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1 | // Name: univ/themes/metal.cpp |
2 | // Purpose: wxUniversal theme implementing Win32-like LNF | |
3 | // Author: Vadim Zeitlin, Robert Roebling | |
4 | // Modified by: | |
5 | // Created: 06.08.00 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
8 | // Licence: wxWindows license | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // =========================================================================== | |
12 | // declarations | |
13 | // =========================================================================== | |
14 | ||
15 | // --------------------------------------------------------------------------- | |
16 | // headers | |
17 | // --------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/timer.h" | |
28 | #include "wx/intl.h" | |
29 | #include "wx/dc.h" | |
30 | #include "wx/window.h" | |
31 | ||
32 | #include "wx/dcmemory.h" | |
33 | ||
34 | #include "wx/button.h" | |
35 | #include "wx/listbox.h" | |
36 | #include "wx/checklst.h" | |
37 | #include "wx/combobox.h" | |
38 | #include "wx/scrolbar.h" | |
39 | #include "wx/slider.h" | |
40 | #include "wx/textctrl.h" | |
41 | #include "wx/toolbar.h" | |
42 | ||
43 | #ifdef __WXMSW__ | |
44 | // for COLOR_* constants | |
45 | #include "wx/msw/private.h" | |
46 | #endif | |
47 | #endif // WX_PRECOMP | |
48 | ||
49 | #include "wx/notebook.h" | |
50 | #include "wx/spinbutt.h" | |
51 | #include "wx/settings.h" | |
52 | #include "wx/menu.h" | |
53 | #include "wx/artprov.h" | |
54 | #include "wx/toplevel.h" | |
55 | ||
56 | #include "wx/univ/scrtimer.h" | |
57 | #include "wx/univ/renderer.h" | |
58 | #include "wx/univ/inphand.h" | |
59 | #include "wx/univ/colschem.h" | |
60 | #include "wx/univ/theme.h" | |
61 | ||
62 | // ---------------------------------------------------------------------------- | |
63 | // constants | |
64 | // ---------------------------------------------------------------------------- | |
65 | ||
66 | static const int BORDER_THICKNESS = 2; | |
67 | ||
68 | // the offset between the label and focus rect around it | |
69 | static const int FOCUS_RECT_OFFSET_X = 1; | |
70 | static const int FOCUS_RECT_OFFSET_Y = 1; | |
71 | ||
72 | static const int FRAME_BORDER_THICKNESS = 3; | |
73 | static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4; | |
74 | static const int FRAME_TITLEBAR_HEIGHT = 18; | |
75 | static const int FRAME_BUTTON_WIDTH = 16; | |
76 | static const int FRAME_BUTTON_HEIGHT = 14; | |
77 | ||
78 | static const size_t NUM_STATUSBAR_GRIP_BANDS = 3; | |
79 | static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4; | |
80 | static const size_t STATUSBAR_GRIP_SIZE = | |
81 | WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS; | |
82 | ||
83 | enum IndicatorType | |
84 | { | |
85 | IndicatorType_Check, | |
86 | IndicatorType_Radio, | |
87 | IndicatorType_Menu, | |
88 | IndicatorType_Max | |
89 | }; | |
90 | ||
91 | enum IndicatorState | |
92 | { | |
93 | IndicatorState_Normal, | |
94 | IndicatorState_Pressed, // this one is for check/radioboxes | |
95 | IndicatorState_Selected = IndicatorState_Pressed, // for menus | |
96 | IndicatorState_Disabled, | |
97 | IndicatorState_SelectedDisabled, // only for the menus | |
98 | IndicatorState_Max | |
99 | }; | |
