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1/////////////////////////////////////////////////////////////////////////////
2// Name: splitter.cpp
3// Purpose: wxSplitterWindow implementation
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "splitter.h"
14// #pragma interface
15#endif
16
17// For compilers that support precompilation, includes "wx.h".
18#include "wx/wxprec.h"
19
20#ifdef __BORLANDC__
21#pragma hdrstop
22#endif
23
24#ifndef WX_PRECOMP
25#include "wx/wx.h"
26#endif
27
28#include <math.h>
29#include <stdlib.h>
30
31#include "wx/string.h"
32#include "wx/splitter.h"
33#include "wx/dcscreen.h"
34
35#if !USE_SHARED_LIBRARY
36IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
37
38BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow)
39 EVT_PAINT(wxSplitterWindow::OnPaint)
40 EVT_SIZE(wxSplitterWindow::OnSize)
41 EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent)
42END_EVENT_TABLE()
43#endif
44
45wxSplitterWindow::wxSplitterWindow(void)
46{
47 m_splitMode = wxSPLIT_VERTICAL;
48 m_windowOne = NULL;
49 m_windowTwo = NULL;
50 m_dragMode = wxSPLIT_DRAG_NONE;
51 m_oldX = 0;
52 m_oldY = 0;
53 m_firstX = 0;
54 m_firstY = 0;
55 m_sashSize = 7;
56 m_borderSize = 2;
57 m_sashPosition = 0;
58 m_sashCursorWE = NULL;
59 m_sashCursorNS = NULL;
60 m_sashTrackerPen = NULL;
61 m_lightShadowPen = NULL;
62 m_mediumShadowPen = NULL;
63 m_darkShadowPen = NULL;
64 m_faceBrush = NULL;
65 m_facePen = NULL;
66 m_hilightPen = NULL;
67 m_minimumPaneSize = 0;
68}
69
70wxSplitterWindow::wxSplitterWindow(wxWindow *parent, const wxWindowID id, const wxPoint& pos,
71 const wxSize& size, const long style, const wxString& name)
72 :wxWindow(parent, id, pos, size, style, name)
73{
74 m_splitMode = wxSPLIT_VERTICAL;
75 m_windowOne = NULL;
76 m_windowTwo = NULL;
77 m_dragMode = wxSPLIT_DRAG_NONE;
78 m_oldX = 0;
79 m_oldY = 0;
80 m_firstX = 0;
81 m_firstY = 0;
82 m_sashSize = 7;
83 m_borderSize = 2;
84 m_sashPosition = 0;
85 m_minimumPaneSize = 0;
86 m_sashCursorWE = new wxCursor(wxCURSOR_SIZEWE);
87 m_sashCursorNS = new wxCursor(wxCURSOR_SIZENS);
88 m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxSOLID);
89 m_lightShadowPen = NULL;
90 m_mediumShadowPen = NULL;
91 m_darkShadowPen = NULL;
92 m_faceBrush = NULL;
93 m_facePen = NULL;
94 m_hilightPen = NULL;
95
96 if ( style & wxSP_3D )
97 {
98 m_borderSize = 2;
99 m_sashSize = 7;
100 }
101 else if ( style & wxSP_BORDER )
102 {
103 m_borderSize = 1;
104 m_sashSize = 3;
105 }
106 else
107 {
108 m_borderSize = 0;
109 m_sashSize = 3;
110 }
111
112 // Eventually, we'll respond to colour change messages
113 InitColours();
114
115 SetDoubleClick(TRUE);
116
117 // For debugging purposes, to see the background.
118// SetBackground(wxBLUE_BRUSH);
119}
120
121wxSplitterWindow::~wxSplitterWindow(void)
122{
123 delete m_sashCursorWE;
124 delete m_sashCursorNS;
125 delete m_sashTrackerPen;
126 delete m_lightShadowPen;
127 delete m_darkShadowPen;
128 delete m_mediumShadowPen;
129 delete m_hilightPen;
130 delete m_facePen;
131 delete m_faceBrush;
132}
133
134void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
135{
136 wxPaintDC dc(this);
137
138 if ( m_borderSize > 0 )
139 DrawBorders(dc);
140 DrawSash(dc);
141}
142
143void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
144{
145 long x, y;
146 event.Position(&x, &y);
147
148 if (event.LeftDown())
149 {
150 if ( SashHitTest(x, y) )
151 {
152 CaptureMouse();
153
154 // Required for X to specify that
155 // that we wish to draw on top of all windows
156 // - and we optimise by specifying the area
157 // for creating the overlap window.
