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b46b1d59 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/unix/evtloopunix.cpp | |
3 | // Purpose: wxEventLoop implementation | |
4 | // Author: Lukasz Michalski (lm@zork.pl) | |
5 | // Created: 2007-05-07 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2006 Zork Lukasz Michalski | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // =========================================================================== | |
12 | // declarations | |
13 | // =========================================================================== | |
14 | ||
15 | // --------------------------------------------------------------------------- | |
16 | // headers | |
17 | // --------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
a1873279 | 22 | #if wxUSE_CONSOLE_EVENTLOOP |
b46b1d59 VZ |
23 | |
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/app.h" | |
26 | #include "wx/log.h" | |
27 | #endif | |
28 | ||
29 | #include <errno.h> | |
37ab9399 | 30 | #include "wx/apptrait.h" |
a1873279 | 31 | #include "wx/evtloop.h" |
b46b1d59 VZ |
32 | #include "wx/thread.h" |
33 | #include "wx/module.h" | |
ba752031 | 34 | #include "wx/unix/private/timer.h" |
b46b1d59 VZ |
35 | #include "wx/unix/private/epolldispatcher.h" |
36 | #include "wx/private/selectdispatcher.h" | |
37 | ||
38 | #define TRACE_EVENTS _T("events") | |
39 | ||
40 | // =========================================================================== | |
41 | // wxEventLoop::PipeIOHandler implementation | |
42 | // =========================================================================== | |
43 | ||
44 | // ---------------------------------------------------------------------------- | |
45 | // initialization | |
46 | // ---------------------------------------------------------------------------- | |
47 | ||
48 | bool wxConsoleEventLoop::PipeIOHandler::Create() | |
49 | { | |
50 | if ( !m_pipe.Create() ) | |
51 | { | |
52 | wxLogError(_("Failed to create wake up pipe used by event loop.")); | |
53 | return false; | |
54 | } | |
55 | ||
56 | const int fdRead = GetReadFd(); | |
57 | ||
58 | int flags = fcntl(fdRead, F_GETFL, 0); | |
59 | if ( flags == -1 || fcntl(fdRead, F_SETFL, flags | O_NONBLOCK) == -1 ) | |
60 | { | |
61 | wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode")); | |
62 | return false; | |
63 | } | |
64 | ||
65 | wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"), | |
66 | fdRead, m_pipe[wxPipe::Write]); | |
67 | ||
68 | return true; | |
69 | } | |
70 | ||
71 | // ---------------------------------------------------------------------------- | |
72 | // wakeup handling | |
73 | // ---------------------------------------------------------------------------- | |
74 | ||
75 | void wxConsoleEventLoop::PipeIOHandler::WakeUp() | |
76 | { | |
77 | if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 ) | |
78 | { | |
79 | // don't use wxLog here, we can be in another thread and this could | |
80 | // result in dead locks | |
81 | perror("write(wake up pipe)"); | |
82 | } | |
83 | } | |
84 | ||
85 | void wxConsoleEventLoop::PipeIOHandler::OnReadWaiting() | |
86 | { | |
87 | // got wakeup from child thread: read all data available in pipe just to | |
a12698ab | 88 | // make it empty (even though we write one byte at a time from WakeUp(), |
b46b1d59 VZ |
89 | // it could have been called several times) |
90 | char buf[4]; | |
91 | for ( ;; ) | |
92 | { | |
93 | const int size = read(GetReadFd(), buf, WXSIZEOF(buf)); | |
94 | ||
95 | if ( size == 0 || (size == -1 && errno == EAGAIN) ) | |
96 | { | |
97 | // nothing left in the pipe (EAGAIN is expected for an FD with | |
98 | // O_NONBLOCK) | |
99 | break; | |
100 | } | |
101 | ||
