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1b0fb34b JS |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: x11/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for X11 | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2002 Julian Smart | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "evtloop.h" | |
22 | #endif | |
23 | ||
24 | #include "wx/window.h" | |
25 | #include "wx/app.h" | |
26 | #include "wx/evtloop.h" | |
27 | #include "wx/tooltip.h" | |
7266b672 JS |
28 | #if wxUSE_THREADS |
29 | #include "wx/thread.h" | |
30 | #endif | |
b513212d | 31 | #include "wx/timer.h" |
52127426 JS |
32 | #include "wx/hash.h" |
33 | #include "wx/module.h" | |
1b0fb34b JS |
34 | #include "wx/x11/private.h" |
35 | #include "X11/Xlib.h" | |
36 | ||
1016f0de JS |
37 | #include <sys/time.h> |
38 | #include <unistd.h> | |
39 | ||
2d1084ea | 40 | #if wxUSE_SOCKETS |
52127426 JS |
41 | // ---------------------------------------------------------------------------- |
42 | // wxSocketTable | |
43 | // ---------------------------------------------------------------------------- | |
44 | ||
45 | typedef void (*wxSocketCallback) (int fd, void* data); | |
46 | ||
47 | class wxSocketTableEntry: public wxObject | |
48 | { | |
49 | public: | |
50 | wxSocketTableEntry() | |
51 | { | |
52 | m_fdInput = -1; m_fdOutput = -1; | |
53 | m_callbackInput = NULL; m_callbackOutput = NULL; | |
54 | m_dataInput = NULL; m_dataOutput = NULL; | |
55 | } | |
56 | ||
57 | int m_fdInput; | |
58 | int m_fdOutput; | |
59 | wxSocketCallback m_callbackInput; | |
60 | wxSocketCallback m_callbackOutput; | |
61 | void* m_dataInput; | |
62 | void* m_dataOutput; | |
63 | }; | |
64 | ||
65 | typedef enum | |
66 | { wxSocketTableInput, wxSocketTableOutput } wxSocketTableType ; | |
67 | ||
68 | class wxSocketTable: public wxHashTable | |
69 | { | |
70 | public: | |
71 | wxSocketTable(): wxHashTable(wxKEY_INTEGER) | |
72 | { | |
73 | } | |
74 | ~wxSocketTable() | |
75 | { | |
76 | DeleteContents(TRUE); | |
77 | } | |
78 | ||
79 | wxSocketTableEntry* FindEntry(int fd); | |
80 | ||
81 | void RegisterCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data); | |
82 | ||
83 | void UnregisterCallback(int fd, wxSocketTableType socketType); | |
84 | ||
85 | bool CallCallback(int fd, wxSocketTableType socketType); | |
86 | ||
87 | void FillSets(fd_set* readset, fd_set* writeset, int* highest); | |
88 | ||
89 | void ProcessEvents(fd_set* readset, fd_set* writeset); | |
90 | }; | |
91 | ||
92 | wxSocketTableEntry* wxSocketTable::FindEntry(int fd) | |
93 | { | |
94 | wxSocketTableEntry* entry = (wxSocketTableEntry*) Get(fd); | |
95 | return entry; | |
96 | } | |
97 | ||
98 | void wxSocketTable::RegisterCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data) | |
99 | { | |
100 | wxSocketTableEntry* entry = FindEntry(fd); | |
101 | if (!entry) | |
102 | { | |
103 | entry = new wxSocketTableEntry(); | |
104 | Put(fd, entry); | |
105 | } | |
106 | ||
107 | if (socketType == wxSocketTableInput) | |
108 | { | |
109 | entry->m_fdInput = fd; | |
110 | entry->m_dataInput = data; | |
111 | entry->m_callbackInput = callback; | |
112 | } | |
113 | else | |
114 | { | |
115 | entry->m_fdOutput = fd; | |
116 | entry->m_dataOutput = data; | |
117 | entry->m_callbackOutput = callback; | |
118 | } | |
119 | } | |
120 | ||
121 | void wxSocketTable::UnregisterCallback(int fd, wxSocketTableType socketType) | |
122 | { | |
123 | wxSocketTableEntry* entry = FindEntry(fd); | |
124 | if (entry) | |
125 | { | |
126 | if (socketType == wxSocketTableInput) | |
127 | { | |
128 | entry->m_fdInput = -1; | |
129 | entry->m_dataInput = NULL; | |
130 | entry->m_callbackInput = NULL; | |
131 | } | |
132 | else | |
133 | { | |
134 | entry->m_fdOutput = -1; | |
135 | entry->m_dataOutput = NULL; | |
136 | entry->m_callbackOutput = NULL; | |
137 | } | |
138 | if (entry->m_fdInput == -1 && entry->m_fdOutput == -1) | |
139 | { | |
140 | Delete(fd); | |
141 | delete entry; | |
142 | } | |
143 | } | |
144 | } | |
145 | ||
146 | bool wxSocketTable::CallCallback(int fd, wxSocketTableType socketType) | |
