]> git.saurik.com Git - wxWidgets.git/blame - docs/doxygen/overviews/bitmap.h
Move wx/msw/gccpriv.h inclusion back to wx/platform.h from wx/compiler.h.
[wxWidgets.git] / docs / doxygen / overviews / bitmap.h
CommitLineData
15b6757b 1/////////////////////////////////////////////////////////////////////////////
e0a47918 2// Name: bitmap.h
15b6757b
FM
3// Purpose: topic overview
4// Author: wxWidgets team
5// RCS-ID: $Id$
526954c5 6// Licence: wxWindows licence
15b6757b
FM
7/////////////////////////////////////////////////////////////////////////////
8
880efa2a 9/**
36c9828f 10
880efa2a 11@page overview_bitmap Bitmaps and Icons
36c9828f 12
e7054054 13@tableofcontents
59c0db6a 14
880efa2a
BP
15The wxBitmap class encapsulates the concept of a platform-dependent bitmap,
16either monochrome or colour. Platform-specific methods for creating a wxBitmap
17object from an existing file are catered for, and this is an occasion where
18conditional compilation will sometimes be required.
59c0db6a 19
880efa2a
BP
20A bitmap created dynamically or loaded from a file can be selected into a
21memory device context (instance of wxMemoryDC). This enables the bitmap to be
22copied to a window or memory device context using wxDC::Blit(), or to be used
23as a drawing surface.
59c0db6a 24
880efa2a 25See wxMemoryDC for an example of drawing onto a bitmap.
59c0db6a 26
880efa2a
BP
27All wxWidgets platforms support XPMs for small bitmaps and icons. You may
28include the XPM inline as below, since it's C code, or you can load it at
29run-time.
36c9828f 30
880efa2a 31@code
3cb332c1 32#include "sample.xpm"
880efa2a 33@endcode
36c9828f 34
880efa2a
BP
35Sometimes you wish to use a .ico resource on Windows, and XPMs on other
36platforms (for example to take advantage of Windows' support for multiple icon
37resolutions).
59c0db6a 38
880efa2a
BP
39A macro, wxICON(), is available which creates an icon using an XPM on the
40appropriate platform, or an icon resource on Windows:
36c9828f 41
880efa2a 42@code
3cb332c1 43wxIcon icon(wxICON(sample));
36c9828f 44
880efa2a 45// The above line is equivalent to this:
36c9828f 46
880efa2a 47#if defined(__WXGTK__) || defined(__WXMOTIF__)
3cb332c1 48 wxIcon icon(sample_xpm);
880efa2a 49#endif
36c9828f 50
880efa2a 51#if defined(__WXMSW__)
3cb332c1 52 wxIcon icon("sample");
880efa2a
BP
53#endif
54@endcode
36c9828f 55
880efa2a
BP
56There is also a corresponding wxBITMAP() macro which allows to create the
57bitmaps in much the same way as wxICON() creates icons. It assumes that bitmaps
58live in resources under Windows or OS2 and XPM files under all other platforms
59(for XPMs, the corresponding file must be included before this macro is used,
60of course, and the name of the bitmap should be the same as the resource name
61under Windows with @c _xpm suffix). For example:
36c9828f 62
880efa2a
BP
63@code
64// an easy and portable way to create a bitmap
65wxBitmap bmp(wxBITMAP(bmpname));
36c9828f 66
880efa2a
BP
67// which is roughly equivalent to the following
68#if defined(__WXMSW__) || defined(__WXPM__)
4ca8531f 69 wxBitmap bmp("bmpname", wxBITMAP_TYPE_BMP_RESOURCE);
880efa2a
BP
70#else // Unix
71 wxBitmap bmp(bmpname_xpm, wxBITMAP_TYPE_XPM);
72#endif
73@endcode
36c9828f 74
880efa2a
BP
75You should always use wxICON() and wxBITMAP() macros because they work for any
76platform (unlike the code above which doesn't deal with wxMac, wxX11, ...) and
c3f641cb
VZ
77are shorter and more clear than versions with many @ifdef_ blocks.
78Alternatively, you could use the same XPMs on all platforms and avoid dealing
79with Windows resource files.
80
81If you'd like to embed bitmaps with alpha transparency in your program, neither
82XPM nor BMP formats are appropriate as they don't have support for alpha and
83another format, typically PNG, should be used. wxWidgets provides a similar
84helper for PNG bitmaps called wxBITMAP_PNG() that can be used to either load
85PNG files embedded in resources (meaning either Windows resource section of the
86executable file or OS X "Resource" subdirectory of the application bundle) or
87arrays containing PNG data included into the program code itself.
