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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/osx/core/evtloop_cf.cpp
3// Purpose: wxEventLoop implementation common to both Carbon and Cocoa
4// Author: Vadim Zeitlin
5// Created: 2009-10-18
0056673c 6// RCS-ID: $Id$
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7// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
8// Licence: wxWindows licence
9///////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// for compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#include "wx/evtloop.h"
27
28#if wxUSE_EVENTLOOP_SOURCE
29
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30#ifndef WX_PRECOMP
31 #include "wx/log.h"
0056673c 32 #include "wx/app.h"
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33#endif
34
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35#include "wx/evtloopsrc.h"
36
37#include "wx/scopedptr.h"
38
39#include "wx/osx/private.h"
40#include "wx/osx/core/cfref.h"
a94c4b85 41#include "wx/thread.h"
5cd99866 42
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43#if wxUSE_GUI
44 #include "wx/nonownedwnd.h"
45#endif
46
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47// ============================================================================
48// wxCFEventLoopSource and wxCFEventLoop implementation
49// ============================================================================
50
51#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
52namespace
53{
54
55void EnableDescriptorCallBacks(CFFileDescriptorRef cffd, int flags)
56{
57 if ( flags & wxEVENT_SOURCE_INPUT )
58 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorReadCallBack);
59 if ( flags & wxEVENT_SOURCE_OUTPUT )
60 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorWriteCallBack);
61}
62
63void
64wx_cffiledescriptor_callback(CFFileDescriptorRef cffd,
65 CFOptionFlags flags,
66 void *ctxData)
67{
68 wxLogTrace(wxTRACE_EVT_SOURCE,
69 "CFFileDescriptor callback, flags=%d", flags);
70
71 wxCFEventLoopSource * const
72 source = static_cast<wxCFEventLoopSource *>(ctxData);
73
74 wxEventLoopSourceHandler * const
75 handler = source->GetHandler();
76 if ( flags & kCFFileDescriptorReadCallBack )
77 handler->OnReadWaiting();
78 if ( flags & kCFFileDescriptorWriteCallBack )
79 handler->OnWriteWaiting();
80
81 // we need to re-enable callbacks to be called again
82 EnableDescriptorCallBacks(cffd, source->GetFlags());
83}
84
85} // anonymous namespace
86
87wxEventLoopSource *
88wxCFEventLoop::AddSourceForFD(int fd,
89 wxEventLoopSourceHandler *handler,
90 int flags)
91{
92 wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
93
94 wxScopedPtr<wxCFEventLoopSource>
95 source(new wxCFEventLoopSource(handler, flags));
96
97 CFFileDescriptorContext ctx = { 0, source.get(), NULL, NULL, NULL };
98 wxCFRef<CFFileDescriptorRef>
99 cffd(CFFileDescriptorCreate
100 (
101 kCFAllocatorDefault,
102 fd,
103 true, // close on invalidate
104 wx_cffiledescriptor_callback,
105 &ctx
106 ));
107 if ( !cffd )
108 return NULL;
109
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110 wxCFRef<CFRunLoopSourceRef>
111 cfsrc(CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, cffd, 0));
112 if ( !cfsrc )
113 return NULL;
114
115 CFRunLoopRef cfloop = CFGetCurrentRunLoop();
116 CFRunLoopAddSource(cfloop, cfsrc, kCFRunLoopDefaultMode);
117
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118 source->SetFileDescriptor(cffd.release());
119
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120 return source.release();
121}
122
123void wxCFEventLoopSource::SetFileDescriptor(CFFileDescriptorRef cffd)
124{
125 wxASSERT_MSG( !m_cffd, "shouldn't be called more than once" );
126
127 m_cffd = cffd;
128}
129
130wxCFEventLoopSource::~wxCFEventLoopSource()
131{
132 if ( m_cffd )
133 CFRelease(m_cffd);
134}
135
136#else // OS X < 10.5
137
138wxEventLoopSource *
139wxCFEventLoop::AddSourceForFD(int WXUNUSED(fd),
140 wxEventLoopSourceHandler * WXUNUSED(handler),
141 int WXUNUSED(flags))
142{
143 return NULL;
144}
145
146#endif // MAC_OS_X_VERSION_MAX_ALLOWED
147
148#endif // wxUSE_EVENTLOOP_SOURCE
0056673c 149
