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1%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2%% Name: animation.tex
3%% Purpose: wxAnimation documentation
4%% Author: Francesco Montorsi
5%% Created: 24-9-2006
6%% RCS-ID: $Id$
7%% Copyright: (c) 2006 Francesco Montorsi
8%% License: wxWindows license
9%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
10
11\section{\class{wxAnimation}}\label{wxanimation}
12
13This class encapsulates the concept of a platform-dependent animation.
14An animation is a sequence of frames of the same size.
15Sound is not supported by wxAnimation.
16
17\wxheading{Derived from}
18
19\helpref{wxGDIObject}{wxgdiobject}\\
20\helpref{wxObject}{wxobject}
21
22\wxheading{Include files}
23
24<wx/animate.h>
25
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26\wxheading{Library}
27
28\helpref{wxAdv}{librarieslist}
29
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30\wxheading{Predefined objects}
31
32Objects:
33
34{\bf wxNullAnimation}
35
36\wxheading{See also}
37
38\helpref{wxAnimationCtrl}{wxanimationctrl}
39
40\latexignore{\rtfignore{\wxheading{Members}}}
41
42
43\membersection{wxAnimation::wxAnimation}\label{wxanimationctor}
44
45\func{}{wxAnimation}{\void}
46
47Default constructor.
48
49\func{}{wxAnimation}{\param{const wxAnimation\& }{anim}}
50
55ccdb93 51Copy constructor, uses \helpref{reference counting}{trefcount}.
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52
53\func{}{wxAnimation}{\param{const wxString\& }{name}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}}
54
55Loads an animation from a file.
56
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57\wxheading{Parameters}
58
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59\docparam{name}{The name of the file to load.}
60
61\docparam{type}{See \helpref{LoadFile}{wxanimationloadfile} for more info.}
62
63
64\membersection{wxAnimation::\destruct{wxAnimation}}\label{wxanimationdtor}
65
66\func{}{\destruct{wxAnimation}}{\void}
67
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68Destructor.
69See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
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70
71
72\membersection{wxAnimation::GetDelay}\label{wxanimationgetdelay}
73
870cf35c 74\constfunc{int}{GetDelay}{\param{unsigned int }{i}}
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75
76Returns the delay for the i-th frame in milliseconds.
77If {\tt -1} is returned the frame is to be displayed forever.
78
79
80\membersection{wxAnimation::GetFrameCount}\label{wxanimationgetframecount}
81
870cf35c 82\constfunc{unsigned int}{GetFrameCount}{\void}
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83
84Returns the number of frames for this animation.
85
86
87\membersection{wxAnimation::GetFrame}\label{wxanimationgetframe}
88
870cf35c 89\constfunc{wxImage}{GetFrame}{\param{unsigned int }{i}}
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90
91Returns the i-th frame as a \helpref{wxImage}{wximage}.
92
93
94\membersection{wxAnimation::GetSize}\label{wxanimationgetsize}
95
96\constfunc{wxSize}{GetSize}{\void}
97
98Returns the size of the animation.
99
100
101\membersection{wxAnimation::IsOk}\label{wxanimationisok}
102
103\constfunc{bool}{IsOk}{\void}
104
105Returns \true if animation data is present.
106
107
108\membersection{wxAnimation::Load}\label{wxanimationload}
109
0f7e3559 110\func{bool}{Load}{\param{wxInputStream\&}{ stream}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}}
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111
112Loads an animation from the given stream.
113
114\wxheading{Parameters}
115
116\docparam{stream}{The stream to use to load the animation.}
117
118\docparam{type}{One of the following values:
119
120\twocolwidtha{5cm}
121\begin{twocollist}
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122\twocolitem{\indexit{wxANIMATION\_TYPE\_GIF}}{Load an animated GIF file.}
123\twocolitem{\indexit{wxANIMATION\_TYPE\_ANI}}{Load an ANI file.}
124\twocolitem{\indexit{wxANIMATION\_TYPE\_ANY}}{Try to autodetect the filetype.}
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125\end{twocollist}
126}
127
128\wxheading{Return value}
129
130\true if the operation succeeded, \false otherwise.
131
132
133\membersection{wxAnimation::LoadFile}\label{wxanimationloadfile}
134
135\func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}}
136
137Loads an animation from a file.
138
139\wxheading{Parameters}
140
141\docparam{name}{A filename.}
142
143\docparam{type}{One of the following values:
144
145\twocolwidtha{5cm}
146\begin{twocollist}
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147\twocolitem{\indexit{wxANIMATION\_TYPE\_GIF}}{Load an animated GIF file.}
148\twocolitem{\indexit{wxANIMATION\_TYPE\_ANI}}{Load an ANI file.}
149\twocolitem{\indexit{wxANIMATION\_TYPE\_ANY}}{Try to autodetect the filetype.}
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150\end{twocollist}
151}
152
153\wxheading{Return value}
154
155\true if the operation succeeded, \false otherwise.
156
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157
158\membersection{wxAnimation::operator $=$}\label{wxanimationassignment}
159
160\func{wxAnimation\&}{operator $=$}{\param{const wxAnimation\& }{brush}}
161
162Assignment operator, using \helpref{reference counting}{trefcount}.
163