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1/////////////////////////////////////////////////////////////////////////////
2// Name: memory.cpp
3// Purpose: Memory checking implementation
4// Author: Arthur Seaton, Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
3f4a0c5b 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "memory.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24#include "wx/defs.h"
25#endif
26
ea57084d 27#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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28
29#ifdef __GNUG__
30// #pragma implementation
31#endif
32
33#ifndef WX_PRECOMP
34#include "wx/utils.h"
35#include "wx/app.h"
f2dec5b1 36#include "wx/hash.h"
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37#endif
38
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39#if wxUSE_THREADS
40#include "wx/thread.h"
41#endif
42
3096bd2f 43#include "wx/log.h"
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44#include <stdlib.h>
45
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46#include "wx/ioswrap.h"
47
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48#if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
49 && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
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50#include <memory.h>
51#endif
52
53#include <stdarg.h>
54#include <string.h>
55
2049ba38 56#ifdef __WXMSW__
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57#include <windows.h>
58
59#ifdef GetClassInfo
60#undef GetClassInfo
61#endif
62
63#ifdef GetClassName
64#undef GetClassName
65#endif
66
67#endif
68
69#include "wx/memory.h"
70
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71#if wxUSE_THREADS && defined(__WXDEBUG__) && !defined(__WXMAC__)
72#define USE_THREADSAFE_MEMORY_ALLOCATION 1
73#else
74#define USE_THREADSAFE_MEMORY_ALLOCATION 0
75#endif
76
77
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78#ifdef new
79#undef new
80#endif
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81
82// wxDebugContext wxTheDebugContext;
83/*
84 Redefine new and delete so that we can pick up situations where:
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85 - we overwrite or underwrite areas of malloc'd memory.
86 - we use uninitialise variables
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87 Only do this in debug mode.
88
89 We change new to get enough memory to allocate a struct, followed
90 by the caller's requested memory, followed by a tag. The struct
91 is used to create a doubly linked list of these areas and also
92 contains another tag. The tags are used to determine when the area
93 has been over/under written.
94*/
95
96
97/*
98 Values which are used to set the markers which will be tested for
99 under/over write. There are 3 of these, one in the struct, one
100 immediately after the struct but before the caller requested memory and
101 one immediately after the requested memory.
102*/
103#define MemStartCheck 0x23A8
104#define MemMidCheck 0xA328
105#define MemEndCheck 0x8A32
106#define MemFillChar 0xAF
107#define MemStructId 0x666D
108
109/*
110 External interface for the wxMemStruct class. Others are
111 defined inline within the class def. Here we only need to be able
112 to add and delete nodes from the list and handle errors in some way.
113*/
114
115/*
116 Used for internal "this shouldn't happen" type of errors.
117*/
118void wxMemStruct::ErrorMsg (const char * mesg)
119{
5fa399c9 120 wxLogMessage(wxT("wxWindows memory checking error: %s"), mesg);
c801d85f 121 PrintNode ();
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122}
123
124/*
125 Used when we find an overwrite or an underwrite error.
126*/
127void wxMemStruct::ErrorMsg ()
128{
5fa399c9 129 wxLogMessage(wxT("wxWindows over/underwrite memory error:"));
c801d85f 130 PrintNode ();
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131}
132
133
134/*
135 We want to find out if pointers have been overwritten as soon as is
136 possible, so test everything before we dereference it. Of course it's still
137 quite possible that, if things have been overwritten, this function will
138 fall over, but the only way of dealing with that would cost too much in terms
139 of time.
140*/
141int wxMemStruct::AssertList ()
142{
143 if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
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144 wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
145 ErrorMsg ("Head or tail pointers trashed");
146 return 0;
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147 }
148 return 1;
149}
150
151
152/*
153 Check that the thing we're pointing to has the correct id for a wxMemStruct
154 object and also that it's previous and next pointers are pointing at objects
155 which have valid ids.
156 This is definitely not perfect since we could fall over just trying to access
157 any of the slots which we use here, but I think it's about the best that I
158 can do without doing something like taking all new wxMemStruct pointers and
159 comparing them against all known pointer within the list and then only
160 doing this sort of check _after_ you've found the pointer in the list. That
161 would be safer, but also much more time consuming.