58e74b83 150extern "C" void wxObserverCallBack(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info)
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151{
152 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
153 if ( eventloop )
154 eventloop->ObserverCallBack(observer, activity);
976e63a7 155}
293a13ba 156
de5361fa 157void wxCFEventLoop::ObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
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158{
159 if ( activity & kCFRunLoopBeforeTimers )
160 {
161 // process pending wx events first as they correspond to low-level events
162 // which happened before, i.e. typically pending events were queued by a
163 // previous call to Dispatch() and if we didn't process them now the next
164 // call to it might enqueue them again (as happens with e.g. socket events
165 // which would be generated as long as there is input available on socket
166 // and this input is only removed from it when pending event handlers are
167 // executed)
168
169 if ( wxTheApp )
170 wxTheApp->ProcessPendingEvents();
171 }
976e63a7 172
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173 if ( activity & kCFRunLoopBeforeWaiting )
174 {
175 if ( ProcessIdle() )
176 {
177 WakeUp();
178 }
179 else
180 {
181#if wxUSE_THREADS
a94c4b85 182 wxMutexGuiLeaveOrEnter();
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183#endif
184 }
185 }
186}
187
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188wxCFEventLoop::wxCFEventLoop()
189{
190 m_shouldExit = false;
976e63a7 191
9aee1212 192 m_runLoop = CFGetCurrentRunLoop();
976e63a7 193
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194 CFRunLoopObserverContext ctxt;
195 bzero( &ctxt, sizeof(ctxt) );
196 ctxt.info = this;
976e63a7 197 m_runLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
58e74b83 198 wxObserverCallBack, &ctxt );
2be05d45 199 CFRunLoopAddObserver(m_runLoop, m_runLoopObserver, kCFRunLoopCommonModes);
58e74b83 200 CFRelease(m_runLoopObserver);
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201}
202
203wxCFEventLoop::~wxCFEventLoop()
204{
2be05d45 205 CFRunLoopRemoveObserver(m_runLoop, m_runLoopObserver, kCFRunLoopCommonModes);
0056673c 206}
976e63a7 207
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208
209CFRunLoopRef wxCFEventLoop::CFGetCurrentRunLoop() const
210{
293a13ba 211 return CFRunLoopGetCurrent();
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212}
213
214void wxCFEventLoop::WakeUp()
215{
58e74b83 216 CFRunLoopWakeUp(m_runLoop);
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217}
218
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219#if wxUSE_BASE
220
221void wxMacWakeUp()
222{
223 wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
ce00f59b 224
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225 if ( loop )
226 loop->WakeUp();
227}
228
229#endif
230
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231bool wxCFEventLoop::YieldFor(long eventsToProcess)
232{
233#if wxUSE_THREADS
234 // Yielding from a non-gui thread needs to bail out, otherwise we end up
235 // possibly sending events in the thread too.
236 if ( !wxThread::IsMain() )
237 {
238 return true;
239 }
240#endif // wxUSE_THREADS
976e63a7 241
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242 m_isInsideYield = true;
243 m_eventsToProcessInsideYield = eventsToProcess;
976e63a7 244
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245#if wxUSE_LOG
246 // disable log flushing from here because a call to wxYield() shouldn't
247 // normally result in message boxes popping up &c
248 wxLog::Suspend();
249#endif // wxUSE_LOG
976e63a7 250
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251 // process all pending events:
252 while ( DoProcessEvents() == 1 )
253 ;
976e63a7 254
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255 // it's necessary to call ProcessIdle() to update the frames sizes which
256 // might have been changed (it also will update other things set from
257 // OnUpdateUI() which is a nice (and desired) side effect)
258 while ( ProcessIdle() ) {}
976e63a7 259
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260 // if there are pending events, we must process them.