158 wxScreenDC::StartDrawingOnTop(this);
159
160 // We don't say we're dragging yet; we leave that
161 // decision for the Dragging() branch, to ensure
162 // the user has dragged a little bit.
163 m_dragMode = wxSPLIT_DRAG_LEFT_DOWN;
164 m_firstX = x;
165 m_firstY = y;
166 }
167 }
168 else if ( event.LeftUp() && m_dragMode == wxSPLIT_DRAG_LEFT_DOWN )
169 {
170 // Wasn't a proper drag
171 ReleaseMouse();
172 wxScreenDC::EndDrawingOnTop();
173 m_dragMode = wxSPLIT_DRAG_NONE;
174
175 SetCursor(*wxSTANDARD_CURSOR);
176 wxSetCursor(*wxSTANDARD_CURSOR);
177 }
178 else if (event.LeftUp() && m_dragMode == wxSPLIT_DRAG_DRAGGING)
179 {
180 // We can stop dragging now and see what we've got.
181 m_dragMode = wxSPLIT_DRAG_NONE;
182 ReleaseMouse();
183 // Erase old tracker
184 DrawSashTracker(m_oldX, m_oldY);
185
186 // End drawing on top (frees the window used for drawing
187 // over the screen)
188 wxScreenDC::EndDrawingOnTop();
189
190 int w, h;
191 GetClientSize(&w, &h);
192 if ( m_splitMode == wxSPLIT_VERTICAL )
193 {
194 // First check if we should veto this resize because
195 // the pane size is too small
196 if ( wxMax(x, 0) < m_minimumPaneSize || wxMax((w - x), 0) < m_minimumPaneSize)
197 return;
198
199 if ( x <= 4 )
200 {
201 // We remove the first window from the view
202 wxWindow *removedWindow = m_windowOne;
203 m_windowOne = m_windowTwo;
204 m_windowTwo = NULL;
205
206 OnUnsplit(removedWindow);
207 m_sashPosition = 0;
208 }
209 else if ( x >= (w - 4) )
210 {
211 // We remove the second window from the view
212 wxWindow *removedWindow = m_windowTwo;
213 m_windowTwo = NULL;
214 OnUnsplit(removedWindow);
215 m_sashPosition = 0;
216 }
217 else
218 {
219 m_sashPosition = x;
220 }
221 }
222 else
223 {
224 // First check if we should veto this resize because
225 // the pane size is too small
226 if ( wxMax(y, 0) < m_minimumPaneSize || wxMax((h - y), 0) < m_minimumPaneSize)
227 return;
228
229 if ( y <= 4 )
230 {
231 // We remove the first window from the view
232 wxWindow *removedWindow = m_windowOne;
233 m_windowOne = m_windowTwo;
234 m_windowTwo = NULL;
235
236 OnUnsplit(removedWindow);
237 m_sashPosition = 0;
238 }
239 else if ( y >= (h - 4) )
240 {
241 // We remove the second window from the view
242 wxWindow *removedWindow = m_windowTwo;
243 m_windowTwo = NULL;
244 OnUnsplit(removedWindow);
245 m_sashPosition = 0;
246 }
247 else
248 {
249 m_sashPosition = y;
250 }
251 }
252 SizeWindows();
253 }
254 else if (event.Moving() && !event.Dragging())
255 {
256 // Just change the cursor if required
257 if ( SashHitTest(x, y) )
258 {
259 if ( m_splitMode == wxSPLIT_VERTICAL )
260 {
261 SetCursor(*m_sashCursorWE);
262 // Windows needs the following
263 wxSetCursor(*m_sashCursorWE);
264 }
265 else
266 {
267 SetCursor(*m_sashCursorNS);
