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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: dcclient.cpp | |
3 | // Purpose: wxClientDC class | |
4 | // Author: AUTHOR | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) AUTHOR | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "dcclient.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/dcclient.h" | |
17 | #include "wx/dcmemory.h" | |
18 | #include <math.h> | |
19 | ||
20 | //----------------------------------------------------------------------------- | |
21 | // constants | |
22 | //----------------------------------------------------------------------------- | |
23 | ||
24 | #define RAD2DEG 57.2957795131 | |
25 | ||
26 | //----------------------------------------------------------------------------- | |
27 | // wxPaintDC | |
28 | //----------------------------------------------------------------------------- | |
29 | ||
30 | #if !USE_SHARED_LIBRARY | |
31 | //IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxDC) | |
32 | //IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) | |
33 | IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxDC) | |
34 | #endif | |
35 | ||
36 | ||
37 | wxPaintDC::wxPaintDC(void) | |
38 | { | |
39 | }; | |
40 | ||
41 | wxPaintDC::wxPaintDC( wxWindow *window ) | |
42 | { | |
43 | }; | |
44 | ||
45 | wxPaintDC::~wxPaintDC(void) | |
46 | { | |
47 | }; | |
48 | ||
49 | void wxPaintDC::FloodFill( long WXUNUSED(x1), long WXUNUSED(y1), | |
50 | wxColour *WXUNUSED(col), int WXUNUSED(style) ) | |
51 | { | |
52 | }; | |
53 | ||
54 | bool wxPaintDC::GetPixel( long WXUNUSED(x1), long WXUNUSED(y1), wxColour *WXUNUSED(col) ) const | |
55 | { | |
56 | return FALSE; | |
57 | }; | |
58 | ||
59 | void wxPaintDC::DrawLine( long x1, long y1, long x2, long y2 ) | |
60 | { | |
61 | if (!Ok()) return; | |
62 | ||
63 | }; | |
64 | ||
65 | void wxPaintDC::CrossHair( long x, long y ) | |
66 | { | |
67 | if (!Ok()) return; | |
68 | ||
69 | }; | |
70 | ||
71 | void wxPaintDC::DrawArc( long x1, long y1, long x2, long y2, double xc, double yc ) | |
72 | { | |
73 | if (!Ok()) return; | |
74 | ||
75 | long xx1 = XLOG2DEV(x1); | |
76 | long yy1 = YLOG2DEV(y1); | |
77 | long xx2 = XLOG2DEV(x2); | |
78 | long yy2 = YLOG2DEV(y2); | |
79 | long xxc = XLOG2DEV((long)xc); | |
80 | long yyc = YLOG2DEV((long)yc); | |
81 | double dx = xx1 - xxc; | |
82 | double dy = yy1 - yyc; | |
83 | double radius = sqrt(dx*dx+dy*dy); | |
84 | long r = (long)radius; | |
85 | double radius1, radius2; | |
86 | ||
87 | if (xx1 == xx2 && yy1 == yy2) | |
88 | { | |
89 | radius1 = 0.0; | |
90 | radius2 = 360.0; | |
91 | } | |
92 | else | |
93 | if (radius == 0.0) | |
94 | { | |
95 | radius1 = radius2 = 0.0; | |
96 | } | |
97 | else | |
98 | { | |
99 | radius1 = (xx1 - xxc == 0) ? | |
100 | (yy1 - yyc < 0) ? 90.0 : -90.0 : | |
101 | -atan2(double(yy1-yyc), double(xx1-xxc)) * RAD2DEG; | |
102 | radius2 = (xx2 - xxc == 0) ? | |
103 | (yy2 - yyc < 0) ? 90.0 : -90.0 : | |
104 | -atan2(double(yy2-yyc), double(xx2-xxc)) * RAD2DEG; | |
105 | }; | |
106 | long alpha1 = long(radius1 * 64.0); | |
107 | long alpha2 = long((radius2 - radius1) * 64.0); | |
