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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: gauge.h | |
e54c96f1 | 3 | // Purpose: interface of wxGauge |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxGauge | |
7c913512 | 11 | |
3d2cf884 BP |
12 | A gauge is a horizontal or vertical bar which shows a quantity (often |
13 | time). | |
7c913512 | 14 | |
23324ae1 | 15 | wxGauge supports two working modes: determinate and indeterminate progress. |
7c913512 | 16 | |
3d2cf884 BP |
17 | The first is the usual working mode (see SetValue() and SetRange()) while |
18 | the second can be used when the program is doing some processing but you | |
19 | don't know how much progress is being done. In this case, you can | |
20 | periodically call the Pulse() function to make the progress bar switch to | |
21 | indeterminate mode (graphically it's usually a set of blocks which move or | |
22 | bounce in the bar control). | |
7c913512 | 23 | |
23324ae1 | 24 | wxGauge supports dynamic switch between these two work modes. |
7c913512 | 25 | |
23324ae1 | 26 | There are no user commands for the gauge. |
7c913512 | 27 | |
23324ae1 | 28 | @beginStyleTable |
8c6791e4 | 29 | @style{wxGA_HORIZONTAL} |
23324ae1 | 30 | Creates a horizontal gauge. |
8c6791e4 | 31 | @style{wxGA_VERTICAL} |
23324ae1 | 32 | Creates a vertical gauge. |
8c6791e4 | 33 | @style{wxGA_SMOOTH} |
23324ae1 FM |
34 | Creates smooth progress bar with one pixel wide update step (not |
35 | supported by all platforms). | |
36 | @endStyleTable | |
7c913512 | 37 | |
23324ae1 FM |
38 | @library{wxcore} |
39 | @category{ctrl} | |
7e59b885 | 40 | @appearance{gauge.png} |
7c913512 | 41 | |
e54c96f1 | 42 | @see wxSlider, wxScrollBar |
23324ae1 FM |
43 | */ |
44 | class wxGauge : public wxControl | |
45 | { | |
46 | public: | |
3d2cf884 BP |
47 | /** |
48 | Default constructor. | |
49 | */ | |
50 | wxGauge(); | |
94d17b78 | 51 | |
23324ae1 FM |
52 | /** |
53 | Constructor, creating and showing a gauge. | |
3c4f71cc | 54 | |
7c913512 | 55 | @param parent |
4cc4bfaf | 56 | Window parent. |
7c913512 | 57 | @param id |
4cc4bfaf | 58 | Window identifier. |
7c913512 | 59 | @param range |
94d17b78 FM |
60 | Integer range (maximum value) of the gauge. |
61 | See SetRange() for more details about the meaning of this value | |
62 | when using the gauge in indeterminate mode. | |
7c913512 | 63 | @param pos |
4cc4bfaf | 64 | Window position. |
7c913512 | 65 | @param size |
4cc4bfaf | 66 | Window size. |
7c913512 | 67 | @param style |
3d2cf884 | 68 | Gauge style. |
12fd0e1d VZ |
69 | @param validator |
70 | Window validator. | |
7c913512 | 71 | @param name |
4cc4bfaf | 72 | Window name. |
3c4f71cc | 73 | |
4cc4bfaf | 74 | @see Create() |
23324ae1 | 75 | */ |
7c913512 FM |
76 | wxGauge(wxWindow* parent, wxWindowID id, int range, |
77 | const wxPoint& pos = wxDefaultPosition, | |
78 | const wxSize& size = wxDefaultSize, | |
79 | long style = wxGA_HORIZONTAL, | |
80 | const wxValidator& validator = wxDefaultValidator, | |
a44f3b5a | 81 | const wxString& name = wxGaugeNameStr); |
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82 | |
83 | /** | |
84 | Destructor, destroying the gauge. | |
85 | */ | |
adaaa686 | 86 | virtual ~wxGauge(); |
23324ae1 FM |
87 | |
88 | /** | |
3d2cf884 BP |
89 | Creates the gauge for two-step construction. See wxGauge() for further |
90 | details. | |
23324ae1 FM |
91 | */ |
92 | bool Create(wxWindow* parent, wxWindowID id, int range, | |
93 | const wxPoint& pos = wxDefaultPosition, | |
43c48e1e | 94 | const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL, |
