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1/////////////////////////////////////////////////////////////////////////////
2// Name: glcanvas.h
3// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma interface "glcanvas.h"
14#endif
15
16#ifndef _WX_GLCANVAS_H_
17#define _WX_GLCANVAS_H_
18
19#include <wx/scrolwin.h>
20
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21#include <windows.h>
22
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23#include "gl/gl.h"
24
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25//---------------------------------------------------------------------------
26// Constants for attriblist
27//---------------------------------------------------------------------------
28
29enum
30{
31 WX_GL_RGBA=1, /* use true color palette */
32 WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
33 WX_GL_DOUBLEBUFFER, /* use doublebuffer */
34 WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
35 WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
36 WX_GL_MIN_BLUE /* use blue buffer with most bits (> MIN_BLUE bits) */
37/* these are enough constants for now, the remaining will be added later */
38};
39
40class wxGLCanvas; /* forward reference */
41
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42class wxGLContext: public wxObject
43{
44public:
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45 wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
46 wxGLContext(
47 bool isRGB, wxGLCanvas *win,
48 const wxPalette& WXUNUSED(palette),
49 const wxGLContext *other /* for sharing display lists */
50 );
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51 ~wxGLContext();
52
53 void SetCurrent();
54 void SetColour(const char *colour);
55 void SwapBuffers();
56
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58 inline wxWindow* GetWindow() const { return m_window; }
59 inline WXHDC GetHDC() const { return m_hDC; }
60 inline HGLRC GetGLRC() const { return m_glContext; }
61
62public:
63 HGLRC m_glContext;
64 WXHDC m_hDC;
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65 wxWindow* m_window;
66};
67
68class wxGLCanvas: public wxScrolledWindow
69{
70 DECLARE_CLASS(wxGLCanvas)
71 public:
72 wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
73 const wxSize& size = wxDefaultSize, long style = 0,
74 const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
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75 wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
76 wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
77 const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
78 int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
79
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80 ~wxGLCanvas();
81
82 void SetCurrent();
83 void SetColour(const char *colour);
84 void SwapBuffers();
85
86 void OnSize(wxSizeEvent& event);
87
88 void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
89 void OnPaletteChanged(wxPaletteChangedEvent& event);
90
91 inline wxGLContext* GetContext() const { return m_glContext; }
92
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93
94 inline WXHDC GetHDC() const { return m_hDC; }
95 void SetupPixelFormat();
96 void SetupPalette(const wxPalette& palette);
97 wxPalette CreateDefaultPalette();
98
99 inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
100
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101protected:
102 wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
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103 wxPalette m_palette;
104 WXHDC m_hDC;
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105
106DECLARE_EVENT_TABLE()
107};
108
109#ifdef __cplusplus
110extern "C" {
111#endif
112
113/* Give extensions proper function names. */
114
115/* N.B. - this is not completely implemented as yet */
116
117/* EXT_vertex_array */
118void glArrayElementEXT(GLint i);
119void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
120void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count);
121void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer);
122void glGetPointervEXT(GLenum pname, GLvoid* *params);
123void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
124void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
125void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
126void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
127
128/* EXT_color_subtable */
129void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table);
130
131/* EXT_color_table */
132void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
133void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
134void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table);
135void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params);
136void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params);
137
138/* SGI_compiled_vertex_array */
139void glLockArraysSGI(GLint first, GLsizei count);
140void glUnlockArraysSGI();
141
142/* SGI_cull_vertex */
143void glCullParameterdvSGI(GLenum pname, GLdouble* params);
144void glCullParameterfvSGI(GLenum pname, GLfloat* params);
145
146/* SGI_index_func */
147void glIndexFuncSGI(GLenum func, GLclampf ref);
148
149/* SGI_index_material */
150void glIndexMaterialSGI(GLenum face, GLenum mode);
151
152/* WIN_swap_hint */
153void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height);
154
155#ifdef __cplusplus
156}
157#endif
158
159#endif