100 | ||
101 | enum IndicatorStatus | |
102 | { | |
103 | IndicatorStatus_Checked, | |
104 | IndicatorStatus_Unchecked, | |
105 | IndicatorStatus_Max | |
106 | }; | |
107 | ||
108 | // wxMetalRenderer: draw the GUI elements in Metal style | |
109 | // ---------------------------------------------------------------------------- | |
110 | ||
111 | class wxMetalRenderer : public wxRenderer | |
112 | { | |
113 | public: | |
114 | // constants | |
115 | enum wxArrowDirection | |
116 | { | |
117 | Arrow_Left, | |
118 | Arrow_Right, | |
119 | Arrow_Up, | |
120 | Arrow_Down, | |
121 | Arrow_Max | |
122 | }; | |
123 | ||
124 | enum wxArrowStyle | |
125 | { | |
126 | Arrow_Normal, | |
127 | Arrow_Disabled, | |
128 | Arrow_Pressed, | |
129 | Arrow_Inversed, | |
130 | Arrow_InversedDisabled, | |
131 | Arrow_StateMax | |
132 | }; | |
133 | ||
134 | enum wxFrameButtonType | |
135 | { | |
136 | FrameButton_Close, | |
137 | FrameButton_Minimize, | |
138 | FrameButton_Maximize, | |
139 | FrameButton_Restore, | |
140 | FrameButton_Help, | |
141 | FrameButton_Max | |
142 | }; | |
143 | ||
144 | // ctor | |
145 | wxMetalRenderer(const wxColourScheme *scheme); | |
193e19cf RR |
146 | |
147 | // Metal gradient | |
148 | void DrawMetal(wxDC &dc, const wxRect &rect ); | |
67d947ba RR |
149 | |
150 | // implement the base class pure virtuals | |
151 | virtual void DrawBackground(wxDC& dc, | |
152 | const wxColour& col, | |
153 | const wxRect& rect, | |
193e19cf RR |
154 | int flags = 0, |
155 | wxWindow *window = NULL ); | |
156 | virtual void DrawButtonSurface(wxDC& dc, | |
157 | const wxColour& col, | |
158 | const wxRect& rect, | |
159 | int flags ); | |
67d947ba RR |
160 | virtual void DrawLabel(wxDC& dc, |
161 | const wxString& label, | |
162 | const wxRect& rect, | |
163 | int flags = 0, | |
164 | int alignment = wxALIGN_LEFT | wxALIGN_TOP, | |
165 | int indexAccel = -1, | |
166 | wxRect *rectBounds = NULL); | |
167 | virtual void DrawButtonLabel(wxDC& dc, | |
168 | const wxString& label, | |
169 | const wxBitmap& image, | |
170 | const wxRect& rect, | |
171 | int flags = 0, | |
172 | int alignment = wxALIGN_LEFT | wxALIGN_TOP, | |
173 | int indexAccel = -1, | |
174 | wxRect *rectBounds = NULL); | |
175 | virtual void DrawBorder(wxDC& dc, | |
176 | wxBorder border, | |
177 | const wxRect& rect, | |
178 | int flags = 0, | |
179 | wxRect *rectIn = (wxRect *)NULL); | |
180 | virtual void DrawHorizontalLine(wxDC& dc, | |
181 | wxCoord y, wxCoord x1, wxCoord x2); | |
182 | virtual void DrawVerticalLine(wxDC& dc, | |
183 | wxCoord x, wxCoord y1, wxCoord y2); | |
184 | virtual void DrawFrame(wxDC& dc, | |
185 | const wxString& label, | |
186 | const wxRect& rect, | |
187 | int flags = 0, | |
188 | int alignment = wxALIGN_LEFT, | |
189 | int indexAccel = -1); | |
190 | virtual void DrawTextBorder(wxDC& dc, | |
191 | wxBorder border, | |
192 | const wxRect& rect, | |
193 | int flags = 0, | |
194 | wxRect *rectIn = (wxRect *)NULL); | |
195 | virtual void DrawButtonBorder(wxDC& dc, | |
196 | const wxRect& rect, | |
197 | int flags = 0, | |
198 | wxRect *rectIn = (wxRect *)NULL); | |
199 | virtual void DrawArrow(wxDC& dc, | |
200 | wxDirection dir, | |
201 | const wxRect& rect, | |
202 | int flags = 0); | |
203 | virtual void DrawScrollbarArrow(wxDC& dc, | |
