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Handle Shift-TAB correctly in wxOSX/Carbon wxComboBox.
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c801d85f 1/////////////////////////////////////////////////////////////////////////////
ed4b0fdc 2// Name: src/generic/scrlwing.cpp
d32e78bd 3// Purpose: wxScrolledWindow implementation
c801d85f 4// Author: Julian Smart
566d84a7
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5// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
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7// Created: 01/02/97
8// RCS-ID: $Id$
77ffb593 9// Copyright: (c) wxWidgets team
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13// ============================================================================
14// declarations
15// ============================================================================
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
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21// For compilers that support precompilation, includes "wx.h".
22#include "wx/wxprec.h"
23
c801d85f 24#ifdef __BORLANDC__
d80cd92a 25 #pragma hdrstop
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26#endif
27
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28#include "wx/scrolwin.h"
29
30#ifndef WX_PRECOMP
31 #include "wx/utils.h"
8e609c82 32 #include "wx/panel.h"
ed4b0fdc 33 #include "wx/dcclient.h"
7d616e99 34 #include "wx/timer.h"
ed2fbeb8 35 #include "wx/sizer.h"
7d616e99 36 #include "wx/settings.h"
4b316329 37#endif
ed4b0fdc 38
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39#ifdef __WXMAC__
40#include "wx/scrolbar.h"
41#endif
42
2a201ef8 43#include "wx/recguard.h"
c801d85f 44
48d1144b 45#ifdef __WXMSW__
1e6feb95 46 #include <windows.h> // for DLGC_WANTARROWS
7acf6a92 47 #include "wx/msw/winundef.h"
48d1144b
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48#endif
49
a91b47e8
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50#ifdef __WXMOTIF__
51// For wxRETAINED implementation
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52#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
53 //This code switches off the compiler warnings
54# pragma message disable nosimpint
55#endif
a91b47e8 56#include <Xm/Xm.h>
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57#ifdef __VMS__
58# pragma message enable nosimpint
59#endif
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60#endif
61
066f1b7a 62/*
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63 TODO PROPERTIES
64 style wxHSCROLL | wxVSCROLL
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65*/
66
d80cd92a 67// ----------------------------------------------------------------------------
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68// wxScrollHelperEvtHandler: intercept the events from the window and forward
69// them to wxScrollHelper
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70// ----------------------------------------------------------------------------
71
349efbaa 72class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
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73{
74public:
29e1398f 75 wxScrollHelperEvtHandler(wxScrollHelperBase *scrollHelper)
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76 {
77 m_scrollHelper = scrollHelper;
78 }
d80cd92a 79
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80 virtual bool ProcessEvent(wxEvent& event);
81
82private:
29e1398f 83 wxScrollHelperBase *m_scrollHelper;
349efbaa 84
c0c133e1 85 wxDECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler);
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86};
87
4b316329 88#if wxUSE_TIMER
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89// ----------------------------------------------------------------------------
90// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
91// a captured mouse is held outside the window
92// ----------------------------------------------------------------------------
93
94class wxAutoScrollTimer : public wxTimer
95{
96public:
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97 wxAutoScrollTimer(wxWindow *winToScroll,
98 wxScrollHelperBase *scroll,
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99 wxEventType eventTypeToSend,
100 int pos, int orient);
101
102 virtual void Notify();
103
104private:
105 wxWindow *m_win;
29e1398f 106 wxScrollHelperBase *m_scrollHelper;
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107 wxEventType m_eventType;
108 int m_pos,
109 m_orient;
22f3361e 110
c0c133e1 111 wxDECLARE_NO_COPY_CLASS(wxAutoScrollTimer);
1e6feb95 112};
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113
114// ============================================================================
115// implementation
116// ============================================================================
117
118// ----------------------------------------------------------------------------
1e6feb95 119// wxAutoScrollTimer
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120// ----------------------------------------------------------------------------
121
1e6feb95 122wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
29e1398f 123 wxScrollHelperBase *scroll,
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124 wxEventType eventTypeToSend,
125 int pos, int orient)
c801d85f 126{
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127 m_win = winToScroll;
128 m_scrollHelper = scroll;
129 m_eventType = eventTypeToSend;
130 m_pos = pos;
131 m_orient = orient;
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132}
133
1e6feb95 134void wxAutoScrollTimer::Notify()
c801d85f 135{
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136 // only do all this as long as the window is capturing the mouse
137 if ( wxWindow::GetCapture() != m_win )
138 {
139 Stop();
140 }
141 else // we still capture the mouse, continue generating events
142 {
143 // first scroll the window if we are allowed to do it
144 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
145 event1.SetEventObject(m_win);
d148c294 146 event1.SetId(m_win->GetId());
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147 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
148 m_win->GetEventHandler()->ProcessEvent(event1) )
149 {
150 // and then send a pseudo mouse-move event to refresh the selection
151 wxMouseEvent event2(wxEVT_MOTION);
b19bcdeb 152 event2.SetPosition(wxGetMousePosition());
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153
154 // the mouse event coordinates should be client, not screen as
155 // returned by wxGetMousePosition
156 wxWindow *parentTop = m_win;
157 while ( parentTop->GetParent() )
158 parentTop = parentTop->GetParent();
159 wxPoint ptOrig = parentTop->GetPosition();
160 event2.m_x -= ptOrig.x;
161 event2.m_y -= ptOrig.y;
162
163 event2.SetEventObject(m_win);
164
165 // FIXME: we don't fill in the other members - ok?
166
167 m_win->GetEventHandler()->ProcessEvent(event2);
168 }
169 else // can't scroll further, stop
170 {
171 Stop();
172 }
173 }
174}
4b316329 175#endif
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176
177// ----------------------------------------------------------------------------
178// wxScrollHelperEvtHandler
179// ----------------------------------------------------------------------------
180
181bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
182{
9a268018 183 wxEventType evType = event.GetEventType();
2feed004 184
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185 // Pass it on to the real handler: notice that we must not call
186 // ProcessEvent() on this object itself as it wouldn't pass it to the next
187 // handler (i.e. the real window) if we're called from a previous handler
188 // (as indicated by "process here only" flag being set) and we do want to
189 // execute the handler defined in the window we're associated with right
190 // now, without waiting until TryAfter() is called from wxEvtHandler.
52212bcb 191 bool processed = m_nextHandler->ProcessEvent(event);
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192
193 // always process the size events ourselves, even if the user code handles
194 // them as well, as we need to AdjustScrollbars()
195 //
196 // NB: it is important to do it after processing the event in the normal
197 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
198 // scrollbar[s] (dis)appear and it should be seen by the user code
199 // after this one
200 if ( evType == wxEVT_SIZE )
201 {
202 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
ca65c044 203 return true;
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204 }
205
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206 if ( processed && event.IsCommandEvent())
207 return true;
2feed004 208
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209 // For wxEVT_PAINT the user code can either handle this event as usual or
210 // override virtual OnDraw(), so if the event hasn't been handled we need
211 // to call this virtual function ourselves.
212 if (
213#ifndef __WXUNIVERSAL__
214 // in wxUniversal "processed" will always be true, because
215 // all windows use the paint event to draw themselves.
216 // In this case we can't use this flag to determine if a custom
217 // paint event handler already drew our window and we just
218 // call OnDraw() anyway.