23324ae1 | 95 | const wxValidator& validator = wxDefaultValidator, |
43c48e1e | 96 | const wxString& name = wxGaugeNameStr); |
23324ae1 FM |
97 | |
98 | /** | |
99 | Returns the width of the 3D bezel face. | |
3c4f71cc | 100 | |
23324ae1 | 101 | @remarks This method is not implemented (returns 0) for most platforms. |
3c4f71cc | 102 | |
4cc4bfaf | 103 | @see SetBezelFace() |
23324ae1 | 104 | */ |
328f5751 | 105 | int GetBezelFace() const; |
23324ae1 FM |
106 | |
107 | /** | |
108 | Returns the maximum position of the gauge. | |
3c4f71cc | 109 | |
4cc4bfaf | 110 | @see SetRange() |
23324ae1 | 111 | */ |
328f5751 | 112 | int GetRange() const; |
23324ae1 FM |
113 | |
114 | /** | |
115 | Returns the 3D shadow margin width. | |
3c4f71cc | 116 | |
23324ae1 | 117 | @remarks This method is not implemented (returns 0) for most platforms. |
3c4f71cc | 118 | |
4cc4bfaf | 119 | @see SetShadowWidth() |
23324ae1 | 120 | */ |
328f5751 | 121 | int GetShadowWidth() const; |
23324ae1 FM |
122 | |
123 | /** | |
124 | Returns the current position of the gauge. | |
3c4f71cc | 125 | |
4cc4bfaf | 126 | @see SetValue() |
23324ae1 | 127 | */ |
328f5751 | 128 | int GetValue() const; |
23324ae1 FM |
129 | |
130 | /** | |
7c913512 | 131 | Returns @true if the gauge is vertical (has @c wxGA_VERTICAL style) and |
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132 | @false otherwise. |
133 | */ | |
328f5751 | 134 | bool IsVertical() const; |
23324ae1 FM |
135 | |
136 | /** | |
3d2cf884 BP |
137 | Switch the gauge to indeterminate mode (if required) and makes the |
138 | gauge move a bit to indicate the user that some progress has been made. | |
139 | ||
140 | @note After calling this function the value returned by GetValue() is | |
141 | undefined and thus you need to explicitely call SetValue() if you | |
142 | want to restore the determinate mode. | |
23324ae1 | 143 | */ |
adaaa686 | 144 | virtual void Pulse(); |
23324ae1 FM |
145 | |
146 | /** | |
147 | Sets the 3D bezel face width. | |
3c4f71cc | 148 | |
23324ae1 | 149 | @remarks This method is not implemented (doesn't do anything) for most |
4cc4bfaf | 150 | platforms. |
3c4f71cc | 151 | |
4cc4bfaf | 152 | @see GetBezelFace() |
23324ae1 FM |
153 | */ |
154 | void SetBezelFace(int width); | |
155 | ||
156 | /** | |
3d2cf884 BP |
157 | Sets the range (maximum value) of the gauge. This function makes the |
158 | gauge switch to determinate mode, if it's not already. | |
3c4f71cc | 159 | |
94d17b78 FM |
160 | When the gauge is in indeterminate mode, under wxMSW the gauge |
161 | repeatedly goes from zero to @a range and back; under other ports | |
162 | when in indeterminate mode, the @a range setting is ignored. | |
163 | ||
4cc4bfaf | 164 | @see GetRange() |
23324ae1 FM |
165 | */ |
166 | void SetRange(int range); | |
167 | ||
168 | /** | |
169 | Sets the 3D shadow width. | |
3c4f71cc | 170 | |
23324ae1 | 171 | @remarks This method is not implemented (doesn't do anything) for most |
4cc4bfaf | 172 | platforms. |
23324ae1 FM |
173 | */ |
174 | void SetShadowWidth(int width); | |
175 | ||
176 | /** | |
3d2cf884 BP |
177 | Sets the position of the gauge. The @a pos must be between 0 and the |
178 | gauge range as returned by GetRange(), inclusive. | |
179 | ||
23324ae1 FM |
180 | This function makes the gauge switch to determinate mode, if it was in |
181 | indeterminate mode before. | |
3c4f71cc | 182 | |
7c913512 | 183 | @param pos |
4cc4bfaf | 184 | Position for the gauge level. |
3c4f71cc | 185 | |
4cc4bfaf | 186 | @see GetValue() |
23324ae1 FM |
187 | */ |
188 | void SetValue(int pos); | |
189 | }; | |
e54c96f1 | 190 |