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Fixed usage of wxXmString
[wxWidgets.git] / src / regex / regexec.c
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34275176 1/*
1f0db2d9 2 * the outer shell of regexec()
34275176 3 *
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4 * This file includes engine.c *twice*, after muchos fiddling with the
5 * macros that code uses. This lets the same code operate on two different
6 * representations for state sets.
7 */
8#include <sys/types.h>
9#include <stdio.h>
10#include <stdlib.h>
11#include <string.h>
12#include <limits.h>
13#include <ctype.h>
9b588fe1 14#include "regex.h"
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15
16#include "utils.h"
17#include "regex2.h"
18
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19#ifdef REDEBUG
20static int nope = 0; /* for use in asserts; shuts lint up */
21#endif
22
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23/* macros for manipulating states, small version */
24#define states unsigned
25#define states1 unsigned /* for later use in regexec() decision */
26#define CLEAR(v) ((v) = 0)
27#define SET0(v, n) ((v) &= ~((unsigned)1 << (n)))
28#define SET1(v, n) ((v) |= (unsigned)1 << (n))
29#define ISSET(v, n) ((v) & ((unsigned)1 << (n)))
30#define ASSIGN(d, s) ((d) = (s))
31#define EQ(a, b) ((a) == (b))
32#define STATEVARS int dummy /* dummy version */
33#define STATESETUP(m, n) /* nothing */
34#define STATETEARDOWN(m) /* nothing */
35#define SETUP(v) ((v) = 0)
36#define onestate unsigned
37#define INIT(o, n) ((o) = (unsigned)1 << (n))
38#define INC(o) ((o) <<= 1)
39#define ISSTATEIN(v, o) ((v) & (o))
40/* some abbreviations; note that some of these know variable names! */
41/* do "if I'm here, I can also be there" etc without branches */
42#define FWD(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) << (n))
43#define BACK(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) >> (n))
44#define ISSETBACK(v, n) ((v) & ((unsigned)here >> (n)))
45/* function names */
46#define SNAMES /* engine.c looks after details */
47
48#include "engine.c"
49
50/* now undo things */
51#undef states
52#undef CLEAR
53#undef SET0
54#undef SET1
55#undef ISSET
56#undef ASSIGN
57#undef EQ
58#undef STATEVARS
59#undef STATESETUP
60#undef STATETEARDOWN
61#undef SETUP
62#undef onestate
63#undef INIT
64#undef INC
65#undef ISSTATEIN
66#undef FWD
67#undef BACK
68#undef ISSETBACK
69#undef SNAMES
70
71/* macros for manipulating states, large version */
72#define states char *
73#define CLEAR(v) memset(v, 0, m->g->nstates)
74#define SET0(v, n) ((v)[n] = 0)
75#define SET1(v, n) ((v)[n] = 1)
76#define ISSET(v, n) ((v)[n])
77#define ASSIGN(d, s) memcpy(d, s, m->g->nstates)
78#define EQ(a, b) (memcmp(a, b, m->g->nstates) == 0)
79#define STATEVARS int vn; char *space
80#define STATESETUP(m, nv) { (m)->space = malloc((nv)*(m)->g->nstates); \
81 if ((m)->space == NULL) return(REG_ESPACE); \
82 (m)->vn = 0; }
83#define STATETEARDOWN(m) { free((m)->space); }
84#define SETUP(v) ((v) = &m->space[m->vn++ * m->g->nstates])
85#define onestate int
86#define INIT(o, n) ((o) = (n))
87#define INC(o) ((o)++)
88#define ISSTATEIN(v, o) ((v)[o])
89/* some abbreviations; note that some of these know variable names! */
90/* do "if I'm here, I can also be there" etc without branches */
91#define FWD(dst, src, n) ((dst)[here+(n)] |= (src)[here])
92#define BACK(dst, src, n) ((dst)[here-(n)] |= (src)[here])
93#define ISSETBACK(v, n) ((v)[here - (n)])
94/* function names */
95#define LNAMES /* flag */
96
97#include "engine.c"
98
99/*
100 - regexec - interface for matching
101 = extern int regexec(const regex_t *, const char *, size_t, \
102 = regmatch_t [], int);
103 = #define REG_NOTBOL 00001
104 = #define REG_NOTEOL 00002
105 = #define REG_STARTEND 00004
106 = #define REG_TRACE 00400 // tracing of execution
107 = #define REG_LARGE 01000 // force large representation
108 = #define REG_BACKR 02000 // force use of backref code
34275176 109 *
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110 * We put this here so we can exploit knowledge of the state representation
111 * when choosing which matcher to call. Also, by this point the matchers
112 * have been prototyped.
113 */
114int /* 0 success, REG_NOMATCH failure */
115regexec(preg, string, nmatch, pmatch, eflags)
116const regex_t *preg;
117const char *string;
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118size_t nmatch;
119regmatch_t pmatch[];
1f0db2d9 120int eflags;
34275176 121{
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122 register struct re_guts *g = preg->re_g;
123#ifdef REDEBUG
124# define GOODFLAGS(f) (f)
125#else
126# define GOODFLAGS(f) ((f)&(REG_NOTBOL|REG_NOTEOL|REG_STARTEND))
127#endif
128
129 if (preg->re_magic != MAGIC1 || g->magic != MAGIC2)
130 return(REG_BADPAT);
131 assert(!(g->iflags&BAD));
132 if (g->iflags&BAD) /* backstop for no-debug case */
133 return(REG_BADPAT);
134 eflags = GOODFLAGS(eflags);
135
136 if (g->nstates <= CHAR_BIT*sizeof(states1) && !(eflags&REG_LARGE))
137 return(smatcher(g, (char *)string, nmatch, pmatch, eflags));
34275176 138 else
1f0db2d9 139 return(lmatcher(g, (char *)string, nmatch, pmatch, eflags));
34275176 140}