219 !processed &&
220#endif // !__WXUNIVERSAL__
221 evType == wxEVT_PAINT )
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222 {
223 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
ca65c044 224 return true;
e421922f 225 }
1e6feb95 226
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227 if ( evType == wxEVT_CHILD_FOCUS )
228 {
229 m_scrollHelper->HandleOnChildFocus((wxChildFocusEvent &)event);
230 return true;
231 }
232
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233 // reset the skipped flag (which might have been set to true in
234 // ProcessEvent() above) to be able to test it below
235 bool wasSkipped = event.GetSkipped();
236 if ( wasSkipped )
237 event.Skip(false);
238
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239 if ( evType == wxEVT_SCROLLWIN_TOP ||
240 evType == wxEVT_SCROLLWIN_BOTTOM ||
241 evType == wxEVT_SCROLLWIN_LINEUP ||
242 evType == wxEVT_SCROLLWIN_LINEDOWN ||
243 evType == wxEVT_SCROLLWIN_PAGEUP ||
244 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
245 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
246 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
247 {
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248 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
249 if ( !event.GetSkipped() )
250 {
251 // it makes sense to indicate that we processed the message as we
252 // did scroll the window (and also notice that wxAutoScrollTimer
253 // relies on our return value to stop scrolling when we are at top
254 // or bottom already)
255 processed = true;
256 wasSkipped = false;
257 }
e421922f 258 }
1e6feb95 259
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260 if ( evType == wxEVT_ENTER_WINDOW )
261 {
262 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
263 }
264 else if ( evType == wxEVT_LEAVE_WINDOW )
265 {
266 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
267 }
268#if wxUSE_MOUSEWHEEL
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269 // Use GTK's own scroll wheel handling in GtkScrolledWindow
270#ifndef __WXGTK20__
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271 else if ( evType == wxEVT_MOUSEWHEEL )
272 {
273 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
602e3365 274 return true;
e421922f 275 }
602e3365 276#endif
e421922f 277#endif // wxUSE_MOUSEWHEEL
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278 else if ( evType == wxEVT_CHAR )
279 {
280 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
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281 if ( !event.GetSkipped() )
282 {
283 processed = true;
284 wasSkipped = false;
285 }
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286 }
287
d4a58a7c 288 event.Skip(wasSkipped);
35c71386 289
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290 // We called ProcessEvent() on the next handler, meaning that we explicitly
291 // worked around the request to process the event in this handler only. As
292 // explained above, this is unfortunately really necessary but the trouble
293 // is that the event will continue to be post-processed by the previous
294 // handler resulting in duplicate calls to event handlers. Call the special
295 // function below to prevent this from happening, base class DoTryChain()
296 // will check for it and behave accordingly.
297 //
298 // And if we're not called from DoTryChain(), this won't do anything anyhow.
299 event.DidntHonourProcessOnlyIn();
300
35c71386 301 return processed;
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302}
303
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304// ============================================================================
305// wxScrollHelperBase implementation
306// ============================================================================
307
1e6feb95 308// ----------------------------------------------------------------------------
29e1398f 309// wxScrollHelperBase construction
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310// ----------------------------------------------------------------------------
311
29e1398f 312wxScrollHelperBase::wxScrollHelperBase(wxWindow *win)
1e6feb95 313{
9a83f860 314 wxASSERT_MSG( win, wxT("associated window can't be NULL in wxScrollHelper") );
d32e78bd 315
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316 m_xScrollPixelsPerLine =
317 m_yScrollPixelsPerLine =
318 m_xScrollPosition =
319 m_yScrollPosition =
320 m_xScrollLines =
321 m_yScrollLines =
322 m_xScrollLinesPerPage =
139adb6a 323 m_yScrollLinesPerPage = 0;
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324
325 m_xScrollingEnabled =
ca65c044 326 m_yScrollingEnabled = true;
1e6feb95 327
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328 m_kbdScrollingEnabled = true;
329
1e6feb95 330 m_scaleX =
139adb6a 331 m_scaleY = 1.0;
24ce4c18 332#if wxUSE_MOUSEWHEEL
d2c52078 333 m_wheelRotation = 0;
24ce4c18 334#endif
a58a12e9 335
1e6feb95 336 m_win =
29e1398f 337 m_targetWindow = NULL;
139adb6a 338
29e1398f 339 m_timerAutoScroll = NULL;
d7da9756 340
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341 m_handler = NULL;
342
d32e78bd 343 m_win = win;
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344
345 m_win->SetScrollHelper(static_cast<wxScrollHelper *>(this));
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346
347 // by default, the associated window is also the target window
348 DoSetTargetWindow(win);
1e6feb95 349}
d7da9756 350
29e1398f 351wxScrollHelperBase::~wxScrollHelperBase()
d80cd92a 352{
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353 StopAutoScrolling();
354
349efbaa 355 DeleteEvtHandler();
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356}
357
358// ----------------------------------------------------------------------------
359// setting scrolling parameters
360// ----------------------------------------------------------------------------
361
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362void wxScrollHelperBase::SetScrollbars(int pixelsPerUnitX,
363 int pixelsPerUnitY,
364 int noUnitsX,
365 int noUnitsY,
366 int xPos,
367 int yPos,
368 bool noRefresh)
c801d85f 369{
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370 // Convert positions expressed in scroll units to positions in pixels.
371 int xPosInPixels = (xPos + m_xScrollPosition)*m_xScrollPixelsPerLine,
372 yPosInPixels = (yPos + m_yScrollPosition)*m_yScrollPixelsPerLine;
b0486e0d 373
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374 bool do_refresh =
375 (
c801d85f 376 (noUnitsX != 0 && m_xScrollLines == 0) ||
7fa7e46b 377 (noUnitsX < m_xScrollLines && xPosInPixels > pixelsPerUnitX * noUnitsX) ||
b0486e0d 378
c801d85f 379 (noUnitsY != 0 && m_yScrollLines == 0) ||
7fa7e46b 380 (noUnitsY < m_yScrollLines && yPosInPixels > pixelsPerUnitY * noUnitsY) ||
c801d85f 381 (xPos != m_xScrollPosition) ||
b0486e0d 382 (yPos != m_yScrollPosition)
139adb6a 383 );
a58a12e9 384
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385 m_xScrollPixelsPerLine = pixelsPerUnitX;
386 m_yScrollPixelsPerLine = pixelsPerUnitY;
387 m_xScrollPosition = xPos;
388 m_yScrollPosition = yPos;
a91b47e8 389
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390 int w = noUnitsX * pixelsPerUnitX;
391 int h = noUnitsY * pixelsPerUnitY;
392
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393 // For better backward compatibility we set persisting limits
394 // here not just the size. It makes SetScrollbars 'sticky'
395 // emulating the old non-autoscroll behaviour.
2b43d588 396 // m_targetWindow->SetVirtualSizeHints( w, h );
a58a12e9 397
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398 // The above should arguably be deprecated, this however we still need.
399
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400 // take care not to set 0 virtual size, 0 means that we don't have any
401 // scrollbars and hence we should use the real size instead of the virtual
402 // one which is indicated by using wxDefaultCoord
403 m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
404 h ? h : wxDefaultCoord);
dc429f89 405
a58a12e9 406 if (do_refresh && !noRefresh)
ca65c044 407 m_targetWindow->Refresh(true, GetScrollRect());
a58a12e9 408
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409#ifndef __WXUNIVERSAL__
410 // If the target is not the same as the window with the scrollbars,
411 // then we need to update the scrollbars here, since they won't have
412 // been updated by SetVirtualSize().