108 | while (alpha2 <= 0) alpha2 += 360*64; | |
109 | while (alpha1 > 360*64) alpha1 -= 360*64; | |
110 | ||
111 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
112 | ||
113 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
114 | ||
115 | }; | |
116 | ||
117 | void wxPaintDC::DrawEllipticArc( long x, long y, long width, long height, double sa, double ea ) | |
118 | { | |
119 | if (!Ok()) return; | |
120 | ||
121 | long xx = XLOG2DEV(x); | |
122 | long yy = YLOG2DEV(y); | |
123 | long ww = m_signX * XLOG2DEVREL(width); | |
124 | long hh = m_signY * YLOG2DEVREL(height); | |
125 | ||
126 | // CMB: handle -ve width and/or height | |
127 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
128 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
129 | ||
130 | long start = long(sa * 64.0); | |
131 | long end = long(ea * 64.0); | |
132 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
133 | ||
134 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
135 | }; | |
136 | ||
137 | void wxPaintDC::DrawPoint( long x, long y ) | |
138 | { | |
139 | if (!Ok()) return; | |
140 | ||
141 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
142 | }; | |
143 | ||
144 | void wxPaintDC::DrawLines( int n, wxPoint points[], long xoffset, long yoffset ) | |
145 | { | |
146 | if (!Ok()) return; | |
147 | ||
148 | if (m_pen.GetStyle() == wxTRANSPARENT) return; | |
149 | ||
150 | for (int i = 0; i < n-1; i++) | |
151 | { | |
152 | long x1 = XLOG2DEV(points[i].x + xoffset); | |
153 | long x2 = XLOG2DEV(points[i+1].x + xoffset); | |
154 | long y1 = YLOG2DEV(points[i].y + yoffset); // oh, what a waste | |
155 | long y2 = YLOG2DEV(points[i+1].y + yoffset); | |
156 | }; | |
157 | }; | |
158 | ||
159 | void wxPaintDC::DrawLines( wxList *points, long xoffset, long yoffset ) | |
160 | { | |
161 | if (!Ok()) return; | |
162 | ||
163 | if (m_pen.GetStyle() == wxTRANSPARENT) return; | |
164 | ||
165 | wxNode *node = points->First(); | |
166 | while (node->Next()) | |
167 | { | |
168 | wxPoint *point = (wxPoint*)node->Data(); | |
169 | wxPoint *npoint = (wxPoint*)node->Next()->Data(); | |
170 | long x1 = XLOG2DEV(point->x + xoffset); | |
171 | long x2 = XLOG2DEV(npoint->x + xoffset); | |
172 | long y1 = YLOG2DEV(point->y + yoffset); // and again... | |
173 | long y2 = YLOG2DEV(npoint->y + yoffset); | |
174 | node = node->Next(); | |
175 | }; | |
176 | }; | |
177 | ||
178 | void wxPaintDC::DrawPolygon( int WXUNUSED(n), wxPoint WXUNUSED(points)[], | |
179 | long WXUNUSED(xoffset), long WXUNUSED(yoffset), int WXUNUSED(fillStyle) ) | |
180 | { | |
181 | if (!Ok()) return; | |
182 | }; | |
183 | ||
184 | void wxPaintDC::DrawPolygon( wxList *WXUNUSED(lines), long WXUNUSED(xoffset), | |
185 | long WXUNUSED(yoffset), int WXUNUSED(fillStyle) ) | |
186 | { | |
187 | if (!Ok()) return; | |
188 | }; | |
189 | ||
190 | void wxPaintDC::DrawRectangle( long x, long y, long width, long height ) | |
191 | { | |
192 | if (!Ok()) return; | |
193 | ||
194 | long xx = XLOG2DEV(x); | |
195 | long yy = YLOG2DEV(y); | |
196 | long ww = m_signX * XLOG2DEVREL(width); | |
197 | long hh = m_signY * YLOG2DEVREL(height); | |
198 | ||
