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1/////////////////////////////////////////////////////////////////////////////
2// Name: drawing.cpp
0f0c61d0 3// Purpose: shows and tests wxDC features
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4// Author: Robert Roebling
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Robert Roebling
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
568708e2 19
aba99005 20#ifdef __GNUG__
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21 #pragma implementation "drawing.cpp"
22 #pragma interface "drawing.cpp"
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23#endif
24
25// For compilers that support precompilation, includes "wx/wx.h".
26#include "wx/wxprec.h"
27
28#ifdef __BORLANDC__
29 #pragma hdrstop
30#endif
31
32// for all others, include the necessary headers (this file is usually all you
33// need because it includes almost all "standard" wxWindows headers
34#ifndef WX_PRECOMP
35 #include "wx/wx.h"
36#endif
37
0f0c61d0 38#include "wx/colordlg.h"
107a1787 39#include "wx/image.h"
0f0c61d0 40
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41// ----------------------------------------------------------------------------
42// ressources
43// ----------------------------------------------------------------------------
568708e2 44
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45// the application icon
46#if defined(__WXGTK__) || defined(__WXMOTIF__)
47 #include "mondrian.xpm"
48#endif
49
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50// ----------------------------------------------------------------------------
51// constants
52// ----------------------------------------------------------------------------
53
54// what do we show on screen (there are too many shapes to put them all on
55// screen simultaneously)
56enum ScreenToShow
57{
58 Show_Default,
59 Show_Text,
60 Show_Lines,
61 Show_Polygons,
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62 Show_Mask,
63 Show_Ops
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64};
65
66// ----------------------------------------------------------------------------
67// global variables
68// ----------------------------------------------------------------------------
69
70static wxBitmap gs_bmpNoMask,
71 gs_bmpWithColMask,
72 gs_bmpMask,
73 gs_bmpWithMask,
74 gs_bmp4,
75 gs_bmp36;
76
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77// ----------------------------------------------------------------------------
78// private classes
79// ----------------------------------------------------------------------------
80
81// Define a new application type, each program should derive a class from wxApp
82class MyApp : public wxApp
83{
84public:
85 // override base class virtuals
86 // ----------------------------
87
88 // this one is called on application startup and is a good place for the app
89 // initialization (doing it here and not in the ctor allows to have an error
90 // return: if OnInit() returns false, the application terminates)
91 virtual bool OnInit();
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92
93protected:
94 bool LoadImages();
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95};
96
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97class MyCanvas;
98
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99// Define a new frame type: this is going to be our main frame
100class MyFrame : public wxFrame
101{
102public:
103 // ctor(s)
104 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
105
106 // event handlers (these functions should _not_ be virtual)
107 void OnQuit(wxCommandEvent& event);
108 void OnAbout(wxCommandEvent& event);
568708e2 109 void OnShow(wxCommandEvent &event);
aba99005 110 void OnOption(wxCommandEvent &event);
aba99005 111
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112 wxColour SelectColour();
113 void PrepareDC(wxDC& dc);
0f0c61d0 114
b62c3631 115 int m_backgroundMode;
1edc9f45 116 int m_textureBackground;
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117 int m_mapMode;
118 double m_xUserScale;
119 double m_yUserScale;
120 int m_xLogicalOrigin;
121 int m_yLogicalOrigin;
122 bool m_xAxisReversed,
123 m_yAxisReversed;
124 wxColour m_colourForeground, // these are _text_ colours
125 m_colourBackground;
126 wxBrush m_backgroundBrush;
127 MyCanvas *m_canvas;
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128
129private:
130 // any class wishing to process wxWindows events must use this macro
131 DECLARE_EVENT_TABLE()
132};
133
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134// define a scrollable canvas for drawing onto
135class MyCanvas: public wxScrolledWindow
136{
137public:
138 MyCanvas( MyFrame *parent );
1e7fd311 139
b62c3631 140 void OnPaint(wxPaintEvent &event);
bf0c00c6 141 void OnMouseMove(wxMouseEvent &event);
4786aabd 142
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143 void Show(ScreenToShow show) { m_show = show; Refresh(); }
144
b62c3631 145protected:
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146 void DrawTestPoly( int x, int y, wxDC &dc ,int transparent );
147 void DrawTestLines( int x, int y, int width, wxDC &dc );
148 void DrawText(wxDC& dc);
149 void DrawImages(wxDC& dc);
81278df2 150 void DrawWithLogicalOps(wxDC& dc);
568708e2 151 void DrawDefault(wxDC& dc);
4786aabd 152
b62c3631 153private:
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154 MyFrame *m_owner;
155
156 ScreenToShow m_show;
157
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158 DECLARE_EVENT_TABLE()
159};
160
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161// ----------------------------------------------------------------------------
162// constants
163// ----------------------------------------------------------------------------
164
165// IDs for the controls and the menu commands
166enum
167{
168 // menu items
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169 File_Quit = 1,
170 File_About,
171
172 MenuShow_First,
173 File_ShowDefault = MenuShow_First,
174 File_ShowText,
175 File_ShowLines,
176 File_ShowPolygons,
177 File_ShowMask,
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178 File_ShowOps,
179 MenuShow_Last = File_ShowOps,
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180
181 MenuOption_First,
182
183 MapMode_Text = MenuOption_First,
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184 MapMode_Lometric,
185 MapMode_Twips,
186 MapMode_Points,
187 MapMode_Metric,
0f0c61d0 188
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189 UserScale_StretchHoriz,
190 UserScale_ShrinkHoriz,
191 UserScale_StretchVertic,
192 UserScale_ShrinkVertic,
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193 UserScale_Restore,
194
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195 AxisMirror_Horiz,
196 AxisMirror_Vertic,
0f0c61d0 197
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198 LogicalOrigin_MoveDown,
199 LogicalOrigin_MoveUp,
200 LogicalOrigin_MoveLeft,
201 LogicalOrigin_MoveRight,
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202
203 Colour_TextForeground,
204 Colour_TextBackground,
205 Colour_Background,
206 Colour_BackgroundMode,
1edc9f45 207 Colour_TextureBackgound,
0f0c61d0 208
1edc9f45 209 MenuOption_Last = Colour_TextureBackgound
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210};
211
212// ----------------------------------------------------------------------------
213// event tables and other macros for wxWindows
214// ----------------------------------------------------------------------------
215
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216
