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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart and Markus Holzem
094637f6 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16#ifdef __GNUG__
17 #pragma interface "appbase.h"
10b959e3 18#endif
c801d85f 19
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20// ----------------------------------------------------------------------------
21// typedefs
22// ----------------------------------------------------------------------------
23
04ef50df 24#if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
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25 class WXDLLEXPORT wxApp;
26 typedef wxApp* (*wxAppInitializerFunction)();
27#else
28 // returning wxApp* won't work with gcc
29 #include "wx/object.h"
c801d85f 30
094637f6 31 typedef wxObject* (*wxAppInitializerFunction)();
10b959e3 32#endif
c801d85f 33
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34class WXDLLEXPORT wxCmdLineParser;
35
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36// ----------------------------------------------------------------------------
37// headers we have to include here
38// ----------------------------------------------------------------------------
39
40#include "wx/event.h" // for the base class
41
e90c1d2a 42#if wxUSE_GUI
bf188f1a 43 #include "wx/window.h" // for wxTopLevelWindows
e90c1d2a 44#endif // wxUSE_GUI
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45
46#if wxUSE_LOG
47 #include "wx/log.h"
48#endif
49
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50// ----------------------------------------------------------------------------
51// constants
52// ----------------------------------------------------------------------------
53
54static const int wxPRINT_WINDOWS = 1;
55static const int wxPRINT_POSTSCRIPT = 2;
56
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57// ----------------------------------------------------------------------------
58// support for framebuffer ports
59// ----------------------------------------------------------------------------
60
61#if wxUSE_GUI
62// VS: Fullscreen/framebuffer application needs to choose display mode prior
63// to wxWindows initialization. This class holds information about display
55176f44 64// mode. It is used by wxApp::Set/GetDisplayMode.
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65class WXDLLEXPORT wxDisplayModeInfo
66{
67public:
68 wxDisplayModeInfo() : m_ok(FALSE) {}
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69 wxDisplayModeInfo(unsigned width, unsigned height, unsigned depth)
70 : m_width(width), m_height(height), m_depth(depth), m_ok(TRUE) {}
1b4908de 71
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72 unsigned GetWidth() const { return m_width; }
73 unsigned GetHeight() const { return m_height; }
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74 unsigned GetDepth() const { return m_depth; }
75 bool IsOk() const { return m_ok; }
76
77private:
07082b28 78 unsigned m_width, m_height, m_depth;
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79 bool m_ok;
80};
81#endif
82
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83// ----------------------------------------------------------------------------
84// the common part of wxApp implementations for all platforms
85// ----------------------------------------------------------------------------
86
87class WXDLLEXPORT wxAppBase : public wxEvtHandler
88{
89public:
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90 wxAppBase();
91
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92 // the virtual functions which may/must be overridden in the derived class
93 // -----------------------------------------------------------------------
bf188f1a 94
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95 // called during the program initialization, returning FALSE from here
96 // prevents the program from continuing - it's a good place to create
97 // the top level program window and return TRUE.
98 //
e90c1d2a 99 // Override: always in GUI application, rarely in console ones.
bf188f1a 100 virtual bool OnInit();
094637f6 101
e90c1d2a 102#if wxUSE_GUI
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103 // a platform-dependent version of OnInit(): the code here is likely to
104 // depend on the toolkit. default version does nothing.
105 //
106 // Override: rarely.
1e6feb95 107 virtual bool OnInitGui();
e90c1d2a 108#endif // wxUSE_GUI
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109
110 // called to start program execution - the default version just enters
111 // the main GUI loop in which events are received and processed until
112 // the last window is not deleted (if GetExitOnFrameDelete) or
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113 // ExitMainLoop() is called. In console mode programs, the execution
114 // of the program really starts here
094637f6 115 //
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116 // Override: rarely in GUI applications, always in console ones.
117#if wxUSE_GUI
094637f6 118 virtual int OnRun() { return MainLoop(); };
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119#else // !GUI
120 virtual int OnRun() = 0;
121#endif // wxUSE_GUI
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122
123 // called after the main loop termination. This is a good place for
124 // cleaning up (it may be too late in dtor) and is also useful if you
125 // want to return some non-default exit code - this is just the return
126 // value of this method.
127 //
128 // Override: often.
7beba2fc 129 virtual int OnExit();
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130
131 // called when a fatal exception occurs, this function should take care
132 // not to do anything which might provoke a nested exception! It may be
133 // overridden if you wish to react somehow in non-default way (core
134 // dump under Unix, application crash under Windows) to fatal program
135 // errors, however extreme care should be taken if you don't want this
136 // function to crash.
137 //
138 // Override: rarely.