199 | // CMB: draw nothing if transformed w or h is 0 | |
200 | if (ww == 0 || hh == 0) return; | |
201 | ||
202 | // CMB: handle -ve width and/or height | |
203 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
204 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
205 | ||
206 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
207 | ||
208 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
209 | }; | |
210 | ||
211 | void wxPaintDC::DrawRoundedRectangle( long x, long y, long width, long height, double radius ) | |
212 | { | |
213 | if (!Ok()) return; | |
214 | ||
215 | if (radius < 0.0) radius = - radius * ((width < height) ? width : height); | |
216 | ||
217 | long xx = XLOG2DEV(x); | |
218 | long yy = YLOG2DEV(y); | |
219 | long ww = m_signX * XLOG2DEVREL(width); | |
220 | long hh = m_signY * YLOG2DEVREL(height); | |
221 | long rr = XLOG2DEVREL((long)radius); | |
222 | ||
223 | // CMB: handle -ve width and/or height | |
224 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
225 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
226 | ||
227 | // CMB: if radius is zero use DrawRectangle() instead to avoid | |
228 | // X drawing errors with small radii | |
229 | if (rr == 0) | |
230 | { | |
231 | DrawRectangle( x, y, width, height ); | |
232 | return; | |
233 | } | |
234 | ||
235 | // CMB: draw nothing if transformed w or h is 0 | |
236 | if (ww == 0 || hh == 0) return; | |
237 | ||
238 | // CMB: adjust size if outline is drawn otherwise the result is | |
239 | // 1 pixel too wide and high | |
240 | if (m_pen.GetStyle() != wxTRANSPARENT) | |
241 | { | |
242 | ww--; | |
243 | hh--; | |
244 | } | |
245 | ||
246 | // CMB: ensure dd is not larger than rectangle otherwise we | |
247 | // get an hour glass shape | |
248 | long dd = 2 * rr; | |
249 | if (dd > ww) dd = ww; | |
250 | if (dd > hh) dd = hh; | |
251 | rr = dd / 2; | |
252 | ||
253 | if (m_brush.GetStyle() != wxTRANSPARENT) | |
254 | { | |
255 | }; | |
256 | ||
257 | if (m_pen.GetStyle() != wxTRANSPARENT) | |
258 | { | |
259 | }; | |
260 | }; | |
261 | ||
262 | void wxPaintDC::DrawEllipse( long x, long y, long width, long height ) | |
263 | { | |
264 | if (!Ok()) return; | |
265 | ||
266 | long xx = XLOG2DEV(x); | |
267 | long yy = YLOG2DEV(y); | |
268 | long ww = m_signX * XLOG2DEVREL(width); | |
269 | long hh = m_signY * YLOG2DEVREL(height); | |
270 | ||
271 | // CMB: handle -ve width and/or height | |
272 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
273 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
274 | ||
275 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
276 | ||
277 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
278 | }; | |
279 | ||
280 | bool wxPaintDC::CanDrawBitmap(void) const | |
281 | { | |
282 | return TRUE; | |
283 | }; | |
284 | ||
285 | void wxPaintDC::DrawIcon( const wxIcon &icon, long x, long y, bool useMask ) | |
286 | { | |
287 | if (!Ok()) return; | |
288 | ||
289 | if (!icon.Ok()) return; | |
290 | ||
291 | int xx = XLOG2DEV(x); | |
292 | int yy = YLOG2DEV(y); | |
293 | ||
294 | }; | |
295 | ||
296 | bool wxPaintDC::Blit( long xdest, long ydest, long width, long height, | |