162*/
163int wxMemStruct::AssertIt ()
164{
165 return (m_id == MemStructId &&
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166 (m_prev == 0 || m_prev->m_id == MemStructId) &&
167 (m_next == 0 || m_next->m_id == MemStructId));
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168}
169
170
171/*
172 Additions are always at the tail of the list.
173 Returns 0 on error, non-zero on success.
174*/
175int wxMemStruct::Append ()
176{
177 if (! AssertList ())
3f4a0c5b 178 return 0;
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179
180 if (wxDebugContext::GetHead () == 0) {
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181 if (wxDebugContext::GetTail () != 0) {
182 ErrorMsg ("Null list should have a null tail pointer");
183 return 0;
184 }
185 (void) wxDebugContext::SetHead (this);
186 (void) wxDebugContext::SetTail (this);
c801d85f 187 } else {
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188 wxDebugContext::GetTail ()->m_next = this;
189 this->m_prev = wxDebugContext::GetTail ();
190 (void) wxDebugContext::SetTail (this);
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191 }
192 return 1;
193}
194
195
196/*
197 Don't actually free up anything here as the space which is used
198 by the node will be free'd up when the whole block is free'd.
199 Returns 0 on error, non-zero on success.
200*/
201int wxMemStruct::Unlink ()
202{
203 if (! AssertList ())
3f4a0c5b 204 return 0;
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205
206 if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
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207 ErrorMsg ("Trying to remove node from empty list");
208 return 0;
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209 }
210
211 // Handle the part of the list before this node.
212 if (m_prev == 0) {
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213 if (this != wxDebugContext::GetHead ()) {
214 ErrorMsg ("No previous node for non-head node");
215 return 0;
216 }
217 (void) wxDebugContext::SetHead (m_next);
c801d85f 218 } else {
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219 if (! m_prev->AssertIt ()) {
220 ErrorMsg ("Trashed previous pointer");
221 return 0;
222 }
223
224 if (m_prev->m_next != this) {
225 ErrorMsg ("List is inconsistent");
226 return 0;
227 }
228 m_prev->m_next = m_next;
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229 }
230
231 // Handle the part of the list after this node.
232 if (m_next == 0) {
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233 if (this != wxDebugContext::GetTail ()) {
234 ErrorMsg ("No next node for non-tail node");
235 return 0;
236 }
237 (void) wxDebugContext::SetTail (m_prev);
c801d85f 238 } else {
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239 if (! m_next->AssertIt ()) {
240 ErrorMsg ("Trashed next pointer");
241 return 0;
242 }
243
244 if (m_next->m_prev != this) {
245 ErrorMsg ("List is inconsistent");
246 return 0;
247 }
248 m_next->m_prev = m_prev;
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249 }
250
251 return 1;
252}
253
254
255
256/*
257 Checks a node and block of memory to see that the markers are still
258 intact.
259*/
260int wxMemStruct::CheckBlock ()
261{
262 int nFailures = 0;
263
264 if (m_firstMarker != MemStartCheck) {
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265 nFailures++;
266 ErrorMsg ();
c801d85f 267 }
3f4a0c5b 268
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269 char * pointer = wxDebugContext::MidMarkerPos ((char *) this);
270 if (* (wxMarkerType *) pointer != MemMidCheck) {
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271 nFailures++;
272 ErrorMsg ();
c801d85f 273 }
3f4a0c5b 274
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275 pointer = wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
276 if (* (wxMarkerType *) pointer != MemEndCheck) {
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277 nFailures++;
278 ErrorMsg ();
c801d85f 279 }
3f4a0c5b 280
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281 return nFailures;
282}
283
284
285/*
286 Check the list of nodes to see if they are all ok.
287*/
288int wxMemStruct::CheckAllPrevious ()
289{
290 int nFailures = 0;
3f4a0c5b 291
c801d85f 292 for (wxMemStruct * st = this->m_prev; st != 0; st = st->m_prev) {
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293 if (st->AssertIt ())
294 nFailures += st->CheckBlock ();
295 else
296 return -1;
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297 }
298
299 return nFailures;
300}
301
302
303/*
304 When we delete a node we set the id slot to a specific value and then test
305 against this to see if a nodes have been deleted previously. I don't
306 just set the entire memory to the fillChar because then I'd be overwriting
307 useful stuff like the vtbl which may be needed to output the error message
308 including the file name and line numbers. Without this info the whole point
309 of this class is lost!