217// Create a new application object: this macro will allow wxWindows to create
218// the application object during program execution (it's better than using a
219// static object for many reasons) and also declares the accessor function
220// wxGetApp() which will return the reference of the right type (i.e. MyApp and
221// not wxApp)
222IMPLEMENT_APP(MyApp)
223
224// ============================================================================
225// implementation
226// ============================================================================
227
228// ----------------------------------------------------------------------------
229// the application class
230// ----------------------------------------------------------------------------
231
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232bool MyApp::LoadImages()
233{
234 wxPathList pathList;
235 pathList.Add(".");
236 pathList.Add("..");
237
238 wxString path = pathList.FindValidPath("pat4.bmp");
239 if ( !path )
240 return FALSE;
241 gs_bmp4.LoadFile(path, wxBITMAP_TYPE_BMP);
242 wxMask* mask4 = new wxMask(gs_bmp4, *wxBLACK);
243 gs_bmp4.SetMask(mask4);
244
245 path = pathList.FindValidPath("pat36.bmp");
246 if ( !path )
247 return FALSE;
248 gs_bmp36.LoadFile(path, wxBITMAP_TYPE_BMP);
249 wxMask* mask36 = new wxMask(gs_bmp36, *wxBLACK);
250 gs_bmp36.SetMask(mask36);
251
252 path = pathList.FindValidPath("image.bmp");
253 if ( !path )
254 return FALSE;
255 gs_bmpNoMask.LoadFile(path, wxBITMAP_TYPE_BMP);
256 gs_bmpWithMask.LoadFile(path, wxBITMAP_TYPE_BMP);
257 gs_bmpWithColMask.LoadFile(path, wxBITMAP_TYPE_BMP);
258
259 path = pathList.FindValidPath("mask.bmp");
260 if ( !path )
261 return FALSE;
262 gs_bmpMask.LoadFile(path, wxBITMAP_TYPE_BMP);
b9de1315 263
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264// This is so wrong, it hurts.
265// gs_bmpMask.SetDepth(1);
266// wxMask *mask = new wxMask(gs_bmpMask);
568708e2 267
ff7c6c9c 268 wxMask *mask = new wxMask(gs_bmpMask, *wxBLACK);
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269 gs_bmpWithMask.SetMask(mask);
270
271 mask = new wxMask(gs_bmpWithColMask, *wxWHITE);
272 gs_bmpWithColMask.SetMask(mask);
273
274 return TRUE;
275}
276
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277// `Main program' equivalent: the program execution "starts" here
278bool MyApp::OnInit()
279{
280 // Create the main application window
ed43910d 281 MyFrame *frame = new MyFrame("Drawing sample",
b62c3631 282 wxPoint(50, 50), wxSize(550, 340));
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283
284 // Show it and tell the application that it's our main window
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285 frame->Show(TRUE);
286 SetTopWindow(frame);
287
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288 if ( !LoadImages() )
289 {
290 wxLogError("Can't load one of the bitmap files needed for this sample "
291 "from the current or parent directory, please copy them "
292 "there.");
293
294 // stop here
295 return FALSE;
296 }
297
298 // ok, continue
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299 return TRUE;
300}
301
302// ----------------------------------------------------------------------------
b62c3631 303// MyCanvas
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304// ----------------------------------------------------------------------------
305
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306// the event tables connect the wxWindows events with the functions (event
307// handlers) which process them.
308BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
309 EVT_PAINT (MyCanvas::OnPaint)
bf0c00c6 310 EVT_MOTION (MyCanvas::OnMouseMove)
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311END_EVENT_TABLE()
312
b97fa7cf 313MyCanvas::MyCanvas( MyFrame *parent ) : wxScrolledWindow( parent )
b62c3631 314{
b97fa7cf 315 m_owner = parent;
568708e2 316 m_show = Show_Default;
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317}
318
319//draw a polygon and an overlapping rectangle
320//is transparent is 1, the fill pattern are made transparent
321//is transparent is 2, the fill pattern are made transparent but inversed
322//is transparent is 0 the text for and background color will be used to represent/map
323//the colors of the monochrome bitmap pixels to the fillpattern
324//
325//i miss_used the the menu items for setting so called back and fore ground color
326//just to show how the those colors do influence the fillpatterns
327//just play with those,
328//and with the code
329//variations are endless using other logical functions
330void MyCanvas::DrawTestPoly( int x, int y,wxDC &dc,int transparent )
331{
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332 wxBrush* brush4 = new wxBrush(gs_bmp4);
333 wxBrush* brush36 = new wxBrush(gs_bmp36);
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334
335 wxPoint todraw[5];
336 todraw[0].x=(long)x+100;
337 todraw[0].y=(long)y+100;
338 todraw[1].x=(long)x+300;
339 todraw[1].y=(long)y+100;
340 todraw[2].x=(long)x+300;
341 todraw[2].y=(long)y+300;
342 todraw[3].x=(long)x+150;
343 todraw[3].y=(long)y+350;
344 todraw[4].x=(long)x+100;
345 todraw[4].y=(long)y+300;
346
347 wxPoint todraw2[5];
348 todraw2[0].x=100;
349 todraw2[0].y=100;
350 todraw2[1].x=300;
351 todraw2[1].y=100;
352 todraw2[2].x=300;
353 todraw2[2].y=300;
354 todraw2[3].x=150;
355 todraw2[3].y=350;
356 todraw2[4].x=100;
357 todraw2[4].y=300;
358
359 switch (transparent)
360 {
361 case 0:
362 {
363 dc.SetPen( wxPen( "black", 4, wxSOLID) );
568708e2 364 dc.SetBrush( *brush4 );
b97fa7cf 365 dc.SetTextForeground(*wxGREEN);
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366 dc.SetTextBackground(m_owner->m_colourForeground);
367 dc.SetLogicalFunction(wxCOPY);
368 dc.DrawPolygon(5,todraw,0,0,wxWINDING_RULE);
369
370 //don't understand hwo but the outline is also depending on logicalfunction
371 dc.SetPen( wxPen( "red", 4, wxSOLID) );
568708e2 372 dc.SetBrush( *brush36 );
b97fa7cf 373 dc.SetTextForeground(*wxCYAN);
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374 dc.SetTextBackground(m_owner->m_colourBackground);
375 dc.SetLogicalFunction(wxCOPY);
376 dc.DrawRectangle( x+10, y+10, 200, 200 );
377 dc.SetBrush(wxNullBrush);
378 dc.SetPen(wxNullPen);
379 break;
380 }
381 case 1: //now with transparent fillpatterns
382 {
383
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384 wxBitmap* bmpBlit = new wxBitmap(600,400);
385 wxMemoryDC* memDC= new wxMemoryDC();
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386 // wxBrush _clearbrush(*wxGREEN,wxSOLID);
387 wxBrush _clearbrush(*wxBLACK,wxSOLID);
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388 memDC->SelectObject(*bmpBlit);
389 memDC->BeginDrawing();
390 memDC->SetBackground(_clearbrush);
391 memDC->Clear();
392 memDC->SetBackground(wxNullBrush);
393
394 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
395 memDC->SetBrush( wxNullBrush);
396 memDC->SetBrush( *brush4 );
397 memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black)
398 memDC->SetTextBackground(*wxWHITE); // 1s --> 0xFFFFFF (white)
399 memDC->SetLogicalFunction(wxAND_INVERT);
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400
401 // BLACK OUT the opaque pixels and leave the rest as is
568708e2 402 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
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403
404 // Set background and foreground colors for fill pattern
405 //the previous blacked out pixels are now merged with the layer color
406 //while the non blacked out pixels stay as they are.
