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fixing a few typos, wxAny copy constructor implementation, making wxAnyList available...
[wxWidgets.git] / include / wx / xtistrm.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/xtistrm.h
3// Purpose: streaming runtime metadata information (extended class info)
4// Author: Stefan Csomor
cab1a605 5// Modified by:
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6// Created: 27/07/03
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Stefan Csomor
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_XTISTRMH__
13#define _WX_XTISTRMH__
14
28953245 15#include "wx/defs.h"
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16
17#if wxUSE_EXTENDED_RTTI
18
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19#include "wx/string.h"
20#include "wx/object.h"
21
22const int wxInvalidObjectID = -2;
23const int wxNullObjectID = -3;
8ec1974e 24
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25// Filer contains the interfaces for streaming objects in and out of XML,
26// rendering them either to objects in memory, or to code. Note: We
27// consider the process of generating code to be one of *depersisting* the
28// object from xml, *not* of persisting the object to code from an object
29// in memory. This distincation can be confusing, and should be kept
30// in mind when looking at the property streamers and callback interfaces
31// listed below.
32
70e88103 33
ab6e4913 34// ----------------------------------------------------------------------------
28953245 35// wxObjectReaderCallback
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36//
37// This class will be asked during the streaming-out process about every single
38// property or object instance. It can veto streaming out by returning false
39// or modify the value before it is streamed-out.
40// ----------------------------------------------------------------------------
41
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42class WXDLLIMPEXP_BASE wxObjectWriter;
43class WXDLLIMPEXP_BASE wxObjectReader;
44class WXDLLIMPEXP_BASE wxClassInfo;
45class WXDLLIMPEXP_BASE wxVariantBaseArray;
46class WXDLLIMPEXP_BASE wxPropertyInfo;
47class WXDLLIMPEXP_BASE wxVariantBase;
48class WXDLLIMPEXP_BASE wxObjectWriter;
49class WXDLLIMPEXP_BASE wxHandlerInfo;
ab6e4913 50
28953245 51class WXDLLIMPEXP_BASE wxObjectReaderCallback
aa8d7c2f 52{
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53public:
54 virtual ~wxObjectReaderCallback() {}
afc89ff4 55
ab6e4913 56 // will be called before an object is written, may veto by returning false
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57 virtual bool BeforeWriteObject( wxObjectWriter *WXUNUSED(writer),
58 const wxObject *WXUNUSED(object),
59 const wxClassInfo *WXUNUSED(classInfo),
60 wxVariantBaseArray &WXUNUSED(metadata))
61 { return true; }
62
63 // will be called after this object has been written, may be
64 // needed for adjusting stacks
65 virtual void AfterWriteObject( wxObjectWriter *WXUNUSED(writer),
66 const wxObject *WXUNUSED(object),
67 const wxClassInfo *WXUNUSED(classInfo) )
68 {}
69
70 // will be called before a property gets written, may change the value,
71 // eg replace a concrete wxSize by wxSize( wxDefaultCoord, wxDefaultCoord )
72 // or veto writing that property at all by returning false
73 virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer),
74 const wxObject *WXUNUSED(object),
75 const wxPropertyInfo *WXUNUSED(propInfo),
76 wxVariantBase &WXUNUSED(value) )
77 { return true; }
78
79 // will be called before a property gets written, may change the value,
80 // eg replace a concrete wxSize by wxSize( wxDefaultCoord, wxDefaultCoord )
81 // or veto writing that property at all by returning false
82 virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer),
83 const wxObject *WXUNUSED(object),
84 const wxPropertyInfo *WXUNUSED(propInfo),
85 wxVariantBaseArray &WXUNUSED(value) )
86 { return true; }
87
88 // will be called after a property has been written out, may be needed
89 // for adjusting stacks
90 virtual void AfterWriteProperty( wxObjectWriter *WXUNUSED(writer),
91 const wxPropertyInfo *WXUNUSED(propInfo) )
92 {}
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93
94 // will be called before this delegate gets written
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95 virtual bool BeforeWriteDelegate( wxObjectWriter *WXUNUSED(writer),
96 const wxObject *WXUNUSED(object),
97 const wxClassInfo* WXUNUSED(classInfo),
98 const wxPropertyInfo *WXUNUSED(propInfo),
99 const wxObject *&WXUNUSED(eventSink),
100 const wxHandlerInfo* &WXUNUSED(handlerInfo) )
101 { return true; }
102
103 virtual void AfterWriteDelegate( wxObjectWriter *WXUNUSED(writer),
104 const wxObject *WXUNUSED(object),
105 const wxClassInfo* WXUNUSED(classInfo),
106 const wxPropertyInfo *WXUNUSED(propInfo),
107 const wxObject *&WXUNUSED(eventSink),
108 const wxHandlerInfo* &WXUNUSED(handlerInfo) )
109 { }
110};
aa8d7c2f 111
28953245 112class WXDLLIMPEXP_BASE wxObjectWriter: public wxObject
aa8d7c2f 113{
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114public:
115 wxObjectWriter();
116 virtual ~wxObjectWriter();
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117
118 // with this call you start writing out a new top-level object
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119 void WriteObject(const wxObject *object, const wxClassInfo *classInfo,
120 wxObjectReaderCallback *persister, const wxString &name,
121 wxVariantBaseArray &WXUNUSED(metadata));
aa8d7c2f 122
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123 // Managing the object identity table a.k.a context
124 //
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125 // these methods make sure that no object gets written twice,
126 // because sometimes multiple calls to the WriteObject will be
127 // made without wanting to have duplicate objects written, the
128 // object identity table will be reset manually
129 virtual void ClearObjectContext();
2abce515 130
ab6e4913 131 // gets the object Id for a passed in object in the context
28953245 132 int GetObjectID(const wxObject *obj);
aa8d7c2f 133
ab6e4913 134 // returns true if this object has already been written in this context
28953245 135 bool IsObjectKnown( const wxObject *obj );
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136
137 //
138 // streaming callbacks
139 //
140 // these callbacks really write out the values in the stream format
aa8d7c2f 141
ab6e4913 142 // begins writing out a new toplevel entry which has the indicated unique name
28953245 143 virtual void DoBeginWriteTopLevelEntry( const wxString &name ) = 0;
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144
145 // ends writing out a new toplevel entry which has the indicated unique name
28953245 146 virtual void DoEndWriteTopLevelEntry( const wxString &name ) = 0;
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147
148 // start of writing an object having the passed in ID
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149 virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo,
150 int objectID, wxVariantBaseArray &metadata ) = 0;
aa8d7c2f 151
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152 // end of writing an toplevel object name param is used for unique
153 // identification within the container
154 virtual void DoEndWriteObject(const wxObject *object,
155 const wxClassInfo *classInfo, int objectID ) = 0;
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156
157 // writes a simple property in the stream format
28953245 158 virtual void DoWriteSimpleType( wxVariantBase &value ) = 0;
aa8d7c2f 159
ab6e4913 160 // start of writing a complex property into the stream (
28953245 161 virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) = 0;
aa8d7c2f 162
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163 // end of writing a complex property into the stream
164 virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo ) = 0;
aa8d7c2f 165
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166 virtual void DoBeginWriteElement() = 0;
167 virtual void DoEndWriteElement() = 0;
cab1a605 168 // insert an object reference to an already written object
28953245 169 virtual void DoWriteRepeatedObject( int objectID ) = 0;
aa8d7c2f 170
ab6e4913 171 // insert a null reference
28953245 172 virtual void DoWriteNullObject() = 0;
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173
174 // writes a delegate in the stream format
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175 virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo,
176 const wxPropertyInfo *propInfo, const wxObject *eventSink,
177 int sinkObjectID, const wxClassInfo* eventSinkClassInfo,
178 const wxHandlerInfo* handlerIndo ) = 0;
179
180private:
181 struct wxObjectWriterInternal;
182 wxObjectWriterInternal* m_data;
183
184 struct wxObjectWriterInternalPropertiesData;
aa8d7c2f 185
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186 void WriteAllProperties( const wxObject * obj, const wxClassInfo* ci,
187 wxObjectReaderCallback *persister,
188 wxObjectWriterInternalPropertiesData * data );
aa8d7c2f 189
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190 void WriteOneProperty( const wxObject *obj, const wxClassInfo* ci,
191 const wxPropertyInfo* pi, wxObjectReaderCallback *persister,
192 wxObjectWriterInternalPropertiesData *data );
aa8d7c2f 193
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194 void WriteObject(const wxObject *object, const wxClassInfo *classInfo,
195 wxObjectReaderCallback *persister, bool isEmbedded, wxVariantBaseArray &metadata );
196
197 void FindConnectEntry(const wxEvtHandler * evSource,
198 const wxEventSourceTypeInfo* dti, const wxObject* &sink,
199 const wxHandlerInfo *&handler);
200};
aa8d7c2f 201
70e88103 202
70e88103 203/*
8ec1974e 204Streaming callbacks for depersisting XML to code, or running objects
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205*/
206
28953245 207class WXDLLIMPEXP_BASE wxObjectWriterCallback;
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208
209/*
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210wxObjectReader handles streaming in a class from a arbitrary format.
