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make renderer independent of windowing system
[wxWidgets.git] / src / dfb / dcclient.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/dfb/dcclient.cpp
3// Purpose: wxWindowDC, wxClientDC and wxPaintDC
4// Author: Vaclav Slavik
5// Created: 2006-08-10
6// RCS-ID: $Id$
7// Copyright: (c) 2006 REA Elektronik GmbH
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ===========================================================================
12// declarations
13// ===========================================================================
14
15// ---------------------------------------------------------------------------
16// headers
17// ---------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#include "wx/dcclient.h"
27
28#ifndef WX_PRECOMP
29 #include "wx/window.h"
23205be8 30 #include "wx/nonownedwnd.h"
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31#endif
32
33#include "wx/dfb/private.h"
34
a5001e93 35#define TRACE_PAINT "paint"
20671963 36
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37// ===========================================================================
38// implementation
39// ===========================================================================
40
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41//-----------------------------------------------------------------------------
42// helpers
43//-----------------------------------------------------------------------------
44
45// Returns subrect of the window that is not outside of its parent's
46// boundaries ("hidden behind its borders"), recursively:
47static wxRect GetUncoveredWindowArea(wxWindow *win)
48{
399754a6 49 wxRect r(win->GetSize());
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50
51 if ( win->IsTopLevel() )
52 return r;
53
54 wxWindow *parent = win->GetParent();
55 if ( !parent )
56 return r;
57
58 // intersect with parent's uncovered area, after offsetting it into win's
59 // coordinates; this will remove parts of 'r' that are outside of the
60 // parent's area:
61 wxRect rp(GetUncoveredWindowArea(parent));
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62
63 // normal windows cannot extend out of its parent's client area:
64 if ( !win->CanBeOutsideClientArea() )
65 rp.Intersect(parent->GetClientRect());
66
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67 rp.Offset(-win->GetPosition());
68 rp.Offset(-parent->GetClientAreaOrigin());
69 r.Intersect(rp);
70
71 return r;
72}
73
74// creates a dummy surface that has the same format as the real window's
75// surface, but is not visible and so can be painted on even if the window
76// is hidden
77static
78wxIDirectFBSurfacePtr CreateDummySurface(wxWindow *win, const wxRect *rect)
79{
a5001e93 80 wxLogTrace(TRACE_PAINT, "%p ('%s'): creating dummy DC surface",
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81 win, win->GetName().c_str());
82 wxSize size(rect ? rect->GetSize() : win->GetSize());
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83
84 // we can't create a surface of 0 size but the size of the window may be 0,
85 // so ensure that we have at least a single pixel to draw on
86 size.IncTo(wxSize(1, 1));
87
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88 return win->GetDfbSurface()->CreateCompatible
89 (
90 size,
91 wxIDirectFBSurface::CreateCompatible_NoBackBuffer
92 );
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93}
94
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95//-----------------------------------------------------------------------------
96// wxWindowDC
97//-----------------------------------------------------------------------------
98
99IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
100
101wxWindowDC::wxWindowDC(wxWindow *win)
b3c86150 102{
78d2c241 103 InitForWin(win, NULL);
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104}
105
78d2c241 106void wxWindowDC::InitForWin(wxWindow *win, const wxRect *rect)
b3c86150 107{
a5001e93 108 wxCHECK_RET( win, "invalid window" );
17dd5538 109
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110 m_win = win;
111
78d2c241 112 // obtain the surface used for painting:
20671963 113 wxPoint origin;
78d2c241 114 wxIDirectFBSurfacePtr surface;
2582bcdc 115
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116 wxRect rectOrig(rect ? *rect : wxRect(win->GetSize()));
117 wxRect r;
118
865a74c7 119 if ( !win->IsShownOnScreen() )
2582bcdc 120 {
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121 // leave 'r' rectangle empty to indicate the window is not visible,
122 // see below (below "create the surface:") for how is this case handled
2582bcdc 123 }
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124 else
125 {
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126 // compute painting rectangle after clipping if we're in PaintWindow
127 // code, otherwise paint on the entire window:
d18a7061 128 r = rectOrig;
20671963 129
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130 const wxRegion& updateRegion = win->GetUpdateRegion();
131 if ( win->GetTLW()->IsPainting() && !updateRegion.IsEmpty() )
132 {
133 r.Intersect(updateRegion.AsRect());
a5001e93 134 wxCHECK_RET( !r.IsEmpty(), "invalid painting rectangle" );
d18a7061 135
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136 // parent TLW will flip the entire surface when painting is done
137 m_shouldFlip = false;
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138 }
139 else
140 {
141 // One of two things happened:
142 // (1) the TLW is not being painted by PaintWindow() now; or
143 // (2) we're drawing on some window other than the one that is
144 // currently painted on by PaintWindow()
145 // In either case, we need to flip the surface when we're done
146 // painting and we don't have to use updateRegion for clipping.
