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2e5aa9c4 RD |
1 | ## This file reverse renames symbols in the wx package to give |
2 | ## them their wx prefix again, for backwards compatibility. | |
3 | ## | |
4 | ## Generated by BuildRenamers in config.py | |
5 | ||
6 | # This silly stuff here is so the wxPython.wx module doesn't conflict | |
7 | # with the wx package. We need to import modules from the wx package | |
8 | # here, then we'll put the wxPython.wx entry back in sys.modules. | |
9 | import sys | |
10 | _wx = None | |
11 | if sys.modules.has_key('wxPython.wx'): | |
12 | _wx = sys.modules['wxPython.wx'] | |
13 | del sys.modules['wxPython.wx'] | |
14 | ||
15 | import wx.animate | |
16 | ||
17 | sys.modules['wxPython.wx'] = _wx | |
18 | del sys, _wx | |
19 | ||
20 | ||
21 | # Now assign all the reverse-renamed names: | |
22 | wxAnimationControlNameStr = wx.animate.AnimationControlNameStr | |
23 | wxANIM_UNSPECIFIED = wx.animate.ANIM_UNSPECIFIED | |
24 | wxANIM_DONOTREMOVE = wx.animate.ANIM_DONOTREMOVE | |
25 | wxANIM_TOBACKGROUND = wx.animate.ANIM_TOBACKGROUND | |
26 | wxANIM_TOPREVIOUS = wx.animate.ANIM_TOPREVIOUS | |
27 | wxAnimationPlayer = wx.animate.AnimationPlayer | |
2e5aa9c4 | 28 | wxAnimationBase = wx.animate.AnimationBase |
2e5aa9c4 | 29 | wxGIFAnimation = wx.animate.GIFAnimation |
2e5aa9c4 RD |
30 | wxAN_FIT_ANIMATION = wx.animate.AN_FIT_ANIMATION |
31 | wxGIFAnimationCtrl = wx.animate.GIFAnimationCtrl | |
2e5aa9c4 RD |
32 | wxPreGIFAnimationCtrl = wx.animate.PreGIFAnimationCtrl |
33 | ||
34 |