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1# =========================================================================
2# This makefile was generated by
3# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4# Do not modify, all changes will be overwritten!
5# =========================================================================
025e88c5 6
fd9f42b6 7!include ../../build/msw/config.wat
025e88c5 8
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9# -------------------------------------------------------------------------
10# Do not modify the rest of this file!
11# -------------------------------------------------------------------------
025e88c5 12
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13# Speed up compilation a bit:
14!ifdef __LOADDLL__
15! loaddll wcc wccd
16! loaddll wccaxp wccdaxp
17! loaddll wcc386 wccd386
18! loaddll wpp wppdi86
19! loaddll wppaxp wppdaxp
20! loaddll wpp386 wppd386
21! loaddll wlink wlink
22! loaddll wlib wlibd
23!endif
025e88c5 24
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25# We need these variables in some bakefile-made rules:
26WATCOM_CWD = $+ $(%cdrive):$(%cwd) $-
025e88c5 27
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28### Conditionally set variables: ###
29
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30LIBDIRNAME =
31!ifeq SHARED 0
32LIBDIRNAME = .\..\..\lib\wat_lib$(CFG)
33!endif
34!ifeq SHARED 1
35LIBDIRNAME = .\..\..\lib\wat_dll$(CFG)
36!endif
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37PORTNAME =
38!ifeq USE_GUI 0
39PORTNAME = base
40!endif
41!ifeq USE_GUI 1
42PORTNAME = msw
43!endif
44WXDEBUGFLAG =
45!ifeq BUILD debug
46!ifeq DEBUG_FLAG default
47WXDEBUGFLAG = d
48!endif
49!endif
50!ifeq DEBUG_FLAG 1
51WXDEBUGFLAG = d
52!endif
53WXDLLFLAG =
54!ifeq SHARED 1
55WXDLLFLAG = dll
56!endif
57WXUNICODEFLAG =
58!ifeq UNICODE 1
59WXUNICODEFLAG = u
60!endif
61WXUNIVNAME =
62!ifeq WXUNIV 1
63WXUNIVNAME = univ
64!endif
65__DEBUGINFO_0 =
66!ifeq BUILD debug
67!ifeq DEBUG_INFO default
68__DEBUGINFO_0 = -d2
69!endif
70!endif
71!ifeq BUILD release
72!ifeq DEBUG_INFO default
73__DEBUGINFO_0 = -d0
74!endif
75!endif
76!ifeq DEBUG_INFO 0
77__DEBUGINFO_0 = -d0
78!endif
79!ifeq DEBUG_INFO 1
80__DEBUGINFO_0 = -d2
81!endif
82__DEBUGINFO_1 =
83!ifeq BUILD debug
84!ifeq DEBUG_INFO default
85__DEBUGINFO_1 = debug all
86!endif
87!endif
88!ifeq BUILD release
89!ifeq DEBUG_INFO default
90__DEBUGINFO_1 =
91!endif
92!endif
93!ifeq DEBUG_INFO 0
94__DEBUGINFO_1 =
95!endif
96!ifeq DEBUG_INFO 1
97__DEBUGINFO_1 = debug all
98!endif
99__DEBUG_DEFINE_p =
100!ifeq BUILD debug
101!ifeq DEBUG_FLAG default
102__DEBUG_DEFINE_p = -d__WXDEBUG__
103!endif
104!endif
105!ifeq DEBUG_FLAG 1
106__DEBUG_DEFINE_p = -d__WXDEBUG__
107!endif
108__DLLFLAG_p =
109!ifeq SHARED 1
110__DLLFLAG_p = -dWXUSINGDLL
111!endif
112__LIB_JPEG_p =
113!ifeq USE_GUI 1
114__LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
115!endif
116__LIB_PNG_p =
117!ifeq USE_GUI 1
118__LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib
119!endif
120__LIB_TIFF_p =
121!ifeq USE_GUI 1
122__LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib
123!endif
124__OPTIMIZEFLAG_2 =
125!ifeq BUILD debug
126__OPTIMIZEFLAG_2 = -od
127!endif
128!ifeq BUILD release
129__OPTIMIZEFLAG_2 = -ot -ox
130!endif
131__RUNTIME_LIBS_5 =
132!ifeq RUNTIME_LIBS dynamic
133__RUNTIME_LIBS_5 = -br
134!endif
135!ifeq RUNTIME_LIBS static
136__RUNTIME_LIBS_5 =
137!endif
138__UNICODE_DEFINE_p =
139!ifeq UNICODE 1
140__UNICODE_DEFINE_p = -dwxUSE_UNICODE=1
141!endif
142__WXLIB_BASE_p =
143!ifeq MONOLITHIC 0
144__WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
145!endif
146__WXLIB_CORE_p =
147!ifeq MONOLITHIC 0
148__WXLIB_CORE_p = &
149 wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core.lib
150!endif
151__WXLIB_MONO_p =
152!ifeq MONOLITHIC 1
153__WXLIB_MONO_p = &
154 wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
155!endif
156__WXUNIV_DEFINE_p =
157!ifeq WXUNIV 1
158__WXUNIV_DEFINE_p = -d__WXUNIVERSAL__
159!endif
160
161### Variables: ###
162
163BOMBS_CXXFLAGS = $(CPPFLAGS) $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) -bm &
164 $(__RUNTIME_LIBS_5) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
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165 $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) &
166 -i=.\..\..\samples $(CXXFLAGS)
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167BOMBS_OBJECTS = &
168 $(OBJS)\bombs_bombs.obj &
169 $(OBJS)\bombs_bombs1.obj &
170 $(OBJS)\bombs_game.obj
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171OBJS = &
172 wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
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173SETUPHDIR = &
174 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
264af224 175
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176
177all : $(OBJS)
178$(OBJS) :
179 -if not exist $(OBJS) mkdir $(OBJS)
180
181### Targets: ###
182
183all : .SYMBOLIC $(OBJS)\bombs.exe
184
185$(OBJS)\bombs_bombs.obj : .AUTODEPEND .\bombs.cpp
186 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
187
188$(OBJS)\bombs_bombs.res : .AUTODEPEND .\bombs.rc
75a0a7b7 189 wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples $<
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190
191$(OBJS)\bombs_bombs1.obj : .AUTODEPEND .\bombs1.cpp
192 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
193
194$(OBJS)\bombs_game.obj : .AUTODEPEND .\game.cpp
195 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
196
197$(OBJS)\bombs.exe : $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs.res
198 @%create $(OBJS)\bombs.lbc
199 @%append $(OBJS)\bombs.lbc option quiet
200 @%append $(OBJS)\bombs.lbc name $^@
75a0a7b7 201 @%append $(OBJS)\bombs.lbc option caseexact
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202 @%append $(OBJS)\bombs.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16'
203 @for %i in ($(BOMBS_OBJECTS)) do @%append $(OBJS)\bombs.lbc file %i
4e209a20 204 @for %i in ( $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ) do @%append $(OBJS)\bombs.lbc library %i
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205 @%append $(OBJS)\bombs.lbc option resource=$(OBJS)\bombs_bombs.res
206 wlink @$(OBJS)\bombs.lbc
207
208clean : .SYMBOLIC
209 -if exist $(OBJS)\*.obj del $(OBJS)\*.obj
210 -if exist $(OBJS)\*.res del $(OBJS)\*.res
211 -if exist $(OBJS)\*.lbc del $(OBJS)\*.lbc
212 -if exist $(OBJS)\*.ilk del $(OBJS)\*.ilk
213 -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe