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1 | \section{\class{wxFrameManager}}\label{wxframemanager} |
2 | ||
3 | wxFrameManager is the central class of the wxAUI class framework. | |
4 | ||
5 | See also \helpref{wxAUI overview}{wxauioverview}. | |
6 | ||
7 | wxFrameManager manages the panes associated with it | |
8 | for a particular wxFrame, using a pane's wxPaneInfo information to | |
9 | determine each pane's docking and floating behavior. wxFrameManager | |
10 | uses wxWidgets' sizer mechanism to plan the layout of each frame. It | |
11 | uses a replaceable dock art class to do all drawing, so all drawing is | |
12 | localized in one area, and may be customized depending on an | |
13 | applications' specific needs. | |
14 | ||
15 | wxFrameManager works as follows: The programmer adds panes to the class, | |
16 | or makes changes to existing pane properties (dock position, floating | |
17 | state, show state, etc.). To apply these changes, wxFrameManager's | |
18 | Update() function is called. This batch processing can be used to avoid | |
19 | flicker, by modifying more than one pane at a time, and then "committing" | |
20 | all of the changes at once by calling Update(). | |
21 | ||
22 | Panes can be added quite easily: | |
23 | ||
24 | \begin{verbatim} | |
25 | wxTextCtrl* text1 = new wxTextCtrl(this, -1); | |
26 | wxTextCtrl* text2 = new wxTextCtrl(this, -1); | |
27 | m_mgr.AddPane(text1, wxLEFT, wxT("Pane Caption")); | |
28 | m_mgr.AddPane(text2, wxBOTTOM, wxT("Pane Caption")); | |
29 | m_mgr.Update(); | |
30 | \end{verbatim} | |
31 | ||
32 | Later on, the positions can be modified easily. The following will float | |
33 | an existing pane in a tool window: | |
34 | ||
35 | \begin{verbatim} | |
36 | m_mgr.GetPane(text1).Float(); | |
37 | \end{verbatim} | |
38 | ||
39 | \wxheading{Layers, Rows and Directions, Positions} | |
40 | ||
41 | Inside wxAUI, the docking layout is figured out by checking several | |
42 | pane parameters. Four of these are important for determining where a | |
43 | pane will end up: | |
44 | ||
45 | {\bf Direction:} | |
46 | Each docked pane has a direction, Top, Bottom, Left, Right, or | |
47 | Center. This is fairly self-explanatory. The pane will be placed in the | |
48 | location specified by this variable. | |
49 | ||
50 | {\bf Position:} | |
51 | More than one pane can be placed inside of a dock. Imagine to panes | |
52 | being docked on the left side of a window. One pane can be placed over | |
53 | another. In proportionally managed docks, the pane position indicates | |
54 | it's sequential position, starting with zero. So, in our scenario with | |
55 | two panes docked on the left side, the top pane in the dock would have | |
56 | position 0, and the second one would occupy position 1. | |
57 | ||
58 | {\bf Row:} | |
59 | A row can allow for two docks to be placed next to each other. One of | |
60 | the most common places for this to happen is in the toolbar. Multiple | |
61 | toolbar rows are allowed, the first row being in row 0, and the second | |
62 | in row 1. Rows can also be used on vertically docked panes. | |
63 | ||
64 | ||
65 | {\bf Layer:} | |
66 | A layer is akin to an onion. Layer 0 is the very center of the | |
67 | managed pane. Thus, if a pane is in layer 0, it will be closest to the | |
68 | center window (also sometimes known as the "content window"). | |
69 | Increasing layers "swallow up" all layers of a lower value. This can | |