147 // OTOH, if the window is (partially) hidden by being
148 // out of its parent's area, we must clip the surface accordingly.
149 r.Intersect(GetUncoveredWindowArea(win));
d18a7061 150 m_shouldFlip = true; // paint the results immediately
4dc9a81d 151 }
d18a7061 152 }
20671963 153
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154 // create the surface:
155 if ( r.IsEmpty() )
156 {
157 // we're painting on invisible window: the changes won't have any
158 // effect, as the window will be repainted anyhow when it is shown,
159 // but we still need a valid DC so that e.g. text extents can be
160 // measured, so let's create a dummy surface that has the same
161 // format as the real one would have and let the code paint on it:
162 surface = CreateDummySurface(win, rect);
163
164 // painting on hidden window has no effect on TLW's surface, don't
165 // waste time flipping the dummy surface:
166 m_shouldFlip = false;
167 }
168 else
169 {
30c841c8 170 m_winRect = r;
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171 DFBRectangle dfbrect = { r.x, r.y, r.width, r.height };
172 surface = win->GetDfbSurface()->GetSubSurface(&dfbrect);
173
174 // if the DC was clipped thanks to rectPaint, we must adjust the
175 // origin accordingly; but we do *not* adjust for 'rect', because
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176 // rect.GetPosition() has coordinates (0,0) in the DC:
177 origin.x = rectOrig.x - r.x;
178 origin.y = rectOrig.y - r.y;
179
d18a7061 180 // m_shouldFlip was set in the "if" block above this one
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181 }
182
183 if ( !surface )
184 return;
185
d18a7061 186 wxLogTrace(TRACE_PAINT,
a5001e93 187 "%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]",
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188 win, win->GetName().c_str(),
189 rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(),
190 r.x, r.y, r.GetRight(), r.GetBottom(),
191 origin.x, origin.y);
192
c16db850 193 DFBInit(surface);
b3c86150 194 SetFont(win->GetFont());
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195
196 // offset coordinates to account for subsurface's origin coordinates:
20671963 197 SetDeviceOrigin(origin.x, origin.y);
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198}
199
20671963 200wxWindowDC::~wxWindowDC()
b3c86150 201{
20671963 202 wxIDirectFBSurfacePtr surface(GetDirectFBSurface());
4dc9a81d 203 if ( !surface )
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204 return;
205
206 // if no painting was done on the DC, we don't have to flip the surface:
207 if ( !m_isBBoxValid )
208 return;
209
4dc9a81d 210 if ( m_shouldFlip )
20671963 211 {
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212 // paint overlays on top of the surface being drawn to by this DC
213 // before showing anything on the screen:
214 m_win->PaintOverlays(m_winRect);
215
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216 DFBSurfaceCapabilities caps = DSCAPS_NONE;
217 surface->GetCapabilities(&caps);
218 if ( caps & DSCAPS_DOUBLE )
219 {
220 // FIXME: flip only modified parts of the surface
221 surface->FlipToFront();
222 }
223 // else: the surface is not double-buffered and so cannot be flipped
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224 }
225 // else: don't flip the surface, wxTLW will do it when it finishes
226 // painting of its invalidated areas
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227}
228
229//-----------------------------------------------------------------------------
230// wxClientDC
231//-----------------------------------------------------------------------------
232
233IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
234
20671963 235wxClientDC::wxClientDC(wxWindow *win)
b3c86150 236{
a5001e93 237 wxCHECK_RET( win, "invalid window" );
17dd5538 238
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239 wxRect rect = win->GetClientRect();
240 InitForWin(win, &rect);
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241}
242
243//-----------------------------------------------------------------------------
244// wxPaintDC
245//-----------------------------------------------------------------------------
246
247IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)