568708e2 407 memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black)
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408
409 //now define what will be the color of the fillpattern parts that are not transparent
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410 // memDC->SetTextBackground(*wxBLUE);
411 memDC->SetTextBackground(m_owner->m_colourForeground);
412 memDC->SetLogicalFunction(wxOR);
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413
414
415 //don't understand how but the outline is also depending on logicalfunction
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416 memDC->SetPen( wxPen( "red", 4, wxSOLID) );
417 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
b97fa7cf 418
568708e2 419 memDC->SetLogicalFunction(wxCOPY);
b97fa7cf 420
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421 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
422 memDC->SetBrush( wxNullBrush);
423 memDC->SetBrush( *brush36 );
424 memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black)
425 memDC->SetTextBackground(*wxWHITE); // 1s --> 0xFFFFFF (white)
426 memDC->SetLogicalFunction(wxAND_INVERT);
b97fa7cf 427
568708e2 428 memDC->DrawRectangle( 10, 10, 200, 200 );
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429
430 // Set background and foreground colors for fill pattern
431 //the previous blacked out pixels are now merged with the layer color
432 //while the non blacked out pixels stay as they are.
568708e2 433 memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black)
b97fa7cf 434 //now define what will be the color of the fillpattern parts that are not transparent
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435 // memDC->SetTextBackground(*wxRED);
436 memDC->SetTextBackground(m_owner->m_colourBackground);
437 memDC->SetLogicalFunction(wxOR);
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438
439 //don't understand how but the outline is also depending on logicalfunction
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440 memDC->SetPen( wxPen( "yellow", 4, wxSOLID) );
441 memDC->DrawRectangle( 10, 10, 200, 200 );
b97fa7cf 442
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443 memDC->SetBrush(wxNullBrush);
444 memDC->SetPen(wxNullPen);
b97fa7cf 445
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446 memDC->EndDrawing();
447 dc.Blit(x,y,600,400,memDC,0,0,wxCOPY);
448 delete bmpBlit;
449 delete memDC;
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450 break;
451 }
452 case 2: //now with transparent inversed fillpatterns
453 {
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454 wxBitmap* bmpBlit = new wxBitmap(600,400);
455 wxMemoryDC* memDC= new wxMemoryDC();
b97fa7cf 456 wxBrush _clearbrush(*wxWHITE,wxSOLID);
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457 memDC->SelectObject(*bmpBlit);
458 memDC->BeginDrawing();
459 memDC->SetBackground(_clearbrush);
460 memDC->Clear();
461 memDC->SetBackground(wxNullBrush);
462
463 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
464 memDC->SetBrush( *brush4 );
465 memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black)
466 memDC->SetTextForeground(*wxWHITE); // 1s --> 0xFFFFFF (white)
467 memDC->SetLogicalFunction(wxAND_INVERT);
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468
469 // BLACK OUT the opaque pixels and leave the rest as is
568708e2 470 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
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471
472 // Set background and foreground colors for fill pattern
473 //the previous blacked out pixels are now merged with the layer color
474 //while the non blacked out pixels stay as they are.
568708e2 475 memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black)
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476
477 //now define what will be the color of the fillpattern parts that are not transparent
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478 memDC->SetTextForeground(m_owner->m_colourForeground);
479 memDC->SetLogicalFunction(wxOR);
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480
481
482 //don't understand how but the outline is also depending on logicalfunction
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483 memDC->SetPen( wxPen( "red", 4, wxSOLID) );
484 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
b97fa7cf 485
568708e2 486 memDC->SetLogicalFunction(wxCOPY);
b97fa7cf 487
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488 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
489 memDC->SetBrush( *brush36 );
490 memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black)
491 memDC->SetTextForeground(*wxWHITE); // 1s --> 0xFFFFFF (white)
492 memDC->SetLogicalFunction(wxAND_INVERT);
b97fa7cf 493
568708e2 494 memDC->DrawRectangle( 10,10, 200, 200 );
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495
496 // Set background and foreground colors for fill pattern
497 //the previous blacked out pixels are now merged with the layer color
498 //while the non blacked out pixels stay as they are.
