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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
371a5b4e 9// Copyright: (c) Julian Smart
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16// ----------------------------------------------------------------------------
17// headers we have to include here
18// ----------------------------------------------------------------------------
19
20#include "wx/event.h" // for the base class
090a6d7a 21#include "wx/build.h"
0fcbaf23 22#include "wx/init.h" // we must declare wxEntry()
5ff14574 23#include "wx/intl.h" // for wxLayoutDirection
090a6d7a 24
e8e1149b 25class WXDLLIMPEXP_BASE wxAppConsole;
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26class WXDLLIMPEXP_BASE wxAppTraits;
27class WXDLLIMPEXP_BASE wxCmdLineParser;
2ddff00c 28class WXDLLIMPEXP_BASE wxEventLoopBase;
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29class WXDLLIMPEXP_BASE wxLog;
30class WXDLLIMPEXP_BASE wxMessageOutput;
a69be60b 31
4d90072c 32#if wxUSE_GUI
5ff14574 33 struct WXDLLIMPEXP_CORE wxVideoMode;
fb761cd5 34#endif
1bf77ee5 35
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36// ----------------------------------------------------------------------------
37// typedefs
38// ----------------------------------------------------------------------------
39
40// the type of the function used to create a wxApp object on program start up
e8e1149b 41typedef wxAppConsole* (*wxAppInitializerFunction)();
53c9228e 42
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43// ----------------------------------------------------------------------------
44// constants
45// ----------------------------------------------------------------------------
46
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47enum
48{
49 wxPRINT_WINDOWS = 1,
50 wxPRINT_POSTSCRIPT = 2
51};
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52
53// ----------------------------------------------------------------------------
e0954e72 54// wxAppConsoleBase: wxApp for non-GUI applications
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55// ----------------------------------------------------------------------------
56
e0954e72 57class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler
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58{
59public:
e2478fde 60 // ctor and dtor
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61 wxAppConsoleBase();
62 virtual ~wxAppConsoleBase();
e2478fde 63
1e6feb95 64
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65 // the virtual functions which may/must be overridden in the derived class
66 // -----------------------------------------------------------------------
bf188f1a 67
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68 // This is the very first function called for a newly created wxApp object,
69 // it is used by the library to do the global initialization. If, for some
70 // reason, you must override it (instead of just overriding OnInit(), as
71 // usual, for app-specific initializations), do not forget to call the base
72 // class version!
05e2b077 73 virtual bool Initialize(int& argc, wxChar **argv);
94826170 74
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75 // This gives wxCocoa a chance to call OnInit() with a memory pool in place
76 virtual bool CallOnInit() { return OnInit(); }
77
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78 // Called before OnRun(), this is a good place to do initialization -- if
79 // anything fails, return false from here to prevent the program from
80 // continuing. The command line is normally parsed here, call the base
81 // class OnInit() to do it.
bf188f1a 82 virtual bool OnInit();
094637f6 83
87b6002d 84 // this is here only temporary hopefully (FIXME)
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85 virtual bool OnInitGui() { return true; }
86
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87 // This is the replacement for the normal main(): all program work should
88 // be done here. When OnRun() returns, the programs starts shutting down.
b46b1d59 89 virtual int OnRun();
094637f6 90
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91 // This is only called if OnInit() returned true so it's a good place to do
92 // any cleanup matching the initializations done there.
7beba2fc 93 virtual int OnExit();
094637f6 94
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95 // This is the very last function called on wxApp object before it is
96 // destroyed. If you override it (instead of overriding OnExit() as usual)
97 // do not forget to call the base class version!
98 virtual void CleanUp();
99
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100 // Called when a fatal exception occurs, this function should take care not
101 // to do anything which might provoke a nested exception! It may be
102 // overridden if you wish to react somehow in non-default way (core dump
103 // under Unix, application crash under Windows) to fatal program errors,
104 // however extreme care should be taken if you don't want this function to
105 // crash.
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106 virtual void OnFatalException() { }
107
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108 // Called from wxExit() function, should terminate the application a.s.a.p.
