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1/////////////////////////////////////////////////////////////////////////////
2// Name: dynlib.cpp
3// Purpose: Dynamic library management
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: 20/07/98
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_DYNLIB_H__
13#define _WX_DYNLIB_H__
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14
15#ifdef __GNUG__
a585ca5c 16# pragma interface
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17#endif
18
ed58dbea 19#include "wx/setup.h"
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20
21#if wxUSE_DYNLIB_CLASS
22
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23#include "wx/string.h"
24#include "wx/list.h"
25#include "wx/hash.h"
7a4b9130 26
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27// this is normally done by configure, but I leave it here for now...
28#if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
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29# if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
30# define HAVE_DLOPEN
31# elif defined(__HPUX__)
32# define HAVE_SHL_LOAD
33# endif // Unix flavour
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34#endif // !Unix or already have some HAVE_xxx defined
35
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36// Note: WXPM/EMX has to be tested first, since we want to use
37// native version, even if configure detected presence of DLOPEN.
38#if defined(__WXPM__) || defined(__EMX__)
39# define INCL_DOS
40# include <os2.h>
41 typedef HMODULE wxDllType;
42#elif defined(HAVE_DLOPEN)
a585ca5c 43# include <dlfcn.h>
7b0bfbb2 44 typedef void *wxDllType;
8a0d4cf6 45#elif defined(HAVE_SHL_LOAD)
a585ca5c 46# include <dl.h>
8a0d4cf6 47 typedef shl_t wxDllType;
7b0bfbb2 48#elif defined(__WINDOWS__)
3c1a88d8 49# include <windows.h> // needed to get HMODULE
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50 typedef HMODULE wxDllType;
51#elif defined(__WXMAC__)
52 typedef CFragConnectionID wxDllType;
53#else
a585ca5c 54# error "wxLibrary can't be compiled on this platform, sorry."
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55#endif // OS
56
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57// LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader method
58// should be called LoadLibrary, not LoadLibraryA or LoadLibraryW!
59#if defined(__WIN32__) && defined(LoadLibrary)
60# include "wx/msw/winundef.h"
7c0f3a1e 61#endif
0c32066b 62
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63// ----------------------------------------------------------------------------
64// wxDllLoader
65// ----------------------------------------------------------------------------
3c1a88d8 66
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67/** wxDllLoader is a class providing an interface similar to unix's
68 dlopen(). It is used by the wxLibrary framework and manages the
69 actual loading of DLLs and the resolving of symbols in them.
70 There are no instances of this class, it simply serves as a
71 namespace for its static member functions.
72*/
b97a2c53 73class WXDLLEXPORT wxDllLoader
a585ca5c 74{
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75public:
76 /** This function loads a shared library into memory, with libname
77 being the basename of the library, without the filename
78 extension. No initialisation of the library will be done.
79 @param libname Name of the shared object to load.
80 @param success Must point to a bool variable which will be set to TRUE or FALSE.
81 @return A handle to the loaded DLL. Use success parameter to test if it is valid.
82 */
83 static wxDllType LoadLibrary(const wxString & libname, bool *success = NULL);
84 /** This function unloads the shared library. */
85 static void UnloadLibrary(wxDllType dll);
86 /** This function returns a valid handle for the main program
87 itself. */
88 static wxDllType GetProgramHandle(void);
89 /** This function resolves a symbol in a loaded DLL, such as a
90 variable or function name.
91 @param dllHandle Handle of the DLL, as returned by LoadDll().
92 @param name Name of the symbol.
93 @return A pointer to the symbol.
94 */
95 static void * GetSymbol(wxDllType dllHandle, const wxString &name);
96
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97 // return the standard DLL extension (with leading dot) for this platform
98 static wxString GetDllExt();
99
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100private:
101 /// forbid construction of objects
102 wxDllLoader();
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103};
104
7b0bfbb2 105// ----------------------------------------------------------------------------
7a4b9130 106// wxLibrary
7b0bfbb2 107// ----------------------------------------------------------------------------
7a4b9130 108
b97a2c53 109class WXDLLEXPORT wxLibrary : public wxObject
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110{
111public:
112 wxHashTable classTable;
f4a8c29f 113
7b0bfbb2 114public:
8a0d4cf6 115 wxLibrary(wxDllType handle);
7b0bfbb2 116 ~wxLibrary();
7a4b9130 117
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118 // Get a symbol from the dynamic library
119 void *GetSymbol(const wxString& symbname);
7a4b9130 120
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121 // Create the object whose classname is "name"
122 wxObject *CreateObject(const wxString& name);
7a4b9130 123
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124protected:
125 void PrepareClasses(wxClassInfo *first);
f4a8c29f 126
7b0bfbb2 127 wxDllType m_handle;
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128};
129
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130
131
7b0bfbb2 132// ----------------------------------------------------------------------------
7a4b9130 133// wxLibraries
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134// ----------------------------------------------------------------------------
135
b97a2c53 136class WXDLLEXPORT wxLibraries
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137{
138public:
139 wxLibraries();
140 ~wxLibraries();
7a4b9130 141
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142 // caller is responsible for deleting the returned pointer if !NULL
143 wxLibrary *LoadLibrary(const wxString& basename);
7a4b9130 144
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145 wxObject *CreateObject(const wxString& name);
146
147protected:
148 wxList m_loaded;
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149};
150
7b0bfbb2 151// ----------------------------------------------------------------------------
7a4b9130 152// Global variables
7b0bfbb2 153// ----------------------------------------------------------------------------
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154
155extern wxLibraries wxTheLibraries;
156
7b0bfbb2 157// ----------------------------------------------------------------------------
7a4b9130 158// Interesting defines
7b0bfbb2 159// ----------------------------------------------------------------------------
7a4b9130 160
f4a8c29f 161#define WXDLL_ENTRY_FUNCTION() \
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162extern "C" wxClassInfo *wxGetClassFirst(); \
163wxClassInfo *wxGetClassFirst() { \
164 return wxClassInfo::GetFirst(); \
f4a8c29f 165}
7a4b9130 166
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167#endif // wxUSE_DYNLIB_CLASS
168
7b0bfbb2 169#endif // _WX_DYNLIB_H__