568708e2 499 memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black)
b97fa7cf 500 //now define what will be the color of the fillpattern parts that are not transparent
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501 memDC->SetTextForeground(m_owner->m_colourBackground);
502 memDC->SetLogicalFunction(wxOR);
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503
504 //don't understand how but the outline is also depending on logicalfunction
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505 memDC->SetPen( wxPen( "yellow", 4, wxSOLID) );
506 memDC->DrawRectangle( 10, 10, 200, 200 );
507
508 memDC->SetBrush(wxNullBrush);
509 memDC->SetPen(wxNullPen);
510 dc.Blit(x,y,600,400,memDC,0,0,wxCOPY);
511 delete bmpBlit;
512 delete memDC;
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513 }
514 }
515
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516 delete brush4;
517 delete brush36;
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518}
519
1e7fd311 520void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc )
b62c3631 521{
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522 dc.SetPen( wxPen( "black", width, wxSOLID) );
523 dc.SetBrush( *wxRED_BRUSH );
9a8c7620 524 dc.DrawRectangle( x+10, y+10, 100, 190 );
4786aabd 525
1e7fd311 526 dc.SetPen( wxPen( "black", width, wxSOLID) );
696e1ea0 527 dc.DrawLine( x+20, y+20, 100, y+20 );
1e7fd311 528 dc.SetPen( wxPen( "black", width, wxDOT) );
696e1ea0 529 dc.DrawLine( x+20, y+30, 100, y+30 );
1e7fd311 530 dc.SetPen( wxPen( "black", width, wxSHORT_DASH) );
696e1ea0 531 dc.DrawLine( x+20, y+40, 100, y+40 );
1e7fd311 532 dc.SetPen( wxPen( "black", width, wxLONG_DASH) );
696e1ea0 533 dc.DrawLine( x+20, y+50, 100, y+50 );
1e7fd311 534 dc.SetPen( wxPen( "black", width, wxDOT_DASH) );
696e1ea0 535 dc.DrawLine( x+20, y+60, 100, y+60 );
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536
537 dc.SetPen( wxPen( "black", width, wxBDIAGONAL_HATCH) );
696e1ea0 538 dc.DrawLine( x+20, y+70, 100, y+70 );
1e7fd311 539 dc.SetPen( wxPen( "black", width, wxCROSSDIAG_HATCH) );
696e1ea0 540 dc.DrawLine( x+20, y+80, 100, y+80 );
1e7fd311 541 dc.SetPen( wxPen( "black", width, wxFDIAGONAL_HATCH) );
696e1ea0 542 dc.DrawLine( x+20, y+90, 100, y+90 );
1e7fd311 543 dc.SetPen( wxPen( "black", width, wxCROSS_HATCH) );
696e1ea0 544 dc.DrawLine( x+20, y+100, 100, y+100 );
1e7fd311 545 dc.SetPen( wxPen( "black", width, wxHORIZONTAL_HATCH) );
696e1ea0 546 dc.DrawLine( x+20, y+110, 100, y+110 );
1e7fd311 547 dc.SetPen( wxPen( "black", width, wxVERTICAL_HATCH) );
696e1ea0 548 dc.DrawLine( x+20, y+120, 100, y+120 );
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549
550 wxPen ud( "black", width, wxUSER_DASH );
551 wxDash dash1[1];
552 dash1[0] = 0;
553 ud.SetDashes( 1, dash1 );
696e1ea0 554 dc.DrawLine( x+20, y+140, 100, y+140 );
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555 dash1[0] = 1;
556 ud.SetDashes( 1, dash1 );
696e1ea0 557 dc.DrawLine( x+20, y+150, 100, y+150 );
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558 dash1[0] = 2;
559 ud.SetDashes( 1, dash1 );
696e1ea0 560 dc.DrawLine( x+20, y+160, 100, y+160 );
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561 dash1[0] = 0xFF;
562 ud.SetDashes( 1, dash1 );
696e1ea0 563 dc.DrawLine( x+20, y+170, 100, y+170 );
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564}
565
568708e2 566void MyCanvas::DrawDefault(wxDC& dc)
b62c3631 567{
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568 // mark the origin
569 dc.DrawCircle(0, 0, 10);
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570#if !(defined __WXGTK__) && !(defined __WXMOTIF__)
571 // not implemented in wxGTK or wxMOTIF :-(
b62c3631 572 dc.FloodFill(0, 0, wxColour(255, 0, 0));
70bdacfc 573#endif //
b62c3631 574
11f26ea0 575 dc.DrawIcon( wxICON(mondrian), 40, 40 );
568708e2 576
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577 dc.DrawCheckMark(5, 80, 15, 15);
578 dc.DrawCheckMark(25, 80, 30, 30);
579 dc.DrawCheckMark(60, 80, 60, 60);
580
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581 // this is the test for "blitting bitmap into DC damages selected brush"
582 // bug
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583 wxIcon icon = wxTheApp->GetStdIcon(wxICON_INFORMATION);
584 wxCoord rectSize = icon.GetWidth() + 10;
585 wxCoord x = 100;
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586 dc.SetPen(*wxTRANSPARENT_PEN);
587 dc.SetBrush( *wxGREEN_BRUSH );
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588 dc.DrawRectangle(x, 10, rectSize, rectSize);
589 dc.DrawBitmap(icon, x + 5, 15, TRUE);
590 x += rectSize + 10;
591 dc.DrawRectangle(x, 10, rectSize, rectSize);
592 dc.DrawIcon(wxTheApp->GetStdIcon(wxICON_INFORMATION), x + 5, 15);
593 x += rectSize + 10;
594 dc.DrawRectangle(x, 10, rectSize, rectSize);
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595
596 // test for "transparent" bitmap drawing (it intersects with the last
597 // rectangle above)
598 //dc.SetBrush( *wxTRANSPARENT_BRUSH );
599 #include "../image/smile.xpm"
600 wxBitmap bmp(smile_xpm);
cd9da200 601 dc.DrawBitmap(bmp, x + rectSize - 20, rectSize - 10, TRUE);
107a1787 602
ff7c6c9c 603 dc.SetBrush( *wxBLACK_BRUSH );
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604 dc.DrawRectangle( 0, 160, 1000, 300 );
605
606 // draw lines
607 wxBitmap bitmap(20,70);
608 wxMemoryDC memdc;
609 memdc.SelectObject( bitmap );
610 memdc.SetBrush( *wxBLACK_BRUSH );
611 memdc.SetPen( *wxWHITE_PEN );
612 memdc.DrawRectangle(0,0,20,70);
613 memdc.DrawLine( 10,0,10,70 );
81278df2 614
d4aa3a4b 615 // to the right
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616 wxPen pen = *wxRED_PEN;
617 pen.SetWidth(2);
618 memdc.SetPen(pen);
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619 memdc.DrawLine( 10, 5,10, 5 );
620 memdc.DrawLine( 10,10,11,10 );
621 memdc.DrawLine( 10,15,12,15 );
622 memdc.DrawLine( 10,20,13,20 );
81278df2 623
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624/*
625 memdc.SetPen(*wxRED_PEN);
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626 memdc.DrawLine( 12, 5,12, 5 );
627 memdc.DrawLine( 12,10,13,10 );
628 memdc.DrawLine( 12,15,14,15 );
629 memdc.DrawLine( 12,20,15,20 );
d4aa3a4b 630*/
81278df2 631
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632 // same to the left
633 memdc.DrawLine( 10,25,10,25 );
634 memdc.DrawLine( 10,30, 9,30 );
635 memdc.DrawLine( 10,35, 8,35 );
636 memdc.DrawLine( 10,40, 7,40 );
637
638 // XOR draw lines
d4aa3a4b 639 dc.SetPen(*wxWHITE_PEN);
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640 memdc.SetLogicalFunction( wxINVERT );
641 memdc.SetPen( *wxWHITE_PEN );
642 memdc.DrawLine( 10,50,10,50 );
643 memdc.DrawLine( 10,55,11,55 );
644 memdc.DrawLine( 10,60,12,60 );
645 memdc.DrawLine( 10,65,13,65 );
81278df2 646
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647 memdc.DrawLine( 12,50,12,50 );
648 memdc.DrawLine( 12,55,13,55 );
649 memdc.DrawLine( 12,60,14,60 );
650 memdc.DrawLine( 12,65,15,65 );
81278df2 651
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652 memdc.SelectObject( wxNullBitmap );
653 dc.DrawBitmap( bitmap, 10, 170 );
654 wxImage image( bitmap );
655 image.Rescale( 60,210 );
656 bitmap = image.ConvertToBitmap();
657 dc.DrawBitmap( bitmap, 50, 170 );
81278df2 658
b9de1315 659 // test the rectangle outline drawing - there should be one pixel between
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660 // the rect and the lines
661 dc.SetPen(*wxWHITE_PEN);
662 dc.SetBrush( *wxTRANSPARENT_BRUSH );
ff7c6c9c 663 dc.DrawRectangle(150, 170, 49, 29);
107a1787 664 dc.DrawRectangle(200, 170, 49, 29);
ff7c6c9c 665 dc.SetPen(*wxWHITE_PEN);
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666 dc.DrawLine(250, 210, 250, 170);
667 dc.DrawLine(260, 200, 150, 200);
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668
669 // test the rectangle filled drawing - there should be one pixel between
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670 // the rect and the lines
671 dc.SetPen(*wxTRANSPARENT_PEN);
672 dc.SetBrush( *wxWHITE_BRUSH );
673 dc.DrawRectangle(300, 170, 49, 29);
568708e2 674 dc.DrawRectangle(350, 170, 49, 29);
ff7c6c9c 675 dc.SetPen(*wxWHITE_PEN);
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676 dc.DrawLine(400, 170, 400, 210);
677 dc.DrawLine(300, 200, 410, 200);
678
679 // and now for filled rect with outline
680 dc.SetPen(*wxRED_PEN);
681 dc.SetBrush( *wxWHITE_BRUSH );
682 dc.DrawRectangle(500, 170, 49, 29);
683 dc.DrawRectangle(550, 170, 49, 29);
684 dc.SetPen(*wxWHITE_PEN);
685 dc.DrawLine(600, 170, 600, 210);
686 dc.DrawLine(500, 200, 610, 200);
687
688 // test the rectangle outline drawing - there should be one pixel between
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689 // the rect and the lines
690 dc.SetPen(*wxWHITE_PEN);
691 dc.SetBrush( *wxTRANSPARENT_BRUSH );
ff7c6c9c 692 dc.DrawRoundedRectangle(150, 270, 49, 29, 6);
107a1787 693 dc.DrawRoundedRectangle(200, 270, 49, 29, 6);
ff7c6c9c 694 dc.SetPen(*wxWHITE_PEN);
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695 dc.DrawLine(250, 270, 250, 310);
696 dc.DrawLine(150, 300, 260, 300);
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697
698 // test the rectangle filled drawing - there should be one pixel between
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699 // the rect and the lines
700 dc.SetPen(*wxTRANSPARENT_PEN);
701 dc.SetBrush( *wxWHITE_BRUSH );
702 dc.DrawRoundedRectangle(300, 270, 49, 29, 6);
703 dc.DrawRoundedRectangle(350, 270, 49, 29, 6);
704 dc.SetPen(*wxWHITE_PEN);
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705 dc.DrawLine(400, 270, 400, 310);
706 dc.DrawLine(300, 300, 410, 300);
ff7c6c9c 707
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708 // Added by JACS to demonstrate bizarre behaviour.
709 // With a size of 70, we get a missing red RHS,
710 // and the hight is too small, so we get yellow
711 // showing. With a size of 40, it draws as expected:
712 // it just shows a white rectangle with red outline.
713 int totalWidth = 70;
714 int totalHeight = 70;
715 wxBitmap bitmap2(totalWidth, totalHeight);
716
717 wxMemoryDC memdc2;
718 memdc2.SelectObject(bitmap2);
719
720 memdc2.SetBackground(*wxWHITE_BRUSH);
721
722 // Draw a yellow rectangle filling the bitmap
723 memdc2.SetPen(wxPen(wxColour(255, 255, 0), 1, wxSOLID));
724 memdc2.SetBrush(wxBrush(wxColour(255, 255, 0), wxSOLID));
725 memdc2.DrawRectangle(0, 0, totalWidth+2, totalHeight+2); // Just to make sure!
726
727 // Now draw a white rectangle with red outline. It should
728 // entirely eclipse the yellow background.