310*/
311void wxMemStruct::SetDeleted ()
312{
313 m_id = MemFillChar;
314}
315
316int wxMemStruct::IsDeleted ()
317{
318 return (m_id == MemFillChar);
319}
320
321
322/*
323 Print out a single node. There are many far better ways of doing this
324 but this will suffice for now.
325*/
326void wxMemStruct::PrintNode ()
327{
328 if (m_isObject)
329 {
330 wxObject *obj = (wxObject *)m_actualData;
331 wxClassInfo *info = obj->GetClassInfo();
c801d85f 332
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333 // Let's put this in standard form so IDEs can load the file at the appropriate
334 // line
223d09f6 335 wxString msg(wxT(""));
184b5d99 336
f97c9854 337 if (m_fileName)
223d09f6 338 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
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339
340 if (info && info->GetClassName())
184b5d99 341 msg += info->GetClassName();
f97c9854 342 else
223d09f6 343 msg += wxT("object");
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344
345 wxString msg2;
223d09f6 346 msg2.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
184b5d99 347 msg += msg2;
f97c9854 348
5fa399c9 349 wxLogMessage(msg);
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350 }
351 else
352 {
9419379a 353 wxString msg(wxT(""));
184b5d99 354
c801d85f 355 if (m_fileName)
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356 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
357 msg += wxT("non-object data");
184b5d99 358 wxString msg2;
223d09f6 359 msg2.Printf(wxT(" at $%lX, size %d\n"), (long)GetActualData(), (int)RequestSize());
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360 msg += msg2;
361
5fa399c9 362 wxLogMessage(msg);
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363 }
364}
365
366void wxMemStruct::Dump ()
367{
368 if (!ValidateNode()) return;
3f4a0c5b 369
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370 if (m_isObject)
371 {
372 wxObject *obj = (wxObject *)m_actualData;
c801d85f 373
223d09f6 374 wxString msg(wxT(""));
c801d85f 375 if (m_fileName)
223d09f6 376 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
c801d85f 377
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378
379 /* TODO: We no longer have a stream (using wxLogDebug) so we can't dump it.
380 * Instead, do what wxObject::Dump does.
381 * What should we do long-term, eliminate Dumping? Or specify
382 * that MyClass::Dump should use wxLogDebug? Ugh.
c801d85f 383 obj->Dump(wxDebugContext::GetStream());
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384 */
385
386 if (obj->GetClassInfo() && obj->GetClassInfo()->GetClassName())
387 msg += obj->GetClassInfo()->GetClassName();
388 else
223d09f6 389 msg += wxT("unknown object class");
184b5d99 390
9419379a 391 wxString msg2(wxT(""));
223d09f6 392 msg2.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
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393 msg += msg2;
394
5fa399c9 395 wxLogMessage(msg);
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396 }
397 else
398 {
223d09f6 399 wxString msg(wxT(""));
c801d85f 400 if (m_fileName)
223d09f6 401 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
184b5d99 402
9419379a 403 wxString msg2(wxT(""));
223d09f6 404 msg2.Printf(wxT("non-object data at $%lX, size %d"), (long)GetActualData(), (int)RequestSize() );
184b5d99 405 msg += msg2;
5fa399c9 406 wxLogMessage(msg);
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407 }
408}
409
410
411/*
412 Validate a node. Check to see that the node is "clean" in the sense
413 that nothing has over/underwritten it etc.
414*/
415int wxMemStruct::ValidateNode ()
416{
417 char * startPointer = (char *) this;
418 if (!AssertIt ()) {
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419 if (IsDeleted ())
420 ErrorMsg ("Object already deleted");
421 else {
422 // Can't use the error routines as we have no recognisable object.
bd7d06f2 423#ifndef __WXGTK__
5fa399c9 424 wxLogMessage(wxT("Can't verify memory struct - all bets are off!"));
bd7d06f2 425#endif
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426 }
427 return 0;
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428 }
429
430/*
431 int i;
432 for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++)
433 cout << startPointer [i];
434 cout << endl;
435*/
436 if (Marker () != MemStartCheck)
437 ErrorMsg ();
438 if (* (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) != MemMidCheck)
439 ErrorMsg ();
440 if (* (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
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441 RequestSize ()) !=
442 MemEndCheck)
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443 ErrorMsg ();
444
445 // Back to before the extra buffer and check that
446 // we can still read what we originally wrote.
