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[wxWidgets.git] / include / wx / univ / window.h
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/window.h
3// Purpose: wxWindow class which is the base class for all
4// wxUniv port controls, it supports the customization of the
5// window drawing and input processing.
6// Author: Vadim Zeitlin
7// Modified by:
8// Created: 06.08.00
9// RCS-ID: $Id$
442b35b5 10// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
65571936 11// Licence: wxWindows licence
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12///////////////////////////////////////////////////////////////////////////////
13
14#ifndef _WX_UNIV_WINDOW_H_
15#define _WX_UNIV_WINDOW_H_
16
12028905 17#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
196cc38b 18 #pragma interface "univwindow.h"
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19#endif
20
21#include "wx/bitmap.h" // for m_bitmapBg
22
23class WXDLLEXPORT wxControlRenderer;
24class WXDLLEXPORT wxEventLoop;
25class WXDLLEXPORT wxMenu;
26class WXDLLEXPORT wxMenuBar;
27class WXDLLEXPORT wxRenderer;
28class WXDLLEXPORT wxScrollBar;
29
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30#ifdef __WXX11__
31#define wxUSE_TWO_WINDOWS 1
32#else
33#define wxUSE_TWO_WINDOWS 0
34#endif
35
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36// ----------------------------------------------------------------------------
37// wxWindow
38// ----------------------------------------------------------------------------
39
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40#if defined(__WXMSW__)
41#define wxWindowNative wxWindowMSW
42#elif defined(__WXGTK__)
43#define wxWindowNative wxWindowGTK
44#elif defined(__WXMGL__)
45#define wxWindowNative wxWindowMGL
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46#elif defined(__WXX11__)
47#define wxWindowNative wxWindowX11
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48#elif defined(__WXMAC__)
49#define wxWindowNative wxWindowMac
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50#endif
51
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52class WXDLLEXPORT wxWindow : public wxWindowNative
53{
54public:
1a77875b 55 // ctors and create functions
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56 // ---------------------------
57
6463b9f5 58 wxWindow() { Init(); }
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59
60 wxWindow(wxWindow *parent,
61 wxWindowID id,
62 const wxPoint& pos = wxDefaultPosition,
63 const wxSize& size = wxDefaultSize,
64 long style = 0,
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65 const wxString& name = wxPanelNameStr)
66 : wxWindowNative(parent, id, pos, size, style | wxCLIP_CHILDREN, name)
67 { Init(); }
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68
69 bool Create(wxWindow *parent,
70 wxWindowID id,
71 const wxPoint& pos = wxDefaultPosition,
72 const wxSize& size = wxDefaultSize,
73 long style = 0,
74 const wxString& name = wxPanelNameStr);
75
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76 virtual ~wxWindow();
77
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78 // background pixmap support
79 // -------------------------
80
81 virtual void SetBackground(const wxBitmap& bitmap,
82 int alignment = wxALIGN_CENTRE,
83 wxStretch stretch = wxSTRETCH_NOT);
84
85 const wxBitmap& GetBackgroundBitmap(int *alignment = NULL,
86 wxStretch *stretch = NULL) const;
87
88 // scrollbars: we (re)implement it ourselves using our own scrollbars
89 // instead of the native ones
90 // ------------------------------------------------------------------
91
92 virtual void SetScrollbar(int orient,
93 int pos,
94 int page,
95 int range,
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96 bool refresh = true );
97 virtual void SetScrollPos(int orient, int pos, bool refresh = true);
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98 virtual int GetScrollPos(int orient) const;
99 virtual int GetScrollThumb(int orient) const;
100 virtual int GetScrollRange(int orient) const;
101 virtual void ScrollWindow(int dx, int dy,
102 const wxRect* rect = (wxRect *) NULL);
103
104 // take into account the borders here
105 virtual wxPoint GetClientAreaOrigin() const;
106
107 // popup menu support
108 // ------------------
109
110 // NB: all menu related functions are implemented in menu.cpp
111
112#if wxUSE_MENUS
113 virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
114
115 // this is wxUniv-specific private method to be used only by wxMenu
116 void DismissPopupMenu();
117#endif // wxUSE_MENUS
118
119 // miscellaneous other methods
120 // ---------------------------
121
122 // get the state information
123 virtual bool IsFocused() const;
124 virtual bool IsCurrent() const;
125 virtual bool IsPressed() const;
126 virtual bool IsDefault() const;
127
128 // return all state flags at once (combination of wxCONTROL_XXX values)
129 int GetStateFlags() const;
130
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131 // set the "highlighted" flag and return true if it changed
132 virtual bool SetCurrent(bool doit = true);
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133
134 // get the scrollbar (may be NULL) for the given orientation
135 wxScrollBar *GetScrollbar(int orient) const
136 {
137 return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz;
138 }
139
140 // methods used by wxColourScheme to choose the colours for this window
141 // --------------------------------------------------------------------
142
a290fa5a 143 // return true if this is a panel/canvas window which contains other