297 | wxDC *source, long xsrc, long ysrc, int WXUNUSED(logical_func), bool WXUNUSED(useMask) ) | |
298 | { | |
299 | if (!Ok()) return FALSE; | |
300 | ||
301 | // CMB 20/5/98: add blitting of bitmaps | |
302 | if (source->IsKindOf(CLASSINFO(wxMemoryDC))) | |
303 | { | |
304 | wxMemoryDC* srcDC = (wxMemoryDC*)source; | |
305 | /* | |
306 | GdkBitmap* bmap = srcDC->m_selected.GetBitmap(); | |
307 | if (bmap) | |
308 | { | |
309 | gdk_draw_bitmap ( | |
310 | m_window, | |
311 | m_textGC, | |
312 | bmap, | |
313 | source->DeviceToLogicalX(xsrc), source->DeviceToLogicalY(ysrc), | |
314 | XLOG2DEV(xdest), YLOG2DEV(ydest), | |
315 | source->DeviceToLogicalXRel(width), source->DeviceToLogicalYRel(height) | |
316 | ); | |
317 | return TRUE; | |
318 | } | |
319 | */ | |
320 | } | |
321 | ||
322 | return TRUE; | |
323 | }; | |
324 | ||
325 | void wxPaintDC::DrawText( const wxString &text, long x, long y, bool | |
326 | WXUNUSED(use16) ) | |
327 | { | |
328 | if (!Ok()) return; | |
329 | ||
330 | }; | |
331 | ||
332 | ||
333 | ||
334 | bool wxPaintDC::CanGetTextExtent(void) const | |
335 | { | |
336 | return TRUE; | |
337 | }; | |
338 | ||
339 | void wxPaintDC::GetTextExtent( const wxString &string, long *width, long *height, | |
340 | long *WXUNUSED(descent), long *WXUNUSED(externalLeading), | |
341 | wxFont *WXUNUSED(theFont), bool WXUNUSED(use16) ) | |
342 | { | |
343 | if (!Ok()) return; | |
344 | ||
345 | }; | |
346 | ||
347 | long wxPaintDC::GetCharWidth(void) | |
348 | { | |
349 | if (!Ok()) return 0; | |
350 | ||
351 | }; | |
352 | ||
353 | long wxPaintDC::GetCharHeight(void) | |
354 | { | |
355 | if (!Ok()) return 0; | |
356 | ||
357 | }; | |
358 | ||
359 | void wxPaintDC::Clear(void) | |
360 | { | |
361 | if (!Ok()) return; | |
362 | ||
363 | }; | |
364 | ||
365 | void wxPaintDC::SetFont( const wxFont &font ) | |
366 | { | |
367 | if (!Ok()) return; | |
368 | ||
369 | m_font = font; | |
370 | }; | |
371 | ||
372 | void wxPaintDC::SetPen( const wxPen &pen ) | |
373 | { | |
374 | if (!Ok()) return; | |
375 | ||
376 | if (m_pen == pen) return; | |
377 | ||
378 | m_pen = pen; | |
379 | ||
380 | if (!m_pen.Ok()) return; | |
381 | }; | |
382 | ||
383 | void wxPaintDC::SetBrush( const wxBrush &brush ) | |
384 | { | |
385 | if (!Ok()) return; | |
386 | ||
387 | if (m_brush == brush) return; | |
388 | ||
389 | m_brush = brush; | |
390 | ||
391 | if (!m_brush.Ok()) return; | |
392 | ||
393 | }; | |
394 | ||
395 | void wxPaintDC::SetBackground( const wxBrush &brush ) | |
396 | { | |
397 | if (!Ok()) return; | |
398 | ||
399 | if (m_backgroundBrush == brush) return; | |
400 | ||
401 | m_backgroundBrush = brush; | |
402 | ||
403 | if (!m_backgroundBrush.Ok()) return; | |
404 | ||
405 | }; | |
406 | ||
407 | void wxPaintDC::SetLogicalFunction( int function ) | |
408 | { | |
409 | if (m_logicalFunction == function) return; | |
410 | }; | |
411 | ||
412 | void wxPaintDC::SetTextForeground( const wxColour &col ) | |
413 | { | |
414 | if (!Ok()) return; | |
415 | ||
416 | if (m_textForegroundColour == col) return; | |
417 | ||
418 | m_textForegroundColour = col; | |
419 | if (!m_textForegroundColour.Ok()) return; | |
420 | }; | |
421 | ||