413 if ( m_targetWindow != m_win )
414#endif // !__WXUNIVERSAL__
415 {
416 AdjustScrollbars();
417 }
418#ifndef __WXUNIVERSAL__
419 else
420 {
421 // otherwise this has been done by AdjustScrollbars, above
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422 }
423#endif // !__WXUNIVERSAL__
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424}
425
d80cd92a 426// ----------------------------------------------------------------------------
af4088f1 427// [target] window handling
d80cd92a 428// ----------------------------------------------------------------------------
ecab4dba 429
29e1398f 430void wxScrollHelperBase::DeleteEvtHandler()
ecab4dba 431{
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432 // search for m_handler in the handler list
433 if ( m_win && m_handler )
349efbaa 434 {
74f6bbf9 435 if ( m_win->RemoveEventHandler(m_handler) )
248d771c 436 {
74f6bbf9 437 delete m_handler;
248d771c 438 }
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439 //else: something is very wrong, so better [maybe] leak memory than
440 // risk a crash because of double deletion
248d771c 441
74f6bbf9 442 m_handler = NULL;
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443 }
444}
445
29e1398f 446void wxScrollHelperBase::DoSetTargetWindow(wxWindow *target)
349efbaa 447{
ecab4dba 448 m_targetWindow = target;
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449#ifdef __WXMAC__
450 target->MacSetClipChildren( true ) ;
451#endif
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452
453 // install the event handler which will intercept the events we're
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454 // interested in (but only do it for our real window, not the target window
455 // which we scroll - we don't need to hijack its events)
456 if ( m_targetWindow == m_win )
13ff9344 457 {
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458 // if we already have a handler, delete it first
459 DeleteEvtHandler();
460
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461 m_handler = new wxScrollHelperEvtHandler(this);
462 m_targetWindow->PushEventHandler(m_handler);
463 }
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464}
465
29e1398f 466void wxScrollHelperBase::SetTargetWindow(wxWindow *target)
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467{
468 wxCHECK_RET( target, wxT("target window must not be NULL") );
469
470 if ( target == m_targetWindow )
471 return;
472
af4088f1 473 DoSetTargetWindow(target);
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474}
475
29e1398f 476wxWindow *wxScrollHelperBase::GetTargetWindow() const
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477{
478 return m_targetWindow;
479}
480
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481// ----------------------------------------------------------------------------
482// scrolling implementation itself
483// ----------------------------------------------------------------------------
484
29e1398f 485void wxScrollHelperBase::HandleOnScroll(wxScrollWinEvent& event)
c801d85f 486{
139adb6a 487 int nScrollInc = CalcScrollInc(event);
1e6feb95 488 if ( nScrollInc == 0 )
139adb6a 489 {
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490 // can't scroll further
491 event.Skip();
492
493 return;
139adb6a 494 }
c801d85f 495
ca65c044 496 bool needsRefresh = false;
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497 int dx = 0,
498 dy = 0;
b97dc9c8 499 int orient = event.GetOrientation();
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500 if (orient == wxHORIZONTAL)
501 {
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502 if ( m_xScrollingEnabled )
503 {
504 dx = -m_xScrollPixelsPerLine * nScrollInc;
505 }
139adb6a 506 else
1e6feb95 507 {
ca65c044 508 needsRefresh = true;
1e6feb95 509 }
139adb6a 510 }
c801d85f 511 else
139adb6a 512 {
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513 if ( m_yScrollingEnabled )
514 {
515 dy = -m_yScrollPixelsPerLine * nScrollInc;
516 }
139adb6a 517 else
1e6feb95 518 {
ca65c044 519 needsRefresh = true;
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520 }
521 }
522
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523 if ( !needsRefresh )
524 {
525 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
526 // otherwise invalidated area could be updated incorrectly later when
527 // ScrollWindow() makes sure they're repainted before scrolling them
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528#ifdef __WXMAC__
529 // wxWindowMac is taking care of making sure the update area is correctly
530 // set up, while not forcing an immediate redraw
531#else
b97dc9c8 532 m_targetWindow->Update();
93727870 533#endif
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534 }
535
536 if (orient == wxHORIZONTAL)
537 {
538 m_xScrollPosition += nScrollInc;
539 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
540 }
541 else
542 {
543 m_yScrollPosition += nScrollInc;
544 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
545 }
546
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547 if ( needsRefresh )
548 {
ca65c044 549 m_targetWindow->Refresh(true, GetScrollRect());
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550 }
551 else
552 {
d5d58a93 553 m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
3d2b9c20 554 }
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555}
556
29e1398f 557int wxScrollHelperBase::CalcScrollInc(wxScrollWinEvent& event)
c801d85f 558{
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559 int pos = event.GetPosition();
560 int orient = event.GetOrientation();
c801d85f 561
ecab4dba 562 int nScrollInc = 0;
1a8caf94 563 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
c801d85f 564 {
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565 if (orient == wxHORIZONTAL)
566 nScrollInc = - m_xScrollPosition;
567 else
568 nScrollInc = - m_yScrollPosition;
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569 } else
570 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
571 {
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572 if (orient == wxHORIZONTAL)
573 nScrollInc = m_xScrollLines - m_xScrollPosition;
574 else
575 nScrollInc = m_yScrollLines - m_yScrollPosition;
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576 } else
577 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
578 {
ecab4dba 579 nScrollInc = -1;
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580 } else
581 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
582 {
ecab4dba 583 nScrollInc = 1;
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584 } else
585 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
586 {
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587 if (orient == wxHORIZONTAL)
588 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
589 else
590 nScrollInc = -GetScrollPageSize(wxVERTICAL);
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591 } else
592 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
593 {
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594 if (orient == wxHORIZONTAL)
595 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
596 else
597 nScrollInc = GetScrollPageSize(wxVERTICAL);
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598 } else
599 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
600 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
601 {
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602 if (orient == wxHORIZONTAL)
603 nScrollInc = pos - m_xScrollPosition;
604 else
605 nScrollInc = pos - m_yScrollPosition;
c801d85f 606 }
88150e60 607
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608 if (orient == wxHORIZONTAL)
609 {
2e9c0c01 610 if ( m_xScrollPosition + nScrollInc < 0 )
ecab4dba 611 {
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612 // As -ve as we can go
613 nScrollInc = -m_xScrollPosition;
614 }
615 else // check for the other bound
616 {
617 const int posMax = m_xScrollLines - m_xScrollLinesPerPage;
618 if ( m_xScrollPosition + nScrollInc > posMax )
878ddad5 619 {
2e9c0c01
VZ
620 // As +ve as we can go
621 nScrollInc = posMax - m_xScrollPosition;
878ddad5 622 }
ecab4dba 623 }
9d9355c6 624 }
2e9c0c01 625 else // wxVERTICAL
ecab4dba 626 {
2e9c0c01 627 if ( m_yScrollPosition + nScrollInc < 0 )
d80cd92a 628 {
2e9c0c01
VZ
629 // As -ve as we can go
630 nScrollInc = -m_yScrollPosition;
ecab4dba 631 }
2e9c0c01 632 else // check for the other bound
be9b0663 633 {
2e9c0c01
VZ
634 const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
635 if ( m_yScrollPosition + nScrollInc > posMax )
636 {
637 // As +ve as we can go
638 nScrollInc = posMax - m_yScrollPosition;
639 }
be9b0663 640 }
9d9355c6 641 }
9d9355c6 642
ecab4dba 643 return nScrollInc;
c801d85f
KB
644}
645
29e1398f 646void wxScrollHelperBase::DoPrepareDC(wxDC& dc)
c801d85f 647{
1e6feb95 648 wxPoint pt = dc.GetDeviceOrigin();
807a572e
RR
649#ifdef __WXGTK__
650 // It may actually be correct to always query
69367c56 651 // the m_sign from the DC here, but I leave the
807a572e
RR
652 // #ifdef GTK for now.