147 | { | |
148 | wxSocketTableEntry* entry = FindEntry(fd); | |
149 | if (entry) | |
150 | { | |
151 | if (socketType == wxSocketTableInput) | |
152 | { | |
153 | if (entry->m_fdInput != -1 && entry->m_callbackInput) | |
154 | { | |
155 | (entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput); | |
156 | } | |
157 | } | |
158 | else | |
159 | { | |
160 | if (entry->m_fdOutput != -1 && entry->m_callbackOutput) | |
161 | { | |
162 | (entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput); | |
163 | } | |
164 | } | |
165 | return TRUE; | |
166 | } | |
167 | else | |
168 | return FALSE; | |
169 | } | |
170 | ||
171 | void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest) | |
172 | { | |
173 | BeginFind(); | |
174 | wxNode* node = Next(); | |
175 | while (node) | |
176 | { | |
177 | wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data(); | |
178 | ||
179 | if (entry->m_fdInput != -1) | |
180 | { | |
181 | FD_SET(entry->m_fdInput, readset); | |
182 | if (entry->m_fdInput > *highest) | |
183 | * highest = entry->m_fdInput; | |
184 | } | |
185 | ||
186 | if (entry->m_fdOutput != -1) | |
187 | { | |
188 | FD_SET(entry->m_fdOutput, writeset); | |
189 | if (entry->m_fdOutput > *highest) | |
190 | * highest = entry->m_fdOutput; | |
191 | } | |
192 | ||
193 | node = Next(); | |
194 | } | |
195 | } | |
196 | ||
197 | void wxSocketTable::ProcessEvents(fd_set* readset, fd_set* writeset) | |
198 | { | |
199 | BeginFind(); | |
200 | wxNode* node = Next(); | |
201 | while (node) | |
202 | { | |
203 | wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data(); | |
204 | ||
205 | if (entry->m_fdInput != -1 && FD_ISSET(entry->m_fdInput, readset)) | |
206 | { | |
207 | (entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput); | |
208 | } | |
209 | ||
210 | if (entry->m_fdOutput != -1 && FD_ISSET(entry->m_fdOutput, writeset)) | |
211 | { | |
212 | (entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput); | |
213 | } | |
214 | ||
215 | node = Next(); | |
216 | } | |
217 | } | |
218 | ||
219 | wxSocketTable* wxTheSocketTable = NULL; | |
220 | ||
221 | class wxSocketTableModule: public wxModule | |
222 | { | |
223 | DECLARE_DYNAMIC_CLASS(wxSocketTableModule) | |
224 | public: | |
225 | wxSocketTableModule() {} | |
226 | bool OnInit() { wxTheSocketTable = new wxSocketTable; return TRUE; }; | |
227 | void OnExit() { delete wxTheSocketTable; wxTheSocketTable = NULL; }; | |
228 | }; | |
229 | ||
230 | IMPLEMENT_DYNAMIC_CLASS(wxSocketTableModule, wxModule) | |
231 | ||
232 | // Implement registration functions as C functions so they | |
233 | // can be called from gsock11.c | |
234 | ||
235 | extern "C" void wxRegisterSocketCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data) | |
236 | { | |
237 | if (wxTheSocketTable) | |
238 | { | |
239 | wxTheSocketTable->RegisterCallback(fd, socketType, callback, data); | |
240 | } | |
241 | } | |
242 | ||
243 | extern "C" void wxUnregisterSocketCallback(int fd, wxSocketTableType socketType) | |
244 | { | |
245 | if (wxTheSocketTable) | |
246 | { | |
247 | wxTheSocketTable->UnregisterCallback(fd, socketType); | |
248 | } | |
249 | } | |
2d1084ea | 250 | #endif |
52127426 | 251 | |
1b0fb34b JS |
252 | // ---------------------------------------------------------------------------- |
253 | // wxEventLoopImpl | |
254 | // ---------------------------------------------------------------------------- | |
255 | ||
256 | class WXDLLEXPORT wxEventLoopImpl | |
257 | { | |
258 | public: | |
259 | // ctor | |
260 | wxEventLoopImpl() { SetExitCode(0); m_keepGoing = FALSE; } | |
261 | ||
086fd560 JS |
262 | // process an XEvent, return TRUE if it was processed |
263 | bool ProcessEvent(XEvent* event); | |
1b0fb34b JS |
264 | |
265 | // generate an idle message, return TRUE if more idle time requested | |
266 | bool SendIdleEvent(); | |
267 | ||
268 | // set/get the exit code | |
269 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
270 | int GetExitCode() const { return m_exitcode; } | |
271 | ||
272 | public: | |
273 | // preprocess an event, return TRUE if processed (i.e. no further | |