729 memdc2.SetPen(*wxRED_PEN);
730 memdc2.SetBrush(*wxWHITE_BRUSH);
731
732 memdc2.DrawRectangle(0, 0, totalWidth, totalHeight);
733
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734 memdc2.SetPen(wxNullPen);
735 memdc2.SetBrush(wxNullBrush);
cd9da200 736 memdc2.SelectObject(wxNullBitmap);
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737
738 dc.DrawBitmap(bitmap2, 500, 270);
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739}
740
741void MyCanvas::DrawText(wxDC& dc)
742{
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743 // set underlined font for testing
744 dc.SetFont( wxFont(12, wxMODERN, wxNORMAL, wxNORMAL, TRUE) );
b62c3631 745 dc.DrawText( "This is text", 110, 10 );
4786aabd 746 dc.DrawRotatedText( "That is text", 20, 10, -45 );
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747
748 dc.SetFont( *wxNORMAL_FONT );
b62c3631 749
696e1ea0 750 wxString text;
9a8c7620 751 dc. SetBackgroundMode(wxTRANSPARENT);
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752
753 for ( int n = -180; n < 180; n += 30 )
754 {
755 text.Printf(" %d rotated text", n);
756 dc.DrawRotatedText(text , 400, 400, n);
757 }
95724b1a 758
196c87f4 759 dc.SetFont( wxFont( 18, wxSWISS, wxNORMAL, wxNORMAL ) );
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760
761 dc.DrawText( "This is Swiss 18pt text.", 110, 40 );
762
763 long length;
764 long height;
765 long descent;
766 dc.GetTextExtent( "This is Swiss 18pt text.", &length, &height, &descent );
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767 text.Printf( "Dimensions are length %ld, height %ld, descent %ld", length, height, descent );
768 dc.DrawText( text, 110, 80 );
769
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770 text.Printf( "CharHeight() returns: %d", dc.GetCharHeight() );
771 dc.DrawText( text, 110, 120 );
772
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773 dc.DrawRectangle( 100, 40, 4, height );
774}
775
81278df2 776static const struct
568708e2 777{
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778 const wxChar *name;
779 int rop;
780} rasterOperations[] =
781{
782 { "wxAND", wxAND },
783 { "wxAND_INVERT", wxAND_INVERT },
784 { "wxAND_REVERSE", wxAND_REVERSE },
785 { "wxCLEAR", wxCLEAR },
786 { "wxCOPY", wxCOPY },
787 { "wxEQUIV", wxEQUIV },
788 { "wxINVERT", wxINVERT },
789 { "wxNAND", wxNAND },
790 { "wxNO_OP", wxNO_OP },
791 { "wxOR", wxOR },
792 { "wxOR_INVERT", wxOR_INVERT },
793 { "wxOR_REVERSE", wxOR_REVERSE },
794 { "wxSET", wxSET },
795 { "wxSRC_INVERT", wxSRC_INVERT },
796 { "wxXOR", wxXOR },
797};
568708e2 798
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799void MyCanvas::DrawImages(wxDC& dc)
800{
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801 dc.DrawText("original image", 0, 0);
802 dc.DrawBitmap(gs_bmpNoMask, 0, 20, 0);
803 dc.DrawText("with colour mask", 0, 100);
804 dc.DrawBitmap(gs_bmpWithColMask, 0, 120, TRUE);
805 dc.DrawText("the mask image", 0, 200);
806 dc.DrawBitmap(gs_bmpMask, 0, 220, 0);
807 dc.DrawText("masked image", 0, 300);
808 dc.DrawBitmap(gs_bmpWithMask, 0, 320, TRUE);
809
810 int cx = gs_bmpWithColMask.GetWidth(),
811 cy = gs_bmpWithColMask.GetHeight();
812
813 wxMemoryDC memDC;
814 for ( size_t n = 0; n < WXSIZEOF(rasterOperations); n++ )
815 {
816 wxCoord x = 120 + 150*(n%4),
817 y = 20 + 100*(n/4);
4786aabd 818
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819 dc.DrawText(rasterOperations[n].name, x, y - 20);
820 memDC.SelectObject(gs_bmpWithColMask);
821 dc.Blit(x, y, cx, cy, &memDC, 0, 0, rasterOperations[n].rop, TRUE);
822 }
823}
824
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825void MyCanvas::DrawWithLogicalOps(wxDC& dc)
826{
827 static const wxCoord w = 60;
828 static const wxCoord h = 60;
829
830 // reuse the text colour here
831 dc.SetPen(wxPen(m_owner->m_colourForeground, 1, wxSOLID));
11f26ea0 832 dc.SetBrush(*wxTRANSPARENT_BRUSH);
81278df2 833
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834 size_t n;
835 for ( n = 0; n < WXSIZEOF(rasterOperations); n++ )
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836 {
837 wxCoord x = 20 + 150*(n%4),
838 y = 20 + 100*(n/4);
839
840 dc.DrawText(rasterOperations[n].name, x, y - 20);
841 dc.SetLogicalFunction(rasterOperations[n].rop);
11f26ea0 842 dc.DrawRectangle(x, y, w, h);
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843 dc.DrawLine(x, y, x + w, y + h);
844 dc.DrawLine(x + w, y, x, y + h);
845 }
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846
847 // now some filled rectangles
848 dc.SetBrush(wxBrush(m_owner->m_colourForeground, wxSOLID));
849
5888ef1e 850 for ( n = 0; n < WXSIZEOF(rasterOperations); n++ )
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851 {
852 wxCoord x = 20 + 150*(n%4),
853 y = 500 + 100*(n/4);
854
855 dc.DrawText(rasterOperations[n].name, x, y - 20);
856 dc.SetLogicalFunction(rasterOperations[n].rop);
857 dc.DrawRectangle(x, y, w, h);
858 }
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859}
860
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861void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event))
862{
863 wxPaintDC dc(this);
864 PrepareDC(dc);
865 m_owner->PrepareDC(dc);
866
867 dc.SetBackgroundMode( m_owner->m_backgroundMode );
868 if ( m_owner->m_backgroundBrush.Ok() )
869 dc.SetBackground( m_owner->m_backgroundBrush );
870 if ( m_owner->m_colourForeground.Ok() )
871 dc.SetTextForeground( m_owner->m_colourForeground );
872 if ( m_owner->m_colourBackground.Ok() )
873 dc.SetTextBackground( m_owner->m_colourBackground );
4786aabd 874
1edc9f45 875 if ( m_owner->m_textureBackground) {
047473c9 876 if ( ! m_owner->m_backgroundBrush.Ok() ) {
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877 wxBrush b(wxColour(0,128,0), wxSOLID);
878 dc.SetBackground(b);
879 }
047473c9
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880 }
881
882 dc.Clear();
1edc9f45 883