268 wxSetCursor(*m_sashCursorNS);
269 }
270 }
271 else
272 {
273 SetCursor(*wxSTANDARD_CURSOR);
274 wxSetCursor(*wxSTANDARD_CURSOR);
275 }
276 }
277 else if ( (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING)) ||
278 (event.Dragging() && SashHitTest(x, y, 4)) )
279 {
280 if ( m_splitMode == wxSPLIT_VERTICAL )
281 {
282 SetCursor(*m_sashCursorWE);
283 wxSetCursor(*m_sashCursorWE);
284 }
285 else
286 {
287 SetCursor(*m_sashCursorNS);
288 wxSetCursor(*m_sashCursorNS);
289 }
290
291 // Detect that this is really a drag: we've moved more than 1 pixel either way
292 if ((m_dragMode == wxSPLIT_DRAG_LEFT_DOWN) &&
293// (abs((int)x - m_firstX) > 1 || abs((int)y - m_firstY) > 1) )
294 (abs((int)x - m_firstX) > 0 || abs((int)y - m_firstY) > 1) )
295 {
296 m_dragMode = wxSPLIT_DRAG_DRAGGING;
297 DrawSashTracker(x, y);
298 }
299 else
300 {
301 if ( m_dragMode == wxSPLIT_DRAG_DRAGGING )
302 {
303 // Erase old tracker
304 DrawSashTracker(m_oldX, m_oldY);
305
306 // Draw new one
307 DrawSashTracker(x, y);
308 }
309 }
310 m_oldX = x;
311 m_oldY = y;
312 }
313 else if ( event.LeftDClick() )
314 {
315 OnDoubleClickSash(x, y);
316 }
317 else
318 {
319 SetCursor(*wxSTANDARD_CURSOR);
320 wxSetCursor(*wxSTANDARD_CURSOR);
321 }
322}
323
324void wxSplitterWindow::OnSize(wxSizeEvent& WXUNUSED(event))
325{
326 int cw, ch;
327 GetClientSize( &cw, &ch );
328 if ( m_windowTwo )
329 {
330 if ( m_splitMode == wxSPLIT_VERTICAL )
331 {
332 if ( m_sashPosition >= (cw - 5) )
333 m_sashPosition = wxMax(10, cw - 40);
334 }
335 if ( m_splitMode == wxSPLIT_HORIZONTAL )
336 {
337 if ( m_sashPosition >= (ch - 5) )
338 m_sashPosition = wxMax(10, ch - 40);
339 }
340 }
341 SizeWindows();
342}
343
344bool wxSplitterWindow::SashHitTest(const int x, const int y, const int tolerance)
345{
346 if ( m_windowTwo == NULL || m_sashPosition == 0)
347 return FALSE; // No sash
348
349 if ( m_splitMode == wxSPLIT_VERTICAL )
350 {
351 if ( (x >= m_sashPosition - tolerance) && (x <= m_sashPosition + m_sashSize + tolerance) )
352 return TRUE;
353 else
354 return FALSE;
355 }
356 else
357 {
358 if ( (y >= (m_sashPosition- tolerance)) && (y <= (m_sashPosition + m_sashSize + tolerance)) )
359 return TRUE;
360 else
361 return FALSE;
362 }
363
364 return FALSE;
365}
366
367// Draw 3D effect borders
368void wxSplitterWindow::DrawBorders(wxDC& dc)
369{
370 int w, h;
371 GetClientSize(&w, &h);
372
373 if ( GetWindowStyleFlag() & wxSP_3D )
374 {
375 dc.SetPen(*m_mediumShadowPen);
376 dc.DrawLine(0, 0, w-1, 0);
377 dc.DrawLine(0, 0, 0, h - 1);
378
379 dc.SetPen(*m_darkShadowPen);
380 dc.DrawLine(1, 1, w-2, 1);
381 dc.DrawLine(1, 1, 1, h-2);
382
383 dc.SetPen(*m_hilightPen);
384 dc.DrawLine(0, h-1, w-1, h-1);
385 dc.DrawLine(w-1, 0, w-1, h); // Surely the maximum y pos. should be h - 1.