204 | wxDirection dir, | |
205 | const wxRect& rect, | |
206 | int flags = 0) | |
207 | { DrawArrow(dc, dir, rect, flags); } | |
208 | virtual void DrawScrollbarThumb(wxDC& dc, | |
209 | wxOrientation orient, | |
210 | const wxRect& rect, | |
211 | int flags = 0); | |
212 | virtual void DrawScrollbarShaft(wxDC& dc, | |
213 | wxOrientation orient, | |
214 | const wxRect& rect, | |
215 | int flags = 0); | |
216 | virtual void DrawScrollCorner(wxDC& dc, | |
217 | const wxRect& rect); | |
218 | virtual void DrawItem(wxDC& dc, | |
219 | const wxString& label, | |
220 | const wxRect& rect, | |
221 | int flags = 0); | |
222 | virtual void DrawCheckItem(wxDC& dc, | |
223 | const wxString& label, | |
224 | const wxBitmap& bitmap, | |
225 | const wxRect& rect, | |
226 | int flags = 0); | |
227 | virtual void DrawCheckButton(wxDC& dc, | |
228 | const wxString& label, | |
229 | const wxBitmap& bitmap, | |
230 | const wxRect& rect, | |
231 | int flags = 0, | |
232 | wxAlignment align = wxALIGN_LEFT, | |
233 | int indexAccel = -1); | |
234 | virtual void DrawRadioButton(wxDC& dc, | |
235 | const wxString& label, | |
236 | const wxBitmap& bitmap, | |
237 | const wxRect& rect, | |
238 | int flags = 0, | |
239 | wxAlignment align = wxALIGN_LEFT, | |
240 | int indexAccel = -1); | |
241 | virtual void DrawToolBarButton(wxDC& dc, | |
242 | const wxString& label, | |
243 | const wxBitmap& bitmap, | |
244 | const wxRect& rect, | |
245 | int flags); | |
246 | virtual void DrawTextLine(wxDC& dc, | |
247 | const wxString& text, | |
248 | const wxRect& rect, | |
249 | int selStart = -1, | |
250 | int selEnd = -1, | |
251 | int flags = 0); | |
252 | virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect); | |
253 | virtual void DrawTab(wxDC& dc, | |
254 | const wxRect& rect, | |
255 | wxDirection dir, | |
256 | const wxString& label, | |
257 | const wxBitmap& bitmap = wxNullBitmap, | |
258 | int flags = 0, | |
259 | int indexAccel = -1); | |
260 | ||
261 | virtual void DrawSliderShaft(wxDC& dc, | |
262 | const wxRect& rect, | |
263 | wxOrientation orient, | |
264 | int flags = 0, | |
265 | wxRect *rectShaft = NULL); | |
266 | virtual void DrawSliderThumb(wxDC& dc, | |
267 | const wxRect& rect, | |
268 | wxOrientation orient, | |
269 | int flags = 0); | |
270 | virtual void DrawSliderTicks(wxDC& dc, | |
271 | const wxRect& rect, | |
272 | const wxSize& sizeThumb, | |
273 | wxOrientation orient, | |
274 | int start, | |
275 | int end, | |
276 | int step = 1, | |
277 | int flags = 0); | |
278 | ||
279 | virtual void DrawMenuBarItem(wxDC& dc, | |
280 | const wxRect& rect, | |
281 | const wxString& label, | |
282 | int flags = 0, | |
283 | int indexAccel = -1); | |
284 | virtual void DrawMenuItem(wxDC& dc, | |
285 | wxCoord y, | |
286 | const wxMenuGeometryInfo& geometryInfo, | |
287 | const wxString& label, | |
288 | const wxString& accel, | |
289 | const wxBitmap& bitmap = wxNullBitmap, | |
290 | int flags = 0, | |
291 | int indexAccel = -1); | |
292 | virtual void DrawMenuSeparator(wxDC& dc, | |
293 | wxCoord y, | |
294 | const wxMenuGeometryInfo& geomInfo); | |
295 | ||
296 | virtual void DrawStatusField(wxDC& dc, | |
297 | const wxRect& rect, | |
298 | const wxString& label, | |
299 | int flags = 0); | |
300 | ||