211While walking through it issues calls out to interfaces to depersist
212the guts from the underlying storage format.
70e88103 213*/
8ec1974e 214
28953245 215class WXDLLIMPEXP_BASE wxObjectReader: public wxObject
70e88103 216{
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217public:
218 wxObjectReader();
219 virtual ~wxObjectReader();
aa8d7c2f 220
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221 // the only thing wxObjectReader knows about is the class info by object ID
222 wxClassInfo *GetObjectClassInfo(int objectID);
223 bool HasObjectClassInfo( int objectID );
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224 void SetObjectClassInfo(int objectID, wxClassInfo* classInfo);
225
cab1a605 226 // Reads the component the reader is pointed at from the underlying format.
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227 // The return value is the root object ID, which can
228 // then be used to ask the depersister about that object
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229 // if there was a problem you will get back wxInvalidObjectID and the current
230 // error log will carry the problems encoutered
28953245 231 virtual int ReadObject( const wxString &name, wxObjectWriterCallback *depersist ) = 0;
8ec1974e 232
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233private:
234 struct wxObjectReaderInternal;
235 wxObjectReaderInternal *m_data;
236};
8ec1974e 237
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238// This abstract class matches the allocate-init/create model of creation of objects.
239// At runtime, these will create actual instances, and manipulate them.
240// When generating code, these will just create statements of C++
241// code to create the objects.
242
28953245 243class WXDLLIMPEXP_BASE wxObjectWriterCallback
70e88103 244{
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245public:
246 virtual ~wxObjectWriterCallback() {}
afc89ff4 247
8ec1974e 248 // allocate the new object on the heap, that object will have the passed in ID
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249 virtual void AllocateObject(int objectID, wxClassInfo *classInfo,
250 wxVariantBaseArray &metadata) = 0;
8ec1974e 251
16a45a23 252 // initialize the already allocated object having the ID objectID with the Create method
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253 // creation parameters which are objects are having their Ids passed in objectIDValues
254 // having objectId <> wxInvalidObjectID
255
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256 virtual void CreateObject(int objectID,
257 const wxClassInfo *classInfo,
258 int paramCount,
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259 wxVariantBase *VariantValues,
260 int *objectIDValues,
261 const wxClassInfo **objectClassInfos,
262 wxVariantBaseArray &metadata) = 0;
8ec1974e 263
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264 // construct the new object on the heap, that object will have the passed in ID
265 // (for objects that don't support allocate-create type of creation)
266 // creation parameters which are objects are having their Ids passed in
267 // objectIDValues having objectId <> wxInvalidObjectID
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268
269 virtual void ConstructObject(int objectID,
270 const wxClassInfo *classInfo,
271 int paramCount,
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272 wxVariantBase *VariantValues,
273 int *objectIDValues,
274 const wxClassInfo **objectClassInfos,
275 wxVariantBaseArray &metadata) = 0;
276
277 // destroy the heap-allocated object having the ID objectID, this may be used
278 // if an object is embedded in another object and set via value semantics,
279 // so the intermediate object can be destroyed after safely
16a45a23 280 virtual void DestroyObject(int objectID, wxClassInfo *classInfo) = 0;
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281
282 // set the corresponding property
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283 virtual void SetProperty(int objectID,
284 const wxClassInfo *classInfo,
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285 const wxPropertyInfo* propertyInfo,
286 const wxVariantBase &VariantValue) = 0;
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287
288 // sets the corresponding property (value is an object)
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289 virtual void SetPropertyAsObject(int objectID,
290 const wxClassInfo *classInfo,
28953245 291 const wxPropertyInfo* propertyInfo,
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292 int valueObjectId) = 0;
293
16a45a23 294 // adds an element to a property collection
28953245 295 virtual void AddToPropertyCollection( int objectID,
16a45a23 296 const wxClassInfo *classInfo,
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297 const wxPropertyInfo* propertyInfo,
298 const wxVariantBase &VariantValue) = 0;
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299
300 // sets the corresponding property (value is an object)
301 virtual void AddToPropertyCollectionAsObject(int objectID,
302 const wxClassInfo *classInfo,
28953245 303 const wxPropertyInfo* propertyInfo,
16a45a23 304 int valueObjectId) = 0;
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305
306 // sets the corresponding event handler
70e88103 307 virtual void SetConnect(int EventSourceObjectID,
8ec1974e 308 const wxClassInfo *EventSourceClassInfo,
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309 const wxPropertyInfo *delegateInfo,
310 const wxClassInfo *EventSinkClassInfo,
311 const wxHandlerInfo* handlerInfo,
8ec1974e 312 int EventSinkObjectID ) = 0;
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313};
314
315/*
28953245 316wxObjectRuntimeReaderCallback implements the callbacks that will depersist
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317an object into a running memory image, as opposed to writing
318C++ initialization code to bring the object to life.