653 if (m_win->GetLayoutDirection() == wxLayout_RightToLeft)
654 dc.SetDeviceOrigin( pt.x + m_xScrollPosition * m_xScrollPixelsPerLine,
655 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
656 else
657#endif
658 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
659 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
139adb6a 660 dc.SetUserScale( m_scaleX, m_scaleY );
c801d85f
KB
661}
662
29e1398f 663void wxScrollHelperBase::SetScrollRate( int xstep, int ystep )
566d84a7
RL
664{
665 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
666 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
667
668 m_xScrollPixelsPerLine = xstep;
669 m_yScrollPixelsPerLine = ystep;
670
671 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
672 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
673
674 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
675 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
676 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
677
678 AdjustScrollbars();
679}
680
29e1398f 681void wxScrollHelperBase::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
c801d85f 682{
a0bc2c1d
VZ
683 if ( x_unit )
684 *x_unit = m_xScrollPixelsPerLine;
685 if ( y_unit )
686 *y_unit = m_yScrollPixelsPerLine;
c801d85f
KB
687}
688
5713b349 689
29e1398f 690int wxScrollHelperBase::GetScrollLines( int orient ) const
5713b349
RR
691{
692 if ( orient == wxHORIZONTAL )
693 return m_xScrollLines;
694 else
695 return m_yScrollLines;
696}
697
29e1398f 698int wxScrollHelperBase::GetScrollPageSize(int orient) const
c801d85f
KB
699{
700 if ( orient == wxHORIZONTAL )
701 return m_xScrollLinesPerPage;
702 else
703 return m_yScrollLinesPerPage;
704}
705
29e1398f 706void wxScrollHelperBase::SetScrollPageSize(int orient, int pageSize)
c801d85f
KB
707{
708 if ( orient == wxHORIZONTAL )
709 m_xScrollLinesPerPage = pageSize;
710 else
711 m_yScrollLinesPerPage = pageSize;
712}
713
29e1398f 714void wxScrollHelperBase::EnableScrolling (bool x_scroll, bool y_scroll)
c801d85f 715{
29e1398f
VZ
716 m_xScrollingEnabled = x_scroll;
717 m_yScrollingEnabled = y_scroll;
718}
a58a12e9 719
29e1398f
VZ
720// Where the current view starts from
721void wxScrollHelperBase::DoGetViewStart (int *x, int *y) const
722{
723 if ( x )
724 *x = m_xScrollPosition;
725 if ( y )
726 *y = m_yScrollPosition;
727}
c801d85f 728
29e1398f
VZ
729void wxScrollHelperBase::DoCalcScrolledPosition(int x, int y,
730 int *xx, int *yy) const
731{
732 if ( xx )
733 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
734 if ( yy )
735 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
736}
8ea45699 737
29e1398f
VZ
738void wxScrollHelperBase::DoCalcUnscrolledPosition(int x, int y,
739 int *xx, int *yy) const
740{
741 if ( xx )
742 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
743 if ( yy )
744 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
745}
a58a12e9 746
29e1398f
VZ
747// ----------------------------------------------------------------------------
748// geometry
749// ----------------------------------------------------------------------------
139adb6a 750
29e1398f
VZ
751bool wxScrollHelperBase::ScrollLayout()
752{
753 if ( m_win->GetSizer() && m_targetWindow == m_win )
c801d85f 754 {
29e1398f
VZ
755 // If we're the scroll target, take into account the
756 // virtual size and scrolled position of the window.
139adb6a 757
29e1398f
VZ
758 int x = 0, y = 0, w = 0, h = 0;
759 CalcScrolledPosition(0,0, &x,&y);
760 m_win->GetVirtualSize(&w, &h);
761 m_win->GetSizer()->SetDimension(x, y, w, h);
762 return true;
b97dc9c8 763 }
d2c52078 764
29e1398f
VZ
765 // fall back to default for LayoutConstraints
766 return m_win->wxWindow::Layout();
767}
b97dc9c8 768
29e1398f
VZ
769void wxScrollHelperBase::ScrollDoSetVirtualSize(int x, int y)
770{
771 m_win->wxWindow::DoSetVirtualSize( x, y );
772 AdjustScrollbars();
d32e78bd
VZ
773
774 if (m_win->GetAutoLayout())
775 m_win->Layout();
776}
777
778// wxWindow's GetBestVirtualSize returns the actual window size,
779// whereas we want to return the virtual size
29e1398f 780wxSize wxScrollHelperBase::ScrollGetBestVirtualSize() const
d32e78bd
VZ
781{
782 wxSize clientSize(m_win->GetClientSize());
783 if ( m_win->GetSizer() )
784 clientSize.IncTo(m_win->GetSizer()->CalcMin());
785
786 return clientSize;
787}
788
d80cd92a
VZ
789// ----------------------------------------------------------------------------
790// event handlers
791// ----------------------------------------------------------------------------
792
793// Default OnSize resets scrollbars, if any
29e1398f 794void wxScrollHelperBase::HandleOnSize(wxSizeEvent& WXUNUSED(event))
d80cd92a 795{
c376d80f 796 if ( m_targetWindow->GetAutoLayout() )
2b5f62a0 797 {
c376d80f 798 wxSize size = m_targetWindow->GetBestVirtualSize();
d32e78bd 799
c376d80f 800 // This will call ::Layout() and ::AdjustScrollbars()
168f82ce 801 m_win->SetVirtualSize( size );
2b5f62a0
VZ
802 }
803 else
c376d80f 804 {
2b5f62a0 805 AdjustScrollbars();
c376d80f 806 }
d80cd92a
VZ
807}
808
809// This calls OnDraw, having adjusted the origin according to the current
810// scroll position
29e1398f 811void wxScrollHelperBase::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
d80cd92a 812{
af4088f1
VZ
813 // don't use m_targetWindow here, this is always called for ourselves
814 wxPaintDC dc(m_win);
1e6feb95 815 DoPrepareDC(dc);
d80cd92a
VZ
816
817 OnDraw(dc);
818}
819
438e3558
VZ
820// kbd handling: notice that we use OnChar() and not OnKeyDown() for
821// compatibility here - if we used OnKeyDown(), the programs which process
822// arrows themselves in their OnChar() would never get the message and like
823// this they always have the priority
29e1398f 824void wxScrollHelperBase::HandleOnChar(wxKeyEvent& event)
d80cd92a 825{
d6a658ff
VZ
826 if ( !m_kbdScrollingEnabled )
827 {
828 event.Skip();
829 return;
830 }
831
e2495f72
VZ
832 // prepare the event this key press maps to
833 wxScrollWinEvent newEvent;
d80cd92a 834
e2495f72
VZ
835 newEvent.SetPosition(0);
836 newEvent.SetEventObject(m_win);
d148c294 837 newEvent.SetId(m_win->GetId());
56dade3c 838
e2495f72
VZ
839 // this is the default, it's changed to wxHORIZONTAL below if needed
840 newEvent.SetOrientation(wxVERTICAL);
d80cd92a 841
e2495f72
VZ
842 // some key events result in scrolling in both horizontal and vertical
843 // direction, e.g. Ctrl-{Home,End}, if this flag is true we should generate
