
548// below either wxStatusBar95 or a generic wxStatusBar will be used.
549//
550// Default is 1
551//
552// Recommended setting: 1
553#define wxUSE_STATUSBAR 1
554
555// Two status bar implementations are available under Win32: the generic one
556// or the wrapper around native control. For native look and feel the native
557// version should be used.
558//
c67b4daf 559// Default is 1 for the platforms where native status bar is supported.
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560//
561// Recommended setting: 1 (there is no advantage in using the generic one)
c67b4daf 562#if defined(__WXMSW__) || defined(__WXMAC__)
ff3a660b 563#define wxUSE_NATIVE_STATUSBAR 1
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564#else
565#define wxUSE_NATIVE_STATUSBAR 0
566#endif
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567
568// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
569// classes at all. Otherwise, use the native toolbar class unless
570// wxUSE_TOOLBAR_NATIVE is 0.
571//
572// Default is 1 for all settings.
573//
574// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
575#define wxUSE_TOOLBAR 1
576#define wxUSE_TOOLBAR_NATIVE 1
577
578// wxNotebook is a control with several "tabs" located on one of its sides. It
579// may be used to logically organise the data presented to the user instead of
580// putting everything in one huge dialog. It replaces wxTabControl and related
581// classes of wxWin 1.6x.
582//
583// Default is 1.
584//
585// Recommended setting: 1
586#define wxUSE_NOTEBOOK 1
587
588// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
589// the tabs
590//
591// Default is 1.
592//
593// Recommended setting: 1
594#define wxUSE_LISTBOOK 1
595
596// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
597// the tabs
598//
599// Default is 1.
600//
601// Recommended setting: 1
602#define wxUSE_CHOICEBOOK 1
603
604// wxTabDialog is a generic version of wxNotebook but it is incompatible with
605// the new class. It shouldn't be used in new code.
606//
607// Default is 0.
608//
609// Recommended setting: 0 (use wxNotebook)
610#define wxUSE_TAB_DIALOG 0
611
612// wxGrid class
613//
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614// Default is 1, set to 0 to cut down compilation time and binaries size if you
615// don't use it.
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616//
617// Recommended setting: 1
618//
619#define wxUSE_GRID 1
620
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621// wxMiniFrame class: a frame with narrow title bar
622//
623// Default is 1.
624//
625// Recommended setting: 1 (it doesn't cost almost anything)
626#define wxUSE_MINIFRAME 1
627
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628// ----------------------------------------------------------------------------
629// Miscellaneous GUI stuff
630// ----------------------------------------------------------------------------
631
632// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
633#define wxUSE_ACCEL 1
634
635// Hotkey support (currently Windows only)
636#define wxUSE_HOTKEY 1
637
638// Use wxCaret: a class implementing a "cursor" in a text control (called caret
639// under Windows).
640//
641// Default is 1.
642//
643// Recommended setting: 1 (can be safely set to 0, not used by the library)
644#define wxUSE_CARET 1
645
646// Use wxDisplay class: it allows enumerating all displays on a system and
647// working with them.
648//
649// Default is 0 because it isn't yet implemented on all platforms
650//
651// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
652#define wxUSE_DISPLAY 0
653
654// Miscellaneous geometry code: needed for Canvas library
655#define wxUSE_GEOMETRY 1
656
657// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
658// wxListCtrl.
659//
660// Default is 1.
661//
662// Recommended setting: 1 (set it to 0 if you don't use any of the controls
663// enumerated above, then this class is mostly useless too)
664#define wxUSE_IMAGLIST 1
665
666// Use wxMenu, wxMenuBar, wxMenuItem.
667//
668// Default is 1.
669//
670// Recommended setting: 1 (can't be disabled under MSW)
671#define wxUSE_MENUS 1
672
673// Use wxSashWindow class.
674//
675// Default is 1.
676//
677// Recommended setting: 1
678#define wxUSE_SASH 1
679
680// Use wxSplitterWindow class.
681//
682// Default is 1.
683//
684// Recommended setting: 1
685#define wxUSE_SPLITTER 1
686
687// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
688//
689// Default is 1.
690//
691// Recommended setting: 1
692#define wxUSE_TOOLTIPS 1
693
694// wxValidator class and related methods
695#define wxUSE_VALIDATORS 1
696
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697// ----------------------------------------------------------------------------
698// common dialogs
699// ----------------------------------------------------------------------------
700
701// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
702// file selector, printer dialog). Switching this off also switches off the
703// printing architecture and interactive wxPrinterDC.