301 | // titlebars | |
302 | virtual void DrawFrameTitleBar(wxDC& dc, | |
303 | const wxRect& rect, | |
304 | const wxString& title, | |
305 | const wxIcon& icon, | |
306 | int flags, | |
307 | int specialButton = 0, | |
308 | int specialButtonFlags = 0); | |
309 | virtual void DrawFrameBorder(wxDC& dc, | |
310 | const wxRect& rect, | |
311 | int flags); | |
312 | virtual void DrawFrameBackground(wxDC& dc, | |
313 | const wxRect& rect, | |
314 | int flags); | |
315 | virtual void DrawFrameTitle(wxDC& dc, | |
316 | const wxRect& rect, | |
317 | const wxString& title, | |
318 | int flags); | |
319 | virtual void DrawFrameIcon(wxDC& dc, | |
320 | const wxRect& rect, | |
321 | const wxIcon& icon, | |
322 | int flags); | |
323 | virtual void DrawFrameButton(wxDC& dc, | |
324 | wxCoord x, wxCoord y, | |
325 | int button, | |
326 | int flags = 0); | |
327 | virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const; | |
328 | virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const; | |
329 | virtual wxSize GetFrameMinSize(int flags) const; | |
330 | virtual wxSize GetFrameIconSize() const; | |
331 | virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const; | |
332 | ||
333 | virtual void GetComboBitmaps(wxBitmap *bmpNormal, | |
334 | wxBitmap *bmpFocus, | |
335 | wxBitmap *bmpPressed, | |
336 | wxBitmap *bmpDisabled); | |
337 | ||
338 | virtual void AdjustSize(wxSize *size, const wxWindow *window); | |
339 | virtual wxRect GetBorderDimensions(wxBorder border) const; | |
340 | virtual bool AreScrollbarsInsideBorder() const; | |
341 | ||
342 | virtual wxSize GetScrollbarArrowSize() const | |
343 | { return m_sizeScrollbarArrow; } | |
344 | virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar, | |
345 | wxScrollBar::Element elem, | |
346 | int thumbPos = -1) const; | |
347 | virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar); | |
348 | virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar, | |
349 | const wxPoint& pt) const; | |
350 | virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar, | |
351 | int thumbPos = -1); | |
352 | virtual int PixelToScrollbar(const wxScrollBar *scrollbar, wxCoord coord); | |
353 | virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) | |
354 | { return fontHeight + 2; } | |
355 | virtual wxSize GetCheckBitmapSize() const | |
356 | { return wxSize(13, 13); } | |
357 | virtual wxSize GetRadioBitmapSize() const | |
358 | { return wxSize(12, 12); } | |
359 | virtual wxCoord GetCheckItemMargin() const | |
360 | { return 0; } | |
361 | ||
362 | virtual wxSize GetToolBarButtonSize(wxCoord *separator) const | |
363 | { if ( separator ) *separator = 5; return wxSize(16, 15); } | |
364 | virtual wxSize GetToolBarMargin() const | |
365 | { return wxSize(4, 4); } | |
366 | ||
367 | virtual wxRect GetTextTotalArea(const wxTextCtrl *text, | |
368 | const wxRect& rect) const; | |
369 | virtual wxRect GetTextClientArea(const wxTextCtrl *text, | |
370 | const wxRect& rect, | |
371 | wxCoord *extraSpaceBeyond) const; | |
372 | ||
373 | virtual wxSize GetTabIndent() const { return wxSize(2, 2); } | |
374 | virtual wxSize GetTabPadding() const { return wxSize(6, 5); } | |
375 | ||
376 | virtual wxCoord GetSliderDim() const { return 20; } | |
377 | virtual wxCoord GetSliderTickLen() const { return 4; } | |