844 // a second event in horizontal direction in addition to the primary one
845 bool sendHorizontalToo = false;
39c869a6 846
4995ca80 847 switch ( event.GetKeyCode() )
d80cd92a
VZ
848 {
849 case WXK_PAGEUP:
e2495f72 850 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEUP);
d80cd92a
VZ
851 break;
852
853 case WXK_PAGEDOWN:
e2495f72 854 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEDOWN);
d80cd92a
VZ
855 break;
856
d80cd92a 857 case WXK_HOME:
e2495f72 858 newEvent.SetEventType(wxEVT_SCROLLWIN_TOP);
d80cd92a 859
e2495f72 860 sendHorizontalToo = event.ControlDown();
d80cd92a
VZ
861 break;
862
e2495f72
VZ
863 case WXK_END:
864 newEvent.SetEventType(wxEVT_SCROLLWIN_BOTTOM);
d80cd92a 865
e2495f72 866 sendHorizontalToo = event.ControlDown();
d80cd92a
VZ
867 break;
868
869 case WXK_LEFT:
e2495f72
VZ
870 newEvent.SetOrientation(wxHORIZONTAL);
871 // fall through
872
873 case WXK_UP:
874 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEUP);
d80cd92a
VZ
875 break;
876
877 case WXK_RIGHT:
e2495f72
VZ
878 newEvent.SetOrientation(wxHORIZONTAL);
879 // fall through
880
881 case WXK_DOWN:
882 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEDOWN);
d80cd92a
VZ
883 break;
884
885 default:
e2495f72 886 // not a scrolling key
d80cd92a 887 event.Skip();
e2495f72 888 return;
d80cd92a 889 }
39c869a6 890
e2495f72 891 m_win->ProcessWindowEvent(newEvent);
39c869a6 892
e2495f72 893 if ( sendHorizontalToo )
39c869a6 894 {
e2495f72
VZ
895 newEvent.SetOrientation(wxHORIZONTAL);
896 m_win->ProcessWindowEvent(newEvent);
39c869a6 897 }
d80cd92a 898}
d2c52078 899
1e6feb95
VZ
900// ----------------------------------------------------------------------------
901// autoscroll stuff: these functions deal with sending fake scroll events when
902// a captured mouse is being held outside the window
903// ----------------------------------------------------------------------------
904
29e1398f 905bool wxScrollHelperBase::SendAutoScrollEvents(wxScrollWinEvent& event) const
1e6feb95
VZ
906{
907 // only send the event if the window is scrollable in this direction
908 wxWindow *win = (wxWindow *)event.GetEventObject();
909 return win->HasScrollbar(event.GetOrientation());
910}
911
29e1398f 912void wxScrollHelperBase::StopAutoScrolling()
1e6feb95 913{
4b316329 914#if wxUSE_TIMER
5276b0a5 915 wxDELETE(m_timerAutoScroll);
4b316329 916#endif
1e6feb95 917}
d2c52078 918
29e1398f 919void wxScrollHelperBase::HandleOnMouseEnter(wxMouseEvent& event)
d2c52078 920{
1e6feb95
VZ
921 StopAutoScrolling();
922
923 event.Skip();
924}
d2c52078 925
29e1398f 926void wxScrollHelperBase::HandleOnMouseLeave(wxMouseEvent& event)
1e6feb95
VZ
927{
928 // don't prevent the usual processing of the event from taking place
929 event.Skip();
930
931 // when a captured mouse leave a scrolled window we start generate
932 // scrolling events to allow, for example, extending selection beyond the
933 // visible area in some controls
934 if ( wxWindow::GetCapture() == m_targetWindow )
935 {
936 // where is the mouse leaving?
937 int pos, orient;
938 wxPoint pt = event.GetPosition();
939 if ( pt.x < 0 )
940 {
941 orient = wxHORIZONTAL;
942 pos = 0;
943 }
944 else if ( pt.y < 0 )
945 {
946 orient = wxVERTICAL;
947 pos = 0;
948 }
949 else // we're lower or to the right of the window
950 {
951 wxSize size = m_targetWindow->GetClientSize();
952 if ( pt.x > size.x )
953 {
954 orient = wxHORIZONTAL;
955 pos = m_xScrollLines;
956 }
957 else if ( pt.y > size.y )
958 {
959 orient = wxVERTICAL;
960 pos = m_yScrollLines;
961 }
962 else // this should be impossible
963 {
964 // but seems to happen sometimes under wxMSW - maybe it's a bug
965 // there but for now just ignore it
966
9a83f860 967 //wxFAIL_MSG( wxT("can't understand where has mouse gone") );
1e6feb95
VZ
968
969 return;
970 }
971 }
972
973 // only start the auto scroll timer if the window can be scrolled in
974 // this direction
975 if ( !m_targetWindow->HasScrollbar(orient) )
976 return;
977
4b316329 978#if wxUSE_TIMER
1e6feb95
VZ
979 delete m_timerAutoScroll;
980 m_timerAutoScroll = new wxAutoScrollTimer
981 (
982 m_targetWindow, this,
983 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
984 : wxEVT_SCROLLWIN_LINEDOWN,
985 pos,
986 orient
987 );
988 m_timerAutoScroll->Start(50); // FIXME: make configurable
534b127c
WS
989#else
990 wxUnusedVar(pos);
4b316329 991#endif
1e6feb95
VZ
992 }
993}
994
e421922f
VZ
995#if wxUSE_MOUSEWHEEL
996
29e1398f 997void wxScrollHelperBase::HandleOnMouseWheel(wxMouseEvent& event)
1e6feb95 998{
d2c52078 999 m_wheelRotation += event.GetWheelRotation();
1e6feb95 1000 int lines = m_wheelRotation / event.GetWheelDelta();
d2c52078
RD
1001 m_wheelRotation -= lines * event.GetWheelDelta();
1002
1e6feb95
VZ
1003 if (lines != 0)
1004 {
1e6feb95 1005
b6b85bdc
JS
1006 wxScrollWinEvent newEvent;
1007
ac6f6ffc 1008 newEvent.SetPosition(0);
6682e732 1009 newEvent.SetOrientation( event.GetWheelAxis() == 0 ? wxVERTICAL : wxHORIZONTAL);
687706f5 1010 newEvent.SetEventObject(m_win);
b6b85bdc 1011
9b9337da 1012 if (event.IsPageScroll())
4b056ef5
RD
1013 {
1014 if (lines > 0)
687706f5 1015 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEUP);
4b056ef5 1016 else
687706f5 1017 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEDOWN);
4b056ef5 1018
b6b85bdc 1019 m_win->GetEventHandler()->ProcessEvent(newEvent);
4b056ef5
RD
1020 }
1021 else
1022 {
1023 lines *= event.GetLinesPerAction();
1024 if (lines > 0)
687706f5 1025 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEUP);
4b056ef5 1026 else
687706f5 1027 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEDOWN);
b6b85bdc 1028
4b056ef5
RD
1029 int times = abs(lines);
1030 for (; times > 0; times--)
1031 m_win->GetEventHandler()->ProcessEvent(newEvent);
1032 }
d2c52078
RD
1033 }
1034}
1035
e421922f
VZ
1036#endif // wxUSE_MOUSEWHEEL
1037
29e1398f 1038void wxScrollHelperBase::HandleOnChildFocus(wxChildFocusEvent& event)
06b9c2a2
VS
1039{
1040 // this event should be processed by all windows in parenthood chain,
1041 // e.g. so that nested wxScrolledWindows work correctly
1042 event.Skip();
1043
1044 // find the immediate child under which the window receiving focus is:
1045 wxWindow *win = event.GetWindow();
02a33891
VS
1046
1047 if ( win == m_targetWindow )
1048 return; // nothing to do
1049
2e1517a2 1050#if defined( __WXOSX__ ) && wxUSE_SCROLLBAR
380e1c0c
JS
1051 if (wxDynamicCast(win, wxScrollBar))
1052 return;
1053#endif
1054
3ec704b4
RD
1055 // Fixing ticket: http://trac.wxwidgets.org/ticket/9563