1e6feb95 144 // controls only
a290fa5a 145 virtual bool IsCanvasWindow() const { return false; }
1e6feb95 146
a290fa5a 147 // return true if this control can be highlighted when the mouse is over
1e6feb95 148 // it (the theme decides itself whether it is really highlighted or not)
a290fa5a 149 virtual bool CanBeHighlighted() const { return false; }
1e6feb95 150
a290fa5a 151 // return true if we should use the colours/fonts returned by the
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152 // corresponding GetXXX() methods instead of the default ones
153 bool UseBgCol() const { return m_hasBgCol; }
154 bool UseFgCol() const { return m_hasFgCol; }
155 bool UseFont() const { return m_hasFont; }
156
a290fa5a 157 // return true if this window serves as a container for the other windows
30827629 158 // only and doesn't get any input itself
a290fa5a 159 virtual bool IsStaticBox() const { return false; }
30827629 160
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161 // returns the (low level) renderer to use for drawing the control by
162 // querying the current theme
163 wxRenderer *GetRenderer() const { return m_renderer; }
164
165 // scrolling helper: like ScrollWindow() except that it doesn't refresh the
166 // uncovered window areas but returns the rectangle to update (don't call
167 // this with both dx and dy non zero)
168 wxRect ScrollNoRefresh(int dx, int dy, const wxRect *rect = NULL);
169
170 // after scrollbars are added or removed they must be refreshed by calling
171 // this function
172 void RefreshScrollbars();
173
174 // erase part of the control
175 virtual void EraseBackground(wxDC& dc, const wxRect& rect);
4cc4e7b6 176
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177 // overridden base class methods
178 // -----------------------------
179
180 // the rect coordinates are, for us, in client coords, but if no rect is
181 // specified, the entire window is refreshed
a290fa5a 182 virtual void Refresh(bool eraseBackground = true,
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183 const wxRect *rect = (const wxRect *) NULL);
184
185 // we refresh the window when it is dis/enabled
a290fa5a 186 virtual bool Enable(bool enable = true);
1e6feb95 187
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188 // should we use the standard control colours or not?
189 virtual bool ShouldInheritColours() const { return false; }
190
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191protected:
192 // common part of all ctors
193 void Init();
194
195 // overridden base class virtuals
196
197 // we deal with the scrollbars in these functions
198 virtual void DoSetClientSize(int width, int height);
199 virtual void DoGetClientSize(int *width, int *height) const;
200 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
201
202 // event handlers
203 void OnSize(wxSizeEvent& event);
3795cdba 204 void OnNcPaint(wxNcPaintEvent& event);
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205 void OnPaint(wxPaintEvent& event);
206 void OnErase(wxEraseEvent& event);
207
208#if wxUSE_ACCEL || wxUSE_MENUS
209 void OnKeyDown(wxKeyEvent& event);
210#endif // wxUSE_ACCEL
211
212#if wxUSE_MENUS
213 void OnChar(wxKeyEvent& event);
214 void OnKeyUp(wxKeyEvent& event);
215#endif // wxUSE_MENUS
216
a290fa5a 217 // draw the control background, return true if done
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218 virtual bool DoDrawBackground(wxDC& dc);
219
220 // draw the controls border
221 virtual void DoDrawBorder(wxDC& dc, const wxRect& rect);
222
223 // draw the controls contents
224 virtual void DoDraw(wxControlRenderer *renderer);
225
226 // calculate the best size for the client area of the window: default
227 // implementation of DoGetBestSize() uses this method and adds the border
228 // width to the result
229 virtual wxSize DoGetBestClientSize() const;
230 virtual wxSize DoGetBestSize() const;
231
232 // adjust the size of the window to take into account its borders
233 wxSize AdjustSize(const wxSize& size) const;
234
235 // put the scrollbars along the edges of the window
236 void PositionScrollbars();
237
238#if wxUSE_MENUS
239 // return the menubar of the parent frame or NULL
240 wxMenuBar *GetParentFrameMenuBar() const;
241#endif // wxUSE_MENUS
242
243 // the renderer we use
244 wxRenderer *m_renderer;
4cc4e7b6 245
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246 // background bitmap info
247 wxBitmap m_bitmapBg;
248 int m_alignBgBitmap;
249 wxStretch m_stretchBgBitmap;
4cc4e7b6 250
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251 // old size
252 wxSize m_oldSize;
1e6feb95 253
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254 // is the mouse currently inside the window?
255 bool m_isCurrent:1;
1e6feb95 256
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257#ifdef __WXMSW__
258 // override MSWWindowProc() to process WM_NCHITTEST
c140b7e7 259 WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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260#endif // __WXMSW__
261
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262private:
263 // the window scrollbars
264 wxScrollBar *m_scrollbarHorz,
265 *m_scrollbarVert;
266
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267#if wxUSE_MENUS
268 // the current modal event loop for the popup menu we show or NULL
269 static wxEventLoop *ms_evtLoopPopup;
270
271 // the last window over which Alt was pressed (used by OnKeyUp)
272 static wxWindow *ms_winLastAltPress;
273#endif // wxUSE_MENUS
274
275 DECLARE_DYNAMIC_CLASS(wxWindow)
276 DECLARE_EVENT_TABLE()
277};
278
279#endif // _WX_UNIV_WINDOW_H_
280