70 | look very similar to multiple rows, but is different because all panes | |
71 | in a lower level yield to panes in higher levels. The best way to | |
72 | understand layers is by running the wxAUI sample. | |
73 | ||
74 | \wxheading{Derived from} | |
75 | ||
76 | \helpref{wxEvent}{wxevent} | |
77 | ||
78 | \wxheading{Include files} | |
79 | ||
80 | <wx/aui/aui.h> | |
81 | ||
82 | \wxheading{See also} | |
83 | ||
84 | \helpref{wxPaneInfo}{wxpaneinfo} | |
85 | ||
86 | \wxheading{Data structures} | |
87 | ||
88 | \begin{verbatim} | |
89 | enum wxFrameManagerDock | |
90 | { | |
91 | wxAUI_DOCK_NONE = 0, | |
92 | wxAUI_DOCK_TOP = 1, | |
93 | wxAUI_DOCK_RIGHT = 2, | |
94 | wxAUI_DOCK_BOTTOM = 3, | |
95 | wxAUI_DOCK_LEFT = 4, | |
96 | wxAUI_DOCK_CENTER = 5, | |
97 | wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER | |
98 | } | |
99 | \end{verbatim} | |
100 | ||
101 | \begin{verbatim} | |
102 | enum wxFrameManagerOption | |
103 | { | |
104 | wxAUI_MGR_ALLOW_FLOATING = 1 << 0, | |
105 | wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1, | |
106 | wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2, | |
107 | wxAUI_MGR_TRANSPARENT_HINT = 1 << 3, | |
108 | wxAUI_MGR_TRANSPARENT_HINT_FADE = 1 << 4, | |
109 | wxAUI_MGR_DISABLE_VENETIAN_BLINDS = 1 << 5, | |
110 | wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE = 1 << 6, | |
111 | ||
112 | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | | |
113 | wxAUI_MGR_TRANSPARENT_HINT | | |
114 | wxAUI_MGR_TRANSPARENT_HINT_FADE | | |
115 | wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE | |
116 | } | |
117 | \end{verbatim} | |
118 | ||
119 | ||
120 | \latexignore{\rtfignore{\wxheading{Members}}} | |
121 | ||
122 | ||
123 | \membersection{wxFrameManager::wxFrameManager}\label{wxframemanagerwxframemanager} | |
124 | ||
125 | \func{}{wxFrameManager}{\param{wxWindow* }{managed\_wnd = NULL}, \param{unsigned int }{flags = wxAUI\_MGR\_DEFAULT}} | |
126 | ||
127 | Constructor. {\it frame} specifies the wxFrame which should be managed. | |
128 | {\it flags} specifies options which allow the frame management behavior | |
129 | to be modified. | |
130 | ||
131 | \membersection{wxFrameManager::\destruct{wxFrameManager}}\label{wxframemanagerdtor} | |
132 | ||
133 | \func{}{\destruct{wxFrameManager}}{\void} | |
134 | ||
135 | ||
136 | \membersection{wxFrameManager::AddPane}\label{wxframemanageraddpane} | |
137 | ||
138 | \func{bool}{AddPane}{\param{wxWindow* }{window}, \param{const wxPaneInfo\& }{pane\_info}} | |
139 | ||
140 | ||
141 | \func{bool}{AddPane}{\param{wxWindow* }{window}, \param{const wxPaneInfo\& }{pane\_info}, \param{const wxPoint\& }{drop\_pos}} | |
142 | ||
143 | ||
144 | \func{bool}{AddPane}{\param{wxWindow* }{window}, \param{int }{direction = wxLEFT}, \param{const wxString\& }{caption = wxEmptyString}} | |
145 | ||
146 | Tells the frame manager to start managing a child window. | |
147 | ||
148 | \membersection{wxFrameManager::DetachPane}\label{wxframemanagerdetachpane} | |
149 | ||
150 | \func{bool}{DetachPane}{\param{wxWindow* }{window}} | |
151 | ||
152 | Tells the wxFrameManager to stop managing the pane specified by window. | |
153 | The window, if in a floated frame, is reparented to the frame managed | |
154 | by wxFrameManager. | |
155 | ||
156 | \membersection{wxFrameManager::DoDrop}\label{wxframemanagerdodrop} | |
157 | ||
