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[wxWidgets.git] / include / wx / msw / glcanvas.h
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8b089c5e 1/////////////////////////////////////////////////////////////////////////////
86e5d706 2// Name: wx/msw/glcanvas.h
77ffb593 3// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Windows
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4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_GLCANVAS_H_
13#define _WX_GLCANVAS_H_
14
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15#include "wx/palette.h"
16#include "wx/scrolwin.h"
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17
18#include <windows.h>
2b5f62a0 19#include "wx/msw/winundef.h"
8b089c5e 20
86e5d706 21#include <GL/gl.h>
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22
23//---------------------------------------------------------------------------
24// Constants for attriblist
25//---------------------------------------------------------------------------
26
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27// The generic GL implementation doesn't support most of these options,
28// such as stereo, auxiliary buffers, alpha channel, and accum buffer.
29// Other implementations may actually support them.
30
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31enum
32{
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33 WX_GL_RGBA=1, /* use true color palette */
34 WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */
35 WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */
36 WX_GL_DOUBLEBUFFER, /* use doublebuffer */
37 WX_GL_STEREO, /* use stereoscopic display */
38 WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */
39 WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
40 WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
41 WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */
42 WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */
43 WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
44 WX_GL_STENCIL_SIZE, /* bits for stencil buffer */
45 WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
46 WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
47 WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
48 WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
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49};
50
eac90854 51class WXDLLIMPEXP_GL wxGLCanvas; /* forward reference */
8b089c5e 52
eac90854 53class WXDLLIMPEXP_GL wxGLContext: public wxObject
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54{
55public:
b7ea712c 56 wxGLContext(wxGLCanvas *win, const wxGLContext* other=NULL /* for sharing display lists */ );
d3c7fc99 57 virtual ~wxGLContext();
8b089c5e 58
0b3fcc0a 59 inline HGLRC GetGLRC() const { return m_glContext; }
8b089c5e 60
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61protected:
62 HGLRC m_glContext;
63
64private:
65 DECLARE_CLASS(wxGLContext)
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66};
67
eac90854 68class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow
8b089c5e 69{
0b3fcc0a 70public:
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71 // This ctor is identical to the next, except for the fact that it
72 // doesn't create an implicit wxGLContext.
73 // The attribList parameter has been moved to avoid overload clashes.
74 wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
75 int* attribList = 0,
76 const wxPoint& pos = wxDefaultPosition,
77 const wxSize& size = wxDefaultSize, long style = 0,
78 const wxString& name = wxGLCanvasName,
79 const wxPalette& palette = wxNullPalette);
80
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81 wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
82 const wxPoint& pos = wxDefaultPosition,
8b089c5e 83 const wxSize& size = wxDefaultSize, long style = 0,
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84 const wxString& name = wxGLCanvasName, int *attribList = 0,
85 const wxPalette& palette = wxNullPalette);
86
87 wxGLCanvas(wxWindow *parent,
a0573e8e 88 const wxGLContext *shared,
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89 wxWindowID id = wxID_ANY,
90 const wxPoint& pos = wxDefaultPosition,
91 const wxSize& size = wxDefaultSize,
92 long style = 0,
93 const wxString& name = wxGLCanvasName,
94 int *attribList = (int *) NULL,
95 const wxPalette& palette = wxNullPalette);
96
97 wxGLCanvas(wxWindow *parent,
a0573e8e 98 const wxGLCanvas *shared,
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99 wxWindowID id = wxID_ANY,
100 const wxPoint& pos = wxDefaultPosition,
101 const wxSize& size = wxDefaultSize,
102 long style = 0,
103 const wxString& name = wxGLCanvasName,
104 int *attribList = 0,
105 const wxPalette& palette = wxNullPalette);
106
d3c7fc99 107 virtual ~wxGLCanvas();
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108
109 // Replaces wxWindow::Create functionality, since
110 // we need to use a different window class
111 bool Create(wxWindow *parent, wxWindowID id,
112 const wxPoint& pos, const wxSize& size,
113 long style, const wxString& name);
114
b7ea712c 115 void SetCurrent(const wxGLContext& RC) const;
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116 void SetCurrent();
117
118#ifdef __WXUNIVERSAL__
119 virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); };
120#endif
121
122 void SetColour(const wxChar *colour);
8b089c5e 123
0b3fcc0a 124 void SwapBuffers();
8b089c5e 125
0b3fcc0a 126 void OnSize(wxSizeEvent& event);
8b089c5e 127
0b3fcc0a 128 void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
8b089c5e 129
0b3fcc0a 130 void OnPaletteChanged(wxPaletteChangedEvent& event);
8a39593e 131
0b3fcc0a 132 inline wxGLContext* GetContext() const { return m_glContext; }
8b089c5e 133
0b3fcc0a 134 inline WXHDC GetHDC() const { return m_hDC; }
8b089c5e 135
0b3fcc0a 136 void SetupPixelFormat(int *attribList = (int *) NULL);
8b089c5e 137
0b3fcc0a 138 void SetupPalette(const wxPalette& palette);
8b089c5e 139
0b3fcc0a 140 wxPalette CreateDefaultPalette();
8b089c5e 141
0b3fcc0a 142 inline wxPalette* GetPalette() const { return (wxPalette *) &m_palette; }
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143
144protected:
145 wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
146 wxPalette m_palette;
147 WXHDC m_hDC;
148
b7ea712c 149private:
a3081354 150 DECLARE_EVENT_TABLE()
b7ea712c 151 DECLARE_CLASS(wxGLCanvas)
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152};
153
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154#endif
155 // _WX_GLCANVAS_H_
156