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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
cd0b1709 2// Name: msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
edccf428 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
2bda0e17 20#ifdef __GNUG__
edccf428 21 #pragma implementation "button.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
edccf428 28 #pragma hdrstop
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29#endif
30
31#ifndef WX_PRECOMP
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32 #include "wx/button.h"
33 #include "wx/brush.h"
4e938f5b 34 #include "wx/panel.h"
8a4df159 35 #include "wx/bmpbuttn.h"
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36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
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38#endif
39
40#include "wx/msw/private.h"
41
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42// ----------------------------------------------------------------------------
43// macros
44// ----------------------------------------------------------------------------
45
cd0b1709 46IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
2bda0e17 47
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48// this macro tries to adjust the default button height to a reasonable value
49// using the char height as the base
1c4a764c 50#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
2bda0e17 51
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52// ============================================================================
53// implementation
54// ============================================================================
55
56// ----------------------------------------------------------------------------
57// creation/destruction
58// ----------------------------------------------------------------------------
59
60bool wxButton::Create(wxWindow *parent,
61 wxWindowID id,
62 const wxString& label,
63 const wxPoint& pos,
64 const wxSize& size,
65 long style,
66 const wxValidator& validator,
67 const wxString& name)
2bda0e17 68{
8d99be5f 69 if ( !CreateBase(parent, id, pos, size, style, validator, name) )
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70 return FALSE;
71
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72 parent->AddChild((wxButton *)this);
73
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74 m_backgroundColour = parent->GetBackgroundColour();
75 m_foregroundColour = parent->GetForegroundColour();
76
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77
78 m_hWnd = (WXHWND)CreateWindowEx
79 (
80 MakeExtendedStyle(m_windowStyle),
223d09f6 81 wxT("BUTTON"),
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82 label,
83 WS_VISIBLE | WS_TABSTOP | WS_CHILD,
a77aa9d6 84 0, 0, 0, 0,
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85 GetWinHwnd(parent),
86 (HMENU)m_windowId,
87 wxGetInstance(),
88 NULL
89 );
90
91 // Subclass again for purposes of dialog editing mode
92 SubclassWin(m_hWnd);
93
94 SetFont(parent->GetFont());
95
96 SetSize(pos.x, pos.y, size.x, size.y);
97
2bda0e17 98 return TRUE;
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99}
100
edccf428 101wxButton::~wxButton()
2bda0e17 102{
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103 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
104 if ( panel )
105 {
106 if ( panel->GetDefaultItem() == this )
107 {
108 // don't leave the panel with invalid default item
109 panel->SetDefaultItem(NULL);
110 }
111 }
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112}
113
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114// ----------------------------------------------------------------------------
115// size management including autosizing
116// ----------------------------------------------------------------------------
117
f68586e5 118wxSize wxButton::DoGetBestSize() const
2bda0e17 119{
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120 wxString label = wxGetWindowText(GetHWND());
121 int wBtn;
122 GetTextExtent(label, &wBtn, NULL);
edccf428 123
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124 int wChar, hChar;
125 wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
126
127 // add a margin - the button is wider than just its label
128 wBtn += 3*wChar;
129
130 // the button height is proportional to the height of the font used
131 int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
edccf428 132
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133 wxSize sz = GetDefaultSize();
134 if (wBtn > sz.x) sz.x = wBtn;
135 if (hBtn > sz.y) sz.y = hBtn;
136
137 return sz;
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138}
139
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140/* static */
141wxSize wxButton::GetDefaultSize()
142{
8c3c31d4 143 static wxSize s_sizeBtn;
e1f36ff8 144
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145 if ( s_sizeBtn.x == 0 )
146 {
147 wxScreenDC dc;
148 dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
149
150 // the size of a standard button in the dialog units is 50x14,
151 // translate this to pixels
152 // NB1: the multipliers come from the Windows convention
153 // NB2: the extra +1/+2 were needed to get the size be the same as the
154 // size of the buttons in the standard dialog - I don't know how
155 // this happens, but on my system this size is 75x23 in pixels and
156 // 23*8 isn't even divisible by 14... Would be nice to understand
157 // why these constants are needed though!