422 | void wxPaintDC::SetTextBackground( const wxColour &col ) | |
423 | { | |
424 | if (!Ok()) return; | |
425 | ||
426 | if (m_textBackgroundColour == col) return; | |
427 | ||
428 | m_textBackgroundColour = col; | |
429 | if (!m_textBackgroundColour.Ok()) return; | |
430 | }; | |
431 | ||
432 | void wxPaintDC::SetBackgroundMode( int mode ) | |
433 | { | |
434 | m_backgroundMode = mode; | |
435 | ||
436 | if (m_brush.GetStyle() != wxSOLID && m_brush.GetStyle() != wxTRANSPARENT) | |
437 | { | |
438 | } | |
439 | }; | |
440 | ||
441 | void wxPaintDC::SetPalette( const wxPalette& WXUNUSED(palette) ) | |
442 | { | |
443 | }; | |
444 | ||
445 | void wxPaintDC::SetClippingRegion( long x, long y, long width, long height ) | |
446 | { | |
447 | wxDC::SetClippingRegion( x, y, width, height ); | |
448 | ||
449 | }; | |
450 | ||
451 | void wxPaintDC::DestroyClippingRegion(void) | |
452 | { | |
453 | wxDC::DestroyClippingRegion(); | |
454 | ||
455 | }; | |
456 | ||
457 | // ----------------------------------- spline code ---------------------------------------- | |
458 | ||
459 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, | |
460 | double a3, double b3, double a4, double b4); | |
461 | void wx_clear_stack(void); | |
462 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, | |
463 | double *y3, double *x4, double *y4); | |
464 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, | |
465 | double x4, double y4); | |
466 | static bool wx_spline_add_point(double x, double y); | |
467 | static void wx_spline_draw_point_array(wxDC *dc); | |
468 | ||
469 | wxList wx_spline_point_list; | |
470 | ||
471 | #define half(z1, z2) ((z1+z2)/2.0) | |
472 | #define THRESHOLD 5 | |
473 | ||
474 | /* iterative version */ | |
475 | ||
476 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, | |
477 | double b4) | |
478 | { | |
479 | register double xmid, ymid; | |
480 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
481 | ||
482 | wx_clear_stack(); | |
483 | wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); | |
484 | ||
485 | while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { | |
486 | xmid = (double)half(x2, x3); | |
487 | ymid = (double)half(y2, y3); | |
488 | if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && | |
489 | fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { | |
490 | wx_spline_add_point( x1, y1 ); | |
491 | wx_spline_add_point( xmid, ymid ); | |
492 | } else { | |
493 | wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), | |
494 | (double)half(x3, x4), (double)half(y3, y4), x4, y4); | |
495 | wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), | |
496 | (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); | |
497 | } | |
498 | } | |
499 | } | |
500 | ||
501 | /* utilities used by spline drawing routines */ | |
502 | ||
503 | typedef struct wx_spline_stack_struct { | |
504 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
505 | } Stack; | |
506 | ||
507 | #define SPLINE_STACK_DEPTH 20 | |
508 | static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; | |
509 | static Stack *wx_stack_top; | |
510 | static int wx_stack_count; | |
511 | ||
512 | void wx_clear_stack(void) | |
