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[wxWidgets.git] / src / mac / carbon / thread.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: thread.cpp
e7549107 3// Purpose: wxThread Implementation
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4// Author: Original from Wolfram Gloger/Guilhem Lavaux/Vadim Zeitlin
5// Modified by: Stefan Csomor
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6// Created: 04/22/98
7// RCS-ID: $Id$
e7549107 8// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
a959b088 9// Vadim Zeitlin (1999) , Stefan Csomor (2000)
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10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
e7549107 14 #pragma implementation "thread.h"
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15#endif
16
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17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
21// For compilers that support precompilation, includes "wx.h".
22#include "wx/wxprec.h"
23
24#if defined(__BORLANDC__)
25 #pragma hdrstop
26#endif
27
28#ifndef WX_PRECOMP
29 #include "wx/wx.h"
30#endif
31
32#if wxUSE_THREADS
33
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34#include "wx/module.h"
35#include "wx/thread.h"
e9576ca5 36
76a5e5d2 37#ifdef __WXMAC__
66a09d47 38#include <Threads.h>
9c152f80 39#include "wx/mac/uma.h"
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40#endif
41
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42#define INFINITE 0xFFFFFFFF
43
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44// ----------------------------------------------------------------------------
45// constants
46// ----------------------------------------------------------------------------
47
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48// the possible states of the thread ("=>" shows all possible transitions from
49// this state)
50enum wxThreadState
51{
52 STATE_NEW, // didn't start execution yet (=> RUNNING)
53 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
54 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
55 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
56 STATE_EXITED // thread is terminating
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57};
58
e7549107 59// ----------------------------------------------------------------------------
a959b088 60// this module globals
e7549107 61// ----------------------------------------------------------------------------
169935ad 62
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63static ThreadID gs_idMainThread = kNoThreadID ;
64static bool gs_waitingForThread = FALSE ;
e9576ca5 65
e7549107 66// ============================================================================
a959b088 67// MacOS implementation of thread classes
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68// ============================================================================
69
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70class wxMacStCritical
71{
72public :
ea736fec 73 wxMacStCritical()
6fe73788 74 {
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75 if ( UMASystemIsInitialized() )
76 ThreadBeginCritical() ;
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77 }
78 ~wxMacStCritical()
79 {
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80 if ( UMASystemIsInitialized() )
81 ThreadEndCritical() ;
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82 }
83};
a959b088 84
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85// ----------------------------------------------------------------------------
86// wxMutex implementation
87// ----------------------------------------------------------------------------
a959b088 88
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89class wxMutexInternal
90{
e9576ca5 91public:
ad816ba5 92 wxMutexInternal(wxMutexType WXUNUSED(mutexType))
a959b088 93 {
6fe73788 94 m_owner = kNoThreadID ;
ad816ba5 95 m_locked = 0;
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96 }
97
ea736fec 98 ~wxMutexInternal()
a959b088 99 {
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100 if ( m_locked > 0 )
101 {
f5bb2251 102 wxLogDebug(_T("Warning: freeing a locked mutex (%ld locks)."), m_locked);
ad816ba5 103 }
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104 }
105
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106 bool IsOk() const { return true; }
107
108 wxMutexError Lock() ;
109 wxMutexError TryLock() ;
110 wxMutexError Unlock();
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111public:
112 ThreadID m_owner ;
113 wxArrayLong m_waiters ;
ad816ba5 114 long m_locked ;
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115};
116