447 if (Marker () != MemStartCheck ||
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448 * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer)
449 != MemMidCheck ||
450 * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
451 RequestSize ()) != MemEndCheck)
c801d85f 452 {
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453 ErrorMsg ();
454 return 0;
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455 }
456
457 return 1;
458}
459
460/*
461 The wxDebugContext class.
462*/
463
464wxMemStruct *wxDebugContext::m_head = NULL;
465wxMemStruct *wxDebugContext::m_tail = NULL;
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466
467bool wxDebugContext::m_checkPrevious = FALSE;
468int wxDebugContext::debugLevel = 1;
469bool wxDebugContext::debugOn = TRUE;
470wxMemStruct *wxDebugContext::checkPoint = NULL;
471
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472// For faster alignment calculation
473static wxMarkerType markerCalc[2];
474int wxDebugContext::m_balign = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]);
475int wxDebugContext::m_balignmask = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]) - 1;
476
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477wxDebugContext::wxDebugContext(void)
478{
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479}
480
481wxDebugContext::~wxDebugContext(void)
482{
c801d85f 483}
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484
485/*
486 Work out the positions of the markers by creating an array of 2 markers
487 and comparing the addresses of the 2 elements. Use this number as the
488 alignment for markers.
489*/
490size_t wxDebugContext::CalcAlignment ()
491{
492 wxMarkerType ar[2];
493 return (char *) &ar[1] - (char *) &ar[0];
494}
495
496
497char * wxDebugContext::StructPos (const char * buf)
498{
499 return (char *) buf;
500}
501
502char * wxDebugContext::MidMarkerPos (const char * buf)
503{
504 return StructPos (buf) + PaddedSize (sizeof (wxMemStruct));
505}
506
507char * wxDebugContext::CallerMemPos (const char * buf)
508{
509 return MidMarkerPos (buf) + PaddedSize (sizeof(wxMarkerType));
510}
511
512
513char * wxDebugContext::EndMarkerPos (const char * buf, const size_t size)
514{
515 return CallerMemPos (buf) + PaddedSize (size);
516}
517
518
519/*
520 Slightly different as this takes a pointer to the start of the caller
521 requested region and returns a pointer to the start of the buffer.
522 */
523char * wxDebugContext::StartPos (const char * caller)
524{
525 return ((char *) (caller - wxDebugContext::PaddedSize (sizeof(wxMarkerType)) -
3f4a0c5b 526 wxDebugContext::PaddedSize (sizeof (wxMemStruct))));
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527}
528
529/*
530 We may need padding between various parts of the allocated memory.
531 Given a size of memory, this returns the amount of memory which should
532 be allocated in order to allow for alignment of the following object.
533
534 I don't know how portable this stuff is, but it seems to work for me at
535 the moment. It would be real nice if I knew more about this!
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536
537 // Note: this function is now obsolete (along with CalcAlignment)
538 // because the calculations are done statically, for greater speed.
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539*/
540size_t wxDebugContext::GetPadding (const size_t size)
541{
542 size_t pad = size % CalcAlignment ();
543 return (pad) ? sizeof(wxMarkerType) - pad : 0;
544}
545
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546size_t wxDebugContext::PaddedSize (const size_t size)
547{
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548 // Added by Terry Farnham <TJRT@pacbell.net> to replace
549 // slow GetPadding call.
478e6b71 550 int padb;
dc1efb1d 551
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552 padb = size & m_balignmask;
553 if(padb)
554 return(size + m_balign - padb);
555 else
556 return(size);
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557}
558
559/*
560 Returns the total amount of memory which we need to get from the system
561 in order to satisfy a caller request. This includes space for the struct
562 plus markers and the caller's memory as well.
563*/
564size_t wxDebugContext::TotSize (const size_t reqSize)
565{
566 return (PaddedSize (sizeof (wxMemStruct)) + PaddedSize (reqSize) +
3f4a0c5b 567 2 * sizeof(wxMarkerType));
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568}
569
570
571/*
572 Traverse the list of nodes executing the given function on each node.
573*/
574void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from)
575{
576 if (!from)
577 from = wxDebugContext::GetHead ();
3f4a0c5b 578
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579 wxMemStruct * st = NULL;
580 for (st = from; st != 0; st = st->m_next)
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581 {
582 void* data = st->GetActualData();
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583// if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
584 if (data != (void*) wxLog::GetActiveTarget())
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585 {
586 (st->*func) ();
