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[wxWidgets.git] / include / wx / univ / window.h
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/window.h
3// Purpose: wxWindow class which is the base class for all
4// wxUniv port controls, it supports the customization of the
5// window drawing and input processing.
6// Author: Vadim Zeitlin
7// Modified by:
8// Created: 06.08.00
9// RCS-ID: $Id$
442b35b5 10// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
65571936 11// Licence: wxWindows licence
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12///////////////////////////////////////////////////////////////////////////////
13
14#ifndef _WX_UNIV_WINDOW_H_
15#define _WX_UNIV_WINDOW_H_
16
12028905 17#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
196cc38b 18 #pragma interface "univwindow.h"
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19#endif
20
21#include "wx/bitmap.h" // for m_bitmapBg
22
23class WXDLLEXPORT wxControlRenderer;
24class WXDLLEXPORT wxEventLoop;
25class WXDLLEXPORT wxMenu;
26class WXDLLEXPORT wxMenuBar;
27class WXDLLEXPORT wxRenderer;
28class WXDLLEXPORT wxScrollBar;
29
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30#ifdef __WXX11__
31#define wxUSE_TWO_WINDOWS 1
32#else
33#define wxUSE_TWO_WINDOWS 0
34#endif
35
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36// ----------------------------------------------------------------------------
37// wxWindow
38// ----------------------------------------------------------------------------
39
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40#if defined(__WXMSW__)
41#define wxWindowNative wxWindowMSW
42#elif defined(__WXGTK__)
43#define wxWindowNative wxWindowGTK
44#elif defined(__WXMGL__)
45#define wxWindowNative wxWindowMGL
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46#elif defined(__WXX11__)
47#define wxWindowNative wxWindowX11
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48#elif defined(__WXMAC__)
49#define wxWindowNative wxWindowMac
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50#endif
51
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52class WXDLLEXPORT wxWindow : public wxWindowNative
53{
54public:
1a77875b 55 // ctors and create functions
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56 // ---------------------------
57
6463b9f5 58 wxWindow() { Init(); }
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59
60 wxWindow(wxWindow *parent,
61 wxWindowID id,
62 const wxPoint& pos = wxDefaultPosition,
63 const wxSize& size = wxDefaultSize,
64 long style = 0,
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65 const wxString& name = wxPanelNameStr)
66 : wxWindowNative(parent, id, pos, size, style | wxCLIP_CHILDREN, name)
67 { Init(); }
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68
69 bool Create(wxWindow *parent,
70 wxWindowID id,
71 const wxPoint& pos = wxDefaultPosition,
72 const wxSize& size = wxDefaultSize,
73 long style = 0,
74 const wxString& name = wxPanelNameStr);
75
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76 virtual ~wxWindow();
77
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78 // background pixmap support
79 // -------------------------
80
81 virtual void SetBackground(const wxBitmap& bitmap,
82 int alignment = wxALIGN_CENTRE,
83 wxStretch stretch = wxSTRETCH_NOT);
84
85 const wxBitmap& GetBackgroundBitmap(int *alignment = NULL,
86 wxStretch *stretch = NULL) const;
87
88 // scrollbars: we (re)implement it ourselves using our own scrollbars
89 // instead of the native ones
90 // ------------------------------------------------------------------
91
92 virtual void SetScrollbar(int orient,
93 int pos,
94 int page,
95 int range,
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96 bool refresh = true );
97 virtual void SetScrollPos(int orient, int pos, bool refresh = true);
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98 virtual int GetScrollPos(int orient) const;
99 virtual int GetScrollThumb(int orient) const;
100 virtual int GetScrollRange(int orient) const;
101 virtual void ScrollWindow(int dx, int dy,
102 const wxRect* rect = (wxRect *) NULL);
103
104 // take into account the borders here
105 virtual wxPoint GetClientAreaOrigin() const;
106
107 // popup menu support
108 // ------------------
109
110 // NB: all menu related functions are implemented in menu.cpp
111
112#if wxUSE_MENUS
113 virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
114
115 // this is wxUniv-specific private method to be used only by wxMenu
116 void DismissPopupMenu();
117#endif // wxUSE_MENUS
118
119 // miscellaneous other methods
120 // ---------------------------
121
122 // get the state information
123 virtual bool IsFocused() const;
124 virtual bool IsCurrent() const;
125 virtual bool IsPressed() const;
126 virtual bool IsDefault() const;
127
128 // return all state flags at once (combination of wxCONTROL_XXX values)
129 int GetStateFlags() const;
130
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131 // set the "highlighted" flag and return true if it changed
132 virtual bool SetCurrent(bool doit = true);
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133
134 // get the scrollbar (may be NULL) for the given orientation
135 wxScrollBar *GetScrollbar(int orient) const
136 {
137 return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz;
138 }
139
140 // methods used by wxColourScheme to choose the colours for this window
141 // --------------------------------------------------------------------
142
a290fa5a 143 // return true if this is a panel/canvas window which contains other