109 virtual void Exit();
b137e493 110
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111
112 // application info: name, description, vendor
113 // -------------------------------------------
114
115 // NB: all these should be set by the application itself, there are no
116 // reasonable default except for the application name which is taken to
117 // be argv[0]
118
119 // set/get the application name
120 wxString GetAppName() const
121 {
e2478fde 122 return m_appName.empty() ? m_className : m_appName;
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123 }
124 void SetAppName(const wxString& name) { m_appName = name; }
125
126 // set/get the app class name
127 wxString GetClassName() const { return m_className; }
128 void SetClassName(const wxString& name) { m_className = name; }
129
130 // set/get the vendor name
131 const wxString& GetVendorName() const { return m_vendorName; }
132 void SetVendorName(const wxString& name) { m_vendorName = name; }
133
e90c1d2a 134
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135 // cmd line parsing stuff
136 // ----------------------
137
138 // all of these methods may be overridden in the derived class to
139 // customize the command line parsing (by default only a few standard
140 // options are handled)
141 //
142 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
143 // this to work
144
145#if wxUSE_CMDLINE_PARSER
146 // this one is called from OnInit() to add all supported options
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147 // to the given parser (don't forget to call the base class version if you
148 // override it!)
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149 virtual void OnInitCmdLine(wxCmdLineParser& parser);
150
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151 // called after successfully parsing the command line, return true
152 // to continue and false to exit (don't forget to call the base class
b913d3ed 153 // version if you override it!)
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154 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
155
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156 // called if "--help" option was specified, return true to continue
157 // and false to exit
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158 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
159
160 // called if incorrect command line options were given, return
4629016d 161 // false to abort and true to continue
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162 virtual bool OnCmdLineError(wxCmdLineParser& parser);
163#endif // wxUSE_CMDLINE_PARSER
164
e2478fde 165
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166 // miscellaneous customization functions
167 // -------------------------------------
168
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169 // create the app traits object to which we delegate for everything which
170 // either should be configurable by the user (then he can change the
171 // default behaviour simply by overriding CreateTraits() and returning his
172 // own traits object) or which is GUI/console dependent as then wxAppTraits
b46b1d59 173 // allows us to abstract the differences behind the common fa�de
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174 wxAppTraits *GetTraits();
175
75acb532 176
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177 // event processing functions
178 // --------------------------
094637f6 179
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180 // this method allows to filter all the events processed by the program, so
181 // you should try to return quickly from it to avoid slowing down the
182 // program to the crawl
183 //
184 // return value should be -1 to continue with the normal event processing,
185 // or TRUE or FALSE to stop further processing and pretend that the event
186 // had been already processed or won't be processed at all, respectively
187 virtual int FilterEvent(wxEvent& event);
188
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189#if wxUSE_EXCEPTIONS
190 // call the specified handler on the given object with the given event
191 //
192 // this method only exists to allow catching the exceptions thrown by any
193 // event handler, it would lead to an extra (useless) virtual function call
194 // if the exceptions were not used, so it doesn't even exist in that case
195 virtual void HandleEvent(wxEvtHandler *handler,
196 wxEventFunction func,
197 wxEvent& event) const;
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198
199 // Called when an unhandled C++ exception occurs inside OnRun(): note that
200 // the exception type is lost by now, so if you really want to handle the
201 // exception you should override OnRun() and put a try/catch around
202 // MainLoop() call there or use OnExceptionInMainLoop()
203 virtual void OnUnhandledException() { }
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204#endif // wxUSE_EXCEPTIONS
205
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206 // event processing functions
207 // --------------------------
208
209 // return true if we're running event loop, i.e. if the events can
210 // (already) be dispatched
e0954e72 211 static bool IsMainLoopRunning();
b46b1d59 212
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213 // process all events in the wxPendingEvents list -- it is necessary to
214 // call this function to process posted events. This happens during each
215 // event loop iteration in GUI mode but if there is no main loop, it may be
216 // also called directly.
217 virtual void ProcessPendingEvents();
218
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219 // check if there are pending events on global pending event list
220 bool HasPendingEvents() const;
221
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222 // doesn't do anything in this class, just a hook for GUI wxApp
223 virtual bool Yield(bool WXUNUSED(onlyIfNeeded) = false) { return true; }
224
225 // make sure that idle events are sent again
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226 virtual void WakeUpIdle();
227
228 // execute the main GUI loop, the function returns when the loop ends
229 virtual int MainLoop();
230
231 // exit the main GUI loop during the next iteration (i.e. it does not
232 // stop the program immediately!)
233 virtual void ExitMainLoop();
234
235 // returns true if there are unprocessed events in the event queue
236 virtual bool Pending();
e2478fde 237
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238 // process the first event in the event queue (blocks until an event
239 // appears if there are none currently, use Pending() if this is not
240 // wanted), returns false if the event loop should stop and true
241 // otherwise
242 virtual bool Dispatch();
9b0db452 243
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244 // this virtual function is called when the application
245 // becomes idle and normally just sends wxIdleEvent to all interested
246 // parties
247 //
248 // it should return true if more idle events are needed, false if not
249 virtual bool ProcessIdle();
250
251#if wxUSE_EXCEPTIONS
252 // Function called if an uncaught exception is caught inside the main
253 // event loop: it may return true to continue running the event loop or
254 // false to stop it (in the latter case it may rethrow the exception as
255 // well)
256 virtual bool OnExceptionInMainLoop();
257#endif // wxUSE_EXCEPTIONS
e2478fde 258
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259 // debugging support
260 // -----------------
261
3ec4a23f 262#ifdef __WXDEBUG__
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263 // this function is called when an assert failure occurs, the base class
264 // version does the normal processing (i.e. shows the usual assert failure
265 // dialog box)
aad65f13 266 //
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267 // the arguments are the location of the failed assert (func may be empty
268 // if the compiler doesn't support C99 __FUNCTION__), the text of the
aad65f13 269 // assert itself and the user-specified message
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270 virtual void OnAssertFailure(const wxChar *file,
271 int line,
272 const wxChar *func,
273 const wxChar *cond,
274 const wxChar *msg);
275
276 // old version of the function without func parameter, for compatibility
277 // only, override OnAssertFailure() in the new code
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278 virtual void OnAssert(const wxChar *file,
279 int line,
280 const wxChar *cond,
281 const wxChar *msg);
a5f1fd3e 282#endif // __WXDEBUG__
8030d606 283
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284 // check that the wxBuildOptions object (constructed in the application
285 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
286 // options of the library and abort if it doesn't
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287 static bool CheckBuildOptions(const char *optionsSignature,
288 const char *componentName);
73deed44 289
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290 // implementation only from now on
291 // -------------------------------
292
293 // helpers for dynamic wxApp construction
294 static void SetInitializerFunction(wxAppInitializerFunction fn)
e2478fde 295 { ms_appInitFn = fn; }
094637f6 296 static wxAppInitializerFunction GetInitializerFunction()
e2478fde 297 { return ms_appInitFn; }
094637f6 298
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299 // accessors for ms_appInstance field (external code might wish to modify
300 // it, this is why we provide a setter here as well, but you should really
301 // know what you're doing if you call it), wxTheApp is usually used instead
302 // of GetInstance()
303 static wxAppConsole *GetInstance() { return ms_appInstance; }
304 static void SetInstance(wxAppConsole *app) { ms_appInstance = app; }
305
72cdf4c9 306
e2478fde 307 // command line arguments (public for backwards compatibility)
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308 int argc;
309 wxChar **argv;
094637f6 310
094637f6 311protected:
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312 // the function which creates the traits object when GetTraits() needs it
313 // for the first time
314 virtual wxAppTraits *CreateTraits();
315
316
094637f6 317 // function used for dynamic wxApp creation
e2478fde 318 static wxAppInitializerFunction ms_appInitFn;
094637f6 319
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320 // the one and only global application object
321 static wxAppConsole *ms_appInstance;
322
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323 // create main loop from AppTraits or return NULL if
324 // there is no main loop implementation
2ddff00c 325 wxEventLoopBase *CreateMainLoop();
7cafd224 326
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327 // application info (must be set from the user code)
328 wxString m_vendorName, // vendor name (ACME Inc)
329 m_appName, // app name
330 m_className; // class name
a69be60b 331
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332 // the class defining the application behaviour, NULL initially and created
333 // by GetTraits() when first needed
334 wxAppTraits *m_traits;
335
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336 // the main event loop of the application (may be NULL if the loop hasn't
337 // been started yet or has already terminated)
2ddff00c 338 wxEventLoopBase *m_mainLoop;
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339
340 // the application object is a singleton anyhow, there is no sense in
341 // copying it
e0954e72 342 DECLARE_NO_COPY_CLASS(wxAppConsoleBase)
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343};
344
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345#if defined(__UNIX__)
346 #include "wx/unix/app.h"
347#else
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348 // this has to be a class and not a typedef as we forward declare it
349 class wxAppConsole : public wxAppConsoleBase { };
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350#endif
351
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352// ----------------------------------------------------------------------------
353// wxAppBase: the common part of wxApp implementations for all platforms
354// ----------------------------------------------------------------------------
355
1e6feb95 356#if wxUSE_GUI
e2478fde 357
bddd7a8d 358class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole
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359{
360public:
361 wxAppBase();
362 virtual ~wxAppBase();
363
364 // the virtual functions which may/must be overridden in the derived class
365 // -----------------------------------------------------------------------
366
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367 // very first initialization function
368 //
369 // Override: very rarely
05e2b077 370 virtual bool Initialize(int& argc, wxChar **argv);
94826170 371
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372 // a platform-dependent version of OnInit(): the code here is likely to
373 // depend on the toolkit. default version does nothing.