047473c9 884 if ( m_owner->m_textureBackground) {
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885 dc.SetPen(*wxMEDIUM_GREY_PEN);
886 for (int i=0; i<200; i++)
887 dc.DrawLine(0, i*10, i*10, 0);
888 }
889
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890 switch ( m_show )
891 {
892 case Show_Default:
893 DrawDefault(dc);
894 break;
1e7fd311 895
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896 case Show_Text:
897 DrawText(dc);
898 break;
1e7fd311 899
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900 case Show_Lines:
901 DrawTestLines( 0, 100, 0, dc );
902 DrawTestLines( 0, 300, 1, dc );
903 DrawTestLines( 0, 500, 2, dc );
904 DrawTestLines( 0, 700, 6, dc );
905 break;
1e7fd311 906
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907 case Show_Polygons:
908 DrawTestPoly( 0, 100, dc, 0 );
909 DrawTestPoly( 33, 500, dc, 1 );
910 DrawTestPoly( 43, 1000, dc, 2 );
911 break;
1e7fd311 912
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913 case Show_Mask:
914 DrawImages(dc);
915 break;
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916
917 case Show_Ops:
918 DrawWithLogicalOps(dc);
919 break;
568708e2 920 }
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921}
922
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923void MyCanvas::OnMouseMove(wxMouseEvent &event)
924{
925 wxClientDC dc(this);
926 PrepareDC(dc);
927 m_owner->PrepareDC(dc);
928
929 wxPoint pos = event.GetPosition();
930 long x = dc.DeviceToLogicalX( pos.x );
931 long y = dc.DeviceToLogicalY( pos.y );
932 wxString str;
933 str.Printf( "Current mouse position: %d,%d", (int)x, (int)y );
934 m_owner->SetStatusText( str );
935}
936
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937// ----------------------------------------------------------------------------
938// MyFrame
939// ----------------------------------------------------------------------------
940
941// the event tables connect the wxWindows events with the functions (event
942// handlers) which process them. It can be also done at run-time, but for the
943// simple menu events like this the static method is much simpler.
944BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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945 EVT_MENU (File_Quit, MyFrame::OnQuit)
946 EVT_MENU (File_About, MyFrame::OnAbout)
947
948 EVT_MENU_RANGE(MenuShow_First, MenuShow_Last, MyFrame::OnShow)
949
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950 EVT_MENU_RANGE(MenuOption_First, MenuOption_Last, MyFrame::OnOption)
951END_EVENT_TABLE()
952
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953// frame constructor
954MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
955 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
956{
957 // set the frame icon
958 SetIcon(wxICON(mondrian));
959
960 wxMenu *menuFile = new wxMenu;
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961 menuFile->Append(File_ShowDefault, "&Default screen\tF1");
962 menuFile->Append(File_ShowText, "&Text screen\tF2");
963 menuFile->Append(File_ShowLines, "&Lines screen\tF3");
964 menuFile->Append(File_ShowPolygons, "&Polygons screen\tF4");
965 menuFile->Append(File_ShowMask, "wx&Mask screen\tF5");
81278df2 966 menuFile->Append(File_ShowOps, "&ROP screen\tF6");
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967 menuFile->AppendSeparator();
968 menuFile->Append(File_About, "&About...\tCtrl-A", "Show about dialog");
aba99005 969 menuFile->AppendSeparator();
568708e2 970 menuFile->Append(File_Quit, "E&xit\tAlt-X", "Quit this program");
0f0c61d0 971
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972 wxMenu *menuMapMode = new wxMenu;
973 menuMapMode->Append( MapMode_Text, "&TEXT map mode" );
974 menuMapMode->Append( MapMode_Lometric, "&LOMETRIC map mode" );
975 menuMapMode->Append( MapMode_Twips, "T&WIPS map mode" );
976 menuMapMode->Append( MapMode_Points, "&POINTS map mode" );
977 menuMapMode->Append( MapMode_Metric, "&METRIC map mode" );
0f0c61d0 978
aba99005 979 wxMenu *menuUserScale = new wxMenu;
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980 menuUserScale->Append( UserScale_StretchHoriz, "Stretch horizontally\tCtrl-H" );
981 menuUserScale->Append( UserScale_ShrinkHoriz, "Shrink horizontally\tCtrl-G" );
982 menuUserScale->Append( UserScale_StretchVertic, "Stretch vertically\tCtrl-V" );
983 menuUserScale->Append( UserScale_ShrinkVertic, "Shrink vertically\tCtrl-W" );
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984 menuUserScale->AppendSeparator();
985 menuUserScale->Append( UserScale_Restore, "Restore to normal\tCtrl-0" );
986
aba99005 987 wxMenu *menuAxis = new wxMenu;
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988 menuAxis->Append( AxisMirror_Horiz, "Mirror horizontally\tCtrl-M", "", TRUE );
989 menuAxis->Append( AxisMirror_Vertic, "Mirror vertically\tCtrl-N", "", TRUE );
0f0c61d0 990
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991 wxMenu *menuLogical = new wxMenu;
992 menuLogical->Append( LogicalOrigin_MoveDown, "Move &down\tCtrl-D" );
993 menuLogical->Append( LogicalOrigin_MoveUp, "Move &up\tCtrl-U" );
994 menuLogical->Append( LogicalOrigin_MoveLeft, "Move &right\tCtrl-L" );
995 menuLogical->Append( LogicalOrigin_MoveRight, "Move &left\tCtrl-R" );
996
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997 wxMenu *menuColour = new wxMenu;
998 menuColour->Append( Colour_TextForeground, "Text foreground..." );
999 menuColour->Append( Colour_TextBackground, "Text background..." );
1000 menuColour->Append( Colour_Background, "Background colour..." );
1001 menuColour->Append( Colour_BackgroundMode, "Opaque/transparent\tCtrl-B", "", TRUE );
1edc9f45 1002 menuColour->Append( Colour_TextureBackgound, "Draw textured background\tCtrl-T", "", TRUE);
0f0c61d0 1003
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1004 // now append the freshly created menu to the menu bar...
