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1/////////////////////////////////////////////////////////////////////////////
2// Name: setup.h
3// Purpose: Configuration for the library
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15/*
16 * General features
17 *
18 */
19
20#define USE_CONFIG 1
21 // Use wxConfig, with CreateConfig in wxApp
22#define _WX_GOODCOMPILER__
23 // gcc can have problems, but Windows compilers
24 // are generally OK.
25#define WXWIN_COMPATIBILITY 1
26 // Compatibility with 1.66 API.
27 // Level 0: no backward compatibility, all new features
28 // Level 1: wxDC, OnSize (etc.) compatibility, but
29 // some new features such as event tables
30
31#define USE_POSTSCRIPT 1
32 // 0 for no PostScript device context
33#define USE_AFM_FOR_POSTSCRIPT 0
34 // 1 to use font metric files in GetTextExtent
35#define USE_METAFILE 1
36 // 0 for no Metafile and metafile device context
37#define USE_IPC 1
38 // 0 for no interprocess comms
39#define USE_HELP 1
40 // 0 for no help facility
41#define USE_RESOURCES 1
42 // 0 for no wxGetResource/wxWriteResource
43#define USE_CLIPBOARD 1
44 // 0 for no clipboard functions
45#define USE_SPLINES 1
46 // 0 for no splines
47#define USE_XFIG_SPLINE_CODE 1
48 // 1 for XFIG spline code, 0 for AIAI spline code.
49// AIAI spline code is slower, but freer of copyright issues.
34138703 50 // 0 for no splines
7c23a0b0 51
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52#define USE_TOOLBAR 1
53 // Use toolbars
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54#define USE_DRAG_AND_DROP 1
55 // 0 for no drag and drop
56
57#define USE_WX_RESOURCES 1
58 // Use .wxr resource mechanism (requires PrologIO library)
59
60#define USE_DOC_VIEW_ARCHITECTURE 1
61 // Set to 0 to disable document/view architecture
62#define USE_PRINTING_ARCHITECTURE 1
63 // Set to 0 to disable print/preview architecture code
64#define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
65 // Set to 0 to disable PostScript print/preview architecture code
66 // under Windows (just use Windows printing).
67#define USE_DYNAMIC_CLASSES 1
68 // If 1, enables provision of run-time type information.
69 // NOW MANDATORY: don't change.
70#define USE_MEMORY_TRACING 1
71 // If 1, enables debugging versions of wxObject::new and
72 // wxObject::delete *IF* WXDEBUG is also defined.
73 // WARNING: this code may not work with all architectures, especially
74 // if alignment is an issue.
75#define USE_DEBUG_CONTEXT 1
76 // If 1, enables wxDebugContext, for
77 // writing error messages to file, etc.
78 // If WXDEBUG is not defined, will still use
79 // normal memory operators.
80 // It's recommended to set this to 1,
81 // since you may well need to output
82 // an error log in a production
83 // version (or non-debugging beta)
34138703 84#define USE_GLOBAL_MEMORY_OPERATORS 0
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85 // In debug mode, cause new and delete to be redefined globally.
86 // If this causes problems (e.g. link errors), set this to 0.
87
88#define REMOVE_UNUSED_ARG 1
89 // Set this to 0 if your compiler can't cope
90 // with omission of prototype parameters.
91
92#define USE_C_MAIN 0
93 // Set to 1 to use main.c instead of main.cpp (UNIX only)
94
95#define USE_ODBC 1
96 // Define 1 to use ODBC classes
97
98#define USE_IOSTREAMH 1
99 // VC++ 4.2 and above allows <iostream> and <iostream.h>
100 // but you can't mix them. Set to 1 for <iostream.h>,
101 // 0 for <iostream>
102
103#define USE_WXCONFIG 1
104 // if enabled, compiles built-in OS independent wxConfig
105 // class and it's file (any platform) and registry (Win)
106 // based implementations
107/*
108 * Finer detail
109 *
110 */
111
112#define USE_APPLE_IEEE 1
113 // if enabled, the float codec written by Apple
114 // will be used to write, in a portable way,
115 // float on the disk
116
117#endif
118 // _WX_SETUP_H_