374 //
375 // Override: rarely.
376 virtual bool OnInitGui();
377
378 // called to start program execution - the default version just enters
379 // the main GUI loop in which events are received and processed until
380 // the last window is not deleted (if GetExitOnFrameDelete) or
381 // ExitMainLoop() is called. In console mode programs, the execution
382 // of the program really starts here
383 //
384 // Override: rarely in GUI applications, always in console ones.
385 virtual int OnRun();
386
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387 // a matching function for OnInit()
388 virtual int OnExit();
389
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390 // very last clean up function
391 //
392 // Override: very rarely
393 virtual void CleanUp();
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394
395
396 // the worker functions - usually not used directly by the user code
397 // -----------------------------------------------------------------
398
e2478fde 399
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400
401 // process all currently pending events right now
402 //
403 // it is an error to call Yield() recursively unless the value of
4629016d 404 // onlyIfNeeded is true
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405 //
406 // WARNING: this function is dangerous as it can lead to unexpected
407 // reentrancies (i.e. when called from an event handler it
408 // may result in calling the same event handler again), use
409 // with _extreme_ care or, better, don't use at all!
4629016d 410 virtual bool Yield(bool onlyIfNeeded = false) = 0;
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411
412 // this virtual function is called in the GUI mode when the application
413 // becomes idle and normally just sends wxIdleEvent to all interested
414 // parties
415 //
4629016d 416 // it should return true if more idle events are needed, false if not
1bf77ee5 417 virtual bool ProcessIdle();
e39af974 418
e39af974 419 // Send idle event to window and all subwindows
4629016d 420 // Returns true if more idle time is requested.
5109ae5d 421 virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
e2478fde 422
2dc62891 423
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424 // top level window functions
425 // --------------------------
426
4629016d 427 // return true if our app has focus
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428 virtual bool IsActive() const { return m_isActive; }
429
430 // set the "main" top level window
431 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
432
433 // return the "main" top level window (if it hadn't been set previously
434 // with SetTopWindow(), will return just some top level window and, if
435 // there are none, will return NULL)
5ff14574 436 virtual wxWindow *GetTopWindow() const;
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437
438 // control the exit behaviour: by default, the program will exit the
439 // main loop (and so, usually, terminate) when the last top-level
440 // program window is deleted. Beware that if you disable this behaviour
4629016d 441 // (with SetExitOnFrameDelete(false)), you'll have to call
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442 // ExitMainLoop() explicitly from somewhere.
443 void SetExitOnFrameDelete(bool flag)
444 { m_exitOnFrameDelete = flag ? Yes : No; }
445 bool GetExitOnFrameDelete() const
446 { return m_exitOnFrameDelete == Yes; }
447
448
449 // display mode, visual, printing mode, ...
450 // ------------------------------------------------------------------------
451
452 // Get display mode that is used use. This is only used in framebuffer
b3c86150 453 // wxWin ports (such as wxMGL or wxDFB).
5ff14574 454 virtual wxVideoMode GetDisplayMode() const;
e2478fde 455 // Set display mode to use. This is only used in framebuffer wxWin
b3c86150 456 // ports (such as wxMGL or wxDFB). This method should be called from
e2478fde 457 // wxApp::OnInitGui
4629016d 458 virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; }
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459
460 // set use of best visual flag (see below)
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461 void SetUseBestVisual( bool flag, bool forceTrueColour = false )
462 { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; }
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463 bool GetUseBestVisual() const { return m_useBestVisual; }
464
465 // set/get printing mode: see wxPRINT_XXX constants.
466 //
467 // default behaviour is the normal one for Unix: always use PostScript
468 // printing.