261 if (wxTheApp)
262 wxTheApp->ProcessPendingEvents();
976e63a7 263
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264#if wxUSE_LOG
265 wxLog::Resume();
266#endif // wxUSE_LOG
267 m_isInsideYield = false;
976e63a7 268
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269 return true;
270}
271
272// implement/override base class pure virtual
273bool wxCFEventLoop::Pending() const
274{
275 return true;
276}
277
278int wxCFEventLoop::DoProcessEvents()
279{
76435717 280 return DispatchTimeout( 0 );
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281}
282
283bool wxCFEventLoop::Dispatch()
284{
293a13ba 285 return DoProcessEvents() != 0;
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286}
287
288int wxCFEventLoop::DispatchTimeout(unsigned long timeout)
289{
290 if ( !wxTheApp )
291 return 0;
292
0056673c 293 int status = DoDispatchTimeout(timeout);
976e63a7 294
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295 switch( status )
296 {
297 case 0:
298 break;
299 case -1:
300 if ( m_shouldExit )
301 return 0;
976e63a7 302
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303 break;
304 case 1:
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305 break;
306 }
976e63a7 307
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308 return status;
309}
310
311int wxCFEventLoop::DoDispatchTimeout(unsigned long timeout)
976e63a7 312{
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313 SInt32 status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, timeout / 1000.0 , true);
314 switch( status )
315 {
316 case kCFRunLoopRunFinished:
317 wxFAIL_MSG( "incorrect run loop state" );
318 break;
319 case kCFRunLoopRunStopped:
320 return 0;
321 break;
322 case kCFRunLoopRunTimedOut:
323 return -1;
324 break;
325 case kCFRunLoopRunHandledSource:
326 default:
327 break;
328 }
329 return 1;
330}
331
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332void wxCFEventLoop::DoRun()
333{
334 for ( ;; )
335 {
336 // generate and process idle events for as long as we don't
337 // have anything else to do
338 DoProcessEvents();
976e63a7 339
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340 // if the "should exit" flag is set, the loop should terminate
341 // but not before processing any remaining messages so while
342 // Pending() returns true, do process them
343 if ( m_shouldExit )
344 {
345 while ( DoProcessEvents() == 1 )
346 ;
976e63a7 347
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348 break;
349 }
350 }
351}
352
353void wxCFEventLoop::DoStop()
354{
355 CFRunLoopStop(CFGetCurrentRunLoop());
356}
357
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358// enters a loop calling OnNextIteration(), Pending() and Dispatch() and
359// terminating when Exit() is called
360int wxCFEventLoop::Run()
361{
362 // event loops are not recursive, you need to create another loop!
363 wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") );
976e63a7 364
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365 // ProcessIdle() and ProcessEvents() below may throw so the code here should
366 // be exception-safe, hence we must use local objects for all actions we
367 // should undo
368 wxEventLoopActivator activate(this);
976e63a7 369
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370 // we must ensure that OnExit() is called even if an exception is thrown
371 // from inside ProcessEvents() but we must call it from Exit() in normal
372 // situations because it is supposed to be called synchronously,
373 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
374 // something similar here)
375#if wxUSE_EXCEPTIONS
376 for ( ;; )
377 {
378 try
379 {
380#endif // wxUSE_EXCEPTIONS
976e63a7 381
80eee837 382 DoRun();
976e63a7 383
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384#if wxUSE_EXCEPTIONS
385 // exit the outer loop as well
386 break;
387 }
388 catch ( ... )
389 {
390 try
391 {
392 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
393 {
394 OnExit();
395 break;
396 }
397 //else: continue running the event loop
398 }
399 catch ( ... )
400 {
401 // OnException() throwed, possibly rethrowing the same
402 // exception again: very good, but we still need OnExit() to
403 // be called
404 OnExit();
405 throw;
406 }
407 }
408 }
409#endif // wxUSE_EXCEPTIONS
976e63a7 410
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411 return m_exitcode;
412}
413
414// sets the "should exit" flag and wakes up the loop so that it terminates
415// soon
416void wxCFEventLoop::Exit(int rc)
417{
418 m_exitcode = rc;
