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1/////////////////////////////////////////////////////////////////////////////
2// Name: scrolwin.cpp
3// Purpose: wxScrolledWindow implementation
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation
14#pragma implementation "scrolwin.h"
15#endif
16
17// For compilers that support precompilation, includes "wx.h".
18#include "wx/wxprec.h"
19
20#include "wx/utils.h"
21#include "wx/dcclient.h"
22
2049ba38 23#ifdef __WXMSW__
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24#include "windows.h"
25#endif
26
27#ifdef __BORLANDC__
28#pragma hdrstop
29#endif
30
31#include "wx/generic/scrolwin.h"
32
33#if !USE_SHARED_LIBRARY
34BEGIN_EVENT_TABLE(wxScrolledWindow, wxWindow)
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35 EVT_SCROLL(wxScrolledWindow::OnScroll)
36 EVT_SIZE(wxScrolledWindow::OnSize)
37 EVT_PAINT(wxScrolledWindow::OnPaint)
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38END_EVENT_TABLE()
39
40IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow)
41#endif
42
43wxScrolledWindow::wxScrolledWindow(void)
44{
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45 m_xScrollPixelsPerLine = 0;
46 m_yScrollPixelsPerLine = 0;
47 m_xScrollingEnabled = TRUE;
48 m_yScrollingEnabled = TRUE;
49 m_xScrollPosition = 0;
50 m_yScrollPosition = 0;
51 m_xScrollLines = 0;
52 m_yScrollLines = 0;
53 m_xScrollLinesPerPage = 0;
54 m_yScrollLinesPerPage = 0;
55 m_scaleX = 1.0;
56 m_scaleY = 1.0;
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57}
58
debe6624 59bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
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60 const wxPoint& pos,
61 const wxSize& size,
debe6624 62 long style,
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63 const wxString& name)
64{
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65 m_xScrollPixelsPerLine = 0;
66 m_yScrollPixelsPerLine = 0;
67 m_xScrollingEnabled = TRUE;
68 m_yScrollingEnabled = TRUE;
69 m_xScrollPosition = 0;
70 m_yScrollPosition = 0;
71 m_xScrollLines = 0;
72 m_yScrollLines = 0;
73 m_xScrollLinesPerPage = 0;
74 m_yScrollLinesPerPage = 0;
75 m_scaleX = 1.0;
76 m_scaleY = 1.0;
77
78 return wxWindow::Create(parent, id, pos, size, style, name);
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79}
80
81/*
82 * pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
83 * noUnitsX/noUnitsY: : no. units per scrollbar
84 */
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85void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
86 int noUnitsX, int noUnitsY,
87 int xPos, int yPos, bool noRefresh )
c801d85f 88{
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89 bool do_refresh =
90 (
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91 (noUnitsX != 0 && m_xScrollLines == 0) ||
92 (noUnitsX < m_xScrollPosition) ||
93 (noUnitsY != 0 && m_yScrollLines == 0) ||
94 (noUnitsY < m_yScrollPosition) ||
95 (xPos != m_xScrollPosition) ||
96 (yPos != m_yScrollPosition) ||
97 (pixelsPerUnitX != m_xScrollPixelsPerLine) ||
98 (pixelsPerUnitY != m_yScrollPixelsPerLine)
139adb6a 99 );
c801d85f 100
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101 m_xScrollPixelsPerLine = pixelsPerUnitX;
102 m_yScrollPixelsPerLine = pixelsPerUnitY;
103 m_xScrollPosition = xPos;
104 m_yScrollPosition = yPos;
105 m_xScrollLines = noUnitsX;
106 m_yScrollLines = noUnitsY;
d4c99d6f 107
139adb6a 108 AdjustScrollbars();
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109
110 if (do_refresh && !noRefresh) Refresh();
111
2049ba38 112#ifdef __WXMSW__
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113 UpdateWindow ((HWND) GetHWND());
114#endif
115}
116
117void wxScrolledWindow::OnScroll(wxScrollEvent& event)
118{
139adb6a 119 int orient = event.GetOrientation();
c801d85f 120
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121 int nScrollInc = CalcScrollInc(event);
122 if (nScrollInc == 0) return;
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123
124 // TODO: should we store the scroll position here as well as in wxWindow?
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125 if (orient == wxHORIZONTAL)
126 {
127 int newPos = m_xScrollPosition + nScrollInc;
128 SetScrollPos(wxHORIZONTAL, newPos, TRUE );
129 }
130 else
131 {
132 int newPos = m_yScrollPosition + nScrollInc;
133 SetScrollPos(wxVERTICAL, newPos, TRUE );
134 }
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135
136/*
137 // TODO We need to multiply the ScrollWindow amount by the scaling
138 // factor, but how do we know what this is in wxWin 2.0???