36c9828f 88
e7054054 89@see @ref group_class_gdi
59c0db6a
FM
90
91
59c0db6a 92
880efa2a 93@section overview_bitmap_supportedformats Supported Bitmap File Formats
36c9828f 94
880efa2a
BP
95The following lists the formats handled on different platforms. Note that
96missing or partially-implemented formats are automatically supplemented by
97using wxImage to load the data, and then converting it to wxBitmap form. Note
98that using wxImage is the preferred way to load images in wxWidgets, with the
99exception of resources (XPM-files or native Windows resources).
36c9828f 100
880efa2a
BP
101Writing an image format handler for wxImage is also far easier than writing one
102for wxBitmap, because wxImage has exactly one format on all platforms whereas
103wxBitmap can store pixel data very differently, depending on colour depths and
104platform.
36c9828f 105
880efa2a 106@subsection overview_bitmap_supportedformats_bmp wxBitmap
98ba1eee 107
880efa2a 108Under Windows, wxBitmap may load the following formats:
36c9828f 109
880efa2a
BP
110 @li Windows bitmap resource (wxBITMAP_TYPE_BMP_RESOURCE)
111 @li Windows bitmap file (wxBITMAP_TYPE_BMP)
112 @li XPM data and file (wxBITMAP_TYPE_XPM)
113 @li All formats that are supported by the wxImage class.
36c9828f 114
880efa2a 115Under wxGTK, wxBitmap may load the following formats:
36c9828f 116
880efa2a
BP
117 @li XPM data and file (wxBITMAP_TYPE_XPM)
118 @li All formats that are supported by the wxImage class.
36c9828f 119
880efa2a 120Under wxMotif and wxX11, wxBitmap may load the following formats:
36c9828f 121
880efa2a
BP
122 @li XBM data and file (wxBITMAP_TYPE_XBM)
123 @li XPM data and file (wxBITMAP_TYPE_XPM)
124 @li All formats that are supported by the wxImage class.
98ba1eee 125
880efa2a 126@subsection overview_bitmap_supportedformats_icon wxIcon
36c9828f 127
880efa2a 128Under Windows, wxIcon may load the following formats:
36c9828f 129
880efa2a
BP
130 @li Windows icon resource (wxBITMAP_TYPE_ICO_RESOURCE)
131 @li Windows icon file (wxBITMAP_TYPE_ICO)
132 @li XPM data and file (wxBITMAP_TYPE_XPM)
36c9828f 133
880efa2a 134Under wxGTK, wxIcon may load the following formats:
36c9828f 135
880efa2a
BP
136 @li XPM data and file (wxBITMAP_TYPE_XPM)
137 @li All formats that are supported by the wxImage class.
36c9828f 138
880efa2a 139Under wxMotif and wxX11, wxIcon may load the following formats:
36c9828f 140
880efa2a
BP
141 @li XBM data and file (wxBITMAP_TYPE_XBM)
142 @li XPM data and file (wxBITMAP_TYPE_XPM)
143 @li All formats that are supported by the wxImage class.
36c9828f 144
880efa2a 145@subsection overview_bitmap_supportedformats_cursor wxCursor
98ba1eee 146
880efa2a 147Under Windows, wxCursor may load the following formats:
36c9828f 148
880efa2a
BP
149 @li Windows cursor resource (wxBITMAP_TYPE_CUR_RESOURCE)
150 @li Windows cursor file (wxBITMAP_TYPE_CUR)
151 @li Windows icon file (wxBITMAP_TYPE_ICO)
152 @li Windows bitmap file (wxBITMAP_TYPE_BMP)
36c9828f 153
880efa2a
BP
154Under wxGTK, wxCursor may load the following formats (in addition to stock
155cursors):
36c9828f 156
880efa2a 157 @li None (stock cursors only).
36c9828f 158
880efa2a 159Under wxMotif and wxX11, wxCursor may load the following formats:
36c9828f 160
880efa2a 161 @li XBM data and file (wxBITMAP_TYPE_XBM)
36c9828f 162
36c9828f 163
880efa2a 164@section overview_bitmap_handlers Bitmap Format Handlers
36c9828f 165
880efa2a
BP
166To provide extensibility, the functionality for loading and saving bitmap
167formats is not implemented in the wxBitmap class, but in a number of handler
168classes, derived from wxBitmapHandler. There is a static list of handlers which
169wxBitmap examines when a file load/save operation is requested.
36c9828f 170
880efa2a
BP
171Some handlers are provided as standard, but if you have special requirements,
172you may wish to initialise the wxBitmap class with some extra handlers which
173you write yourself or receive from a third party.
36c9828f 174
880efa2a
BP
175To add a handler object to wxBitmap, your application needs to include the
176header which implements it, and then call the static function
177wxBitmap::AddHandler().
36c9828f 178
880efa2a
BP
179@note Bitmap handlers are not implemented on all platforms, and new ones rarely
180need to be implemented since wxImage can be used for loading most formats, as
181noted earlier.
36c9828f 182
e0a47918 183*/
36c9828f 184