513 | { | |
514 | wx_stack_top = wx_spline_stack; | |
515 | wx_stack_count = 0; | |
516 | } | |
517 | ||
518 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) | |
519 | { | |
520 | wx_stack_top->x1 = x1; | |
521 | wx_stack_top->y1 = y1; | |
522 | wx_stack_top->x2 = x2; | |
523 | wx_stack_top->y2 = y2; | |
524 | wx_stack_top->x3 = x3; | |
525 | wx_stack_top->y3 = y3; | |
526 | wx_stack_top->x4 = x4; | |
527 | wx_stack_top->y4 = y4; | |
528 | wx_stack_top++; | |
529 | wx_stack_count++; | |
530 | } | |
531 | ||
532 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, | |
533 | double *x3, double *y3, double *x4, double *y4) | |
534 | { | |
535 | if (wx_stack_count == 0) | |
536 | return (0); | |
537 | wx_stack_top--; | |
538 | wx_stack_count--; | |
539 | *x1 = wx_stack_top->x1; | |
540 | *y1 = wx_stack_top->y1; | |
541 | *x2 = wx_stack_top->x2; | |
542 | *y2 = wx_stack_top->y2; | |
543 | *x3 = wx_stack_top->x3; | |
544 | *y3 = wx_stack_top->y3; | |
545 | *x4 = wx_stack_top->x4; | |
546 | *y4 = wx_stack_top->y4; | |
547 | return (1); | |
548 | } | |
549 | ||
550 | static bool wx_spline_add_point(double x, double y) | |
551 | { | |
552 | wxPoint *point = new wxPoint ; | |
553 | point->x = (int) x; | |
554 | point->y = (int) y; | |
555 | wx_spline_point_list.Append((wxObject*)point); | |
556 | return TRUE; | |
557 | } | |
558 | ||
559 | static void wx_spline_draw_point_array(wxDC *dc) | |
560 | { | |
561 | dc->DrawLines(&wx_spline_point_list, 0, 0 ); | |
562 | wxNode *node = wx_spline_point_list.First(); | |
563 | while (node) | |
564 | { | |
565 | wxPoint *point = (wxPoint *)node->Data(); | |
566 | delete point; | |
567 | delete node; | |
568 | node = wx_spline_point_list.First(); | |
569 | } | |
570 | } | |
571 | ||
572 | void wxPaintDC::DrawOpenSpline( wxList *points ) | |
573 | { | |
574 | wxPoint *p; | |
575 | double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; | |
576 | double x1, y1, x2, y2; | |
577 | ||
578 | wxNode *node = points->First(); | |
579 | p = (wxPoint *)node->Data(); | |
580 | ||
581 | x1 = p->x; | |
582 | y1 = p->y; | |
583 | ||
584 | node = node->Next(); | |
585 | p = (wxPoint *)node->Data(); | |
586 | ||
587 | x2 = p->x; | |
588 | y2 = p->y; | |
589 | cx1 = (double)((x1 + x2) / 2); | |
590 | cy1 = (double)((y1 + y2) / 2); | |
591 | cx2 = (double)((cx1 + x2) / 2); | |
592 | cy2 = (double)((cy1 + y2) / 2); | |
593 | ||
594 | wx_spline_add_point(x1, y1); | |
595 | ||
596 | while ((node = node->Next()) != NULL) | |
597 | { | |
598 | p = (wxPoint *)node->Data(); | |
599 | x1 = x2; | |
600 | y1 = y2; | |
601 | x2 = p->x; | |
602 | y2 = p->y; | |
603 | cx4 = (double)(x1 + x2) / 2; | |
604 | cy4 = (double)(y1 + y2) / 2; | |
605 | cx3 = (double)(x1 + cx4) / 2; | |
606 | cy3 = (double)(y1 + cy4) / 2; | |
607 | ||
608 | wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); | |
609 | ||
610 | cx1 = cx4; | |
611 | cy1 = cy4; | |
612 | cx2 = (double)(cx1 + x2) / 2; | |
613 | cy2 = (double)(cy1 + y2) / 2; | |
614 | } | |
615 | ||
616 | wx_spline_add_point( cx1, cy1 ); | |
617 | wx_spline_add_point( x2, y2 ); | |
618 | ||
619 | wx_spline_draw_point_array( this ); | |
620 | }; |