ad816ba5 117wxMutexError wxMutexInternal::Lock()
e9576ca5 118{
6fe73788 119 wxMacStCritical critical ;
9c152f80 120 if ( UMASystemIsInitialized() )
6fe73788 121 {
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122 OSErr err ;
123 ThreadID current = kNoThreadID;
124 err = ::MacGetCurrentThread(&current);
125 // if we are not the owner, add this thread to the list of waiting threads, stop this thread
126 // and invoke the scheduler to continue executing the owner's thread
ad816ba5 127 while ( m_owner != kNoThreadID && m_owner != current)
9c152f80 128 {
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129 m_waiters.Add(current);
130 err = ::SetThreadStateEndCritical(kCurrentThreadID, kStoppedThreadState, m_owner);
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131 err = ::ThreadBeginCritical();
132 }
ad816ba5 133 m_owner = current;
6fe73788 134 }
e9576ca5 135 m_locked++;
a959b088 136
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137 return wxMUTEX_NO_ERROR;
138}
139
ad816ba5 140wxMutexError wxMutexInternal::TryLock()
e9576ca5 141{
6fe73788 142 wxMacStCritical critical ;
9c152f80 143 if ( UMASystemIsInitialized() )
ea736fec 144 {
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145 ThreadID current = kNoThreadID;
146 ::MacGetCurrentThread(&current);
147 // if we are not the owner, give an error back
ad816ba5 148 if ( m_owner != kNoThreadID && m_owner != current )
9c152f80 149 return wxMUTEX_BUSY;
ea736fec 150
ad816ba5 151 m_owner = current;
9c152f80 152 }
e9576ca5 153 m_locked++;
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154
155 return wxMUTEX_NO_ERROR;
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156}
157
ad816ba5 158wxMutexError wxMutexInternal::Unlock()
e9576ca5 159{
9c152f80 160 if ( UMASystemIsInitialized() )
ea736fec 161 {
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162 OSErr err;
163 err = ::ThreadBeginCritical();
ea736fec 164
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165 if (m_locked > 0)
166 m_locked--;
167
168 // this mutex is not owned by anybody anmore
ad816ba5 169 m_owner = kNoThreadID;
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170
171 // now pass on to the first waiting thread
172 ThreadID firstWaiting = kNoThreadID;
173 bool found = false;
ad816ba5 174 while (!m_waiters.IsEmpty() && !found)
9c152f80 175 {
ad816ba5 176 firstWaiting = m_waiters[0];
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177 err = ::SetThreadState(firstWaiting, kReadyThreadState, kNoThreadID);
178 // in case this was not successful (dead thread), we just loop on and reset the id
ea736fec 179 found = (err != threadNotFoundErr);
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180 if ( !found )
181 firstWaiting = kNoThreadID ;
ad816ba5 182 m_waiters.RemoveAt(0) ;
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183 }
184 // now we have a valid firstWaiting thread, which has been scheduled to run next, just end the
185 // critical section and invoke the scheduler
186 err = ::SetThreadStateEndCritical(kCurrentThreadID, kReadyThreadState, firstWaiting);
187 }
188 else
6fe73788 189 {
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190 if (m_locked > 0)
191 m_locked--;
6fe73788 192 }
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193 return wxMUTEX_NO_ERROR;
194}
195
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196// --------------------------------------------------------------------------
197// wxSemaphore
198// --------------------------------------------------------------------------
199
200// TODO not yet implemented
201
202class wxSemaphoreInternal
203{
204public:
205 wxSemaphoreInternal(int initialcount, int maxcount);
206 ~wxSemaphoreInternal();
207
208 bool IsOk() const { return true ; }
209
210 wxSemaError Wait() { return WaitTimeout(INFINITE); }
211 wxSemaError TryWait() { return WaitTimeout(0); }
212 wxSemaError WaitTimeout(unsigned long milliseconds);
213
214 wxSemaError Post();
215
216private:
217};
218
219wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
220{
221 if ( maxcount == 0 )
222 {
223 // make it practically infinite
224 maxcount = INT_MAX;
225 }
226}
227
228wxSemaphoreInternal::~wxSemaphoreInternal()
229{
230}
231
232wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
233{
234 return wxSEMA_MISC_ERROR;
235}
236
237wxSemaError wxSemaphoreInternal::Post()
238{
239 return wxSEMA_MISC_ERROR;
240}
241
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242// ----------------------------------------------------------------------------
243// wxCondition implementation
244// ----------------------------------------------------------------------------
245
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246// TODO this is not yet completed
247
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248class wxConditionInternal
249{
e9576ca5 250public:
71110b40 251 wxConditionInternal(wxMutex& mutex) : m_mutex(mutex)
a959b088 252 {
6fe73788 253 m_excessSignals = 0 ;
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254 }
255 ~wxConditionInternal()
256 {
257 }
e9576ca5 258
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259 bool IsOk() const { return m_mutex.IsOk() ; }
260
261 wxCondError Wait()
262 {
263 return WaitTimeout(0xFFFFFFFF );
264 }
265
266 wxCondError WaitTimeout(unsigned long msectimeout)
e7549107 267 {
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268 wxMacStCritical critical ;
269 if ( m_excessSignals > 0 )
270 {
271 --m_excessSignals ;
ad816ba5 272 return wxCOND_NO_ERROR ;
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273 }
274 else if ( msectimeout == 0 )
275 {
ad816ba5 276 return wxCOND_MISC_ERROR ;
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277 }
278 else
279 {
280 }
281 /*
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282 waiters++;
283
284 // FIXME this should be MsgWaitForMultipleObjects() as well probably
285 DWORD rc = ::WaitForSingleObject(event, timeout);
286
287 waiters--;
288
289 return rc != WAIT_TIMEOUT;
290 */
ad816ba5 291 return wxCOND_NO_ERROR ;
e7549107 292 }
ad816ba5 293 wxCondError Signal()
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294 {
295 wxMacStCritical critical ;
ad816ba5 296 return wxCOND_NO_ERROR;
6fe73788 297 }
a959b088 298
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299 wxCondError Broadcast()
300 {
301 wxMacStCritical critical ;
302 return wxCOND_NO_ERROR;
303 }
304
a959b088 305 wxArrayLong m_waiters ;
6fe73788 306 wxInt32 m_excessSignals ;
71110b40 307 wxMutex& m_mutex;
a959b088 308};
e7549107 309
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310// ----------------------------------------------------------------------------
311// wxCriticalSection implementation
312// ----------------------------------------------------------------------------
313
a959b088 314// it's implemented as a mutex on mac os, so it is defined in the headers
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315
316// ----------------------------------------------------------------------------
317// wxThread implementation
318// ----------------------------------------------------------------------------
319
320// wxThreadInternal class
321// ----------------------
322
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323class wxThreadInternal
324{
325public:
326 wxThreadInternal()
327 {
a959b088 328 m_tid = kNoThreadID ;
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329 m_state = STATE_NEW;
330 m_priority = WXTHREAD_DEFAULT_PRIORITY;
331 }
332
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333 ~wxThreadInternal()
334 {
335 }
336
337 void Free()
338 {
339 }
340
e7549107 341 // create a new (suspended) thread (for the given thread object)
6fe73788 342 bool Create(wxThread *thread, unsigned int stackSize);
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343
344 // suspend/resume/terminate
345 bool Suspend();
346 bool Resume();
347 void Cancel() { m_state = STATE_CANCELED; }
348
349 // thread state
350 void SetState(wxThreadState state) { m_state = state; }
351 wxThreadState GetState() const { return m_state; }
352
353 // thread priority
a959b088 354 void SetPriority(unsigned int priority);
e7549107 355 unsigned int GetPriority() const { return m_priority; }
ea736fec 356
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357 void SetResult( void *res ) { m_result = res ; }
358 void *GetResult() { return m_result ; }
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359
360 // thread handle and id
a959b088 361 ThreadID GetId() const { return m_tid; }
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362
363 // thread function
6fe73788 364 static pascal void* MacThreadStart(wxThread* arg);
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365
366private:
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367 wxThreadState m_state; // state, see wxThreadState enum
368 unsigned int m_priority; // thread priority in "wx" units
369 ThreadID m_tid; // thread id
370 void* m_result;
371 static ThreadEntryUPP s_threadEntry ;
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372};
373
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374static wxArrayPtrVoid s_threads ;
375
376ThreadEntryUPP wxThreadInternal::s_threadEntry = NULL ;
377pascal void* wxThreadInternal::MacThreadStart(wxThread *thread)
e7549107 378{