386 /// Anyway, h is required for MSW.
387
388 dc.SetPen(*m_lightShadowPen);
389 dc.DrawLine(w-2, 1, w-2, h-2); // Right hand side
390 dc.DrawLine(1, h-2, w-1, h-2); // Bottom
391 }
392 else if ( GetWindowStyleFlag() & wxSP_BORDER )
393 {
394 dc.SetBrush(*wxTRANSPARENT_BRUSH);
395 dc.SetPen(*wxBLACK_PEN);
396 dc.DrawRectangle(0, 0, w-1, h-1);
397 }
398
399 dc.SetPen(wxNullPen);
400 dc.SetBrush(wxNullBrush);
401}
402
403// Draw the sash
404void wxSplitterWindow::DrawSash(wxDC& dc)
405{
406 if ( m_sashPosition == 0 || !m_windowTwo)
407 return;
408
409 int w, h;
410 GetClientSize(&w, &h);
411
412 if ( GetWindowStyleFlag() & wxSP_3D )
413 {
414 if ( m_splitMode == wxSPLIT_VERTICAL )
415 {
416 dc.SetPen(*m_facePen);
417 dc.SetBrush(*m_faceBrush);
418 dc.DrawRectangle(m_sashPosition + 2, 0, m_sashSize - 4, h);
419
420 dc.SetBrush(*wxTRANSPARENT_BRUSH);
421
422 dc.SetPen(*m_lightShadowPen);
423 dc.DrawLine(m_sashPosition, 1, m_sashPosition, h-2);
424
425 dc.SetPen(*m_hilightPen);
426 dc.DrawLine(m_sashPosition+1, 0, m_sashPosition+1, h);
427
428 dc.SetPen(*m_mediumShadowPen);
429 dc.DrawLine(m_sashPosition+m_sashSize-2, 1, m_sashPosition+m_sashSize-2, h-1);
430
431 dc.SetPen(*m_darkShadowPen);
432 dc.DrawLine(m_sashPosition+m_sashSize-1, 2, m_sashPosition+m_sashSize-1, h-2);
433 }
434 else
435 {
436 dc.SetPen(*m_facePen);
437 dc.SetBrush(*m_faceBrush);
438 dc.DrawRectangle(0, m_sashPosition + 2, w, m_sashSize - 4);
439
440 dc.SetBrush(*wxTRANSPARENT_BRUSH);
441
442 dc.SetPen(*m_lightShadowPen);
443 dc.DrawLine(1, m_sashPosition, w-2, m_sashPosition);
444
445 dc.SetPen(*m_hilightPen);
446 dc.DrawLine(0, m_sashPosition+1, w, m_sashPosition+1);
447
448 dc.SetPen(*m_mediumShadowPen);
449 dc.DrawLine(1, m_sashPosition+m_sashSize-2, w-1, m_sashPosition+m_sashSize-2);
450
451 dc.SetPen(*m_darkShadowPen);
452 dc.DrawLine(2, m_sashPosition+m_sashSize-1, w-2, m_sashPosition+m_sashSize-1);
453 }
454 }
455 else
456 {
457 if ( m_splitMode == wxSPLIT_VERTICAL )
458 {
459 dc.SetPen(*wxBLACK_PEN);
460 dc.SetBrush(*wxBLACK_BRUSH);
461 int h1 = h-1;
462 if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER )
463 h1 += 1; // Not sure why this is necessary...