1056 // When a child inside a wxControlContainer receives a focus, the
1057 // wxControlContainer generates an artificial wxChildFocusEvent for
1058 // itself, telling its parent that 'it' received the focus. The effect is
1059 // that this->HandleOnChildFocus is called twice, first with the
1060 // artificial wxChildFocusEvent and then with the original event. We need
1061 // to ignore the artificial event here or otherwise HandleOnChildFocus
1062 // would first scroll the target window to make the entire
1063 // wxControlContainer visible and immediately afterwards scroll the target
1064 // window again to make the child widget visible. This leads to ugly
1065 // flickering when using nested wxPanels/wxScrolledWindows.
1066 //
1067 // Ignore this event if 'win' is derived from wxControlContainer AND its
1068 // parent is the m_targetWindow AND 'win' is not actually reciving the
1069 // focus (win != FindFocus). TODO: This affects all wxControlContainer
1070 // objects, but wxControlContainer is not part of the wxWidgets RTTI and
1071 // so wxDynamicCast(win, wxControlContainer) does not compile. Find a way
1072 // to determine if 'win' derives from wxControlContainer. Until then,
1073 // testing if 'win' derives from wxPanel will probably get >90% of all
1074 // cases.
1075
1076 wxWindow *actual_focus=wxWindow::FindFocus();
1077 if (win != actual_focus &&
1078 wxDynamicCast(win, wxPanel) != 0 &&
1079 win->GetParent() == m_targetWindow)
1080 // if win is a wxPanel and receives the focus, it should not be
1081 // scrolled into view
29e1398f 1082 return;
3ec704b4 1083
888e9638 1084 const wxRect viewRect(m_targetWindow->GetClientRect());
3ec704b4
RD
1085
1086 // For composite controls such as wxComboCtrl we should try to fit the
1087 // entire control inside the visible area of the target window, not just
1088 // the focused child of the control. Otherwise we'd make only the textctrl
1089 // part of a wxComboCtrl visible and the button would still be outside the
1090 // scrolled area. But do so only if the parent fits *entirely* inside the
1091 // scrolled window. In other situations, such as nested wxPanel or
d13b34d3 1092 // wxScrolledWindows, the parent might be way too big to fit inside the
3ec704b4
RD
1093 // scrolled window. If that is the case, then make only the focused window
1094 // visible
1095 if ( win->GetParent() != m_targetWindow)
06b9c2a2 1096 {
3ec704b4
RD
1097 wxWindow *parent=win->GetParent();
1098 wxSize parent_size=parent->GetSize();
888e9638
VZ
1099 if (parent_size.GetWidth() <= viewRect.GetWidth() &&
1100 parent_size.GetHeight() <= viewRect.GetHeight())
3ec704b4 1101 // make the immediate parent visible instead of the focused control
29e1398f 1102 win=parent;
06b9c2a2
VS
1103 }
1104
888e9638
VZ
1105 // make win position relative to the m_targetWindow viewing area instead of
1106 // its parent
1107 const wxRect
1108 winRect(m_targetWindow->ScreenToClient(win->GetScreenPosition()),
1109 win->GetSize());
1110
1111 // check if it's fully visible
1112 if ( viewRect.Contains(winRect) )
1113 {
1114 // it is, nothing to do
1115 return;
1116 }
1117
1118 // check if we can make it fully visible: this is only possible if it's not
1119 // larger than our view area
1120 if ( winRect.GetWidth() > viewRect.GetWidth() ||
1121 winRect.GetHeight() > viewRect.GetHeight() )
1122 {
1123 // we can't make it fit so avoid scrolling it at all, this is only
1124 // going to be confusing and not helpful
1125 return;
1126 }
1127
1128
1129 // do make the window fit inside the view area by scrolling to it
06b9c2a2
VS
1130 int stepx, stepy;
1131 GetScrollPixelsPerUnit(&stepx, &stepy);
1132
06b9c2a2
VS
1133 int startx, starty;
1134 GetViewStart(&startx, &starty);
1135
1136 // first in vertical direction:
1137 if ( stepy > 0 )
1138 {
1139 int diff = 0;
1140
888e9638 1141 if ( winRect.GetTop() < 0 )
06b9c2a2 1142 {
888e9638 1143 diff = winRect.GetTop();
06b9c2a2 1144 }
888e9638 1145 else if ( winRect.GetBottom() > viewRect.GetHeight() )
06b9c2a2 1146 {
888e9638 1147 diff = winRect.GetBottom() - viewRect.GetHeight() + 1;
06b9c2a2
VS
1148 // round up to next scroll step if we can't get exact position,
1149 // so that the window is fully visible:
1150 diff += stepy - 1;
1151 }
1152
1153 starty = (starty * stepy + diff) / stepy;
1154 }
1155
1156 // then horizontal:
1157 if ( stepx > 0 )
1158 {
1159 int diff = 0;
1160
888e9638 1161 if ( winRect.GetLeft() < 0 )
06b9c2a2 1162 {
888e9638 1163 diff = winRect.GetLeft();
06b9c2a2 1164 }
888e9638 1165 else if ( winRect.GetRight() > viewRect.GetWidth() )
06b9c2a2 1166 {
888e9638 1167 diff = winRect.GetRight() - viewRect.GetWidth() + 1;
06b9c2a2
VS
1168 // round up to next scroll step if we can't get exact position,
1169 // so that the window is fully visible:
1170 diff += stepx - 1;
1171 }
1172
1173 startx = (startx * stepx + diff) / stepx;
1174 }
1175
1176 Scroll(startx, starty);
1177}
1178
29e1398f
VZ
1179
1180#ifdef wxHAS_GENERIC_SCROLLWIN
1181
1182// ----------------------------------------------------------------------------
1183// wxScrollHelper implementation
1184// ----------------------------------------------------------------------------
1185
1186wxScrollHelper::wxScrollHelper(wxWindow *winToScroll)
1187 : wxScrollHelperBase(winToScroll)
1188{
1189 m_xVisibility =
1190 m_yVisibility = wxSHOW_SB_DEFAULT;
1191}
1192
1193void wxScrollHelper::DoShowScrollbars(wxScrollbarVisibility horz,
1194 wxScrollbarVisibility vert)
1195{
1196 if ( horz != m_xVisibility || vert != m_yVisibility )
1197 {
1198 m_xVisibility = horz;
1199 m_yVisibility = vert;
1200
1201 AdjustScrollbars();
1202 }
1203}
1204
1205void
1206wxScrollHelper::DoAdjustScrollbar(int orient,
1207 int clientSize,
1208 int virtSize,
1ddb6d28 1209 int pixelsPerUnit,
29e1398f
VZ
1210 int& scrollUnits,
1211 int& scrollPosition,
1ddb6d28 1212 int& scrollLinesPerPage,
29e1398f
VZ
1213 wxScrollbarVisibility visibility)
1214{
29e1398f 1215 // scroll lines per page: if 0, no scrolling is needed
29e1398f 1216 // check if we need scrollbar in this direction at all
1ddb6d28 1217 if ( pixelsPerUnit == 0 || clientSize >= virtSize )
29e1398f
VZ
1218 {
1219 // scrolling is disabled or unnecessary
1220 scrollUnits =
1221 scrollPosition = 0;
1ddb6d28 1222 scrollLinesPerPage = 0;
29e1398f
VZ
1223 }
1224 else // might need scrolling
1225 {
1226 // Round up integer division to catch any "leftover" client space.
