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15b6757b 1/////////////////////////////////////////////////////////////////////////////
9715cf42 2// Name: mbconvclasses.h
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3// Purpose: topic overview
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
880efa2a 9/**
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880efa2a 11@page overview_mbconv wxMBConv Overview
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13Classes: wxMBConv, wxMBConvLibc, wxMBConvUTF7, wxMBConvUTF8, wxCSConv,
14 wxMBConvUTF16, wxMBConvUTF32
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16The wxMBConv classes in wxWidgets enable an Unicode-aware application to easily
17convert between Unicode and the variety of 8-bit encoding systems still in use.
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19@li @ref overview_mbconv_need
20@li @ref overview_mbconv_string
21@li @ref overview_mbconv_classes
22@li @ref overview_mbconv_objects
23@li @ref overview_mbconv_csconv
24@li @ref overview_mbconv_converting
25@li @ref overview_mbconv_buffers
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36c9828f 27
9715cf42 28<hr>
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29
30
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31@section overview_mbconv_need Background: The Need for Conversion
32
33As programs are becoming more and more globalized, and users exchange documents
34across country boundaries as never before, applications increasingly need to
35take into account all the different character sets in use around the world. It
36is no longer enough to just depend on the default byte-sized character set that
37computers have traditionally used.
38
39A few years ago, a solution was proposed: the Unicode standard. Able to contain
40the complete set of characters in use in one unified global coding system, it
41would resolve the character set problems once and for all.
42
43But it hasn't happened yet, and the migration towards Unicode has created new
44challenges, resulting in "compatibility encodings" such as UTF-8. A large
45number of systems out there still depends on the old 8-bit encodings, hampered
46by the huge amounts of legacy code still widely deployed. Even sending Unicode
47data from one Unicode-aware system to another may need encoding to an 8-bit
48multibyte encoding (UTF-7 or UTF-8 is typically used for this purpose), to pass
49unhindered through any traditional transport channels.
50
51
52@section overview_mbconv_string Background: The wxString Class
53
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54@todo rewrite this overview; it's not up2date with wxString changes
55
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56If you have compiled wxWidgets in Unicode mode, the wxChar type will become
57identical to wchar_t rather than char, and a wxString stores wxChars. Hence,
58all wxString manipulation in your application will then operate on Unicode
59strings, and almost as easily as working with ordinary char strings (you just
60need to remember to use the wxT() macro to encapsulate any string literals).
61
62But often, your environment doesn't want Unicode strings. You could be sending
63data over a network, or processing a text file for some other application. You
64need a way to quickly convert your easily-handled Unicode data to and from a
65traditional 8-bit encoding. And this is what the wxMBConv classes do.
66
67
68@section overview_mbconv_classes wxMBConv Classes
69
70The base class for all these conversions is the wxMBConv class (which itself
71implements standard libc locale conversion). Derived classes include
72wxMBConvLibc, several different wxMBConvUTFxxx classes, and wxCSConv, which
73implement different kinds of conversions. You can also derive your own class
74for your own custom encoding and use it, should you need it. All you need to do
75is override the MB2WC and WC2MB methods.
76
77
78@section overview_mbconv_objects wxMBConv Objects
79
80Several of the wxWidgets-provided wxMBConv classes have predefined instances
81(wxConvLibc, wxConvFileName, wxConvUTF7, wxConvUTF8, wxConvLocal). You can use
82these predefined objects directly, or you can instantiate your own objects.
83
84A variable, wxConvCurrent, points to the conversion object that the user
85interface is supposed to use, in the case that the user interface is not
86Unicode-based (like with GTK+ 1.2). By default, it points to wxConvLibc or
87wxConvLocal, depending on which works best on the current platform.
88
89
90@section overview_mbconv_csconv wxCSConv
91
92The wxCSConv class is special because when it is instantiated, you can tell it
93which character set it should use, which makes it meaningful to keep many
94instances of them around, each with a different character set (or you can
95create a wxCSConv instance on the fly).
96
97The predefined wxCSConv instance, wxConvLocal, is preset to use the default
98user character set, but you should rarely need to use it directly, it is better
99to go through wxConvCurrent.
100
101
102@section overview_mbconv_converting Converting Strings
103
104Once you have chosen which object you want to use to convert your text, here is
105how you would use them with wxString. These examples all assume that you are
106using a Unicode build of wxWidgets, although they will still compile in a
107non-Unicode build (they just won't convert anything).
108
109Example 1: Constructing a wxString from input in current encoding.
110
111@code
112wxString str(input_data, *wxConvCurrent);
113@endcode
114
115Example 2: Input in UTF-8 encoding.
116
117@code
118wxString str(input_data, wxConvUTF8);
119@endcode
120
121Example 3: Input in KOI8-R. Construction of wxCSConv instance on the fly.
122
123@code
124wxString str(input_data, wxCSConv(wxT("koi8-r")));
125@endcode
126
127Example 4: Printing a wxString to stdout in UTF-8 encoding.
128
129@code
130puts(str.mb_str(wxConvUTF8));
131@endcode
132
133Example 5: Printing a wxString to stdout in custom encoding. Using
134preconstructed wxCSConv instance.
135
136@code
137wxCSConv cust(user_encoding);
138printf("Data: %s\n", (const char*) str.mb_str(cust));
139@endcode
140
141@note Since mb_str() returns a temporary wxCharBuffer to hold the result of the
142conversion, you need to explicitly cast it to const char* if you use it in a
143vararg context (like with printf).
144
145
146@section overview_mbconv_buffers Converting Buffers
147
148If you have specialized needs, or just don't want to use wxString, you can also
149use the conversion methods of the conversion objects directly. This can even be
150useful if you need to do conversion in a non-Unicode build of wxWidgets;
151converting a string from UTF-8 to the current encoding should be possible by
152doing this:
153
154@code
155wxString str(wxConvUTF8.cMB2WC(input_data), *wxConvCurrent);
156@endcode
157
158Here, cMB2WC of the UTF8 object returns a wxWCharBuffer containing a Unicode
159string. The wxString constructor then converts it back to an 8-bit character
160set using the passed conversion object, *wxConvCurrent. (In a Unicode build of
161wxWidgets, the constructor ignores the passed conversion object and retains the
162Unicode data.)
163
164This could also be done by first making a wxString of the original data:
165
166@code
167wxString input_str(input_data);
168wxString str(input_str.wc_str(wxConvUTF8), *wxConvCurrent);
169@endcode
170
171To print a wxChar buffer to a non-Unicode stdout:
172
173@code
174printf("Data: %s\n", (const char*) wxConvCurrent->cWX2MB(unicode_data));
175@endcode
176
177If you need to do more complex processing on the converted data, you may want
178to store the temporary buffer in a local variable:
179
180@code
181const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(unicode_data);
182const char *tmp_str = (const char*) tmp_buf;
183printf("Data: %s\n", tmp_str);
184process_data(tmp_str);
185@endcode
186
187If a conversion had taken place in cWX2MB (i.e. in a Unicode build), the buffer
188will be deallocated as soon as tmp_buf goes out of scope. The macro wxWX2MBbuf
189reflects the correct return value of cWX2MB (either char* or wxCharBuffer),
190except for the const.
191
192*/
193