587 }
588 }
589}
590
591
592/*
593 Print out the list.
594 */
595bool wxDebugContext::PrintList (void)
596{
ea57084d 597#ifdef __WXDEBUG__
bd7d06f2 598 TraverseList ((PmSFV)&wxMemStruct::PrintNode, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
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599
600 return TRUE;
601#else
602 return FALSE;
603#endif
604}
605
606bool wxDebugContext::Dump(void)
607{
ea57084d 608#ifdef __WXDEBUG__
c801d85f 609 {
ba14d986 610 wxChar* appName = (wxChar*) wxT("application");
9419379a 611 wxString appNameStr(wxT(""));
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612 if (wxTheApp)
613 {
614 appNameStr = wxTheApp->GetAppName();
4de6207a 615 appName = WXSTRINGCAST appNameStr;
5fa399c9 616 wxLogMessage(wxT("----- Memory dump of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
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617 }
618 else
619 {
5fa399c9 620 wxLogMessage( wxT("----- Memory dump -----") );
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621 }
622 }
f13b39c0 623
bd7d06f2 624 TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
3f4a0c5b 625
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626 wxLogMessage( wxT("") );
627 wxLogMessage( wxT("") );
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628
629 return TRUE;
630#else
631 return FALSE;
632#endif
633}
634
33ac7e6f 635#ifdef __WXDEBUG__
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636struct wxDebugStatsStruct
637{
638 long instanceCount;
639 long totalSize;
4de6207a 640 wxChar *instanceClass;
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641 wxDebugStatsStruct *next;
642};
643
4de6207a 644static wxDebugStatsStruct *FindStatsStruct(wxDebugStatsStruct *st, wxChar *name)
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645{
646 while (st)
647 {
4de6207a 648 if (wxStrcmp(st->instanceClass, name) == 0)
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649 return st;
650 st = st->next;
651 }
652 return NULL;
653}
654
655static wxDebugStatsStruct *InsertStatsStruct(wxDebugStatsStruct *head, wxDebugStatsStruct *st)
656{
657 st->next = head;
658 return st;
659}
33ac7e6f 660#endif
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661
662bool wxDebugContext::PrintStatistics(bool detailed)
663{
ea57084d 664#ifdef __WXDEBUG__
e55ad60e 665 {
ba14d986 666 wxChar* appName = (wxChar*) wxT("application");
223d09f6 667 wxString appNameStr(wxT(""));
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668 if (wxTheApp)
669 {
670 appNameStr = wxTheApp->GetAppName();
4de6207a 671 appName = WXSTRINGCAST appNameStr;
5fa399c9 672 wxLogMessage(wxT("----- Memory statistics of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
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673 }
674 else
675 {
5fa399c9 676 wxLogMessage( wxT("----- Memory statistics -----") );
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677 }
678 }
3f4a0c5b 679
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680 bool currentMode = GetDebugMode();
681 SetDebugMode(FALSE);
3f4a0c5b 682
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683 long noNonObjectNodes = 0;
684 long noObjectNodes = 0;
685 long totalSize = 0;
686
687 wxDebugStatsStruct *list = NULL;
688
bd7d06f2 689 wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
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690 if (!from)
691 from = wxDebugContext::GetHead ();
692
3f4a0c5b 693 wxMemStruct *st;
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694 for (st = from; st != 0; st = st->m_next)
695 {
696 void* data = st->GetActualData();
b5c70253 697 if (detailed && (data != (void*) wxLog::GetActiveTarget()))
c801d85f 698 {
ba14d986 699 wxChar *className = (wxChar*) wxT("nonobject");
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700 if (st->m_isObject && st->GetActualData())
701 {
702 wxObject *obj = (wxObject *)st->GetActualData();
703 if (obj->GetClassInfo()->GetClassName())
abe5726a 704 className = (wxChar*)obj->GetClassInfo()->GetClassName();
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705 }
706 wxDebugStatsStruct *stats = FindStatsStruct(list, className);
707 if (!stats)
708 {
709 stats = (wxDebugStatsStruct *)malloc(sizeof(wxDebugStatsStruct));
710 stats->instanceClass = className;
711 stats->instanceCount = 0;
712 stats->totalSize = 0;
713 list = InsertStatsStruct(list, stats);
714 }
715 stats->instanceCount ++;
716 stats->totalSize += st->RequestSize();
717 }
718
184b5d99 719 if (data != (void*) wxLog::GetActiveTarget())
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720 {
721 totalSize += st->RequestSize();
722 if (st->m_isObject)
723 noObjectNodes ++;
724 else
725 noNonObjectNodes ++;
726 }
727 }
728
729 if (detailed)
730 {
731 while (list)
732 {
5fa399c9 733 wxLogMessage(wxT("%ld objects of class %s, total size %ld"),
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734 list->instanceCount, list->instanceClass, list->totalSize);
735 wxDebugStatsStruct *old = list;
736 list = old->next;
737 free((char *)old);
738 }
5fa399c9 739 wxLogMessage(wxT(""));
c801d85f 740 }
3f4a0c5b 741
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742 SetDebugMode(currentMode);
743
5fa399c9
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744 wxLogMessage(wxT("Number of object items: %ld"), noObjectNodes);
745 wxLogMessage(wxT("Number of non-object items: %ld"), noNonObjectNodes);
746 wxLogMessage(wxT("Total allocated size: %ld"), totalSize);
747 wxLogMessage(wxT(""));
748 wxLogMessage(wxT(""));
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749
750 return TRUE;
751#else
33ac7e6f 752 (void)detailed;
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753 return FALSE;
754#endif
3f4a0c5b 755}
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756
757bool wxDebugContext::PrintClasses(void)
758{
c801d85f 759 {
ba14d986 760 wxChar* appName = (wxChar*) wxT("application");
223d09f6 761 wxString appNameStr(wxT(""));
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762 if (wxTheApp)
763 {
764 appNameStr = wxTheApp->GetAppName();
4de6207a 765 appName = WXSTRINGCAST appNameStr;
5fa399c9 766 wxLogMessage(wxT("----- Classes in %s -----"), appName);
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767 }
768 }
769
770 int n = 0;
f4a8c29f
GL
771 wxNode *node;
772 wxClassInfo *info;
773
0c32066b
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774 wxClassInfo::sm_classTable->BeginFind();
775 node = wxClassInfo::sm_classTable->Next();
f4a8c29f 776 while (node)
c801d85f 777 {
f2dec5b1 778 info = (wxClassInfo *)node->GetData();
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779 if (info->GetClassName())
780 {
184b5d99 781 wxString msg(info->GetClassName());
223d09f6 782 msg += wxT(" ");
184b5d99
JS
783
784 if (info->GetBaseClassName1() && !info->GetBaseClassName2())
785 {
223d09f6 786 msg += wxT("is a ");
184b5d99
JS
787 msg += info->GetBaseClassName1();
788 }
789 else if (info->GetBaseClassName1() && info->GetBaseClassName2())
790 {
223d09f6 791 msg += wxT("is a ");
184b5d99 792 msg += info->GetBaseClassName1() ;
223d09f6 793 msg += wxT(", ");
184b5d99
JS
794 msg += info->GetBaseClassName2() ;
795 }
796 if (info->GetConstructor())
223d09f6 797 msg += wxT(": dynamic");
184b5d99 798
5fa399c9 799 wxLogMessage(msg);
c801d85f 800 }
e55ad60e 801 node = wxClassInfo::sm_classTable->Next();
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802 n ++;
803 }
5fa399c9
JS
804 wxLogMessage(wxT(""));
805 wxLogMessage(wxT("There are %d classes derived from wxObject."), n);
806 wxLogMessage(wxT(""));
807 wxLogMessage(wxT(""));
c801d85f 808 return TRUE;
3f4a0c5b 809}
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810
811void wxDebugContext::SetCheckpoint(bool all)
812{
813 if (all)
814 checkPoint = NULL;
815 else
816 checkPoint = m_tail;
817}
818
819// Checks all nodes since checkpoint, or since start.