469 virtual void SetPrintMode(int WXUNUSED(mode)) { }
470 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
471
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472 // Return the layout direction for the current locale or wxLayout_Default
473 // if it's unknown
474 virtual wxLayoutDirection GetLayoutDirection() const;
475
e2478fde 476
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477 // command line parsing (GUI-specific)
478 // ------------------------------------------------------------------------
479
8030d606 480#if wxUSE_CMDLINE_PARSER
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481 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
482 virtual void OnInitCmdLine(wxCmdLineParser& parser);
8030d606 483#endif
b913d3ed 484
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485 // miscellaneous other stuff
486 // ------------------------------------------------------------------------
487
488 // called by toolkit-specific code to set the app status: active (we have
489 // focus) or not and also the last window which had focus before we were
490 // deactivated
491 virtual void SetActive(bool isActive, wxWindow *lastFocus);
492
40ff126a 493#if WXWIN_COMPATIBILITY_2_6
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494 // OBSOLETE: don't use, always returns true
495 //
496 // returns true if the program is successfully initialized
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497 wxDEPRECATED( bool Initialized() );
498#endif // WXWIN_COMPATIBILITY_2_6
dd435a79 499
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500 // perform standard OnIdle behaviour, ensure that this is always called
501 void OnIdle(wxIdleEvent& event);
502
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503
504protected:
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505 // delete all objects in wxPendingDelete list
506 void DeletePendingObjects();
507
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508 // override base class method to use GUI traits
509 virtual wxAppTraits *CreateTraits();
510
511
512 // the main top level window (may be NULL)
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513 wxWindow *m_topWindow;
514
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515 // if Yes, exit the main loop when the last top level window is deleted, if
516 // No don't do it and if Later -- only do it once we reach our OnRun()
517 //
518 // the explanation for using this strange scheme is given in appcmn.cpp
519 enum
520 {
521 Later = -1,
522 No,
523 Yes
524 } m_exitOnFrameDelete;
1e6feb95 525
90e572f1 526 // true if the app wants to use the best visual on systems where
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527 // more than one are available (Sun, SGI, XFree86 4.0 ?)
528 bool m_useBestVisual;
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529 // force TrueColour just in case "best" isn't TrueColour
530 bool m_forceTrueColour;
094637f6 531
90e572f1 532 // does any of our windows have focus?
1e6feb95 533 bool m_isActive;
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534
535
536 DECLARE_NO_COPY_CLASS(wxAppBase)
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537};
538
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539#if WXWIN_COMPATIBILITY_2_6
540 inline bool wxAppBase::Initialized() { return true; }
541#endif // WXWIN_COMPATIBILITY_2_6
542
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543// ----------------------------------------------------------------------------
544// now include the declaration of the real class
545// ----------------------------------------------------------------------------
546
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547#if defined(__WXPALMOS__)
548 #include "wx/palmos/app.h"
549#elif defined(__WXMSW__)
550 #include "wx/msw/app.h"
551#elif defined(__WXMOTIF__)
552 #include "wx/motif/app.h"
553#elif defined(__WXMGL__)
554 #include "wx/mgl/app.h"
555#elif defined(__WXDFB__)
556 #include "wx/dfb/app.h"
557#elif defined(__WXGTK20__)
558 #include "wx/gtk/app.h"
559#elif defined(__WXGTK__)
560 #include "wx/gtk1/app.h"
561#elif defined(__WXX11__)
562 #include "wx/x11/app.h"
563#elif defined(__WXMAC__)
564 #include "wx/mac/app.h"
565#elif defined(__WXCOCOA__)
566 #include "wx/cocoa/app.h"
567#elif defined(__WXPM__)
568 #include "wx/os2/app.h"
569#endif
570
e90c1d2a 571#else // !GUI
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572
573// wxApp is defined in core and we cannot define another one in wxBase,
574// so use the preprocessor to allow using wxApp in console programs too
575#define wxApp wxAppConsole
576
e90c1d2a 577#endif // GUI/!GUI
c801d85f 578
094637f6 579// ----------------------------------------------------------------------------
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580// the global data
581// ----------------------------------------------------------------------------
582
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583// for compatibility, we define this macro to access the global application
584// object of type wxApp
585//
586// note that instead of using of wxTheApp in application code you should
587// consider using DECLARE_APP() after which you may call wxGetApp() which will
588// return the object of the correct type (i.e. MyApp and not wxApp)
589//
590// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
591// console mode it does nothing at all
5ff14574 592#define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance())
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593
594// ----------------------------------------------------------------------------
595// global functions
596// ----------------------------------------------------------------------------
597
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598// event loop related functions only work in GUI programs
599// ------------------------------------------------------
600
ee31c392 601// Force an exit from main loop
bddd7a8d 602extern void WXDLLIMPEXP_BASE wxExit();
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603
604// Yield to other apps/messages
bddd7a8d 605extern bool WXDLLIMPEXP_BASE wxYield();
e90c1d2a 606
bf9e3e73 607// Yield to other apps/messages
bddd7a8d 608extern void WXDLLIMPEXP_BASE wxWakeUpIdle();
bf9e3e73 609
ee31c392 610// ----------------------------------------------------------------------------
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611// macros for dynamic creation of the application object
612// ----------------------------------------------------------------------------
613
614// Having a global instance of this class allows wxApp to be aware of the app
615// creator function. wxApp can then call this function to create a new app
616// object. Convoluted, but necessary.