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379 // first of all, check whether we hadn't been cancelled already
380 if ( thread->m_internal->GetState() == STATE_EXITED )
e7549107 381 {
a959b088 382 return (void*)-1;
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383 }
384
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385 void* rc = thread->Entry();
386
387 // enter m_critsect before changing the thread state
388 thread->m_critsect.Enter();
389 bool wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
390 thread->m_internal->SetState(STATE_EXITED);
391 thread->m_critsect.Leave();
392
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393 thread->OnExit();
394
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395 // if the thread was cancelled (from Delete()), then it the handle is still
396 // needed there
397 if ( thread->IsDetached() && !wasCancelled )
398 {
399 // auto delete
400 delete thread;
401 }
402 //else: the joinable threads handle will be closed when Wait() is done
e7549107 403
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404 return rc;
405}
406void wxThreadInternal::SetPriority(unsigned int priority)
407{
6fe73788 408 // Priorities don't exist on Mac
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409}
410
6fe73788 411bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
e7549107 412{
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413 if ( s_threadEntry == NULL )
414 {
415 s_threadEntry = NewThreadEntryUPP( (ThreadEntryProcPtr) MacThreadStart ) ;
416 }
417 OSErr err = NewThread( kCooperativeThread,
418 s_threadEntry,
419 (void*) thread,
420 stackSize,
421 kNewSuspend,
422 &m_result,
423 &m_tid );
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424
425 if ( err != noErr )
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426 {
427 wxLogSysError(_("Can't create thread"));
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428 return FALSE;
429 }
430
a959b088 431 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
e7549107 432 {
a959b088 433 SetPriority(m_priority);
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434 }
435
436 return TRUE;
437}
438
439bool wxThreadInternal::Suspend()
440{
6fe73788 441 OSErr err ;
ea736fec 442
6fe73788 443 ::ThreadBeginCritical();
e7549107 444
6fe73788 445 if ( m_state != STATE_RUNNING )
a959b088 446 {
6fe73788 447 ::ThreadEndCritical() ;
a959b088 448 wxLogSysError(_("Can not suspend thread %x"), m_tid);
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449 return FALSE;
450 }
451
452 m_state = STATE_PAUSED;
453
6fe73788 454 err = ::SetThreadStateEndCritical(m_tid, kStoppedThreadState, kNoThreadID);
a959b088 455
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456 return TRUE;
457}
458
459bool wxThreadInternal::Resume()
460{
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461 ThreadID current ;
462 OSErr err ;
463 err = MacGetCurrentThread( &current ) ;
464
465 wxASSERT( err == noErr ) ;
466 wxASSERT( current != m_tid ) ;
ea736fec 467
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468 ::ThreadBeginCritical();
469 if ( m_state != STATE_PAUSED && m_state != STATE_NEW )
470 {
471 ::ThreadEndCritical() ;
a959b088 472 wxLogSysError(_("Can not resume thread %x"), m_tid);
e7549107 473 return FALSE;
ea736fec 474
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475 }
476 err = ::SetThreadStateEndCritical(m_tid, kReadyThreadState, kNoThreadID);
477 wxASSERT( err == noErr ) ;
ea736fec 478
e7549107 479 m_state = STATE_RUNNING;
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480 ::ThreadEndCritical() ;
481 ::YieldToAnyThread() ;
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482 return TRUE;
483}
484
485// static functions
486// ----------------
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487wxThread *wxThread::This()
488{
6fe73788 489 wxMacStCritical critical ;
ea736fec 490
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491 ThreadID current ;
492 OSErr err ;
ea736fec 493
6fe73788 494 err = MacGetCurrentThread( &current ) ;
ea736fec 495
d84afea9 496 for ( size_t i = 0 ; i < s_threads.Count() ; ++i )
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497 {
498 if ( ( (wxThread*) s_threads[i] )->GetId() == current )
499 return (wxThread*) s_threads[i] ;
500 }
e7549107 501
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502 wxLogSysError(_("Couldn't get the current thread pointer"));
503 return NULL;
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504}
505
506bool wxThread::IsMain()
507{
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508 ThreadID current ;
509 OSErr err ;
ea736fec 510
6fe73788 511 err = MacGetCurrentThread( &current ) ;