158 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
159 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
160 }
e1f36ff8 161
8c3c31d4 162 return s_sizeBtn;
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163}
164
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165// ----------------------------------------------------------------------------
166// set this button as the default one in its panel
167// ----------------------------------------------------------------------------
168
edccf428 169void wxButton::SetDefault()
2bda0e17 170{
edccf428 171 wxWindow *parent = GetParent();
5d1d2d46 172 wxButton *btnOldDefault = NULL;
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173 wxPanel *panel = wxDynamicCast(parent, wxPanel);
174 if ( panel )
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175 {
176 btnOldDefault = panel->GetDefaultItem();
edccf428 177 panel->SetDefaultItem(this);
5d1d2d46 178 }
2bda0e17 179
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180 if ( parent )
181 {
182 SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L);
183 }
8ed57d93 184
cd0b1709 185 if ( btnOldDefault )
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186 {
187 // remove the BS_DEFPUSHBUTTON style from the other button
188 long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE);
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189
190 // don't do it with the owner drawn buttons because it will reset
191 // BS_OWNERDRAW style bit too (BS_OWNERDRAW & BS_DEFPUSHBUTTON != 0)!
be4017f8 192 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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193 {
194 style &= ~BS_DEFPUSHBUTTON;
195 SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L);
196 }
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197 else
198 {
199 // redraw the button - it will notice itself that it's not the
200 // default one any longer
201 btnOldDefault->Refresh();
202 }
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203 }
204
205 // set this button as the default
206 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
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207 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
208 {
209 style |= BS_DEFPUSHBUTTON;
210 SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L);
211 }
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212}
213
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214// ----------------------------------------------------------------------------
215// helpers
216// ----------------------------------------------------------------------------
217
218bool wxButton::SendClickEvent()
2bda0e17 219{
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220 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
221 event.SetEventObject(this);
222
223 return ProcessCommand(event);
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224}
225
edccf428 226void wxButton::Command(wxCommandEvent & event)
2bda0e17 227{
edccf428 228 ProcessCommand(event);
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229}
230
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231// ----------------------------------------------------------------------------
232// event/message handlers
233// ----------------------------------------------------------------------------
2bda0e17 234
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235bool wxButton::MSWCommand(WXUINT param, WXWORD id)
236{
237 bool processed = FALSE;
57c0af52 238 switch ( param )
edccf428 239 {
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240 case 1: // message came from an accelerator
241 case BN_CLICKED: // normal buttons send this
242 case BN_DOUBLECLICKED: // owner-drawn ones also send this
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243 processed = SendClickEvent();
244 break;
edccf428 245 }
2bda0e17 246
edccf428 247 return processed;
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248}
249
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250long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
251{
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252 // when we receive focus, we want to become the default button in our
253 // parent panel
254 if ( nMsg == WM_SETFOCUS )
678cd6de 255 {
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256 SetDefault();
257
258 // let the default processign take place too
678cd6de 259 }
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260 else if ( nMsg == WM_LBUTTONDBLCLK )
261 {
262 // trick the base class into thinking that this was just a click
263 nMsg = WM_LBUTTONDOWN;
264 }
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265
266 // let the base class do all real processing
267 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
268}
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269
270// ----------------------------------------------------------------------------
271// owner-drawn buttons support
272// ----------------------------------------------------------------------------
273
274#ifdef __WIN32__
275
276// drawing helpers
277
278static void DrawButtonText(HDC hdc,
279 RECT *pRect,
280 const wxString& text,
281 COLORREF col)
282{
283 COLORREF colOld = SetTextColor(hdc, col);
284 int modeOld = SetBkMode(hdc, TRANSPARENT);
285
286 DrawText(hdc, text, text.length(), pRect,
287 DT_CENTER | DT_VCENTER | DT_SINGLELINE);
288
289 SetBkMode(hdc, modeOld);
290 SetTextColor(hdc, colOld);
291}
292
293static void DrawRect(HDC hdc, const RECT& r)
294{
295 MoveToEx(hdc, r.left, r.top, NULL);
