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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: glcanvas.h | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows 2.0 for Motif. | |
4 | // Uses the GLX extension. | |
5 | // Author: Julian Smart and Wolfram Gloger | |
6 | // Modified by: | |
7 | // Created: 1995, 1999 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart, Wolfram Gloger | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifdef __GNUG__ | |
14 | #pragma interface "glcanvas.h" | |
15 | #endif | |
16 | ||
17 | #ifndef _WX_GLCANVAS_H_ | |
18 | #define _WX_GLCANVAS_H_ | |
19 | ||
20 | #include "wx/setup.h" | |
21 | ||
22 | #if wxUSE_GLCANVAS | |
23 | ||
24 | #include "wx/gdicmn.h" | |
25 | #include "wx/palette.h" | |
26 | #include "wx/scrolwin.h" | |
27 | ||
28 | #include <GL/glx.h> | |
29 | ||
30 | enum | |
31 | { | |
32 | WX_GL_RGBA=1, /* use true color palette */ | |
33 | WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ | |
34 | WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ | |
35 | WX_GL_DOUBLEBUFFER, /* use doublebuffer */ | |
36 | WX_GL_STEREO, /* use stereoscopic display */ | |
37 | WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ | |
38 | WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ | |
39 | WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ | |
40 | WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ | |
41 | WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */ | |
42 | WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ | |
43 | WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ | |
44 | WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ | |
45 | WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ | |
46 | WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ | |
47 | WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */ | |
48 | }; | |
49 | ||
50 | //--------------------------------------------------------------------------- | |
51 | // classes | |
52 | //--------------------------------------------------------------------------- | |
53 | ||
54 | ||
55 | class WXDLLEXPORT wxGLContext: public wxObject | |
56 | { | |
57 | public: | |
58 | wxGLContext( bool isRGB, wxWindow *win, | |
59 | const wxPalette& palette = wxNullPalette ); | |
60 | wxGLContext( bool WXUNUSED(isRGB), wxWindow *win, | |
61 | const wxPalette& WXUNUSED(palette), | |
62 | const wxGLContext *other /* for sharing display lists */ | |
63 | ); | |
64 | ~wxGLContext(); | |
65 | ||
66 | void SetCurrent(); | |
67 | void SetColour(const char *colour); | |
68 | void SwapBuffers(); | |
69 | ||
70 | void SetupPixelFormat(); | |
71 | void SetupPalette(const wxPalette& palette); | |
72 | wxPalette CreateDefaultPalette(); | |
73 | ||
74 | inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; } | |
75 | inline wxWindow* GetWindow() const { return m_window; } | |
76 | // inline GtkWidget* GetWidget() const { return m_widget; } | |
77 | inline GLXContext GetContext() const { return m_glContext; } | |
78 | ||
79 | public: | |
80 | GLXContext m_glContext; | |
81 | ||
82 | // GtkWidget *m_widget; | |
83 | wxPalette m_palette; | |
84 | wxWindow* m_window; | |
85 | ||
86 | DECLARE_CLASS(wxGLContext) | |
87 | }; | |
88 | ||
89 | ||
90 | class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow | |
91 | { | |
92 | public: | |
93 | inline wxGLCanvas() { | |
94 | m_glContext = (wxGLContext*) NULL; | |
95 | m_sharedContext = (wxGLContext*) NULL; | |
96 | // m_glWidget = (GtkWidget*) NULL; | |
97 | m_vi = (void*) NULL; | |
98 | // m_exposed = FALSE; | |
99 | } | |
100 | wxGLCanvas( wxWindow *parent, wxWindowID id = -1, | |
101 | const wxPoint& pos = wxDefaultPosition, | |
102 | const wxSize& size = wxDefaultSize, | |
103 | long style = 0, const wxString& name = "GLCanvas", | |
104 | int *attribList = (int*) NULL, | |
105 | const wxPalette& palette = wxNullPalette ); | |
106 | wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, | |
107 | wxWindowID id = -1, | |
108 | const wxPoint& pos = wxDefaultPosition, | |
109 | const wxSize& size = wxDefaultSize, | |
110 | long style = 0, const wxString& name = "GLCanvas", | |
111 | int *attribList = (int*) NULL, | |
112 | const wxPalette& palette = wxNullPalette ); | |
113 | wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, | |
114 | wxWindowID id = -1, | |
115 | const wxPoint& pos = wxDefaultPosition, | |
116 | const wxSize& size = wxDefaultSize, | |
117 | long style = 0, const wxString& name = "GLCanvas", | |
118 | int *attribList = (int*) NULL, | |
119 | const wxPalette& palette = wxNullPalette ); | |
120 | ||
121 | bool Create( wxWindow *parent, | |
122 | const wxGLContext *shared = (wxGLContext*)NULL, | |
123 | const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL, | |
124 | wxWindowID id = -1, | |
125 | const wxPoint& pos = wxDefaultPosition, | |
126 | const wxSize& size = wxDefaultSize, | |
127 | long style = 0, const wxString& name = "GLCanvas", | |
128 | int *attribList = (int*) NULL, | |
129 | const wxPalette& palette = wxNullPalette ); | |
130 | ||
131 | ~wxGLCanvas(); | |
132 | ||
133 | void SetCurrent(); | |
134 | void SetColour(const char *colour); | |
135 | void SwapBuffers(); | |
136 | ||
137 | // void OnSize(wxSizeEvent& event); | |
138 | ||
139 | // void OnInternalIdle(); | |
140 | ||
141 | inline wxGLContext* GetContext() const { return m_glContext; } | |
142 | ||
143 | // implementation | |
144 | ||
145 | wxGLContext *m_glContext, | |
146 | *m_sharedContext; | |
147 | wxGLCanvas *m_sharedContextOf; | |
148 | void *m_vi; | |
149 | // GtkWidget *m_glWidget; | |
150 | // bool m_exposed; | |
151 | ||
152 | DECLARE_EVENT_TABLE() | |
153 | DECLARE_CLASS(wxGLCanvas) | |
154 | ||
155 | }; | |
156 | ||
157 | #endif | |
158 | // wxUSE_GLCANVAS | |
159 | ||
160 | #endif | |
161 | // _WX_GLCANVAS_H_ |