a959b088 512 return current == gs_idMainThread;
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513}
514
515#ifdef Yield
a959b088 516#undef Yield
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517#endif
518
519void wxThread::Yield()
520{
6fe73788 521 ::YieldToAnyThread() ;
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522}
523
524void wxThread::Sleep(unsigned long milliseconds)
525{
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526 clock_t start = clock();
527 do
528 {
529 YieldToAnyThread();
530 } while( clock() - start < (milliseconds * CLOCKS_PER_SEC) / 1000 ) ;
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531}
532
533int wxThread::GetCPUCount()
534{
6fe73788 535 // we will use whatever MP API will be used for the new MP Macs
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536 return 1;
537}
538
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539unsigned long wxThread::GetCurrentId()
540{
541 ThreadID current ;
542 MacGetCurrentThread( &current ) ;
543 return (unsigned long)current;
544}
545
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546bool wxThread::SetConcurrency(size_t level)
547{
548 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
549
550 // ok only for the default one
551 if ( level == 0 )
552 return 0;
553
554 // how many CPUs have we got?
555 if ( GetCPUCount() == 1 )
556 {
557 // don't bother with all this complicated stuff - on a single
558 // processor system it doesn't make much sense anyhow
559 return level == 1;
560 }
ea736fec 561
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562 return TRUE ;
563}
564
565// ctor and dtor
566// -------------
567
568wxThread::wxThread(wxThreadKind kind)
569{
570 m_internal = new wxThreadInternal();
571
572 m_isDetached = kind == wxTHREAD_DETACHED;
573 s_threads.Add( (void*) this ) ;
574}
575
576wxThread::~wxThread()
577{
6fe73788 578 s_threads.Remove( (void*) this ) ;
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579 if (m_internal != NULL) {
580 delete m_internal;
581 m_internal = NULL;
582 }
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583}
584
585// create/start thread
586// -------------------
587
6fe73788 588wxThreadError wxThread::Create(unsigned int stackSize)
e9576ca5 589{
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590 wxCriticalSectionLocker lock(m_critsect);
591
6fe73788 592 if ( !m_internal->Create(this, stackSize) )
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593 return wxTHREAD_NO_RESOURCE;
594
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595 return wxTHREAD_NO_ERROR;
596}
597
e7549107 598wxThreadError wxThread::Run()
e9576ca5 599{
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600 wxCriticalSectionLocker lock(m_critsect);
601
a959b088 602 if ( m_internal->GetState() != STATE_NEW )
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603 {
604 // actually, it may be almost any state at all, not only STATE_RUNNING
605 return wxTHREAD_RUNNING;
606 }
607
a959b088 608 // the thread has just been created and is still suspended - let it run
e7549107 609 return Resume();
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610}
611
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612// suspend/resume thread
613// ---------------------
614
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615wxThreadError wxThread::Pause()
616{
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617 wxCriticalSectionLocker lock(m_critsect);
618
a959b088 619 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
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620}
621
622wxThreadError wxThread::Resume()
623{
e7549107 624 wxCriticalSectionLocker lock(m_critsect);
e9576ca5 625
a959b088 626 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
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627}
628
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629// stopping thread
630// ---------------
631
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632wxThread::ExitCode wxThread::Wait()
633{
634 // although under MacOS we can wait for any thread, it's an error to
635 // wait for a detached one in wxWin API
636 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
637 _T("can't wait for detached thread") );
638
639 ExitCode rc = (ExitCode)-1;
640
641 (void)Delete(&rc);
642
643 m_internal->Free();
644
645 return rc;
646}
647
648wxThreadError wxThread::Delete(ExitCode *pRc)
e9576ca5 649{
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650 ExitCode rc = 0;
651
652 // Delete() is always safe to call, so consider all possible states
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653
654 // has the thread started to run?