1227 scrollUnits = (virtSize + pixelsPerUnit - 1) / pixelsPerUnit;
1228
1229 // Calculate the number of fully scroll units
1ddb6d28 1230 scrollLinesPerPage = clientSize / pixelsPerUnit;
29e1398f 1231
1ddb6d28 1232 if ( scrollLinesPerPage >= scrollUnits )
29e1398f
VZ
1233 {
1234 // we're big enough to not need scrolling
1235 scrollUnits =
1236 scrollPosition = 0;
1ddb6d28 1237 scrollLinesPerPage = 0;
29e1398f
VZ
1238 }
1239 else // we do need a scrollbar
1240 {
1ddb6d28
VZ
1241 if ( scrollLinesPerPage < 1 )
1242 scrollLinesPerPage = 1;
29e1398f
VZ
1243
1244 // Correct position if greater than extent of canvas minus
1245 // the visible portion of it or if below zero
1ddb6d28 1246 const int posMax = scrollUnits - scrollLinesPerPage;
29e1398f
VZ
1247 if ( scrollPosition > posMax )
1248 scrollPosition = posMax;
1249 else if ( scrollPosition < 0 )
1250 scrollPosition = 0;
1251 }
1252 }
1253
1ddb6d28
VZ
1254 // in wxSHOW_SB_NEVER case don't show the scrollbar even if it's needed, in
1255 // wxSHOW_SB_ALWAYS case show the scrollbar even if it's not needed by
1256 // passing a special range value to SetScrollbar()
36e5a9a7 1257 int range;
1ddb6d28
VZ
1258 switch ( visibility )
1259 {
1260 case wxSHOW_SB_NEVER:
1261 range = 0;
1262 break;
1263
36e5a9a7
VZ
1264 case wxSHOW_SB_ALWAYS:
1265 range = scrollUnits ? scrollUnits : -1;
1266 break;
1267
1268 default:
1269 wxFAIL_MSG( wxS("unknown scrollbar visibility") );
1270 // fall through
1271
1ddb6d28
VZ
1272 case wxSHOW_SB_DEFAULT:
1273 range = scrollUnits;
1274 break;
1275
1ddb6d28 1276 }
29e1398f 1277
1ddb6d28 1278 m_win->SetScrollbar(orient, scrollPosition, scrollLinesPerPage, range);
29e1398f
VZ
1279}
1280
1281void wxScrollHelper::AdjustScrollbars()
1282{
1283 static wxRecursionGuardFlag s_flagReentrancy;
1284 wxRecursionGuard guard(s_flagReentrancy);
1285 if ( guard.IsInside() )
1286 {
1287 // don't reenter AdjustScrollbars() while another call to
1288 // AdjustScrollbars() is in progress because this may lead to calling
1289 // ScrollWindow() twice and this can really happen under MSW if
1290 // SetScrollbar() call below adds or removes the scrollbar which
1291 // changes the window size and hence results in another
1292 // AdjustScrollbars() call
1293 return;
1294 }
1295
1296 int oldXScroll = m_xScrollPosition;
1297 int oldYScroll = m_yScrollPosition;
1298
1299 // we may need to readjust the scrollbars several times as enabling one of
1300 // them reduces the area available for the window contents and so can make
1301 // the other scrollbar necessary now although it wasn't necessary before
1302 //
1303 // VZ: normally this loop should be over in at most 2 iterations, I don't
1304 // know why do we need 5 of them
1305 for ( int iterationCount = 0; iterationCount < 5; iterationCount++ )
1306 {
1307 wxSize clientSize = GetTargetSize();
1308 const wxSize virtSize = m_targetWindow->GetVirtualSize();
1309
1310 // this block of code tries to work around the following problem: the
1311 // window could have been just resized to have enough space to show its
1312 // full contents without the scrollbars, but its client size could be
1313 // not big enough because it does have the scrollbars right now and so
1314 // the scrollbars would remain even though we don't need them any more
1315 //
1316 // to prevent this from happening, check if we have enough space for
1317 // everything without the scrollbars and explicitly disable them then
1318 const wxSize availSize = GetSizeAvailableForScrollTarget(
1319 m_win->GetSize() - m_win->GetWindowBorderSize());
1320 if ( availSize != clientSize )
1321 {
1322 if ( availSize.x >= virtSize.x && availSize.y >= virtSize.y )
1323 {
1324 // this will be enough to make the scrollbars disappear below
1325 // and then the client size will indeed become equal to the
1326 // full available size
1327 clientSize = availSize;
1328 }
1329 }
1330
1331
1332 DoAdjustScrollbar(wxHORIZONTAL,
1333 clientSize.x,
1334 virtSize.x,
1335 m_xScrollPixelsPerLine,
1336 m_xScrollLines,
1337 m_xScrollPosition,
1ddb6d28 1338 m_xScrollLinesPerPage,
29e1398f
VZ
1339 m_xVisibility);
1340
1341 DoAdjustScrollbar(wxVERTICAL,
1342 clientSize.y,
1343 virtSize.y,
1344 m_yScrollPixelsPerLine,
1345 m_yScrollLines,
1346 m_yScrollPosition,
1ddb6d28 1347 m_yScrollLinesPerPage,
29e1398f
VZ
1348 m_yVisibility);
1349
1350
1351 // If a scrollbar (dis)appeared as a result of this, we need to adjust
1352 // them again but if the client size didn't change, then we're done
1353 if ( GetTargetSize() == clientSize )
1354 break;
1355 }
1356
1357#ifdef __WXMOTIF__
1358 // Sorry, some Motif-specific code to implement a backing pixmap
1359 // for the wxRETAINED style. Implementing a backing store can't
1360 // be entirely generic because it relies on the wxWindowDC implementation
1361 // to duplicate X drawing calls for the backing pixmap.