139 float scaleX = 1.0;
140 float scaleY = 1.0;
141
142 if ( this->IsKindOf(CLASSINFO(wxCanvas)) )
143 {
144 wxDC* dc = ((wxCanvas *)this)->GetDC();
145 dc->GetUserScale(&scaleX, &scaleY);
146 }
147*/
148
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149 if (orient == wxHORIZONTAL)
150 {
151 m_xScrollPosition += nScrollInc;
152 }
c801d85f 153 else
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154 {
155 m_yScrollPosition += nScrollInc;
156 }
157
158 if (orient == wxHORIZONTAL)
159 {
160 if (m_xScrollingEnabled)
161 ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, (const wxRect *) NULL);
162 else
163 Refresh();
164 }
c801d85f 165 else
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166 {
167 if (m_yScrollingEnabled)
168 ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, (const wxRect *) NULL);
169 else
170 Refresh();
c801d85f 171 }
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172}
173
174int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event)
175{
176 int pos = event.GetPosition();
177 int orient = event.GetOrientation();
178
179 int nScrollInc = 0;
180 switch (event.GetEventType())
181 {
f5419957 182 case wxEVT_SCROLL_TOP:
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183 {
184 if (orient == wxHORIZONTAL)
185 nScrollInc = - m_xScrollPosition;
186 else
187 nScrollInc = - m_yScrollPosition;
188 break;
189 }
f5419957 190 case wxEVT_SCROLL_BOTTOM:
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191 {
192 if (orient == wxHORIZONTAL)
193 nScrollInc = m_xScrollLines - m_xScrollPosition;
194 else
195 nScrollInc = m_yScrollLines - m_yScrollPosition;
196 break;
197 }
f5419957 198 case wxEVT_SCROLL_LINEUP:
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199 {
200 nScrollInc = -1;
201 break;
202 }
f5419957 203 case wxEVT_SCROLL_LINEDOWN:
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204 {
205 nScrollInc = 1;
206 break;
207 }
f5419957 208 case wxEVT_SCROLL_PAGEUP:
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209 {
210 if (orient == wxHORIZONTAL)
211 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
212 else
213 nScrollInc = -GetScrollPageSize(wxVERTICAL);
214 break;
215 }
f5419957 216 case wxEVT_SCROLL_PAGEDOWN:
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217 {
218 if (orient == wxHORIZONTAL)
219 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
220 else
221 nScrollInc = GetScrollPageSize(wxVERTICAL);
222 break;
223 }
f5419957 224 case wxEVT_SCROLL_THUMBTRACK:
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225 {
226 if (orient == wxHORIZONTAL)
227 nScrollInc = pos - m_xScrollPosition;
228 else
229 nScrollInc = pos - m_yScrollPosition;
230 break;
231 }
232 default:
233 {
234 break;
235 }
236 }
237 if (orient == wxHORIZONTAL)
238 {
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239 if (m_xScrollPixelsPerLine > 0) {
240 int w, h;
241 GetClientSize(&w, &h);
c801d85f 242
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243 int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
244 int noPositions = (int) ( ((nMaxWidth - w)/(float)m_xScrollPixelsPerLine) + 0.5 );
245 if (noPositions < 0)
246 noPositions = 0;
c801d85f 247
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248 if ( (m_xScrollPosition + nScrollInc) < 0 )
249 nScrollInc = -m_xScrollPosition; // As -ve as we can go
250 else if ( (m_xScrollPosition + nScrollInc) > noPositions )
251 nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
252 }
253 else
254 Refresh();
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255 }
256 else
257 {
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258 if (m_yScrollPixelsPerLine > 0) {
259 int w, h;
260 GetClientSize(&w, &h);
261
262 int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
263 int noPositions = (int) ( ((nMaxHeight - h)/(float)m_yScrollPixelsPerLine) + 0.5 );
264 if (noPositions < 0)
265 noPositions = 0;
266
267 if ( (m_yScrollPosition + nScrollInc) < 0 )
268 nScrollInc = -m_yScrollPosition; // As -ve as we can go
269 else if ( (m_yScrollPosition + nScrollInc) > noPositions )
270 nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
271 }
272 else
273 Refresh();
c801d85f 274 }
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275
276 return nScrollInc;
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277}
278
279// Adjust the scrollbars - new version.
