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[wxWidgets.git] / interface / msw / ole / automtn.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: msw/ole/automtn.h
e54c96f1 3// Purpose: interface of wxAutomationObject
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4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 @class wxAutomationObject
11 @headerfile ole/automtn.h wx/msw/ole/automtn.h
4cc4bfaf 12
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13 The @b wxAutomationObject class represents an OLE automation object containing
14 a single data member,
15 an IDispatch pointer. It contains a number of functions that make it easy to
16 perform
17 automation operations, and set and get properties. The class makes heavy use of
18 the wxVariant class.
4cc4bfaf 19
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20 The usage of these classes is quite close to OLE automation usage in Visual
21 Basic. The API is
22 high-level, and the application can specify multiple properties in a single
23 string. The following example
24 gets the current Excel instance, and if it exists, makes the active cell bold.
4cc4bfaf 25
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26 @code
27 wxAutomationObject excelObject;
28 if (excelObject.GetInstance("Excel.Application"))
29 excelObject.PutProperty("ActiveCell.Font.Bold", @true);
30 @endcode
4cc4bfaf 31
23324ae1 32 Note that this class obviously works under Windows only.
4cc4bfaf 33
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34 @library{wxcore}
35 @category{misc}
4cc4bfaf 36
e54c96f1 37 @see wxVariant
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38*/
39class wxAutomationObject : public wxObject
40{
41public:
42 /**
43 Constructor, taking an optional IDispatch pointer which will be released when
44 the
45 object is deleted.
46 */
4cc4bfaf 47 wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL);
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48
49 /**
50 Destructor. If the internal IDispatch pointer is non-null, it will be released.
51 */
52 ~wxAutomationObject();
53
54 //@{
55 /**
56 Calls an automation method for this object. The first form takes a method name,
57 number of
58 arguments, and an array of variants. The second form takes a method name and
59 zero to six
60 constant references to variants. Since the variant class has constructors for
61 the basic
62 data types, and C++ provides temporary objects automatically, both of the
63 following lines
64 are syntactically valid:
65
4cc4bfaf 66 Note that @a method can contain dot-separated property names, to save the
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67 application
68 needing to call GetProperty several times using several temporary objects. For
69 example:
70 */
71 wxVariant CallMethod(const wxString& method, int noArgs,
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72 wxVariant args[]) const;
73 const wxVariant CallMethod(const wxString& method, ... ) const;
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74 //@}
75
76 /**
77 Creates a new object based on the class id, returning @true if the object was
78 successfully created,
79 or @false if not.
80 */
328f5751 81 bool CreateInstance(const wxString& classId) const;
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82
83 /**
84 Gets the IDispatch pointer.
85 */
328f5751 86 IDispatch* GetDispatchPtr() const;
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87
88 /**
89 Retrieves the current object associated with a class id, and attaches the
90 IDispatch pointer
91 to this object. Returns @true if a pointer was successfully retrieved, @false
92 otherwise.
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93 Note that this cannot cope with two instances of a given OLE object being
94 active simultaneously,
95 such as two copies of Excel running. Which object is referenced cannot
96 currently be specified.
97 */
328f5751 98 bool GetInstance(const wxString& classId) const;
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99
100 /**
101 Retrieves a property from this object, assumed to be a dispatch pointer, and
4cc4bfaf 102 initialises @a obj with it.
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103 To avoid having to deal with IDispatch pointers directly, use this function in
104 preference
105 to GetProperty() when retrieving objects
106 from other objects.
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107 Note that an IDispatch pointer is stored as a void* pointer in wxVariant
108 objects.
109
4cc4bfaf 110 @see GetProperty()
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111 */
112 bool GetObject(wxAutomationObject& obj, const wxString& property,
113 int noArgs = 0,
328f5751 114 wxVariant args[] = NULL) const;
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115
116 //@{
117 /**
118 Gets a property value from this object. The first form takes a property name,
119 number of
120 arguments, and an array of variants. The second form takes a property name and
121 zero to six
122 constant references to variants. Since the variant class has constructors for
123 the basic
124 data types, and C++ provides temporary objects automatically, both of the
125 following lines
126 are syntactically valid:
127
4cc4bfaf 128 Note that @a property can contain dot-separated property names, to save the
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129 application
130 needing to call GetProperty several times using several temporary objects.
131 */
132 wxVariant GetProperty(const wxString& property, int noArgs,
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133 wxVariant args[]) const;
134 const wxVariant GetProperty(const wxString& property, ... ) const;
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135 //@}
136
137 /**
138 This function is a low-level implementation that allows access to the IDispatch
139 Invoke function.
140 It is not meant to be called directly by the application, but is used by other
141 convenience functions.
142
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143 @param member
144 The member function or property name.
145 @param action
146 Bitlist: may contain DISPATCH_PROPERTYPUT, DISPATCH_PROPERTYPUTREF,
147 DISPATCH_METHOD.
148 @param retValue
149 Return value (ignored if there is no return value)
150 @param noArgs
151 Number of arguments in args or ptrArgs.
152 @param args
153 If non-null, contains an array of variants.
154 @param ptrArgs
155 If non-null, contains an array of constant pointers to variants.
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156
157 @returns @true if the operation was successful, @false otherwise.
158
159 @remarks Two types of argument array are provided, so that when possible
4cc4bfaf 160 pointers are used for efficiency.
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161 */
162 bool Invoke(const wxString& member, int action,
163 wxVariant& retValue, int noArgs,
164 wxVariant args[],
328f5751 165 const wxVariant* ptrArgs[] = 0) const;
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166
167 //@{
168 /**
169 Puts a property value into this object. The first form takes a property name,
170 number of
171 arguments, and an array of variants. The second form takes a property name and
172 zero to six
173 constant references to variants. Since the variant class has constructors for
174 the basic
175 data types, and C++ provides temporary objects automatically, both of the
176 following lines
177 are syntactically valid:
178
4cc4bfaf 179 Note that @a property can contain dot-separated property names, to save the
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180 application
181 needing to call GetProperty several times using several temporary objects.
182 */
183 bool PutProperty(const wxString& property, int noArgs,
184 wxVariant args[]);
328f5751 185 const bool PutProperty(const wxString& property, ... );
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186 //@}
187
188 /**
189 Sets the IDispatch pointer. This function does not check if there is already an
190 IDispatch pointer.
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191 You may need to cast from IDispatch* to WXIDISPATCH* when calling this function.
192 */
193 void SetDispatchPtr(WXIDISPATCH* dispatchPtr);
194};
e54c96f1 195