1e6feb95 144 // controls only
a290fa5a 145 virtual bool IsCanvasWindow() const { return false; }
1e6feb95 146
a290fa5a 147 // return true if this control can be highlighted when the mouse is over
1e6feb95 148 // it (the theme decides itself whether it is really highlighted or not)
a290fa5a 149 virtual bool CanBeHighlighted() const { return false; }
1e6feb95 150
a290fa5a 151 // return true if we should use the colours/fonts returned by the
1e6feb95 152 // corresponding GetXXX() methods instead of the default ones
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153 bool UseFgCol() const { return m_hasFgCol; }
154 bool UseFont() const { return m_hasFont; }
155
a290fa5a 156 // return true if this window serves as a container for the other windows
30827629 157 // only and doesn't get any input itself
a290fa5a 158 virtual bool IsStaticBox() const { return false; }
30827629 159
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160 // returns the (low level) renderer to use for drawing the control by
161 // querying the current theme
162 wxRenderer *GetRenderer() const { return m_renderer; }
163
164 // scrolling helper: like ScrollWindow() except that it doesn't refresh the
165 // uncovered window areas but returns the rectangle to update (don't call
166 // this with both dx and dy non zero)
167 wxRect ScrollNoRefresh(int dx, int dy, const wxRect *rect = NULL);
168
169 // after scrollbars are added or removed they must be refreshed by calling
170 // this function
171 void RefreshScrollbars();
172
173 // erase part of the control
174 virtual void EraseBackground(wxDC& dc, const wxRect& rect);
4cc4e7b6 175
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176 // overridden base class methods
177 // -----------------------------
178
179 // the rect coordinates are, for us, in client coords, but if no rect is
180 // specified, the entire window is refreshed
a290fa5a 181 virtual void Refresh(bool eraseBackground = true,
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182 const wxRect *rect = (const wxRect *) NULL);
183
184 // we refresh the window when it is dis/enabled
a290fa5a 185 virtual bool Enable(bool enable = true);
1e6feb95 186
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187 // should we use the standard control colours or not?
188 virtual bool ShouldInheritColours() const { return false; }
189
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190protected:
191 // common part of all ctors
192 void Init();
193
194 // overridden base class virtuals
195
196 // we deal with the scrollbars in these functions
197 virtual void DoSetClientSize(int width, int height);
198 virtual void DoGetClientSize(int *width, int *height) const;
199 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
200
201 // event handlers
202 void OnSize(wxSizeEvent& event);
3795cdba 203 void OnNcPaint(wxNcPaintEvent& event);
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204 void OnPaint(wxPaintEvent& event);
205 void OnErase(wxEraseEvent& event);
206
207#if wxUSE_ACCEL || wxUSE_MENUS
208 void OnKeyDown(wxKeyEvent& event);
209#endif // wxUSE_ACCEL
210
211#if wxUSE_MENUS
212 void OnChar(wxKeyEvent& event);
213 void OnKeyUp(wxKeyEvent& event);
214#endif // wxUSE_MENUS
215
a290fa5a 216 // draw the control background, return true if done
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217 virtual bool DoDrawBackground(wxDC& dc);
218
219 // draw the controls border
220 virtual void DoDrawBorder(wxDC& dc, const wxRect& rect);
221
222 // draw the controls contents
223 virtual void DoDraw(wxControlRenderer *renderer);
224
225 // calculate the best size for the client area of the window: default
226 // implementation of DoGetBestSize() uses this method and adds the border
227 // width to the result
228 virtual wxSize DoGetBestClientSize() const;
229 virtual wxSize DoGetBestSize() const;
230
231 // adjust the size of the window to take into account its borders
232 wxSize AdjustSize(const wxSize& size) const;
233
234 // put the scrollbars along the edges of the window
235 void PositionScrollbars();
236
237#if wxUSE_MENUS
238 // return the menubar of the parent frame or NULL
239 wxMenuBar *GetParentFrameMenuBar() const;
240#endif // wxUSE_MENUS
241
242 // the renderer we use
243 wxRenderer *m_renderer;
4cc4e7b6 244
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245 // background bitmap info
246 wxBitmap m_bitmapBg;
247 int m_alignBgBitmap;
248 wxStretch m_stretchBgBitmap;
4cc4e7b6 249
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250 // old size
251 wxSize m_oldSize;
1e6feb95 252
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253 // is the mouse currently inside the window?
254 bool m_isCurrent:1;
1e6feb95 255
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256#ifdef __WXMSW__
257 // override MSWWindowProc() to process WM_NCHITTEST
c140b7e7 258 WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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259#endif // __WXMSW__
260
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261private:
262 // the window scrollbars
263 wxScrollBar *m_scrollbarHorz,
264 *m_scrollbarVert;
265
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266#if wxUSE_MENUS
267 // the current modal event loop for the popup menu we show or NULL
268 static wxEventLoop *ms_evtLoopPopup;
269
270 // the last window over which Alt was pressed (used by OnKeyUp)
271 static wxWindow *ms_winLastAltPress;
272#endif // wxUSE_MENUS
273
274 DECLARE_DYNAMIC_CLASS(wxWindow)
275 DECLARE_EVENT_TABLE()
276};
277
278#endif // _WX_UNIV_WINDOW_H_
279