158 | \func{bool}{DoDrop}{\param{wxDockInfoArray\& }{docks}, \param{wxPaneInfoArray\& }{panes}, \param{wxPaneInfo\& }{drop}, \param{const wxPoint\& }{pt}, \param{const wxPoint\& }{action\_offset = wxPoint(0,0)}} | |
159 | ||
160 | ||
161 | \membersection{wxFrameManager::DoFrameLayout}\label{wxframemanagerdoframelayout} | |
162 | ||
163 | \func{void}{DoFrameLayout}{\void} | |
164 | ||
165 | ||
166 | \membersection{wxFrameManager::DrawHintRect}\label{wxframemanagerdrawhintrect} | |
167 | ||
168 | \func{void}{DrawHintRect}{\param{wxWindow* }{pane\_window}, \param{const wxPoint\& }{pt}, \param{const wxPoint\& }{offset}} | |
169 | ||
170 | ||
171 | \membersection{wxFrameManager::GetAllPanes}\label{wxframemanagergetallpanes} | |
172 | ||
173 | \func{wxPaneInfoArray\&}{GetAllPanes}{\void} | |
174 | ||
175 | Returns an array of all panes managed by the frame manager. | |
176 | ||
177 | \membersection{wxFrameManager::GetArtProvider}\label{wxframemanagergetartprovider} | |
178 | ||
179 | \constfunc{wxDockArt*}{GetArtProvider}{\void} | |
180 | ||
181 | Returns the current art provider being used. | |
182 | ||
183 | \membersection{wxFrameManager::GetDockPixelOffset}\label{wxframemanagergetdockpixeloffset} | |
184 | ||
185 | \func{int}{GetDockPixelOffset}{\param{wxPaneInfo\& }{test}} | |
186 | ||
187 | ||
188 | \membersection{wxFrameManager::GetFlags}\label{wxframemanagergetflags} | |
189 | ||
190 | \constfunc{unsigned int}{GetFlags}{\void} | |
191 | ||
192 | Returns the current manager's flags. | |
193 | ||
194 | \membersection{wxFrameManager::GetManagedWindow}\label{wxframemanagergetmanagedwindow} | |
195 | ||
196 | \constfunc{wxWindow*}{GetManagedWindow}{\void} | |
197 | ||
198 | Returns the frame currently being managed by wxFrameManager. | |
199 | ||
200 | \membersection{wxFrameManager::GetPane}\label{wxframemanagergetpane} | |
201 | ||
202 | \func{wxPaneInfo\&}{GetPane}{\param{wxWindow* }{window}} | |
203 | ||
204 | {\it GetPane]} is used to lookup a wxPaneInfo object | |
205 | either by window pointer or by pane name, which acts as a unique id for | |
206 | a window pane. The returned wxPaneInfo object may then be modified to | |
207 | change a pane's look, state or position. After one or more | |
208 | modifications to wxPaneInfo, wxFrameManager::Update() should be called | |
209 | to commit the changes to the user interface. If the lookup failed | |
210 | (meaning the pane could not be found in the manager), a call to the | |
211 | returned wxPaneInfo's IsOk() method will return false. | |
212 | ||
213 | \func{wxPaneInfo\&}{GetPane}{\param{const wxString\& }{name}} | |
214 | ||
215 | ||
216 | \membersection{wxFrameManager::GetPanePart}\label{wxframemanagergetpanepart} | |
217 | ||
218 | \func{wxDockUIPart*}{GetPanePart}{\param{wxWindow* }{pane}} | |
219 | ||
220 | ||
221 | \membersection{wxFrameManager::GetPanePositionsAndSizes}\label{wxframemanagergetpanepositionsandsizes} | |
222 | ||
223 | \func{void}{GetPanePositionsAndSizes}{\param{wxDockInfo\& }{dock}, \param{wxArrayInt\& }{positions}, \param{wxArrayInt\& }{sizes}} | |
224 | ||
225 | ||
226 | \membersection{wxFrameManager::HideHint}\label{wxframemanagerhidehint} | |
227 | ||
228 | \func{void}{HideHint}{\void} | |
229 | ||
230 | ||
231 | \membersection{wxFrameManager::HitTest}\label{wxframemanagerhittest} | |
232 | ||
233 | \func{wxDockUIPart*}{HitTest}{\param{int }{x}, \param{int }{y}} | |
234 | ||
235 | ||
236 | \membersection{wxFrameManager::InsertPane}\label{wxframemanagerinsertpane} | |