464 dc.DrawRectangle(m_sashPosition, 0, m_sashSize, h1);
465 }
466 else
467 {
468 dc.SetPen(*wxBLACK_PEN);
469 dc.SetBrush(*wxBLACK_BRUSH);
470 int w1 = w-1;
471 if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER )
472 w1 ++;
473
474 dc.DrawRectangle(0, m_sashPosition, w1, m_sashSize);
475 }
476
477 }
478
479 dc.SetPen(wxNullPen);
480 dc.SetBrush(wxNullBrush);
481}
482
483// Draw the sash tracker (for whilst moving the sash)
484void wxSplitterWindow::DrawSashTracker(const int x, const int y)
485{
486 int w, h;
487 GetClientSize(&w, &h);
488
489 wxScreenDC screenDC;
490 int x1, y1;
491 int x2, y2;
492
493 if ( m_splitMode == wxSPLIT_VERTICAL )
494 {
495 x1 = x; y1 = 2;
496 x2 = x; y2 = h-2;
497
498 if ( x1 > w )
499 {
500 x1 = w; x2 = w;
501 }
502 else if ( x1 < 0 )
503 {
504 x1 = 0; x2 = 0;
505 }
506 }
507 else
508 {
509 x1 = 2; y1 = y;
510 x2 = w-2; y2 = y;
511
512 if ( y1 > h )
513 {
514 y1 = h;
515 y2 = h;
516 }
517 else if ( y1 < 0 )
518 {
519 y1 = 0;
520 y2 = 0;
521 }
522 }
523
524 ClientToScreen(&x1, &y1);
525 ClientToScreen(&x2, &y2);
526
527 screenDC.SetLogicalFunction(wxXOR);
528 screenDC.SetPen(*m_sashTrackerPen);
529 screenDC.SetBrush(*wxTRANSPARENT_BRUSH);
530
531 screenDC.DrawLine(x1, y1, x2, y2);
532
533 screenDC.SetLogicalFunction(wxCOPY);
534
535 screenDC.SetPen(wxNullPen);
536 screenDC.SetBrush(wxNullBrush);
537}
538
539// Position and size subwindows.
540// Note that the border size applies to each subwindow, not
541// including the edges next to the sash.
542void wxSplitterWindow::SizeWindows(void)
543{
544 int w, h;
545 GetClientSize(&w, &h);
546
547 if ( m_windowOne && !m_windowTwo )
548 {
549 m_windowOne->SetSize(m_borderSize, m_borderSize, w - 2*m_borderSize, h - 2*m_borderSize);
550 }
551 else if ( m_windowOne && m_windowTwo )
552 {
553 if (m_splitMode == wxSPLIT_VERTICAL)
554 {
555 int x1 = m_borderSize;
556 int y1 = m_borderSize;
557 int w1 = m_sashPosition - m_borderSize;
558 int h1 = h - 2*m_borderSize;
559
560 int x2 = m_sashPosition + m_sashSize;
561 int y2 = m_borderSize;
562 int w2 = w - 2*m_borderSize - m_sashSize - w1;
563 int h2 = h - 2*m_borderSize;
564
565 m_windowOne->SetSize(x1, y1,
566 w1, h1);
567 m_windowTwo->SetSize(x2, y2,
568 w2, h2);
569 }
570 else
571 {
572 m_windowOne->SetSize(m_borderSize, m_borderSize,
573 w - 2*m_borderSize, m_sashPosition - m_borderSize);
574 m_windowTwo->SetSize(m_borderSize, m_sashPosition + m_sashSize,
575 w - 2*m_borderSize, h - 2*m_borderSize - m_sashSize - (m_sashPosition - m_borderSize));
576 }
577 }
578 wxClientDC dc(this);
579 DrawBorders(dc);
580 DrawSash(dc);
581}
582
583// Set pane for unsplit window
584void wxSplitterWindow::Initialize(wxWindow *window)
585{
586 m_windowOne = window;
587 m_windowTwo = NULL;
588 m_sashPosition = 0;
589}
590
591// Associates the given window with window 2, drawing the appropriate sash
592// and changing the split mode.
593// Does nothing and returns FALSE if the window is already split.
594bool wxSplitterWindow::SplitVertically(wxWindow *window1, wxWindow *window2, const int sashPosition)
595{
596 if ( IsSplit() )
597 return FALSE;
598
599 m_splitMode = wxSPLIT_VERTICAL;
600 m_windowOne = window1;
601 m_windowTwo = window2;
602 if ( sashPosition == -1 )
603 m_sashPosition = 100;
604 else
605 m_sashPosition = sashPosition;
606
607 SizeWindows();
608
609 return TRUE;
610}
611
612bool wxSplitterWindow::SplitHorizontally(wxWindow *window1, wxWindow *window2, const int sashPosition)
613{
614 if ( IsSplit() )
615 return FALSE;
616
617 m_splitMode = wxSPLIT_HORIZONTAL;
618 m_windowOne = window1;
619 m_windowTwo = window2;
620 if ( sashPosition == -1 )
621 m_sashPosition = 100;
622 else
623 m_sashPosition = sashPosition;
624
625 SizeWindows();
626
627 return TRUE;
628}
629
630
631// Remove the specified (or second) window from the view
632// Doesn't actually delete the window.