419 m_shouldExit = true;
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420 DoStop();
421}
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422
423// TODO Move to thread_osx.cpp
424
425#if wxUSE_THREADS
426
427// ----------------------------------------------------------------------------
428// GUI Serialization copied from MSW implementation
429// ----------------------------------------------------------------------------
430
431// if it's false, some secondary thread is holding the GUI lock
432static bool gs_bGuiOwnedByMainThread = true;
433
434// critical section which controls access to all GUI functions: any secondary
435// thread (i.e. except the main one) must enter this crit section before doing
436// any GUI calls
437static wxCriticalSection *gs_critsectGui = NULL;
438
439// critical section which protects gs_nWaitingForGui variable
440static wxCriticalSection *gs_critsectWaitingForGui = NULL;
441
442// number of threads waiting for GUI in wxMutexGuiEnter()
443static size_t gs_nWaitingForGui = 0;
444
445void wxOSXThreadModuleOnInit()
446{
ce00f59b 447 gs_critsectWaitingForGui = new wxCriticalSection();
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448 gs_critsectGui = new wxCriticalSection();
449 gs_critsectGui->Enter();
450}
451
452
453void wxOSXThreadModuleOnExit()
454{
455 if ( gs_critsectGui )
456 {
457 if ( !wxGuiOwnedByMainThread() )
458 {
459 gs_critsectGui->Enter();
460 gs_bGuiOwnedByMainThread = true;
461 }
ce00f59b 462
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463 gs_critsectGui->Leave();
464 wxDELETE(gs_critsectGui);
465 }
ce00f59b 466
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467 wxDELETE(gs_critsectWaitingForGui);
468}
469
470
471// wake up the main thread
472void WXDLLIMPEXP_BASE wxWakeUpMainThread()
473{
474 wxMacWakeUp();
475}
476
477void wxMutexGuiEnterImpl()
478{
479 // this would dead lock everything...
480 wxASSERT_MSG( !wxThread::IsMain(),
481 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
ce00f59b 482
a94c4b85 483 // the order in which we enter the critical sections here is crucial!!
ce00f59b 484
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485 // set the flag telling to the main thread that we want to do some GUI
486 {
487 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
ce00f59b 488
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489 gs_nWaitingForGui++;
490 }
ce00f59b 491
a94c4b85 492 wxWakeUpMainThread();
ce00f59b 493
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494 // now we may block here because the main thread will soon let us in
495 // (during the next iteration of OnIdle())
496 gs_critsectGui->Enter();
497}
498
499void wxMutexGuiLeaveImpl()
500{
501 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
ce00f59b 502
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503 if ( wxThread::IsMain() )
504 {
505 gs_bGuiOwnedByMainThread = false;
506 }
507 else
508 {
509 // decrement the number of threads waiting for GUI access now
510 wxASSERT_MSG( gs_nWaitingForGui > 0,
511 wxT("calling wxMutexGuiLeave() without entering it first?") );
ce00f59b 512
a94c4b85 513 gs_nWaitingForGui--;
ce00f59b 514
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515 wxWakeUpMainThread();
516 }
ce00f59b 517
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518 gs_critsectGui->Leave();
519}
520
521void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
522{
523 wxASSERT_MSG( wxThread::IsMain(),
524 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
ce00f59b 525
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526 if ( !gs_critsectWaitingForGui )
527 return;
ce00f59b 528
a94c4b85 529 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
ce00f59b 530
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531 if ( gs_nWaitingForGui == 0 )
532 {
533 // no threads are waiting for GUI - so we may acquire the lock without
534 // any danger (but only if we don't already have it)
535 if ( !wxGuiOwnedByMainThread() )
536 {
537 gs_critsectGui->Enter();
ce00f59b 538
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539 gs_bGuiOwnedByMainThread = true;
540 }
541 //else: already have it, nothing to do
542 }
543 else
544 {
545 // some threads are waiting, release the GUI lock if we have it
546 if ( wxGuiOwnedByMainThread() )
547 wxMutexGuiLeave();
548 //else: some other worker thread is doing GUI
549 }
550}
551
552bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
553{
554 return gs_bGuiOwnedByMainThread;
555}
556
557#endif