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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: encconv.h | |
e54c96f1 | 3 | // Purpose: interface of wxEncodingConverter |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxEncodingConverter | |
7c913512 | 11 | |
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12 | This class is capable of converting strings between two 8-bit encodings/charsets. |
13 | It can also convert from/to Unicode (but only if you compiled wxWidgets | |
f1d5aa12 | 14 | with @c wxUSE_WCHAR_T set to 1). |
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15 | |
16 | Only a limited subset of encodings is supported by wxEncodingConverter: | |
7c913512 | 17 | @c wxFONTENCODING_ISO8859_1..15, @c wxFONTENCODING_CP1250..1257 and |
23324ae1 | 18 | @c wxFONTENCODING_KOI8. |
7c913512 | 19 | |
1f1d2182 | 20 | @note |
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21 | Please use wxMBConv classes instead if possible. wxCSConv has much better |
22 | support for various encodings than wxEncodingConverter. | |
23 | wxEncodingConverter is useful only if you rely on wxCONVERT_SUBSTITUTE mode | |
24 | of operation (see wxEncodingConverter::Init()). | |
25 | ||
23324ae1 | 26 | @library{wxbase} |
3c99e2fd | 27 | @category{conv} |
7c913512 | 28 | |
1f1d2182 | 29 | @see wxFontMapper, wxMBConv, @ref overview_nonenglish |
23324ae1 FM |
30 | */ |
31 | class wxEncodingConverter : public wxObject | |
32 | { | |
33 | public: | |
34 | /** | |
35 | Constructor. | |
36 | */ | |
37 | wxEncodingConverter(); | |
38 | ||
39 | /** | |
4cc4bfaf | 40 | Return @true if (any text in) multibyte encoding @a encIn can be converted to |
1f1d2182 FM |
41 | another one (@a encOut) losslessly. |
42 | ||
43 | Do not call this method with @c wxFONTENCODING_UNICODE as either parameter, | |
44 | it doesn't make sense (always works in one sense and always depends | |
23324ae1 FM |
45 | on the text to convert in the other). |
46 | */ | |
47 | static bool CanConvert(wxFontEncoding encIn, | |
48 | wxFontEncoding encOut); | |
49 | ||
23324ae1 | 50 | /** |
1f1d2182 FM |
51 | @name Conversion functions |
52 | ||
53 | @{ | |
54 | */ | |
55 | /** | |
56 | Convert input string according to settings passed to Init() and writes | |
57 | the result to output. | |
58 | ||
59 | All the Convert() function overloads return @true if the conversion was | |
60 | lossless and @false if at least one of the characters couldn't be converted | |
61 | was and replaced with '?' in the output. | |
62 | ||
63 | Note that if @c wxCONVERT_SUBSTITUTE was passed to Init(), substitution is | |
64 | considered a lossless operation. | |
65 | ||
66 | @note You must call Init() before using this method! | |
67 | ||
68 | @note wchar_t versions of the method are not available if wxWidgets was | |
69 | compiled with @c wxUSE_WCHAR_T set to 0. | |
23324ae1 | 70 | */ |
328f5751 | 71 | bool Convert(const char* input, char* output) const; |
1f1d2182 FM |
72 | bool Convert(const wchar_t* input, wchar_t* output) const; |
73 | bool Convert(const char* input, wchar_t* output) const; | |
74 | bool Convert(const wchar_t* input, char* output) const; | |
75 | ||
76 | /** | |
77 | Convert input string according to settings passed to Init() in-place, | |
78 | i.e. write the result to the same memory area. | |
79 | ||
80 | See the Convert(const char*,char*) const overload for more info. | |
81 | */ | |
82 | bool Convert(char* str) const; | |
83 | bool Convert(wchar_t* str) const; | |
84 | ||
85 | /** | |
86 | Convert a wxString and return a new wxString object. | |
87 | ||
88 | See the Convert(const char*,char*) const overload for more info. | |
89 | */ | |
90 | wxString Convert(const wxString& input) const; | |
23324ae1 FM |
91 | //@} |
92 | ||
1f1d2182 | 93 | |
23324ae1 | 94 | /** |
1f1d2182 | 95 | Similar to GetPlatformEquivalents(), but this one will return ALL |
23324ae1 | 96 | equivalent encodings, regardless of the platform, and including itself. |
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97 | |
98 | This platform's encodings are before others in the array. | |
99 | And again, if @a enc is in the array, it is the very first item in it. | |
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100 | */ |
101 | static wxFontEncodingArray GetAllEquivalents(wxFontEncoding enc); | |