633bool wxSplitterWindow::Unsplit(wxWindow *toRemove)
634{
635 if ( ! IsSplit() )
636 return FALSE;
637
638 if ( toRemove == NULL || toRemove == m_windowTwo)
639 {
640 wxWindow *win = m_windowTwo ;
641 m_windowTwo = NULL;
642 m_sashPosition = 0;
643 OnUnsplit(win);
644 SizeWindows();
645 }
646 else if ( toRemove == m_windowOne )
647 {
648 wxWindow *win = m_windowOne ;
649 m_windowOne = m_windowTwo;
650 m_windowTwo = NULL;
651 m_sashPosition = 0;
652 OnUnsplit(win);
653 SizeWindows();
654 }
655 else
656 return FALSE;
657
658 return TRUE;
659}
660
661void wxSplitterWindow::SetSashPosition(const int position, const bool redraw)
662{
663 m_sashPosition = position;
664
665 if ( redraw )
666 {
667 SizeWindows();
668 }
669}
670
671// Called when the sash is double-clicked.
672// The default behaviour is to remove the sash if the
673// minimum pane size is zero.
674void wxSplitterWindow::OnDoubleClickSash(int WXUNUSED(x), int WXUNUSED(y) )
675{
676 if ( GetMinimumPaneSize() == 0 )
677 {
678 Unsplit();
679 }
680}
681
682// Initialize colours
683void wxSplitterWindow::InitColours(void)
684{
685 if ( m_facePen )
686 delete m_facePen;
687 if ( m_faceBrush )
688 delete m_faceBrush;
689 if ( m_mediumShadowPen )
690 delete m_mediumShadowPen;
691 if ( m_darkShadowPen )
692 delete m_darkShadowPen;
693 if ( m_lightShadowPen )
694 delete m_lightShadowPen;
695 if ( m_hilightPen )
696 delete m_hilightPen;
697
698 // Shadow colours
699#if defined(__WIN95__)
700// COLORREF ref = ::GetSysColor(COLOR_3DFACE); // Normally light grey
701 wxColour faceColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
702 m_facePen = new wxPen(faceColour, 1, wxSOLID);
703 m_faceBrush = new wxBrush(faceColour, wxSOLID);
704
705// ref = ::GetSysColor(COLOR_3DSHADOW); // Normally dark grey
706 wxColour mediumShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW));
707 m_mediumShadowPen = new wxPen(mediumShadowColour, 1, wxSOLID);
708
709// ref = ::GetSysColor(COLOR_3DDKSHADOW); // Normally black
710 wxColour darkShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW));
711 m_darkShadowPen = new wxPen(darkShadowColour, 1, wxSOLID);
712
713// ref = ::GetSysColor(COLOR_3DLIGHT); // Normally light grey
714 wxColour lightShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT));
715 m_lightShadowPen = new wxPen(lightShadowColour, 1, wxSOLID);
716
717// ref = ::GetSysColor(COLOR_3DHILIGHT); // Normally white
718 wxColour hilightColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT));
719 m_hilightPen = new wxPen(hilightColour, 1, wxSOLID);
720#else
721 m_facePen = new wxPen("LIGHT GREY", 1, wxSOLID);
722 m_faceBrush = new wxBrush("LIGHT GREY", wxSOLID);
723 m_mediumShadowPen = new wxPen("GREY", 1, wxSOLID);
724 m_darkShadowPen = new wxPen("BLACK", 1, wxSOLID);
725 m_lightShadowPen = new wxPen("LIGHT GREY", 1, wxSOLID);
726 m_hilightPen = new wxPen("WHITE", 1, wxSOLID);
727#endif
728}
729