274 | // dispatching required) | |
7266b672 | 275 | bool PreProcessEvent(XEvent* event); |
1b0fb34b JS |
276 | |
277 | // the exit code of the event loop | |
278 | int m_exitcode; | |
279 | ||
280 | bool m_keepGoing; | |
281 | }; | |
282 | ||
283 | // ============================================================================ | |
284 | // wxEventLoopImpl implementation | |
285 | // ============================================================================ | |
286 | ||
287 | // ---------------------------------------------------------------------------- | |
288 | // wxEventLoopImpl message processing | |
289 | // ---------------------------------------------------------------------------- | |
290 | ||
086fd560 | 291 | bool wxEventLoopImpl::ProcessEvent(XEvent *event) |
1b0fb34b JS |
292 | { |
293 | // give us the chance to preprocess the message first | |
086fd560 JS |
294 | if ( PreProcessEvent(event) ) |
295 | return TRUE; | |
296 | ||
297 | // if it wasn't done, dispatch it to the corresponding window | |
298 | if (wxTheApp) | |
299 | return wxTheApp->ProcessXEvent((WXEvent*) event); | |
300 | ||
301 | return FALSE; | |
1b0fb34b JS |
302 | } |
303 | ||
304 | bool wxEventLoopImpl::PreProcessEvent(XEvent *event) | |
305 | { | |
306 | // TODO | |
307 | #if 0 | |
308 | HWND hWnd = msg->hwnd; | |
309 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); | |
310 | ||
311 | ||
312 | // try translations first; find the youngest window with a translation | |
313 | // table. | |
314 | wxWindow *wnd; | |
315 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
316 | { | |
317 | if ( wnd->MSWTranslateMessage((WXMSG *)msg) ) | |
318 | return TRUE; | |
319 | } | |
320 | ||
321 | // Anyone for a non-translation message? Try youngest descendants first. | |
322 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
323 | { | |
324 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
325 | return TRUE; | |
326 | } | |
327 | #endif | |
328 | ||
329 | return FALSE; | |
330 | } | |
331 | ||
332 | // ---------------------------------------------------------------------------- | |
333 | // wxEventLoopImpl idle event processing | |
334 | // ---------------------------------------------------------------------------- | |
335 | ||
336 | bool wxEventLoopImpl::SendIdleEvent() | |
337 | { | |
338 | wxIdleEvent event; | |
339 | event.SetEventObject(wxTheApp); | |
340 | ||
341 | return wxTheApp->ProcessEvent(event) && event.MoreRequested(); | |
342 | } | |
343 | ||
344 | // ============================================================================ | |
345 | // wxEventLoop implementation | |
346 | // ============================================================================ | |
347 | ||
348 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; | |
349 | ||
350 | // ---------------------------------------------------------------------------- | |
351 | // wxEventLoop running and exiting | |
352 | // ---------------------------------------------------------------------------- | |
353 | ||
354 | wxEventLoop::~wxEventLoop() | |
355 | { | |
356 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
357 | } | |
358 | ||
359 | bool wxEventLoop::IsRunning() const | |
360 | { | |
361 | return m_impl != NULL; | |
362 | } | |
363 | ||
364 | int wxEventLoop::Run() | |
365 | { | |
366 | // event loops are not recursive, you need to create another loop! | |
367 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
368 | ||
369 | m_impl = new wxEventLoopImpl; | |
370 | ||
371 | wxEventLoop *oldLoop = ms_activeLoop; | |
372 | ms_activeLoop = this; | |
373 | ||
374 | m_impl->m_keepGoing = TRUE; | |
375 | while ( m_impl->m_keepGoing ) | |
376 | { | |
7266b672 JS |
377 | #if 0 // wxUSE_THREADS |
378 | wxMutexGuiLeaveOrEnter(); | |
1b0fb34b JS |
379 | #endif // wxUSE_THREADS |
380 | ||
381 | // generate and process idle events for as long as we don't have | |
382 | // anything else to do | |
383 | while ( ! Pending() ) | |
384 | { | |
b555c37c | 385 | #if wxUSE_TIMER |
b513212d | 386 | wxTimer::NotifyTimers(); // TODO: is this the correct place for it? |