c801d85f 617
bddd7a8d 618class WXDLLIMPEXP_BASE wxAppInitializer
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619{
620public:
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621 wxAppInitializer(wxAppInitializerFunction fn)
622 { wxApp::SetInitializerFunction(fn); }
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623};
624
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625// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if
626// your compiler really, really wants main() to be in your main program (e.g.
627// hello.cpp). Now IMPLEMENT_APP should add this code if required.
26a87b69 628
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629#define IMPLEMENT_WXWIN_MAIN_CONSOLE \
630 int main(int argc, char **argv) { return wxEntry(argc, argv); }
631
90e572f1 632// port-specific header could have defined it already in some special way
956495ca 633#ifndef IMPLEMENT_WXWIN_MAIN
7738c2e5 634 #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE
956495ca 635#endif // defined(IMPLEMENT_WXWIN_MAIN)
26a87b69 636
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637#ifdef __WXUNIVERSAL__
638 #include "wx/univ/theme.h"
639
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640 #ifdef wxUNIV_DEFAULT_THEME
641 #define IMPLEMENT_WX_THEME_SUPPORT \
642 WX_USE_THEME(wxUNIV_DEFAULT_THEME);
643 #else
644 #define IMPLEMENT_WX_THEME_SUPPORT
645 #endif
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646#else
647 #define IMPLEMENT_WX_THEME_SUPPORT
648#endif
c801d85f 649
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650// Use this macro if you want to define your own main() or WinMain() function
651// and call wxEntry() from there.
94826170 652#define IMPLEMENT_APP_NO_MAIN(appname) \
e8e1149b 653 wxAppConsole *wxCreateApp() \
94826170 654 { \
2a7c7605 655 wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
82c75aea 656 "your program"); \
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657 return new appname; \
658 } \
659 wxAppInitializer \
660 wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
17a1ebd1 661 DECLARE_APP(appname) \
5ff14574 662 appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); }
c661ecca 663
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664// Same as IMPLEMENT_APP() normally but doesn't include themes support in
665// wxUniversal builds
666#define IMPLEMENT_APP_NO_THEMES(appname) \
667 IMPLEMENT_APP_NO_MAIN(appname) \
668 IMPLEMENT_WXWIN_MAIN
669
670// Use this macro exactly once, the argument is the name of the wxApp-derived
671// class which is the class of your application.
672#define IMPLEMENT_APP(appname) \
673 IMPLEMENT_APP_NO_THEMES(appname) \
674 IMPLEMENT_WX_THEME_SUPPORT
675
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676// Same as IMPLEMENT_APP(), but for console applications.
677#define IMPLEMENT_APP_CONSOLE(appname) \
678 IMPLEMENT_APP_NO_MAIN(appname) \
679 IMPLEMENT_WXWIN_MAIN_CONSOLE
680
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681// this macro can be used multiple times and just allows you to use wxGetApp()
682// function
094637f6 683#define DECLARE_APP(appname) extern appname& wxGetApp();
c801d85f 684
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685
686// declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed
687// anywhere else but at the very least it suppresses icc warnings about
688// defining extern symbols without prior declaration, and it shouldn't do any
689// harm
690extern wxAppConsole *wxCreateApp();
691extern wxAppInitializer wxTheAppInitializer;
692
94826170 693#endif // _WX_APP_H_BASE_