237 | ||
238 | \func{bool}{InsertPane}{\param{wxWindow* }{window}, \param{const wxPaneInfo\& }{insert\_location}, \param{int }{insert\_level = wxAUI\_INSERT\_PANE}} | |
239 | ||
240 | This method is used to insert either a previously unmanaged pane window | |
241 | into the frame manager, or to insert a currently managed pane somewhere | |
242 | else. {\it InsertPane} will push all panes, rows, or docks aside and | |
243 | insert the window into the position specified by insert_location. | |
244 | Because insert_location can specify either a pane, dock row, or dock | |
245 | layer, the insert_level parameter is used to disambiguate this. The | |
246 | parameter insert_level can take a value of wxAUI\_INSERT\_PANE, wxAUI\_INSERT\_ROW | |
247 | or wxAUI\_INSERT\_DOCK. | |
248 | ||
249 | \membersection{wxFrameManager::LayoutAddDock}\label{wxframemanagerlayoutadddock} | |
250 | ||
251 | \func{void}{LayoutAddDock}{\param{wxSizer* }{container}, \param{wxDockInfo\& }{dock}, \param{wxDockUIPartArray\& }{uiparts}, \param{bool }{spacer\_only}} | |
252 | ||
253 | ||
254 | \membersection{wxFrameManager::LayoutAddPane}\label{wxframemanagerlayoutaddpane} | |
255 | ||
256 | \func{void}{LayoutAddPane}{\param{wxSizer* }{container}, \param{wxDockInfo\& }{dock}, \param{wxPaneInfo\& }{pane}, \param{wxDockUIPartArray\& }{uiparts}, \param{bool }{spacer\_only}} | |
257 | ||
258 | ||
259 | \membersection{wxFrameManager::LayoutAll}\label{wxframemanagerlayoutall} | |
260 | ||
261 | \func{wxSizer*}{LayoutAll}{\param{wxPaneInfoArray\& }{panes}, \param{wxDockInfoArray\& }{docks}, \param{wxDockUIPartArray\& }{uiparts}, \param{bool }{spacer\_only = false}} | |
262 | ||
263 | ||
264 | \membersection{wxFrameManager::LoadPaneInfo}\label{wxframemanagerloadpaneinfo} | |
265 | ||
266 | \func{void}{LoadPaneInfo}{\param{wxString }{pane\_part}, \param{wxPaneInfo\& }{pane}} | |
267 | ||
268 | ||
269 | \membersection{wxFrameManager::LoadPerspective}\label{wxframemanagerloadperspective} | |
270 | ||
271 | \func{bool}{LoadPerspective}{\param{const wxString\& }{perspective}, \param{bool }{update = true}} | |
272 | ||
273 | Loads a saved perspective. If update is true, wxFrameManager::Update() | |
274 | is automatically invoked, thus realizing the saved perspective on screen. | |
275 | ||
276 | \membersection{wxFrameManager::LookupPane}\label{wxframemanagerlookuppane} | |
277 | ||
278 | \func{wxPaneInfo\&}{LookupPane}{\param{wxWindow* }{window}} | |
279 | ||
280 | ||
281 | \func{wxPaneInfo\&}{LookupPane}{\param{const wxString\& }{name}} | |
282 | ||
283 | ||
284 | \membersection{wxFrameManager::ProcessDockResult}\label{wxframemanagerprocessdockresult} | |
285 | ||
286 | \func{bool}{ProcessDockResult}{\param{wxPaneInfo\& }{target}, \param{const wxPaneInfo\& }{new\_pos}} | |
287 | ||
288 | ||
289 | \membersection{wxFrameManager::ProcessMgrEvent}\label{wxframemanagerprocessmgrevent} | |
290 | ||
291 | \func{void}{ProcessMgrEvent}{\param{wxFrameManagerEvent\& }{event}} | |
292 | ||
293 | ||
294 | \membersection{wxFrameManager::Render}\label{wxframemanagerrender} | |
295 | ||
296 | \func{void}{Render}{\param{wxDC* }{dc}} | |
297 | ||
298 | ||
299 | \membersection{wxFrameManager::Repaint}\label{wxframemanagerrepaint} | |
300 | ||
301 | \func{void}{Repaint}{\param{wxDC* }{dc = NULL}} | |
302 | ||
303 | ||
304 | \membersection{wxFrameManager::SavePaneInfo}\label{wxframemanagersavepaneinfo} | |
305 | ||