b555c37c | 387 | #endif |
1b0fb34b JS |
388 | if (!m_impl->SendIdleEvent()) |
389 | { | |
7ded318b | 390 | #if wxUSE_THREADS |
1b0fb34b JS |
391 | // leave the main loop to give other threads a chance to |
392 | // perform their GUI work | |
393 | wxMutexGuiLeave(); | |
394 | wxUsleep(20); | |
395 | wxMutexGuiEnter(); | |
396 | #endif | |
397 | // Break out of while loop | |
398 | break; | |
399 | } | |
400 | } | |
401 | ||
402 | // a message came or no more idle processing to do, sit in Dispatch() | |
403 | // waiting for the next message | |
404 | if ( !Dispatch() ) | |
405 | { | |
406 | break; | |
407 | } | |
408 | } | |
409 | ||
410 | int exitcode = m_impl->GetExitCode(); | |
411 | delete m_impl; | |
412 | m_impl = NULL; | |
413 | ||
414 | ms_activeLoop = oldLoop; | |
415 | ||
416 | return exitcode; | |
417 | } | |
418 | ||
419 | void wxEventLoop::Exit(int rc) | |
420 | { | |
421 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
422 | ||
423 | m_impl->SetExitCode(rc); | |
424 | m_impl->m_keepGoing = FALSE; | |
425 | } | |
426 | ||
427 | // ---------------------------------------------------------------------------- | |
428 | // wxEventLoop message processing dispatching | |
429 | // ---------------------------------------------------------------------------- | |
430 | ||
431 | bool wxEventLoop::Pending() const | |
432 | { | |
7266b672 JS |
433 | XFlush((Display*) wxGetDisplay()); |
434 | return (XPending((Display*) wxGetDisplay()) > 0); | |
1b0fb34b JS |
435 | } |
436 | ||
437 | bool wxEventLoop::Dispatch() | |
438 | { | |
439 | XEvent event; | |
440 | ||
441 | // TODO allowing for threads, as per e.g. wxMSW | |
442 | ||
1016f0de JS |
443 | // This now waits until either an X event is received, |
444 | // or the select times out. So we should now process | |
445 | // wxTimers in a reasonably timely fashion. However it | |
446 | // does also mean that idle processing will happen more | |
447 | // often, so we should probably limit idle processing to | |
448 | // not be repeated more than every N milliseconds. | |
449 | ||
450 | if (XPending((Display*) wxGetDisplay()) == 0) | |
451 | { | |
868741e9 JS |
452 | #if wxUSE_NANOX |
453 | GR_TIMEOUT timeout = 10; // Milliseconds | |
454 | // Wait for next event, or timeout | |
455 | GrGetNextEventTimeout(& event, timeout); | |
456 | ||
457 | // Fall through to ProcessEvent. | |
458 | // we'll assume that ProcessEvent will just ignore | |
459 | // the event if there was a timeout and no event. | |
460 | ||
461 | #else | |
1016f0de JS |
462 | struct timeval tv; |
463 | tv.tv_sec=0; | |
464 | tv.tv_usec=10000; // TODO make this configurable | |
333f4ac0 | 465 | int fd = ConnectionNumber((Display*) wxGetDisplay()); |
1016f0de | 466 | fd_set readset; |
52127426 JS |
467 | fd_set writeset; |
468 | int highest = fd; | |
1016f0de | 469 | FD_ZERO(&readset); |
52127426 JS |
470 | FD_ZERO(&writeset); |
471 | ||
1016f0de | 472 | FD_SET(fd, &readset); |
52127426 | 473 | |
2d1084ea | 474 | #if wxUSE_SOCKETS |
52127426 JS |
475 | if (wxTheSocketTable) |
476 | wxTheSocketTable->FillSets(& readset, & writeset, & highest); | |
2d1084ea | 477 | #endif |
52127426 JS |
478 | |
479 | if (select(highest+1, &readset, &writeset, NULL, & tv) == 0) | |
1016f0de JS |
480 | { |
481 | // Timed out, so no event to process | |
482 | return TRUE; | |
483 | } | |
484 | else | |
485 | { | |
52127426 JS |
486 | // An X11 event was pending, so get it |
487 | if (FD_ISSET(fd, & readset)) | |
488 | XNextEvent((Display*) wxGetDisplay(), & event); | |
489 | ||
2d1084ea | 490 | #if wxUSE_SOCKETS |
52127426 JS |
491 | // Check if any socket events were pending, |
492 | // and if so, call their callbacks | |
493 | if (wxTheSocketTable) | |
494 | wxTheSocketTable->ProcessEvents(& readset, & writeset); | |
2d1084ea | 495 | #endif |
1016f0de | 496 | } |
868741e9 | 497 | #endif |
1016f0de JS |
498 | } else |
499 | { | |
500 | XNextEvent((Display*) wxGetDisplay(), & event); | |
501 | } | |
502 | ||
086fd560 | 503 | (void) m_impl->ProcessEvent(& event); |
1b0fb34b JS |
504 | return TRUE; |
505 | } | |
506 |