139 virtual void OnFatalException() { }
140
141 // the worker functions - usually not used directly by the user code
142 // -----------------------------------------------------------------
143
e90c1d2a 144#if wxUSE_GUI
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145 // execute the main GUI loop, the function returns when the loop ends
146 virtual int MainLoop() = 0;
147
148 // exit the main GUI loop during the next iteration (i.e. it does not
149 // stop the program immediately!)
150 virtual void ExitMainLoop() = 0;
151
152 // returns TRUE if the program is initialized
153 virtual bool Initialized() = 0;
154
155 // returns TRUE if there are unprocessed events in the event queue
156 virtual bool Pending() = 0;
157
158 // process the first event in the event queue (blocks until an event
159 // apperas if there are none currently)
160 virtual void Dispatch() = 0;
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161
162 // process all currently pending events right now
163 //
164 // it is an error to call Yield() recursively unless the value of
165 // onlyIfNeeded is TRUE
166 //
167 // WARNING: this function is dangerous as it can lead to unexpected
168 // reentrancies (i.e. when called from an event handler it
169 // may result in calling the same event handler again), use
170 // with _extreme_ care or, better, don't use at all!
171 virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
e90c1d2a 172#endif // wxUSE_GUI
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173
174 // application info: name, description, vendor
175 // -------------------------------------------
176
177 // NB: all these should be set by the application itself, there are no
178 // reasonable default except for the application name which is taken to
179 // be argv[0]
180
181 // set/get the application name
182 wxString GetAppName() const
183 {
184 if ( !m_appName )
185 return m_className;
186 else
187 return m_appName;
188 }
189 void SetAppName(const wxString& name) { m_appName = name; }
190
191 // set/get the app class name
192 wxString GetClassName() const { return m_className; }
193 void SetClassName(const wxString& name) { m_className = name; }
194
195 // set/get the vendor name
196 const wxString& GetVendorName() const { return m_vendorName; }
197 void SetVendorName(const wxString& name) { m_vendorName = name; }
198
e90c1d2a 199#if wxUSE_GUI
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200 // top level window functions
201 // --------------------------
202
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203 // return TRUE if our app has focus
204 virtual bool IsActive() const { return m_isActive; }
205
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206 // set the "main" top level window
207 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
208
209 // return the "main" top level window (if it hadn't been set previously
210 // with SetTopWindow(), will return just some top level window and, if
211 // there are none, will return NULL)
83a5b533 212 virtual wxWindow *GetTopWindow() const
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213 {
214 if (m_topWindow)
215 return m_topWindow;
216 else if (wxTopLevelWindows.GetCount() > 0)
217 return wxTopLevelWindows.GetFirst()->GetData();
218 else
219 return (wxWindow *)NULL;
220 }
221
222 // control the exit behaviour: by default, the program will exit the
223 // main loop (and so, usually, terminate) when the last top-level
224 // program window is deleted. Beware that if you disabel this (with
225 // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop()
226 // explicitly from somewhere.
227 void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
228 bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
229
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230#endif // wxUSE_GUI
231
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232 // cmd line parsing stuff
233 // ----------------------
234
235 // all of these methods may be overridden in the derived class to
236 // customize the command line parsing (by default only a few standard
237 // options are handled)
238 //
239 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
240 // this to work
241
242#if wxUSE_CMDLINE_PARSER
243 // this one is called from OnInit() to add all supported options
244 // to the given parser
245 virtual void OnInitCmdLine(wxCmdLineParser& parser);
246
247 // called after successfully parsing the command line, return TRUE
248 // to continue and FALSE to exit
249 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
250
251 // called if "--help" option was specified, return TRUE to continue
252 // and FALSE to exit
253 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
254
255 // called if incorrect command line options were given, return
256 // FALSE to abort and TRUE to continue
257 virtual bool OnCmdLineError(wxCmdLineParser& parser);
258#endif // wxUSE_CMDLINE_PARSER
259
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260 // miscellaneous customization functions
261 // -------------------------------------
262
263#if wxUSE_LOG
264 // override this function to create default log target of arbitrary
265 // user-defined class (default implementation creates a wxLogGui
266 // object) - this log object is used by default by all wxLogXXX()
267 // functions.
e90c1d2a 268 virtual wxLog *CreateLogTarget()
54800df8 269 #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__)
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270 { return new wxLogGui; }
271 #else // !GUI
272 { return new wxLogStderr; }
273 #endif // wxUSE_GUI
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274#endif // wxUSE_LOG
275
e90c1d2a 276#if wxUSE_GUI
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277 // get the standard icon used by wxWin dialogs - this allows the user
278 // to customize the standard dialogs. The 'which' parameter is one of
279 // wxICON_XXX values
280 virtual wxIcon GetStdIcon(int which) const = 0;
281
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282 // Get display mode that is used use. This is only used in framebuffer wxWin ports
283 // (such as wxMGL).
