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Fix for the wrong painting rectangle being set.
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1/////////////////////////////////////////////////////////////////////////////
2// Name: dirdlg.cpp
3// Purpose: wxDirDialog
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "dirdlg.h"
14#endif
15
16#include "wx/defs.h"
17#include "wx/utils.h"
18#include "wx/dialog.h"
19#include "wx/dirdlg.h"
20
21#include "wx/cmndata.h"
22
2f1ae414 23#if !USE_SHARED_LIBRARY
e9576ca5 24IMPLEMENT_CLASS(wxDirDialog, wxDialog)
2f1ae414 25#endif
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26
27// the data we need to pass to our standard file hook routine
28// includes a pointer to the dialog, a pointer to the standard
29// file reply record (so we can inspect the current selection)
30// and a copy of the "previous" file spec of the reply record
31// so we can see if the selection has changed
32
33struct UserDataRec {
34 StandardFileReply *sfrPtr;
35 FSSpec oldSelectionFSSpec;
36 DialogPtr theDlgPtr;
37};
38typedef struct UserDataRec
39 UserDataRec, *UserDataRecPtr;
40
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41#if !TARGET_CARBON
42
43enum {
44 kSelectItem = 10, // select button item number
45 kSFGetFolderDlgID = 250, // dialog resource number
46 kStrListID = 250, // our strings
47 kSelectStrNum = 1, // word 'Select: ' for button
48 kDesktopStrNum = 2, // word 'Desktop' for button
49 kSelectNoQuoteStrNum = 3, // word 'Select: ' for button
50
51 kUseQuotes = true, // parameter for SetButtonName
52 kDontUseQuotes = false
53};
54
55
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56static void GetLabelString(StringPtr theStr, short stringNum)
57{
58 GetIndString(theStr, kStrListID, stringNum);
59}
60
61static void CopyPStr(StringPtr src, StringPtr dest)
62{
63 BlockMoveData(src, dest, 1 + src[0]);
64}
65
66static char GetSelectKey(void)
67{
68 // this is the key used to trigger the select button
69
70 // NOT INTERNATIONAL SAVVY; should at least grab it from resources
71
72 return 's';
73}
74
75
76// SetButtonName sets the name of the Select button in the dialog
77//
78// To do this, we need to call the Script Manager to truncate the
79// label in the middle to fit the button and to merge the button
80// name with the word Select (possibly followed by quotes). Using
81// the Script Manager avoids all sorts of problems internationally.
82//
83// buttonName is the name to appear following the word Select
84// quoteFlag should be true if the name is to appear in quotes
85
86static void SetButtonName(DialogPtr theDlgPtr, short buttonID, StringPtr buttonName,
87 Boolean quoteFlag)
88{
89 short buttonType;
90 Handle buttonHandle;
91 Rect buttonRect;
92 short textWidth;
93 Handle labelHandle;
94 Handle nameHandle;
95 Str15 keyStr;
96 Str255 labelStr;
97 OSErr err;
98
99 nameHandle = nil;
100 labelHandle = nil;
101
102 // get the details of the button from the dialog
103
104 GetDialogItem(theDlgPtr, buttonID, &buttonType, &buttonHandle, &buttonRect);
105
106