306 | \func{wxString}{SavePaneInfo}{\param{wxPaneInfo\& }{pane}} | |
307 | ||
308 | ||
309 | \membersection{wxFrameManager::SavePerspective}\label{wxframemanagersaveperspective} | |
310 | ||
311 | \func{wxString}{SavePerspective}{\void} | |
312 | ||
313 | Saves the entire user interface layout into an encoded wxString, which | |
314 | can then be stored by the application (probably using wxConfig). When | |
315 | a perspective is restored using LoadPerspective(), the entire user | |
316 | interface will return to the state it was when the perspective was saved. | |
317 | ||
318 | \membersection{wxFrameManager::SetArtProvider}\label{wxframemanagersetartprovider} | |
319 | ||
320 | \func{void}{SetArtProvider}{\param{wxDockArt* }{art\_provider}} | |
321 | ||
322 | Instructs wxFrameManager to use art provider specified by parameter | |
323 | {\it art_provider} for all drawing calls. This allows plugable | |
324 | look-and-feel features. The previous art provider object, if any, | |
325 | will be deleted by wxFrameManager. | |
326 | ||
327 | \membersection{wxFrameManager::SetFlags}\label{wxframemanagersetflags} | |
328 | ||
329 | \func{void}{SetFlags}{\param{unsigned int }{flags}} | |
330 | ||
331 | This method is used to specify wxFrameManager's settings flags. {\it flags} | |
332 | specifies options which allow the frame management behavior to be modified. | |
333 | ||
334 | \membersection{wxFrameManager::SetManagedWindow}\label{wxframemanagersetmanagedwindow} | |
335 | ||
336 | \func{void}{SetManagedWindow}{\param{wxWindow* }{managed\_wnd}} | |
337 | ||
338 | Called to specify the frame which is to be managed by wxFrameManager. | |
339 | ||
340 | \membersection{wxFrameManager::ShowHint}\label{wxframemanagershowhint} | |
341 | ||
342 | \func{void}{ShowHint}{\param{const wxRect\& }{rect}} | |
343 | ||
344 | ||
345 | \membersection{wxFrameManager::UnInit}\label{wxframemanageruninit} | |
346 | ||
347 | \func{void}{UnInit}{\void} | |
348 | ||
349 | Uninitializes the framework and should be called before a frame is | |
350 | destroyed. UnInit() is usually called in the managed wxFrame's destructor. | |
351 | ||
352 | \membersection{wxFrameManager::Update}\label{wxframemanagerupdate} | |
353 | ||
354 | \func{void}{Update}{\void} | |
355 | ||
356 | This method is called after any number of changes are | |
357 | made to any of the managed panes. Update() must be invoked after | |
358 | AddPane() or InsertPane() are called in order to "realize" or "commit" | |
359 | the changes. In addition, any number of changes may be made to | |
360 | wxPaneInfo structures (retrieved with wxFrameManager::GetPane), but to | |
361 | realize the changes, Update() must be called. This construction allows | |
362 | pane flicker to be avoided by updating the whole layout at one time. | |
363 | ||
364 | \membersection{wxFrameManager::UpdateButtonOnScreen}\label{wxframemanagerupdatebuttononscreen} | |
365 | ||
366 | \func{void}{UpdateButtonOnScreen}{\param{wxDockUIPart* }{button\_ui\_part}, \param{const wxMouseEvent\& }{event}} | |
367 | ||
368 | ||
369 | \membersection{wxFrameManager::wxDEPRECATED}\label{wxframemanagerwxdeprecated} | |
370 | ||
371 | \func{}{wxDEPRECATED}{\param{void }{SetFrame(wxFrame* frame)}} | |
372 | ||
373 | deprecated -- please use SetManagedWindow() and | |
374 | and GetManagedWindow() instead | |
375 | ||
376 | ||
377 | \func{}{wxDEPRECATED}{\param{wxFrame* GetFrame() }{const}} | |
378 |