655 bool shouldResume = FALSE;
656
657 {
658 wxCriticalSectionLocker lock(m_critsect);
659
660 if ( m_internal->GetState() == STATE_NEW )
661 {
662 // WinThreadStart() will see it and terminate immediately
663 m_internal->SetState(STATE_EXITED);
664
665 shouldResume = TRUE;
666 }
667 }
668
669 // is the thread paused?
670 if ( shouldResume || IsPaused() )
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671 Resume();
672
a959b088 673 // does is still run?
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674 if ( IsRunning() )
675 {
676 if ( IsMain() )
677 {
678 // set flag for wxIsWaitingForThread()
a959b088 679 gs_waitingForThread = TRUE;
e7549107 680
a959b088 681#if wxUSE_GUI
e7549107 682 wxBeginBusyCursor();
a959b088 683#endif // wxUSE_GUI
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684 }
685
a959b088 686 // ask the thread to terminate
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687 {
688 wxCriticalSectionLocker lock(m_critsect);
689
a959b088 690 m_internal->Cancel();
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691 }
692
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693#if wxUSE_GUI
694 // simply wait for the thread to terminate
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695 while( TestDestroy() )
696 {
697 ::YieldToAnyThread() ;
698 }
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699#else // !wxUSE_GUI
700 // simply wait for the thread to terminate
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701 while( TestDestroy() )
702 {
703 ::YieldToAnyThread() ;
704 }
a959b088 705#endif // wxUSE_GUI/!wxUSE_GUI
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706
707 if ( IsMain() )
708 {
a959b088 709 gs_waitingForThread = FALSE;
e7549107 710
a959b088 711#if wxUSE_GUI
e7549107 712 wxEndBusyCursor();
a959b088 713#endif // wxUSE_GUI
e7549107 714 }
a959b088 715 }
e7549107 716
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717 // if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
718 {
719 wxLogLastError("GetExitCodeThread");
e7549107 720
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721 rc = (ExitCode)-1;
722 }
e7549107 723
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724 if ( IsDetached() )
725 {
726 // if the thread exits normally, this is done in WinThreadStart, but in
727 // this case it would have been too early because
728 // MsgWaitForMultipleObject() would fail if the therad handle was
729 // closed while we were waiting on it, so we must do it here
730 delete this;
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731 }
732
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733 // wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE,
734 // wxT("thread must be already terminated.") );
735
736 if ( pRc )
737 *pRc = rc;
738
739 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
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740}
741
e7549107 742wxThreadError wxThread::Kill()
e9576ca5 743{
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744 if ( !IsRunning() )
745 return wxTHREAD_NOT_RUNNING;
746
a959b088 747// if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
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748 {
749 wxLogSysError(_("Couldn't terminate thread"));
750
751 return wxTHREAD_MISC_ERROR;
752 }
753
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754 m_internal->Free();
755
756 if ( IsDetached() )
757 {
758 delete this;
759 }
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760
761 return wxTHREAD_NO_ERROR;
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762}
763
a959b088 764void wxThread::Exit(ExitCode status)
e9576ca5 765{
a959b088 766 m_internal->Free();
e7549107 767
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768 if ( IsDetached() )
769 {
770 delete this;
771 }
e7549107 772
6fe73788 773 m_internal->SetResult( status ) ;
a959b088 774
ea736fec 775/*
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776#if defined(__VISUALC__) || (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500))
777 _endthreadex((unsigned)status);
778#else // !VC++
779 ::ExitThread((DWORD)status);
780#endif // VC++/!VC++
781*/
e7549107 782 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
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783}
784
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785// priority setting
786// ----------------
787
788// since all these calls are execute cooperatively we don't have to use the critical section
789
e7549107 790void wxThread::SetPriority(unsigned int prio)
e9576ca5 791{