102 | ||
103 | /** | |
1f1d2182 FM |
104 | Return equivalents for given font that are used under given platform. |
105 | ||
106 | Supported platforms: | |
107 | @li wxPLATFORM_UNIX | |
108 | @li wxPLATFORM_WINDOWS | |
109 | @li wxPLATFORM_OS2 | |
110 | @li wxPLATFORM_MAC | |
111 | @li wxPLATFORM_CURRENT | |
112 | ||
23324ae1 | 113 | wxPLATFORM_CURRENT means the platform this binary was compiled for. |
1f1d2182 | 114 | |
23324ae1 | 115 | Examples: |
3c4f71cc | 116 | |
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117 | @verbatim |
118 | current platform enc returned value | |
119 | ---------------------------------------------- | |
120 | unix CP1250 {ISO8859_2} | |
121 | unix ISO8859_2 {ISO8859_2} | |
122 | windows ISO8859_2 {CP1250} | |
123 | unix CP1252 {ISO8859_1,ISO8859_15} | |
124 | @endverbatim | |
125 | ||
126 | Equivalence is defined in terms of convertibility: two encodings are | |
127 | equivalent if you can convert text between then without losing | |
128 | information (it may - and will - happen that you lose special chars | |
129 | like quotation marks or em-dashes but you shouldn't lose any diacritics | |
130 | and language-specific characters when converting between equivalent encodings). | |
131 | ||
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132 | Remember that this function does @b NOT check for presence of |
133 | fonts in system. It only tells you what are most suitable | |
134 | encodings. (It usually returns only one encoding.) | |
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135 | |
136 | @note Note that argument enc itself may be present in the returned array, | |
137 | so that you can, as a side-effect, detect whether the encoding is | |
138 | native for this platform or not. | |
139 | ||
140 | @note Convert() is not limited to converting between equivalent encodings, | |
141 | it can convert between two arbitrary encodings. | |
142 | ||
143 | @note If @a enc is present in the returned array, then it is always the first | |
144 | item of it. | |
145 | ||
146 | @note Please note that the returned array may contain no items at all. | |
23324ae1 FM |
147 | */ |
148 | static wxFontEncodingArray GetPlatformEquivalents(wxFontEncoding enc, | |
1f1d2182 | 149 | int platform = wxPLATFORM_CURRENT); |
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150 | |
151 | /** | |
1f1d2182 FM |
152 | Initialize the conversion. |
153 | ||
154 | Both output or input encoding may be wxFONTENCODING_UNICODE, but only | |
155 | if wxUSE_ENCODING is set to 1. | |
156 | ||
157 | All subsequent calls to Convert() will interpret its argument | |
4cc4bfaf FM |
158 | as a string in @a input_enc encoding and will output string in |
159 | @a output_enc encoding. | |
1f1d2182 | 160 | |
7c913512 | 161 | You must call this method before calling Convert. You may call |
23324ae1 | 162 | it more than once in order to switch to another conversion. |
3c4f71cc | 163 | |
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164 | @a method affects behaviour of Convert() in case input character |
165 | cannot be converted because it does not exist in output encoding: | |
3c4f71cc | 166 | |
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167 | @li @b wxCONVERT_STRICT: follow behaviour of GNU Recode - just copy |
168 | unconvertible characters to output and don't change them | |
169 | (its integer value will stay the same) | |
170 | @li @b wxCONVERT_SUBSTITUTE: try some (lossy) substitutions - e.g. | |
171 | replace unconvertible latin capitals with acute by ordinary | |
172 | capitals, replace en-dash or em-dash by '-' etc. | |
3c4f71cc | 173 | |
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174 | Both modes guarantee that output string will have same length |
175 | as input string. | |
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176 | |
177 | @return @false if given conversion is impossible, @true otherwise | |
178 | (conversion may be impossible either if you try to convert | |
179 | to Unicode with non-Unicode build of wxWidgets or if input | |
180 | or output encoding is not supported). | |
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181 | */ |
182 | bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc, | |
183 | int method = wxCONVERT_STRICT); | |
184 | }; | |
e54c96f1 | 185 |