1362
1363 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
1364 {
1365 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
1366
1367 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
1368 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
1369 if (m_targetWindow->GetBackingPixmap() &&
1370 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
1371 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
1372 {
1373 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
1374 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
1375 }
1376
1377 if (!m_targetWindow->GetBackingPixmap() &&
1378 (m_xScrollLines != 0) && (m_yScrollLines != 0))
1379 {
1380 int depth = wxDisplayDepth();
1381 m_targetWindow->SetPixmapWidth(totalPixelWidth);
1382 m_targetWindow->SetPixmapHeight(totalPixelHeight);
1383 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
1384 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
1385 }
1386
1387 }
1388#endif // Motif
1389
1390 if (oldXScroll != m_xScrollPosition)
1391 {
1392 if (m_xScrollingEnabled)
1393 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
1394 GetScrollRect() );
1395 else
1396 m_targetWindow->Refresh(true, GetScrollRect());
1397 }
1398
1399 if (oldYScroll != m_yScrollPosition)
1400 {
1401 if (m_yScrollingEnabled)
1402 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
1403 GetScrollRect() );
1404 else
1405 m_targetWindow->Refresh(true, GetScrollRect());
1406 }
1407}
1408
1409void wxScrollHelper::DoScroll( int x_pos, int y_pos )
1410{
1411 if (!m_targetWindow)
1412 return;
1413
1414 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
1415 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
1416
1417 int w = 0, h = 0;
1418 GetTargetSize(&w, &h);
1419
1420 // compute new position:
1421 int new_x = m_xScrollPosition;
1422 int new_y = m_yScrollPosition;
1423
1424 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
1425 {
1426 new_x = x_pos;
1427
1428 // Calculate page size i.e. number of scroll units you get on the
1429 // current client window
1430 int noPagePositions = w/m_xScrollPixelsPerLine;
1431 if (noPagePositions < 1) noPagePositions = 1;
1432
1433 // Correct position if greater than extent of canvas minus
1434 // the visible portion of it or if below zero
1435 new_x = wxMin( m_xScrollLines-noPagePositions, new_x );
1436 new_x = wxMax( 0, new_x );
1437 }
1438 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
1439 {
1440 new_y = y_pos;
1441
1442 // Calculate page size i.e. number of scroll units you get on the
1443 // current client window
1444 int noPagePositions = h/m_yScrollPixelsPerLine;
1445 if (noPagePositions < 1) noPagePositions = 1;
1446
1447 // Correct position if greater than extent of canvas minus
1448 // the visible portion of it or if below zero
1449 new_y = wxMin( m_yScrollLines-noPagePositions, new_y );
1450 new_y = wxMax( 0, new_y );
1451 }
1452
1453 if ( new_x == m_xScrollPosition && new_y == m_yScrollPosition )
1454 return; // nothing to do, the position didn't change
1455
1456 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
1457 // otherwise invalidated area could be updated incorrectly later when
1458 // ScrollWindow() makes sure they're repainted before scrolling them
1459 m_targetWindow->Update();
1460
1461 // update the position and scroll the window now:
1462 if (m_xScrollPosition != new_x)
1463 {
1464 int old_x = m_xScrollPosition;
1465 m_xScrollPosition = new_x;
1466 m_win->SetScrollPos( wxHORIZONTAL, new_x );
1467 m_targetWindow->ScrollWindow( (old_x-new_x)*m_xScrollPixelsPerLine, 0,
1468 GetScrollRect() );
1469 }
1470
1471 if (m_yScrollPosition != new_y)
1472 {
1473 int old_y = m_yScrollPosition;
1474 m_yScrollPosition = new_y;
1475 m_win->SetScrollPos( wxVERTICAL, new_y );
1476 m_targetWindow->ScrollWindow( 0, (old_y-new_y)*m_yScrollPixelsPerLine,
1477 GetScrollRect() );
1478 }
1479}
1480
1481#endif // wxHAS_GENERIC_SCROLLWIN
1482
1e6feb95 1483// ----------------------------------------------------------------------------
16361ec9 1484// wxScrolled<T> and wxScrolledWindow implementation
1e6feb95
VZ
1485// ----------------------------------------------------------------------------
1486
16361ec9 1487wxSize wxScrolledT_Helper::FilterBestSize(const wxWindow *win,
29e1398f 1488 const wxScrollHelper *helper,
16361ec9 1489 const wxSize& origBest)
7d616e99
VS
1490{
1491 // NB: We don't do this in WX_FORWARD_TO_SCROLL_HELPER, because not
1492 // all scrollable windows should behave like this, only those that
1493 // contain children controls within scrollable area
1494 // (i.e., wxScrolledWindow) and other some scrollable windows may
1495 // have different DoGetBestSize() implementation (e.g. wxTreeCtrl).
1496
16361ec9 1497 wxSize best = origBest;
7d616e99 1498
16361ec9 1499 if ( win->GetAutoLayout() )
7d616e99
VS
1500 {
1501 // Only use the content to set the window size in the direction
1502 // where there's no scrolling; otherwise we're going to get a huge
1503 // window in the direction in which scrolling is enabled
1504 int ppuX, ppuY;
16361ec9 1505 helper->GetScrollPixelsPerUnit(&ppuX, &ppuY);
7d616e99
VS
1506
1507 // NB: This code used to use *current* size if min size wasn't
1508 // specified, presumably to get some reasonable (i.e., larger than
1509 // minimal) size. But that's a wrong thing to do in GetBestSize(),
1510 // so we use minimal size as specified. If the app needs some
1511 // minimal size for its scrolled window, it should set it and put
1512 // the window into sizer as expandable so that it can use all space
1513 // available to it.
1514 //
1515 // See also http://svn.wxwidgets.org/viewvc/wx?view=rev&revision=45864
1516
16361ec9 1517 wxSize minSize = win->GetMinSize();
7d616e99
VS
1518
1519 if ( ppuX > 0 )
1520 best.x = minSize.x + wxSystemSettings::GetMetric(wxSYS_VSCROLL_X);
1521
1522 if ( ppuY > 0 )
1523 best.y = minSize.y + wxSystemSettings::GetMetric(wxSYS_HSCROLL_Y);
1524 }
1525
1526 return best;
1527}
1528
0cf5b099 1529#ifdef __WXMSW__
f2a6c918 1530WXLRESULT wxScrolledT_Helper::FilterMSWWindowProc(WXUINT nMsg, WXLRESULT rc)
0cf5b099 1531{
4676948b 1532#ifndef __WXWINCE__
0cf5b099
VZ
1533 // we need to process arrows ourselves for scrolling
1534 if ( nMsg == WM_GETDLGCODE )
1535 {
1536 rc |= DLGC_WANTARROWS;
1537 }
4676948b 1538#endif
0cf5b099
VZ
1539 return rc;
1540}
0cf5b099 1541#endif // __WXMSW__
16361ec9
VS
1542
1543// NB: skipping wxScrolled<T> in wxRTTI information because being a templte,
1544// it doesn't and can't implement wxRTTI support
1545IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)