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1/////////////////////////////////////////////////////////////////////////////
2// Name: sckint.h
3// Purpose: Socket internal classes
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: April 1999
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11#ifndef _WX_NETWORK_SOCKET_INT_H
12#define _WX_NETWORK_SOCKET_INT_H
13
14#ifdef __GNUG__
15#pragma interface
16#endif
17
18#if wxUSE_SOCKETS
19
20#include <wx/object.h>
21#include <wx/list.h>
22#include <wx/socket.h>
23#include <wx/thread.h>
24
25// Socket state
26class SocketState
27{
28 public:
29 // TRUE if the background notifyier is on.
30 bool notify_state;
31 // Specifies which events we want to be notified.
32 wxSocketBase::wxRequestNotify evt_notify_state;
33 // Socket flags.
34 wxSocketBase::wxSockFlags socket_flags;
35 // Pointer to the C callback function.
36 wxSocketBase::wxSockCbk c_callback;
37 char *c_callback_data;
38};
39
40// Socket request
41class SockRequest
42{
43 public:
44 // Buffer where to get/put data.
45 char *buffer;
46 // Size of the buffer.
47 size_t size;
48 // Number of bytes really read/written.
49 size_t io_nbytes;
50 // Error.
51 unsigned int error;
52 // Type of the request.
53 wxSocketBase::wxRequestNotify type;
54 // Timeout (in milliseconds).
55 unsigned int timeout;
56 // TRUE if the buffer has been processed.
57 bool done;
58 // TRUE if we must wait for the request completion, in the other case an
59 // event will be sent to the main thread when the request is finished.
60 bool wait;
61};
62
63class wxSocketInternal;
64class SocketWaiter: public wxThread {
65 public:
66 SocketWaiter(wxSocketBase *socket, wxSocketInternal *internal);
67 ~SocketWaiter();
68
69 // Thread Entry point
70 // ---
71 virtual void *Entry();
72
73 protected:
74 void ProcessReadEvent();
75 void ProcessWriteEvent();
76
77 public:
78 wxSocketBase *m_socket;
79 wxSocketInternal *m_internal;
80 int m_fd;
81};
82
83class SocketRequester: public wxThread {
84 public:
85 SocketRequester(wxSocketBase *socket, wxSocketInternal *internal);
86 ~SocketRequester();
87
88 void ProcessWaitEvent(SockRequest *req);
89 void ProcessReadEvent(SockRequest *req);
90 void ProcessWriteEvent(SockRequest *req);
91
92 bool WaitFor(wxSocketBase::wxRequestNotify req, int millisec);
93
94 // Thread Entry point
95 // ---
96 virtual void *Entry();
97
98 public:
99 wxSocketBase *m_socket;
100 wxSocketInternal *m_internal;
101 int m_fd;
102};
103
104class wxSocketInternal {
105 public:
106 wxSocketInternal(wxSocketBase *socket);
107 ~wxSocketInternal();
108
109 // wxSocket thread manager
110 // -----------------------
111 void AcquireData();
112 void ReleaseData();
113 void AcquireFD();
114 void ReleaseFD();
115
116 int GetFD() { return m_fd; }
117
118 void InitializeSocket();
119 void FinalizeSocket();
120 void PauseSocket();
121 void ResumeSocket();
122 void EnableWaiter();
123 void DisableWaiter();
124
125 void QueueRequest(SockRequest *request, bool async);
126 void WaitForEnd(SockRequest *request);
127
128 SockRequest *WaitForReq();
129 void EndRequest(SockRequest *req);
130 public:
131 wxMutex m_socket_locker, m_fd_locker, m_request_locker;
132 wxCondition m_socket_cond;
133 wxSocketBase *m_socket;
134 SocketWaiter *m_thread_waiter;
135 SocketRequester *m_thread_requester;
136 wxList m_requests;
137 int m_fd;
138};
139
140#endif
141 // wxUSE_SOCKETS
142
143#endif
144 // _WX_NETWORK_SOCKET_INT_H