820int wxDebugContext::Check(bool checkAll)
821{
822 int nFailures = 0;
3f4a0c5b 823
bd7d06f2 824 wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
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825 if (!from || checkAll)
826 from = wxDebugContext::GetHead ();
827
828 for (wxMemStruct * st = from; st != 0; st = st->m_next)
829 {
830 if (st->AssertIt ())
831 nFailures += st->CheckBlock ();
832 else
833 return -1;
834 }
835
836 return nFailures;
837}
838
839// Count the number of non-wxDebugContext-related objects
840// that are outstanding
4fabb575 841int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint)
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842{
843 int n = 0;
4fabb575
JS
844
845 wxMemStruct *from = NULL;
846 if (sinceCheckpoint && checkPoint)
847 from = checkPoint->m_next;
9a29912f 848 else
4fabb575 849 from = wxDebugContext::GetHead () ;
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850
851 for (wxMemStruct * st = from; st != 0; st = st->m_next)
852 {
853 void* data = st->GetActualData();
184b5d99 854 if (data != (void*) wxLog::GetActiveTarget())
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855 n ++;
856 }
857
858 return n ;
859}
860
0fd28ea3 861#if USE_THREADSAFE_MEMORY_ALLOCATION
f13b39c0 862static bool memSectionOk = FALSE;
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863
864class MemoryCriticalSection : public wxCriticalSection
865{
866public:
867 MemoryCriticalSection() {
f13b39c0 868 memSectionOk = TRUE;
b5c70253
JS
869 }
870};
871
872class MemoryCriticalSectionLocker
873{
874public:
875 inline MemoryCriticalSectionLocker(wxCriticalSection& critsect)
876 : m_critsect(critsect), m_locked(memSectionOk) { if(m_locked) m_critsect.Enter(); }
877 inline ~MemoryCriticalSectionLocker() { if(m_locked) m_critsect.Leave(); }
f13b39c0 878
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879private:
880 // no assignment operator nor copy ctor
881 MemoryCriticalSectionLocker(const MemoryCriticalSectionLocker&);
882 MemoryCriticalSectionLocker& operator=(const MemoryCriticalSectionLocker&);
f13b39c0 883
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884 wxCriticalSection& m_critsect;
885 bool m_locked;
886};
887
888static MemoryCriticalSection memLocker;
889#endif
890
c801d85f 891// TODO: store whether this is a vector or not.
4de6207a 892void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
c801d85f 893{
0fd28ea3 894#if USE_THREADSAFE_MEMORY_ALLOCATION
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895 MemoryCriticalSectionLocker lock(memLocker);
896#endif
f13b39c0 897
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898 // If not in debugging allocation mode, do the normal thing
899 // so we don't leave any trace of ourselves in the node list.
900
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901#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
902// VA 3.0 still has trouble in here
903 return (void *)malloc(size);
904#endif
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905 if (!wxDebugContext::GetDebugMode())
906 {
907 return (void *)malloc(size);
908 }
3f4a0c5b 909
94b49b93
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910 int totSize = wxDebugContext::TotSize (size);
911 char * buf = (char *) malloc(totSize);
c801d85f 912 if (!buf) {
5fa399c9 913 wxLogMessage(wxT("Call to malloc (%ld) failed."), (long)size);
3f4a0c5b 914 return 0;
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915 }
916 wxMemStruct * st = (wxMemStruct *)buf;
917 st->m_firstMarker = MemStartCheck;
918 st->m_reqSize = size;
919 st->m_fileName = fileName;
920 st->m_lineNum = lineNum;
921 st->m_id = MemStructId;
922 st->m_prev = 0;
923 st->m_next = 0;
924 st->m_isObject = isObject;
925
926 // Errors from Append() shouldn't really happen - but just in case!
927 if (st->Append () == 0) {
3f4a0c5b 928 st->ErrorMsg ("Trying to append new node");
c801d85f 929 }
3f4a0c5b 930
c801d85f 931 if (wxDebugContext::GetCheckPrevious ()) {
3f4a0c5b
VZ
932 if (st->CheckAllPrevious () < 0) {
933 st->ErrorMsg ("Checking previous nodes");
934 }
c801d85f 935 }
3f4a0c5b 936
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937 // Set up the extra markers at the middle and end.
938 char * ptr = wxDebugContext::MidMarkerPos (buf);
939 * (wxMarkerType *) ptr = MemMidCheck;
940 ptr = wxDebugContext::EndMarkerPos (buf, size);
941 * (wxMarkerType *) ptr = MemEndCheck;
942
943 // pointer returned points to the start of the caller's
944 // usable area.
945 void *m_actualData = (void *) wxDebugContext::CallerMemPos (buf);
946 st->m_actualData = m_actualData;
947
948 return m_actualData;
949}
950
951// TODO: check whether was allocated as a vector
bd7d06f2 952void wxDebugFree(void * buf, bool WXUNUSED(isVect) )
c801d85f 953{
0fd28ea3 954#if USE_THREADSAFE_MEMORY_ALLOCATION
b5c70253
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955 MemoryCriticalSectionLocker lock(memLocker);
956#endif
f13b39c0 957
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958 if (!buf)
959 return;
3f4a0c5b 960
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961#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
962// VA 3.0 still has trouble in here
963 free((char *)buf);
964#endif
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965 // If not in debugging allocation mode, do the normal thing
966 // so we don't leave any trace of ourselves in the node list.
