]>
Commit | Line | Data |
---|---|---|
0dcc6f22 RD |
1 | |
2 | import wx | |
3 | import array | |
4 | ||
5 | #---------------------------------------------------------------------- | |
6 | ||
7 | class TestPanel(wx.Panel): | |
8 | def __init__(self, parent, log): | |
9 | self.log = log | |
10 | wx.Panel.__init__(self, parent, -1) | |
11 | self.Bind(wx.EVT_PAINT, self.OnPaint) | |
12 | self.width, self.height = 120,120 | |
13 | ||
14 | self.MakeBitmapRGB(self.width, self.height) | |
15 | self.MakeBitmapRGBA(self.width, self.height) | |
16 | self.MakeBitmapRGBpA(self.width, self.height) | |
17 | ||
18 | def GetRGB(self, x, y, bpp): | |
19 | # calculate some colour values for this sample based on x,y position | |
20 | r = g = b = 0 | |
21 | if y < self.height/3: r = 255 | |
22 | if y >= self.height/3 and y <= 2*self.height/3: g = 255 | |
23 | if y > 2*self.height/3: b = 255 | |
24 | ||
25 | if bpp == 4: | |
26 | a = int(x * 255.0 / self.width) | |
27 | return r, g, b, a | |
28 | else: | |
29 | return r, g, b | |
30 | ||
31 | ||
32 | def MakeBitmapRGB(self, width, height): | |
33 | # Make a bitmap using an array of RGB bytes | |
34 | bpp = 3 # bytes per pixel | |
35 | bytes = array.array('B', [0] * width*height*bpp) | |
36 | ||
37 | def offset(x, y): | |
38 | # return the offset into the bytes array for the start of | |
39 | # the x,y pixel | |
40 | return y*width*bpp + x*bpp | |
41 | ||
42 | for y in xrange(height): | |
43 | for x in xrange(width): | |
44 | r,g,b = self.GetRGB(x, y, bpp) | |
45 | bytes[offset(x, y) + 0] = r | |
46 | bytes[offset(x, y) + 1] = g | |
47 | bytes[offset(x, y) + 2] = b | |
48 | ##print (x, y), offset(x, y), (r, g, b) | |
49 | ||
50 | self.rgbBmp = wx.BitmapFromBuffer(width, height, bytes) | |
51 | ||
52 | ||
53 | ||
54 | def MakeBitmapRGBA(self, width, height): | |
55 | # Make a bitmap using an array of RGBA bytes | |
56 | bpp = 4 # bytes per pixel | |
57 | bytes = array.array('B', [0] * width*height*bpp) | |
58 | ||
59 | def offset(x, y): | |
60 | # return the offset into the bytes array for the start of | |
61 | # the x,y pixel | |
62 | return y*width*bpp + x*bpp | |
63 | ||
64 | for y in xrange(height): | |
65 | for x in xrange(width): | |
66 | r,g,b,a = self.GetRGB(x, y, bpp) | |
67 | bytes[offset(x, y) + 0] = r | |
68 | bytes[offset(x, y) + 1] = g | |
69 | bytes[offset(x, y) + 2] = b | |
70 | bytes[offset(x, y) + 3] = a | |
71 | ##print (x, y), offset(x, y), (r, g, b, a) | |
72 | ||
73 | self.rgbaBmp = wx.BitmapFromBufferRGBA(width, height, bytes) | |
74 | ||
75 | ||
76 | def MakeBitmapRGBpA(self, width, height): | |
77 | # Make a bitmap using an array of RGB bytes plus a separate | |
78 | # buffer for the alpha channel | |
79 | bpp = 3 # bytes per pixel | |
ecc0e221 | 80 | bytes = array.array('B', [0] * width*height*bpp) |
0dcc6f22 RD |
81 | |
82 | def offset(x, y): | |
83 | # return the offset into the bytes array for the start of | |
84 | # the x,y pixel | |
85 | return y*width*bpp + x*bpp | |
86 | ||
87 | for y in xrange(height): | |
88 | for x in xrange(width): | |
89 | r,g,b = self.GetRGB(x, y, bpp) | |
90 | bytes[offset(x, y) + 0] = r | |
91 | bytes[offset(x, y) + 1] = g | |
92 | bytes[offset(x, y) + 2] = b | |
93 | ##print (x, y), offset(x, y), (r, g, b) | |
94 | ||
95 | # just use an alpha buffer with a constant alpha value for all | |
96 | # pixels for this example, it could just as easily have | |
97 | # varying alpha values like the other sample. | |
98 | alpha = array.array('B', [128]*width*height) | |
99 | self.rgbaBmp2 = wx.BitmapFromBuffer(width, height, bytes, alpha) | |
100 | ||
101 | ||
102 | def DrawBitmapAndMessage(self, dc, bmp, msg, x_, y_): | |
103 | x, y = x_, y_ | |
104 | ||
105 | # draw some text to help show the alpha | |
106 | dc.SetFont(self.GetFont()) | |
107 | while y < y_ + self.height + 2*dc.GetCharHeight(): | |
108 | dc.DrawText(msg, x,y) | |
109 | y += dc.GetCharHeight() + 5 | |
110 | ||
111 | # draw the bitmap over the text | |
112 | dc.DrawBitmap(bmp, x+15,y_+15, True) | |
113 | ||
114 | ||
115 | def OnPaint(self, evt): | |
116 | dc = wx.PaintDC(self) | |
117 | self.DrawBitmapAndMessage(dc, self.rgbBmp, "No alpha channel in this image", 30,35) | |
118 | self.DrawBitmapAndMessage(dc, self.rgbaBmp, "This image has some alpha", 325,35) | |
119 | self.DrawBitmapAndMessage(dc, self.rgbaBmp2,"This one made with RGB+A", 180,220) | |
120 | ||
121 | ||
122 | ||
123 | ||
124 | ||
125 | #---------------------------------------------------------------------- | |
126 | ||
127 | def runTest(frame, nb, log): | |
128 | win = TestPanel(nb, log) | |
129 | return win | |
130 | ||
131 | #---------------------------------------------------------------------- | |
132 | ||
133 | ||
134 | ||
135 | overview = """<html><body> | |
136 | <h2><center>BitmapFromBuffer</center></h2> | |
137 | ||
138 | Two new wx.Bitmap factory functions allow you to create a wx.Bitmap | |
139 | directly from a data buffer. The the buffer can be any Python object | |
140 | that implements the buffer interface, or is convertable to a buffer, | |
141 | such as a string or an array. The new functions are: <ul> | |
142 | ||
143 | <li><b>wx.BitmapFromBuffer</b>(width, height, dataBuffer, alphaBuffer=None): | |
144 | Creates the bitmap from a buffer of RGB bytes, optionally with a separate | |
145 | buffer of alpha bytes. | |
146 | ||
147 | <li><b>wx.BitmapFromBufferRGBA</b>(width, height, dataBuffer): Creates | |
148 | the bitmap from a buffer containing RGBA bytes. | |
149 | ||
150 | </ul> | |
151 | ||
152 | ||
153 | ||
154 | </body></html> | |
155 | """ | |
156 | ||
157 | ||
158 | ||
159 | if __name__ == '__main__': | |
160 | import sys,os | |
161 | import run | |
162 | run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:]) | |
163 |