704//
705// Default is 1
706//
707// Recommended setting: 1 (unless it really doesn't work)
708#define wxUSE_COMMON_DIALOGS 1
709
710// wxBusyInfo displays window with message when app is busy. Works in same way
711// as wxBusyCursor
712#define wxUSE_BUSYINFO 1
713
714// Use single/multiple choice dialogs.
715//
716// Default is 1
717//
718// Recommended setting: 1 (used in the library itself)
719#define wxUSE_CHOICEDLG 1
720
721// Use colour picker dialog
722//
723// Default is 1
724//
725// Recommended setting: 1
726#define wxUSE_COLOURDLG 1
727
728// wxDirDlg class for getting a directory name from user
729#define wxUSE_DIRDLG 1
730
731// TODO: setting to choose the generic or native one
732
733// Use file open/save dialogs.
734//
735// Default is 1
736//
737// Recommended setting: 1 (used in many places in the library itself)
738#define wxUSE_FILEDLG 1
739
740// Use find/replace dialogs.
741//
742// Default is 1
743//
744// Recommended setting: 1 (but may be safely set to 0)
745#define wxUSE_FINDREPLDLG 1
746
747// Use font picker dialog
748//
749// Default is 1
750//
751// Recommended setting: 1 (used in the library itself)
752#define wxUSE_FONTDLG 1
753
754// Use wxMessageDialog and wxMessageBox.
755//
756// Default is 1
757//
758// Recommended setting: 1 (used in the library itself)
759#define wxUSE_MSGDLG 1
760
761// progress dialog class for lengthy operations
762#define wxUSE_PROGRESSDLG 1
763
764// support for startup tips (wxShowTip &c)
765#define wxUSE_STARTUP_TIPS 1
766
767// text entry dialog and wxGetTextFromUser function
768#define wxUSE_TEXTDLG 1
769
770// number entry dialog
771#define wxUSE_NUMBERDLG 1
772
773// splash screen class
774#define wxUSE_SPLASH 1
775
776// wizards
777#define wxUSE_WIZARDDLG 1
778
779// ----------------------------------------------------------------------------
780// Metafiles support
781// ----------------------------------------------------------------------------
782
783// Windows supports the graphics format known as metafile which is, though not
784// portable, is widely used under Windows and so is supported by wxWin (under
785// Windows only, of course). Win16 (Win3.1) used the so-called "Window
786// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
787// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
788// default, WMFs will be used under Win16 and EMFs under Win32. This may be
789// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
790// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
791// in any metafile related classes at all.
792//
793// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
794//
795// Recommended setting: default or 0 for everything for portable programs.
796#define wxUSE_METAFILE 1
797#define wxUSE_ENH_METAFILE 1
798#define wxUSE_WIN_METAFILES_ALWAYS 0
799
800// ----------------------------------------------------------------------------
801// Big GUI components
802// ----------------------------------------------------------------------------
803
804// Set to 0 to disable MDI support.
805//
806// Requires wxUSE_NOTEBOOK under platforms other than MSW.
807//
808// Default is 1.
809//
810// Recommended setting: 1, can be safely set to 0.
811#define wxUSE_MDI 1
812
813// Set to 0 to disable document/view architecture
814#define wxUSE_DOC_VIEW_ARCHITECTURE 1
815
816// Set to 0 to disable MDI document/view architecture
817//
818// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
819#define wxUSE_MDI_ARCHITECTURE 1
820
821// Set to 0 to disable print/preview architecture code
822#define wxUSE_PRINTING_ARCHITECTURE 1
823
824// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
825// much more.
826//
827// Default is 1.
828//
829// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
830// smaller library.
831#define wxUSE_HTML 1
832
833// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
834// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
835// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
836// will need to manually add opengl32.lib and glu32.lib to the list of
837// libraries linked with your program if you use OpenGL.
838//
839// Default is 0.
840//
841// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
842#define wxUSE_GLCANVAS 0
843
844// ----------------------------------------------------------------------------
845// Data transfer
846// ----------------------------------------------------------------------------
847
848// Use wxClipboard class for clipboard copy/paste.
849//
850// Default is 1.
851//
852// Recommended setting: 1
853#define wxUSE_CLIPBOARD 1
854
855// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
856// drop
857//
858// Default is 1.
859//
860// Recommended setting: 1
861#define wxUSE_DATAOBJ 1
862
863// Use wxDropTarget and wxDropSource classes for drag and drop (this is
864// different from "built in" drag and drop in wxTreeCtrl which is always
865// available). Requires wxUSE_DATAOBJ.
866//
867// Default is 1.
868//
869// Recommended setting: 1
870#define wxUSE_DRAG_AND_DROP 1
871
872// Use wxAccessible for enhanced and customisable accessibility.
873// Depends on wxUSE_OLE.
874//
875// Default is 0.
876//
877// Recommended setting (at present): 0
878#define wxUSE_ACCESSIBILITY 0
879
880// ----------------------------------------------------------------------------
881// miscellaneous settings
882// ----------------------------------------------------------------------------
883
884// wxSingleInstanceChecker class allows to verify at startup if another program
885// instance is running (it is only available under Win32)
886//
887// Default is 1
888//
889// Recommended setting: 1 (the class is tiny, disabling it won't save much
890// space)
891#define wxUSE_SNGLINST_CHECKER 1
892
893#define wxUSE_DRAGIMAGE 1
894
895#define wxUSE_IPC 1
896 // 0 for no interprocess comms
897#define wxUSE_HELP 1
898 // 0 for no help facility
899#define wxUSE_MS_HTML_HELP 1
900 // 0 for no MS HTML Help
901
902// Use wxHTML-based help controller?
903#define wxUSE_WXHTML_HELP 1
904
c67b4daf 905#define wxUSE_RESOURCES 0
ff3a660b
VZ
906 // 0 for no wxGetResource/wxWriteResource
907#define wxUSE_CONSTRAINTS 1
908 // 0 for no window layout constraint system
909
910#define wxUSE_SPLINES 1
911 // 0 for no splines
912
913#define wxUSE_MOUSEWHEEL 1
914 // Include mouse wheel support
915
916// ----------------------------------------------------------------------------
917// postscript support settings
918// ----------------------------------------------------------------------------
919
920// Set to 1 for PostScript device context.
921#define wxUSE_POSTSCRIPT 0
922
923// Set to 1 to use font metric files in GetTextExtent
924#define wxUSE_AFM_FOR_POSTSCRIPT 1
925
926// Set to 0 to disable PostScript print/preview architecture code under Windows
927// (just use Windows printing).
928#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
929
930// ----------------------------------------------------------------------------
931// database classes
932// ----------------------------------------------------------------------------
933
934// Define 1 to use ODBC classes
935#define wxUSE_ODBC 0
936
937// For backward compatibility reasons, this parameter now only controls the
938// default scrolling method used by cursors. This default behavior can be
939// overriden by setting the second param of wxDB::wxDbGetConnection() or
940// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
941// that use the connection) should support forward only scrolling of cursors,
942// or both forward and backward support for backward scrolling cursors is
943// dependent on the data source as well as the ODBC driver being used.
944#define wxODBC_FWD_ONLY_CURSORS 1
945
946// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
947// member variables. With a setting of 1, full backward compatability with the
948// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
949// as future development will be done only on the non-deprecated
950// functions/classes/member variables/etc.
951#define wxODBC_BACKWARD_COMPATABILITY 0
952
953// ----------------------------------------------------------------------------
954// other compiler (mis)features
955// ----------------------------------------------------------------------------
956
957// Set this to 0 if your compiler can't cope with omission of prototype
958// parameters.
959//
960// Default is 1.
961//
962// Recommended setting: 1 (should never need to set this to 0)
963#define REMOVE_UNUSED_ARG 1
964
965// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
966// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
967// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
968// used anyhow.
969//
970// Default is 1.
971//
972// Recommended setting: whatever your compiler likes more
973#define wxUSE_IOSTREAMH 1
974
975// ----------------------------------------------------------------------------
976// image format support
977// ----------------------------------------------------------------------------
978
979// wxImage supports many different image formats which can be configured at
980// compile-time. BMP is always supported, others are optional and can be safely
981// disabled if you don't plan to use images in such format sometimes saving
982// substantial amount of code in the final library.
983//
984// Some formats require an extra library which is included in wxWin sources
985// which is mentioned if it is the case.
986
987// Set to 1 for wxImage support (recommended).
988#define wxUSE_IMAGE 1
989
990// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
991#define wxUSE_LIBPNG 1
992
993// Set to 1 for JPEG format support (requires libjpeg)
994#define wxUSE_LIBJPEG 1
995
996// Set to 1 for TIFF format support (requires libtiff)
997#define wxUSE_LIBTIFF 1
998
999// Set to 1 for GIF format support
1000#define wxUSE_GIF 1
1001
1002// Set to 1 for PNM format support
1003#define wxUSE_PNM 1
1004
1005// Set to 1 for PCX format support
1006#define wxUSE_PCX 1
1007
1008// Set to 1 for IFF format support (Amiga format)
1009#define wxUSE_IFF 0
1010
1011// Set to 1 for XPM format support
1012#define wxUSE_XPM 1
1013
1014// Set to 1 for MS Icons and Cursors format support
1015#define wxUSE_ICO_CUR 1
1016
1017// Set to 1 to compile in wxPalette class
1018#define wxUSE_PALETTE 1
1019