70e88103 319*/
1c263d56 320
28953245 321class WXDLLIMPEXP_BASE wxObjectRuntimeReaderCallback: public wxObjectWriterCallback
70e88103 322{
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323 struct wxObjectRuntimeReaderCallbackInternal;
324 wxObjectRuntimeReaderCallbackInternal * m_data;
325
326public:
327 wxObjectRuntimeReaderCallback();
328 virtual ~wxObjectRuntimeReaderCallback();
8ec1974e 329
cab1a605 330 // returns the object having the corresponding ID fully constructed
28953245 331 wxObject *GetObject(int objectID);
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332
333 // allocate the new object on the heap, that object will have the passed in ID
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334 virtual void AllocateObject(int objectID, wxClassInfo *classInfo,
335 wxVariantBaseArray &metadata);
8ec1974e 336
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337 // initialize the already allocated object having the ID objectID with
338 // the Create method creation parameters which are objects are having
339 // their Ids passed in objectIDValues having objectId <> wxInvalidObjectID
8ec1974e 340
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341 virtual void CreateObject(int objectID,
342 const wxClassInfo *classInfo,
343 int paramCount,
28953245 344 wxVariantBase *VariantValues,
8ec1974e 345 int *objectIDValues,
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346 const wxClassInfo **objectClassInfos,
347 wxVariantBaseArray &metadata
348 );
8ec1974e 349
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350 // construct the new object on the heap, that object will have the
351 // passed in ID (for objects that don't support allocate-create type of
352 // creation) creation parameters which are objects are having their Ids
353 // passed in objectIDValues having objectId <> wxInvalidObjectID
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354
355 virtual void ConstructObject(int objectID,
356 const wxClassInfo *classInfo,
357 int paramCount,
28953245 358 wxVariantBase *VariantValues,
8ec1974e 359 int *objectIDValues,
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360 const wxClassInfo **objectClassInfos,
361 wxVariantBaseArray &metadata);
583150e3 362
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363 // destroy the heap-allocated object having the ID objectID, this may be
364 // used if an object is embedded in another object and set via value semantics,
365 // so the intermediate object can be destroyed after safely
366 virtual void DestroyObject(int objectID, wxClassInfo *classInfo);
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367
368 // set the corresponding property
369 virtual void SetProperty(int objectID,
370 const wxClassInfo *classInfo,
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371 const wxPropertyInfo* propertyInfo,
372 const wxVariantBase &variantValue);
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373
374 // sets the corresponding property (value is an object)
375 virtual void SetPropertyAsObject(int objectId,
376 const wxClassInfo *classInfo,
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377 const wxPropertyInfo* propertyInfo,
378 int valueObjectId);
8ec1974e 379
16a45a23 380 // adds an element to a property collection
28953245 381 virtual void AddToPropertyCollection( int objectID,
16a45a23 382 const wxClassInfo *classInfo,
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383 const wxPropertyInfo* propertyInfo,
384 const wxVariantBase &VariantValue);
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385
386 // sets the corresponding property (value is an object)
387 virtual void AddToPropertyCollectionAsObject(int objectID,
388 const wxClassInfo *classInfo,
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389 const wxPropertyInfo* propertyInfo,
390 int valueObjectId);
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391
392 // sets the corresponding event handler
393 virtual void SetConnect(int eventSourceObjectID,
394 const wxClassInfo *eventSourceClassInfo,
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395 const wxPropertyInfo *delegateInfo,
396 const wxClassInfo *eventSinkClassInfo,
397 const wxHandlerInfo* handlerInfo,
398 int eventSinkObjectID );
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399};
400
401#endif // wxUSE_EXTENDED_RTTI
402
12028905 403#endif