967 if (!wxDebugContext::GetDebugMode())
968 {
969 free((char *)buf);
970 return;
971 }
972
973 // Points to the start of the entire allocated area.
974 char * startPointer = wxDebugContext::StartPos ((char *) buf);
975 // Find the struct and make sure that it's identifiable.
976 wxMemStruct * st = (wxMemStruct *) wxDebugContext::StructPos (startPointer);
977
978 if (! st->ValidateNode ())
3f4a0c5b 979 return;
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980
981 // If this is the current checkpoint, we need to
982 // move the checkpoint back so it points to a valid
983 // node.
984 if (st == wxDebugContext::checkPoint)
985 wxDebugContext::checkPoint = wxDebugContext::checkPoint->m_prev;
986
987 if (! st->Unlink ())
988 {
989 st->ErrorMsg ("Unlinking deleted node");
990 }
3f4a0c5b 991
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992 // Now put in the fill char into the id slot and the caller requested
993 // memory locations.
994 st->SetDeleted ();
995 (void) memset (wxDebugContext::CallerMemPos (startPointer), MemFillChar,
3f4a0c5b 996 st->RequestSize ());
c801d85f 997
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998 free((char *)st);
999}
1000
1001// Trace: send output to the current debugging stream
33ac7e6f 1002void wxTrace(const wxChar * ...)
c801d85f 1003{
f6bcfd97
BP
1004#if 1
1005 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1006#else
1007 va_list ap;
4de6207a 1008 static wxChar buffer[512];
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1009
1010 va_start(ap, fmt);
1011
2049ba38 1012#ifdef __WXMSW__
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1013 wvsprintf(buffer,fmt,ap) ;
1014#else
1015 vsprintf(buffer,fmt,ap) ;
1016#endif
1017
1018 va_end(ap);
1019
1020 if (wxDebugContext::HasStream())
1021 {
1022 wxDebugContext::GetStream() << buffer;
1023 wxDebugContext::GetStream().flush();
1024 }
1025 else
2049ba38 1026#ifdef __WXMSW__
25889d3c 1027#ifdef __WIN32__
4de6207a 1028 OutputDebugString((LPCTSTR)buffer) ;
25889d3c
JS
1029#else
1030 OutputDebugString((const char*) buffer) ;
1031#endif
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1032#else
1033 fprintf(stderr, buffer);
1034#endif
f6bcfd97 1035#endif
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1036}
1037
1038// Trace with level
33ac7e6f 1039void wxTraceLevel(int, const wxChar * ...)
c801d85f 1040{
f6bcfd97
BP
1041#if 1
1042 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1043#else
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1044 if (wxDebugContext::GetLevel() < level)
1045 return;
3f4a0c5b 1046
c801d85f 1047 va_list ap;
4de6207a 1048 static wxChar buffer[512];
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1049
1050 va_start(ap, fmt);
1051
2049ba38 1052#ifdef __WXMSW__
f6bcfd97 1053 wxWvsprintf(buffer,fmt,ap) ;
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1054#else
1055 vsprintf(buffer,fmt,ap) ;
1056#endif
1057
1058 va_end(ap);
1059
1060 if (wxDebugContext::HasStream())
1061 {
1062 wxDebugContext::GetStream() << buffer;
1063 wxDebugContext::GetStream().flush();
1064 }
1065 else
2049ba38 1066#ifdef __WXMSW__
25889d3c 1067#ifdef __WIN32__
4de6207a 1068 OutputDebugString((LPCTSTR)buffer) ;
25889d3c
JS
1069#else
1070 OutputDebugString((const char*) buffer) ;
1071#endif
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1072#else
1073 fprintf(stderr, buffer);
1074#endif
f6bcfd97 1075#endif
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1076}
1077
ea57084d 1078#else // wxUSE_MEMORY_TRACING && defined(__WXDEBUG__)
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1079void wxTrace(const char *WXUNUSED(fmt) ...)
1080{
1081}
1082
1083void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt) ...)
1084{
1085}
1086#endif
1087