102 | if ( size == -1 ) | |
103 | { | |
104 | wxLogSysError(_("Failed to read from wake-up pipe")); | |
105 | ||
106 | break; | |
107 | } | |
108 | } | |
109 | ||
a12698ab VZ |
110 | // writing to the wake up pipe will make wxConsoleEventLoop return from |
111 | // wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing | |
112 | // else needs to be done | |
b46b1d59 VZ |
113 | } |
114 | ||
115 | // =========================================================================== | |
116 | // wxEventLoop implementation | |
117 | // =========================================================================== | |
118 | ||
119 | //----------------------------------------------------------------------------- | |
120 | // initialization | |
121 | //----------------------------------------------------------------------------- | |
122 | ||
123 | wxConsoleEventLoop::wxConsoleEventLoop() | |
124 | { | |
125 | if ( !m_wakeupPipe.Create() ) | |
126 | { | |
127 | m_dispatcher = NULL; | |
128 | return; | |
129 | } | |
130 | ||
5e1eac14 | 131 | m_dispatcher = wxFDIODispatcher::Get(); |
b46b1d59 | 132 | if ( !m_dispatcher ) |
5e1eac14 | 133 | return; |
b46b1d59 VZ |
134 | |
135 | m_dispatcher->RegisterFD | |
136 | ( | |
137 | m_wakeupPipe.GetReadFd(), | |
138 | &m_wakeupPipe, | |
139 | wxFDIO_INPUT | |
140 | ); | |
3ef595d5 | 141 | } |
b46b1d59 VZ |
142 | |
143 | //----------------------------------------------------------------------------- | |
144 | // events dispatch and loop handling | |
145 | //----------------------------------------------------------------------------- | |
146 | ||
147 | bool wxConsoleEventLoop::Pending() const | |
148 | { | |
a12698ab VZ |
149 | if ( m_dispatcher->HasPending() ) |
150 | return true; | |
151 | ||
152 | #if wxUSE_TIMER | |
153 | wxUsecClock_t nextTimer; | |
154 | if ( wxTimerScheduler::Get().GetNext(&nextTimer) && | |
155 | !wxMilliClockToLong(nextTimer) ) | |
156 | return true; | |
157 | #endif // wxUSE_TIMER | |
158 | ||
159 | return false; | |
b46b1d59 VZ |
160 | } |
161 | ||
162 | bool wxConsoleEventLoop::Dispatch() | |
b46b1d59 | 163 | { |
9af42efd | 164 | DispatchTimeout(wxFDIODispatcher::TIMEOUT_INFINITE); |
b46b1d59 | 165 | |
9af42efd VZ |
166 | return true; |
167 | } | |
168 | ||
169 | int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout) | |
170 | { | |
b46b1d59 | 171 | #if wxUSE_TIMER |
9af42efd | 172 | // check if we need to decrease the timeout to account for a timer |
b46b1d59 VZ |
173 | wxUsecClock_t nextTimer; |
174 | if ( wxTimerScheduler::Get().GetNext(&nextTimer) ) | |
175 | { | |
9af42efd VZ |
176 | unsigned long timeUntilNextTimer = wxMilliClockToLong(nextTimer / 1000); |
177 | if ( timeUntilNextTimer < timeout ) | |
178 | timeout = timeUntilNextTimer; | |
b46b1d59 | 179 | } |
b46b1d59 | 180 | #endif // wxUSE_TIMER |
b46b1d59 | 181 | |
a12698ab | 182 | bool hadEvent = m_dispatcher->Dispatch(timeout) > 0; |
b46b1d59 VZ |
183 | |
184 | #if wxUSE_TIMER | |
9af42efd VZ |
185 | if ( wxTimerScheduler::Get().NotifyExpired() ) |
186 | hadEvent = true; | |
187 | #endif // wxUSE_TIMER | |
b46b1d59 | 188 | |
9af42efd | 189 | return hadEvent ? 1 : -1; |
438febca VZ |
190 | } |
191 | ||
192 | void wxConsoleEventLoop::WakeUp() | |
193 | { | |
194 | m_wakeupPipe.WakeUp(); | |
195 | } | |
196 | ||
197 | void wxConsoleEventLoop::OnNextIteration() | |
198 | { | |
b46b1d59 VZ |
199 | // call the signal handlers for any signals we caught recently |
200 | wxTheApp->CheckSignal(); | |
201 | } | |
202 | ||
37ab9399 SN |
203 | |
204 | wxEventLoopBase *wxConsoleAppTraits::CreateEventLoop() | |
205 | { | |
206 | return new wxEventLoop(); | |
207 | } | |
208 | ||
a1873279 | 209 | #endif // wxUSE_CONSOLE_EVENTLOOP |