296 LineTo(hdc, r.right, r.top);
297 LineTo(hdc, r.right, r.bottom);
298 LineTo(hdc, r.left, r.bottom);
299 LineTo(hdc, r.left, r.top);
300}
301
302void wxButton::MakeOwnerDrawn()
303{
304 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
9750fc42 305 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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306 {
307 // make it so
308 style |= BS_OWNERDRAW;
309 SetWindowLong(GetHwnd(), GWL_STYLE, style);
310 }
311}
312
313bool wxButton::SetBackgroundColour(const wxColour &colour)
314{
315 if ( !wxControl::SetBackgroundColour(colour) )
316 {
317 // nothing to do
318 return FALSE;
319 }
320
321 MakeOwnerDrawn();
322
323 Refresh();
324
325 return TRUE;
326}
327
328bool wxButton::SetForegroundColour(const wxColour &colour)
329{
330 if ( !wxControl::SetForegroundColour(colour) )
331 {
332 // nothing to do
333 return FALSE;
334 }
335
336 MakeOwnerDrawn();
337
338 Refresh();
339
340 return TRUE;
341}
342
343/*
344 The button frame looks like this normally:
345
346 WWWWWWWWWWWWWWWWWWB
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347 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
348 WH GB H = light grey (LIGHT)
349 WH GB G = dark grey (SHADOW)
350 WH GB B = black (DKSHADOW)
351 WH GB
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352 WGGGGGGGGGGGGGGGGGB
353 BBBBBBBBBBBBBBBBBBB
354
355 When the button is selected, the button becomes like this (the total button
356 size doesn't change):
357
358 BBBBBBBBBBBBBBBBBBB
359 BWWWWWWWWWWWWWWWWBB
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360 BWHHHHHHHHHHHHHHGBB
361 BWH GBB
362 BWH GBB
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363 BWGGGGGGGGGGGGGGGBB
364 BBBBBBBBBBBBBBBBBBB
365 BBBBBBBBBBBBBBBBBBB
366
367 When the button is pushed (while selected) it is like:
368
369 BBBBBBBBBBBBBBBBBBB
370 BGGGGGGGGGGGGGGGGGB
371 BG GB
372 BG GB
373 BG GB
16162a64 374 BG GB
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375 BGGGGGGGGGGGGGGGGGB
376 BBBBBBBBBBBBBBBBBBB
377*/
378
379static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
380 bool selected, bool pushed)
381{
382 RECT r;
383 CopyRect(&r, &rectBtn);
384
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385 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
386 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
387 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
388 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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389
390 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
391
392 r.right--;
393 r.bottom--;
394
395 if ( pushed )
396 {
397 DrawRect(hdc, r);
398
399 (void)SelectObject(hdc, hpenGrey);
400 InflateRect(&r, -1, -1);
401
402 DrawRect(hdc, r);
403 }
404 else // !pushed
405 {
406 if ( selected )
407 {
408 DrawRect(hdc, r);
409
410 InflateRect(&r, -1, -1);
411 }
412
413 MoveToEx(hdc, r.left, r.bottom, NULL);
414 LineTo(hdc, r.right, r.bottom);
415 LineTo(hdc, r.right, r.top - 1);
416
417 (void)SelectObject(hdc, hpenWhite);
418 MoveToEx(hdc, r.left, r.bottom - 1, NULL);
419 LineTo(hdc, r.left, r.top);
420 LineTo(hdc, r.right, r.top);
421
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422 (void)SelectObject(hdc, hpenLightGr);
423 MoveToEx(hdc, r.left + 1, r.bottom - 2, NULL);
424 LineTo(hdc, r.left + 1, r.top + 1);
425 LineTo(hdc, r.right - 1, r.top + 1);
426
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427 (void)SelectObject(hdc, hpenGrey);
428 MoveToEx(hdc, r.left + 1, r.bottom - 1, NULL);
429 LineTo(hdc, r.right - 1, r.bottom - 1);
430 LineTo(hdc, r.right - 1, r.top);
431 }
432
433 (void)SelectObject(hdc, hpenOld);
434 DeleteObject(hpenWhite);
16162a64 435 DeleteObject(hpenLightGr);
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436 DeleteObject(hpenGrey);
437 DeleteObject(hpenBlack);
438}
439
440bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
441{
442 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
443
444 RECT rectBtn;
445 CopyRect(&rectBtn, &lpDIS->rcItem);
446
447 COLORREF colBg = wxColourToRGB(GetBackgroundColour()),
448 colFg = wxColourToRGB(GetForegroundColour());
449
450 HDC hdc = lpDIS->hDC;
451 UINT state = lpDIS->itemState;
452
453 // first, draw the background
454 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
455
456 FillRect(hdc, &rectBtn, hbrushBackground);
457
458 // draw the border for the current state
459 bool selected = (state & ODS_SELECTED) != 0;
460 if ( !selected )
461 {
462 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
463 if ( panel )
464 {
465 selected = panel->GetDefaultItem() == this;
466 }
467 }
468 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
469
470 DrawButtonFrame(hdc, rectBtn, selected, pushed);
471
472 // draw the focus rect if needed
473 if ( state & ODS_FOCUS )
474 {
475 RECT rectFocus;
476 CopyRect(&rectFocus, &rectBtn);
477
478 // I don't know where does this constant come from, but this is how
479 // Windows draws them
480 InflateRect(&rectFocus, -4, -4);
481
482 DrawFocusRect(hdc, &rectFocus);
483 }
484
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485 if ( pushed )
486 {
487 // the label is shifted by 1 pixel to create "pushed" effect
488 OffsetRect(&rectBtn, 1, 1);
489 }
490
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491 DrawButtonText(hdc, &rectBtn, GetLabel(),
492 state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT)
493 : colFg);
494
495 ::DeleteObject(hbrushBackground);
496
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497 return TRUE;
498}
499
500#endif // __WIN32__