a959b088 792 m_internal->SetPriority(prio);
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793}
794
e7549107 795unsigned int wxThread::GetPriority() const
e9576ca5 796{
a959b088 797 return m_internal->GetPriority();
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798}
799
a959b088 800unsigned long wxThread::GetId() const
e9576ca5 801{
a959b088 802 return (unsigned long)m_internal->GetId();
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803}
804
e7549107 805bool wxThread::IsRunning() const
e9576ca5 806{
a959b088 807 return m_internal->GetState() == STATE_RUNNING;
e9576ca5 808}
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809
810bool wxThread::IsAlive() const
811{
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812 return (m_internal->GetState() == STATE_RUNNING) ||
813 (m_internal->GetState() == STATE_PAUSED);
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814}
815
e7549107 816bool wxThread::IsPaused() const
e9576ca5 817{
a959b088 818 return m_internal->GetState() == STATE_PAUSED;
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819}
820
e7549107 821bool wxThread::TestDestroy()
e9576ca5 822{
a959b088 823 return m_internal->GetState() == STATE_CANCELED;
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824}
825
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826// ----------------------------------------------------------------------------
827// Automatic initialization for thread module
828// ----------------------------------------------------------------------------
e9576ca5 829
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830class wxThreadModule : public wxModule
831{
e9576ca5 832public:
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833 virtual bool OnInit();
834 virtual void OnExit();
e9576ca5 835
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836private:
837 DECLARE_DYNAMIC_CLASS(wxThreadModule)
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838};
839
840IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
841
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842bool wxThreadModule::OnInit()
843{
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844 long response;
845 bool hasThreadManager ;
846 hasThreadManager = Gestalt( gestaltThreadMgrAttr, &response) == noErr && response & 1;
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847#if !TARGET_CARBON
848#if GENERATINGCFM
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849 // verify presence of shared library
850 hasThreadManager = hasThreadManager && ((Ptr)NewThread != (Ptr)kUnresolvedCFragSymbolAddress);
5b781a67 851#endif
a959b088 852#endif
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853 if ( !hasThreadManager )
854 {
855 wxMessageBox( "Error" , "Thread Support is not available on this System" , wxOK ) ;
856 return FALSE ;
857 }
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858
859 // no error return for GetCurrentThreadId()
a959b088 860 MacGetCurrentThread( &gs_idMainThread ) ;
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861
862 return TRUE;
863}
864
865void wxThreadModule::OnExit()
866{
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867}
868
869// ----------------------------------------------------------------------------
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870// under MacOS we don't have currently preemptive threads, so any thread may access
871// the GUI at any time
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872// ----------------------------------------------------------------------------
873
874void WXDLLEXPORT wxMutexGuiEnter()
875{
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876}
877
878void WXDLLEXPORT wxMutexGuiLeave()
879{
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880}
881
882void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
883{
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884}
885
886bool WXDLLEXPORT wxGuiOwnedByMainThread()
887{
a959b088 888 return false ;
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889}
890
ea736fec 891// wake up the main thread
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892void WXDLLEXPORT wxWakeUpMainThread()
893{
6fe73788 894 wxMacWakeUp() ;
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895}
896
897bool WXDLLEXPORT wxIsWaitingForThread()
898{
a959b088 899 return false ;
e7549107 900}
e7549107 901
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902#include "wx/thrimpl.cpp"
903
e7549107 904#endif // wxUSE_THREADS
a959b088 905
6fe73788 906// vi:sts=4:sw=4:et