1005 wxMenuBar *menuBar = new wxMenuBar;
1006 menuBar->Append(menuFile, "&File");
1007 menuBar->Append(menuMapMode, "&MapMode");
1008 menuBar->Append(menuUserScale, "&UserScale");
1009 menuBar->Append(menuAxis, "&Axis");
1010 menuBar->Append(menuLogical, "&LogicalOrigin");
0f0c61d0 1011 menuBar->Append(menuColour, "&Colours");
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1012
1013 // ... and attach this menu bar to the frame
1014 SetMenuBar(menuBar);
1015
1016 // create a status bar just for fun (by default with 1 pane only)
1017 CreateStatusBar(2);
1018 SetStatusText("Welcome to wxWindows!");
0f0c61d0 1019
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1020 m_mapMode = wxMM_TEXT;
1021 m_xUserScale = 1.0;
1022 m_yUserScale = 1.0;
1023 m_xLogicalOrigin = 0;
1024 m_yLogicalOrigin = 0;
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1025 m_xAxisReversed =
1026 m_yAxisReversed = FALSE;
1027 m_backgroundMode = wxSOLID;
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1028 m_colourForeground = *wxRED;
1029 m_colourBackground = *wxBLUE;
1edc9f45 1030 m_textureBackground = FALSE;
aba99005 1031
b62c3631 1032 m_canvas = new MyCanvas( this );
b97fa7cf 1033 m_canvas->SetScrollbars( 10, 10, 100, 240 );
b62c3631 1034}
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1035
1036// event handlers
1037
1038void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
1039{
1040 // TRUE is to force the frame to close
1041 Close(TRUE);
1042}
1043
1044void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
1045{
1046 wxString msg;
1047 msg.Printf( _T("This is the about dialog of the drawing sample.\n")
ed43910d 1048 _T("Copyright (c) Robert Roebling 1999")
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1049 );
1050
1051 wxMessageBox(msg, "About Drawing", wxOK | wxICON_INFORMATION, this);
1052}
1053
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1054void MyFrame::OnShow(wxCommandEvent& event)
1055{
1056 m_canvas->Show((ScreenToShow)(event.GetInt() - MenuShow_First));
1057}
1058
1059void MyFrame::OnOption(wxCommandEvent& event)
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1060{
1061 switch (event.GetInt())
1062 {
1063 case MapMode_Text:
b9857632 1064 m_mapMode = wxMM_TEXT;
0f0c61d0 1065 break;
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1066 case MapMode_Lometric:
1067 m_mapMode = wxMM_LOMETRIC;
0f0c61d0
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1068 break;
1069 case MapMode_Twips:
aba99005 1070 m_mapMode = wxMM_TWIPS;
0f0c61d0
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1071 break;
1072 case MapMode_Points:
aba99005 1073 m_mapMode = wxMM_POINTS;
0f0c61d0
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1074 break;
1075 case MapMode_Metric:
aba99005 1076 m_mapMode = wxMM_METRIC;
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1077 break;
1078
1079 case LogicalOrigin_MoveDown:
1080 m_yLogicalOrigin += 10;
1081 break;
1082 case LogicalOrigin_MoveUp:
1083 m_yLogicalOrigin -= 10;
1084 break;
1085 case LogicalOrigin_MoveLeft:
1086 m_xLogicalOrigin += 10;
1087 break;
1088 case LogicalOrigin_MoveRight:
1089 m_xLogicalOrigin -= 10;
1090 break;
1091
1092 case UserScale_StretchHoriz:
1093 m_xUserScale *= 1.10;
1094 break;
1095 case UserScale_ShrinkHoriz:
1096 m_xUserScale /= 1.10;
1097 break;
1098 case UserScale_StretchVertic:
1099 m_yUserScale *= 1.10;
1100 break;
1101 case UserScale_ShrinkVertic:
1102 m_yUserScale /= 1.10;
1103 break;
1104 case UserScale_Restore:
1105 m_xUserScale =
1106 m_yUserScale = 1.0;
1107 break;
1108
1109 case AxisMirror_Vertic:
1110 m_yAxisReversed = !m_yAxisReversed;
1111 break;
1112 case AxisMirror_Horiz:
1113 m_xAxisReversed = !m_xAxisReversed;
1114 break;
1115
1116 case Colour_TextForeground:
1117 m_colourForeground = SelectColour();
1118 break;
1119 case Colour_TextBackground:
1120 m_colourBackground = SelectColour();
1121 break;
1122 case Colour_Background:
1123 {
1124 wxColour col = SelectColour();
1125 if ( col.Ok() )
1126 {
1127 m_backgroundBrush.SetColour(col);
1128 }
1129 }
1130 break;
1131 case Colour_BackgroundMode:
1132 m_backgroundMode = m_backgroundMode == wxSOLID ? wxTRANSPARENT
1133 : wxSOLID;
1134 break;
1135
1edc9f45
RD
1136 case Colour_TextureBackgound:
1137 m_textureBackground = ! m_textureBackground;
1138 break;
1139
0f0c61d0
VZ
1140 default:
1141 // skip Refresh()
1142 return;
aba99005 1143 }
0f0c61d0 1144
1e7fd311 1145 m_canvas->Refresh();
aba99005
RR
1146}
1147
220af862 1148void MyFrame::PrepareDC(wxDC& dc)
aba99005 1149{
0f0c61d0
VZ
1150 dc.SetMapMode( m_mapMode );
1151 dc.SetUserScale( m_xUserScale, m_yUserScale );
1152 dc.SetLogicalOrigin( m_xLogicalOrigin, m_yLogicalOrigin );
428db2ea 1153 dc.SetAxisOrientation( !m_xAxisReversed, m_yAxisReversed );
220af862
VZ
1154}
1155
220af862 1156wxColour MyFrame::SelectColour()
0f0c61d0
VZ
1157{
1158 wxColour col;
1159 wxColourData data;
1160 wxColourDialog dialog(this, &data);
1161
1162 if ( dialog.ShowModal() == wxID_OK )
1163 {
428db2ea 1164 col = dialog.GetColourData().GetColour();
0f0c61d0
VZ
1165 }
1166
1167 return col;
aba99005 1168}