1b4908de 284 virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
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285 // Set display mode to use. This is only used in framebuffer wxWin ports
286 // (such as wxMGL). This method should be called from wxApp:OnInitGui
287 virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
1b4908de 288
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289 // VZ: what does this do exactly?
290 void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
291 bool GetWantDebugOutput() const { return m_wantDebugOutput; }
292
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293 // set use of best visual flag (see below)
294 void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
295 bool GetUseBestVisual() const { return m_useBestVisual; }
75acb532 296
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297 // set/get printing mode: see wxPRINT_XXX constants.
298 //
299 // default behaviour is the normal one for Unix: always use PostScript
300 // printing.
301 virtual void SetPrintMode(int WXUNUSED(mode)) { }
302 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
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303
304 // called by toolkit-specific code to set the app status: active (we have
305 // focus) or not and also the last window which had focus before we were
306 // deactivated
307 virtual void SetActive(bool isActive, wxWindow *lastFocus);
e90c1d2a 308#endif // wxUSE_GUI
094637f6 309
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310 // debugging support
311 // -----------------
312
313 // this function is called when an assert failure occurs, the base class
314 // version does the normal processing (i.e. shows the usual assert failure
315 // dialog box)
316#ifdef __WXDEBUG__
317 virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
318#endif // __WXDEBUG__
319
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320 // implementation only from now on
321 // -------------------------------
322
323 // helpers for dynamic wxApp construction
324 static void SetInitializerFunction(wxAppInitializerFunction fn)
325 { m_appInitFn = fn; }
326 static wxAppInitializerFunction GetInitializerFunction()
327 { return m_appInitFn; }
328
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329 // needed to avoid link errors
330#ifdef __DARWIN__
331 virtual ~wxAppBase() { }
332#endif
333
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334 // process all events in the wxPendingEvents list
335 virtual void ProcessPendingEvents();
336
094637f6 337 // access to the command line arguments
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338 int argc;
339 wxChar **argv;
094637f6 340
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341protected:
342 // function used for dynamic wxApp creation
343 static wxAppInitializerFunction m_appInitFn;
344
345 // application info (must be set from the user code)
346 wxString m_vendorName, // vendor name (ACME Inc)
347 m_appName, // app name
348 m_className; // class name
349
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350 // TRUE if the application wants to get debug output
351 bool m_wantDebugOutput;
75acb532 352
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353#if wxUSE_GUI
354 // the main top level window - may be NULL
355 wxWindow *m_topWindow;
356
357 // if TRUE, exit the main loop when the last top level window is deleted
358 bool m_exitOnFrameDelete;
359
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360 // TRUE if the apps whats to use the best visual on systems where
361 // more than one are available (Sun, SGI, XFree86 4.0 ?)
362 bool m_useBestVisual;
094637f6 363
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364 // does any of our windows has focus?
365 bool m_isActive;
e90c1d2a 366#endif // wxUSE_GUI
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367};
368
369// ----------------------------------------------------------------------------
370// now include the declaration of the real class
371// ----------------------------------------------------------------------------
372
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373#if wxUSE_GUI
374 #if defined(__WXMSW__)
375 #include "wx/msw/app.h"
376 #elif defined(__WXMOTIF__)
377 #include "wx/motif/app.h"
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378 #elif defined(__WXMGL__)
379 #include "wx/mgl/app.h"
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380 #elif defined(__WXGTK__)
381 #include "wx/gtk/app.h"
382 #elif defined(__WXMAC__)
383 #include "wx/mac/app.h"
384 #elif defined(__WXPM__)
385 #include "wx/os2/app.h"
386 #elif defined(__WXSTUBS__)
387 #include "wx/stubs/app.h"
388 #endif
389#else // !GUI
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390 // can't use typedef because wxApp forward declared as a class
391 class WXDLLEXPORT wxApp : public wxAppBase
392 {
393 };
e90c1d2a 394#endif // GUI/!GUI
c801d85f 395
094637f6 396// ----------------------------------------------------------------------------
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397// the global data
398// ----------------------------------------------------------------------------
399
400// the one and only application object - use of wxTheApp in application code
401// is discouraged, consider using DECLARE_APP() after which you may call
402// wxGetApp() which will return the object of the correct type (i.e. MyApp and
403// not wxApp)
404WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
405
406// ----------------------------------------------------------------------------
407// global functions
408// ----------------------------------------------------------------------------
409
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410// event loop related functions only work in GUI programs
411// ------------------------------------------------------
412
ee31c392 413// Force an exit from main loop
e90c1d2a 414extern void WXDLLEXPORT wxExit();
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415
416// Yield to other apps/messages