280void wxScrolledWindow::AdjustScrollbars(void)
281{
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282 int w, h;
283 GetClientSize(&w, &h);
c801d85f 284
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285 if (m_xScrollLines > 0)
286 {
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287 // Calculate page size i.e. number of scroll units you get on the
288 // current client window
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289 int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 );
290 if (noPagePositions < 1) noPagePositions = 1;
c801d85f 291
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292 // Correct position if greater than extent of canvas minus
293 // the visible portion of it or if below zero
294 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
295 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
c801d85f 296
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297 SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
298// SetScrollPageSize(wxHORIZONTAL, noPagePositions);
299 }
300 else
301 {
302 m_xScrollPosition = 0;
303 SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
304 }
305
306 if (m_yScrollLines > 0)
307 {
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308 // Calculate page size i.e. number of scroll units you get on the
309 // current client window
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310 int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 );
311 if (noPagePositions < 1) noPagePositions = 1;
c801d85f 312
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313 // Correct position if greater than extent of canvas minus
314 // the visible portion of it or if below zero
315 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
316 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
317
318 SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
319// SetScrollPageSize(wxVERTICAL, noPagePositions);
320 }
321 else
322 {
323 m_yScrollPosition = 0;
324 SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
325 }
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326}
327
328// Default OnSize resets scrollbars, if any
329void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
330{
47d67540 331#if wxUSE_CONSTRAINTS
139adb6a 332 if (GetAutoLayout()) Layout();
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333#endif
334
139adb6a 335 AdjustScrollbars();
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336}
337
338// This calls OnDraw, having adjusted the origin according to the current
339// scroll position
340void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
341{
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342 wxPaintDC dc(this);
343 PrepareDC(dc);
c801d85f 344
139adb6a 345 OnDraw(dc);
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346}
347
348// Override this function if you don't want to have wxScrolledWindow
349// automatically change the origin according to the scroll position.
350void wxScrolledWindow::PrepareDC(wxDC& dc)
351{
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352 dc.SetDeviceOrigin( -m_xScrollPosition * m_xScrollPixelsPerLine,
353 -m_yScrollPosition * m_yScrollPixelsPerLine );
354 dc.SetUserScale( m_scaleX, m_scaleY );
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355}
356
357#if WXWIN_COMPATIBILITY
358void wxScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
359{
360 *x_page = GetScrollPageSize(wxHORIZONTAL);
361 *y_page = GetScrollPageSize(wxVERTICAL);
362}
363#endif
364
365void wxScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
366{
367 *x_unit = m_xScrollPixelsPerLine;
368 *y_unit = m_yScrollPixelsPerLine;
369}
370
371int wxScrolledWindow::GetScrollPageSize(int orient) const
372{
373 if ( orient == wxHORIZONTAL )
374 return m_xScrollLinesPerPage;
375 else
376 return m_yScrollLinesPerPage;
377}
378
379void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize)
380{
381 if ( orient == wxHORIZONTAL )
382 m_xScrollLinesPerPage = pageSize;
383 else
384 m_yScrollLinesPerPage = pageSize;
385}
386
387/*
388 * Scroll to given position (scroll position, not pixel position)
389 */
139adb6a 390void wxScrolledWindow::Scroll( int x_pos, int y_pos )
c801d85f 391{
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392 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
393 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
394
395 int w, h;
396 GetClientSize(&w, &h);
c801d85f 397
139adb6a 398 if (x_pos != -1)
c801d85f 399 {
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400 m_xScrollPosition = x_pos;
401
402 // Calculate page size i.e. number of scroll units you get on the
403 // current client window
404 int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 );
405 if (noPagePositions < 1) noPagePositions = 1;
406
407 // Correct position if greater than extent of canvas minus
408 // the visible portion of it or if below zero
409 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
410 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
411
412 SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE );
c801d85f 413 }
139adb6a 414 if (y_pos != -1)
c801d85f 415 {
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416 m_yScrollPosition = y_pos;
417
418 // Calculate page size i.e. number of scroll units you get on the
419 // current client window
420 int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 );
421 if (noPagePositions < 1) noPagePositions = 1;
422
423 // Correct position if greater than extent of canvas minus
424 // the visible portion of it or if below zero
425 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
426 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
427
428 SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE );
c801d85f 429 }
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430
431 Refresh();
432
2049ba38 433#ifdef __WXMSW__
139adb6a 434 ::UpdateWindow ((HWND) GetHWND());
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435#endif
436}
437
debe6624 438void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll)
c801d85f 439{
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440 m_xScrollingEnabled = x_scroll;
441 m_yScrollingEnabled = y_scroll;
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442}
443
444void wxScrolledWindow::GetVirtualSize (int *x, int *y) const
445{
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446 *x = m_xScrollPixelsPerLine * m_xScrollLines;
447 *y = m_yScrollPixelsPerLine * m_yScrollLines;
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448}
449
450// Where the current view starts from
451void wxScrolledWindow::ViewStart (int *x, int *y) const
452{
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453 *x = m_xScrollPosition;
454 *y = m_yScrollPosition;
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455}
456
debe6624 457void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 458{
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459 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
460 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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461}
462
debe6624 463void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
c801d85f 464{
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465 *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
466 *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
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467}
468
469