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417extern bool WXDLLEXPORT wxYield();
418
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419// Yield to other apps/messages
420extern void WXDLLEXPORT wxWakeUpIdle();
bf9e3e73 421
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422// Post a message to the given eventhandler which will be processed during the
423// next event loop iteration
6d56eb5c 424inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
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425{
426 wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
427
52a07708 428#if wxUSE_GUI
8e193f38 429 dest->AddPendingEvent(event);
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430#else
431 dest->ProcessEvent(event);
b568d04f 432#endif // wxUSE_GUI
52a07708 433}
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434
435// console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
436// and call these functions instead at the program startup and termination
437// -------------------------------------------------------------------------
438
b568d04f 439#if !wxUSE_GUI
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440
441// initialize the library (may be called as many times as needed, but each
442// call to wxInitialize() must be matched by wxUninitialize())
443extern bool WXDLLEXPORT wxInitialize();
444
445// clean up - the library can't be used any more after the last call to
446// wxUninitialize()
447extern void WXDLLEXPORT wxUninitialize();
448
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449// create an object of this class on stack to initialize/cleanup thel ibrary
450// automatically
451class WXDLLEXPORT wxInitializer
452{
453public:
454 // initialize the library
455 wxInitializer() { m_ok = wxInitialize(); }
456
457 // has the initialization been successful? (explicit test)
458 bool IsOk() const { return m_ok; }
459
460 // has the initialization been successful? (implicit test)
461 operator bool() const { return m_ok; }
462
463 // dtor only does clean up if we initialized the library properly
464 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
465
466private:
467 bool m_ok;
468};
469
b568d04f 470#endif // !wxUSE_GUI
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471
472// ----------------------------------------------------------------------------
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473// macros for dynamic creation of the application object
474// ----------------------------------------------------------------------------
475
476// Having a global instance of this class allows wxApp to be aware of the app
477// creator function. wxApp can then call this function to create a new app
478// object. Convoluted, but necessary.
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479
480class WXDLLEXPORT wxAppInitializer
481{
482public:
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483 wxAppInitializer(wxAppInitializerFunction fn)
484 { wxApp::SetInitializerFunction(fn); }
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485};
486
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487// Here's a macro you can use if your compiler really, really wants main() to
488// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
489// code if required.
26a87b69 490
f9a3f576 491#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
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492 #define IMPLEMENT_WXWIN_MAIN \
493 extern int wxEntry( int argc, char *argv[] ); \
494 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
d5408e98 495#elif defined(__WXMAC__) && defined(__UNIX__)
bf188f1a 496 // wxMac seems to have a specific wxEntry prototype
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497 #define IMPLEMENT_WXWIN_MAIN \
498 extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
499 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
750b78ba 500#elif defined(__WXMSW__) && defined(WXUSINGDLL)
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501 // NT defines APIENTRY, 3.x not
502 #if !defined(WXAPIENTRY)
790ad94f 503 #define WXAPIENTRY WXFAR wxSTDCALL
094637f6 504 #endif
750b78ba 505
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506 #include <windows.h>
507 #include "wx/msw/winundef.h"
508
509 #define IMPLEMENT_WXWIN_MAIN \
510 extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
511 HINSTANCE hPrevInstance,\
512 LPSTR m_lpCmdLine, int nCmdShow)\
513 {\
514 return wxEntry((WXHINSTANCE) hInstance,\
515 (WXHINSTANCE) hPrevInstance,\
516 m_lpCmdLine, nCmdShow);\
517 }
26a87b69 518#else
094637f6 519 #define IMPLEMENT_WXWIN_MAIN
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520#endif
521
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522#ifdef __WXUNIVERSAL__
523 #include "wx/univ/theme.h"
524
525 #define IMPLEMENT_WX_THEME_SUPPORT \
526 WX_USE_THEME(win32); \
527 WX_USE_THEME(gtk);
528#else
529 #define IMPLEMENT_WX_THEME_SUPPORT
530#endif
c801d85f 531
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532// Use this macro if you want to define your own main() or WinMain() function
533// and call wxEntry() from there.
534#define IMPLEMENT_APP_NO_MAIN(appname) \
535 wxApp *wxCreateApp() { return new appname; } \
536 wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
537 appname& wxGetApp() { return *(appname *)wxTheApp; }
538
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539// Same as IMPLEMENT_APP() normally but doesn't include themes support in
540// wxUniversal builds
541#define IMPLEMENT_APP_NO_THEMES(appname) \
542 IMPLEMENT_APP_NO_MAIN(appname) \
543 IMPLEMENT_WXWIN_MAIN
544
545// Use this macro exactly once, the argument is the name of the wxApp-derived
546// class which is the class of your application.
547#define IMPLEMENT_APP(appname) \
548 IMPLEMENT_APP_NO_THEMES(appname) \
549 IMPLEMENT_WX_THEME_SUPPORT
550
551// this macro can be used multiple times and just allows you to use wxGetApp()
552// function
094637f6 553#define DECLARE_APP(appname) extern appname& wxGetApp();
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554
555#endif
34138703 556 // _WX_APP_H_BASE_