378 | virtual wxRect GetSliderShaftRect(const wxRect& rect, | |
379 | wxOrientation orient) const; | |
380 | virtual wxSize GetSliderThumbSize(const wxRect& rect, | |
381 | wxOrientation orient) const; | |
382 | virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); } | |
383 | ||
384 | virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const; | |
385 | virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win, | |
386 | const wxMenu& menu) const; | |
387 | ||
388 | virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const; | |
389 | ||
390 | protected: | |
391 | // helper of DrawLabel() and DrawCheckOrRadioButton() | |
392 | void DoDrawLabel(wxDC& dc, | |
393 | const wxString& label, | |
394 | const wxRect& rect, | |
395 | int flags = 0, | |
396 | int alignment = wxALIGN_LEFT | wxALIGN_TOP, | |
397 | int indexAccel = -1, | |
398 | wxRect *rectBounds = NULL, | |
399 | const wxPoint& focusOffset | |
400 | = wxPoint(FOCUS_RECT_OFFSET_X, FOCUS_RECT_OFFSET_Y)); | |
401 | ||
402 | // common part of DrawLabel() and DrawItem() | |
403 | void DrawFocusRect(wxDC& dc, const wxRect& rect); | |
404 | ||
405 | // DrawLabel() and DrawButtonLabel() helper | |
406 | void DrawLabelShadow(wxDC& dc, | |
407 | const wxString& label, | |
408 | const wxRect& rect, | |
409 | int alignment, | |
410 | int indexAccel); | |
411 | ||
412 | // DrawButtonBorder() helper | |
413 | void DoDrawBackground(wxDC& dc, | |
414 | const wxColour& col, | |
193e19cf RR |
415 | const wxRect& rect, |
416 | wxWindow *window = NULL ); | |
67d947ba RR |
417 | |
418 | // DrawBorder() helpers: all of them shift and clip the DC after drawing | |
419 | // the border | |
420 | ||
421 | // just draw a rectangle with the given pen | |
422 | void DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen); | |
423 | ||
424 | // draw the lower left part of rectangle | |
425 | void DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen); | |
426 | ||
427 | // draw the rectange using the first brush for the left and top sides and | |
428 | // the second one for the bottom and right ones | |
429 | void DrawShadedRect(wxDC& dc, wxRect *rect, | |
430 | const wxPen& pen1, const wxPen& pen2); | |
431 | ||
432 | // draw the normal 3D border | |
433 | void DrawRaisedBorder(wxDC& dc, wxRect *rect); | |
434 | ||
435 | // draw the sunken 3D border | |
436 | void DrawSunkenBorder(wxDC& dc, wxRect *rect); | |
437 | ||
438 | // draw the border used for scrollbar arrows | |
439 | void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = FALSE); | |
440 | ||
441 | // public DrawArrow()s helper | |
442 | void DrawArrow(wxDC& dc, const wxRect& rect, | |
443 | wxArrowDirection arrowDir, wxArrowStyle arrowStyle); | |
444 | ||
445 | // DrawArrowButton is used by DrawScrollbar and DrawComboButton | |
446 | void DrawArrowButton(wxDC& dc, const wxRect& rect, | |
447 | wxArrowDirection arrowDir, | |
448 | wxArrowStyle arrowStyle); | |
449 | ||
450 | // DrawCheckButton/DrawRadioButton helper | |
451 | void DrawCheckOrRadioButton(wxDC& dc, | |
452 | const wxString& label, | |
453 | const wxBitmap& bitmap, | |
454 | const wxRect& rect, | |
455 | int flags, | |
456 | wxAlignment align, | |
457 | int indexAccel, | |
458 | wxCoord focusOffsetY); | |
459 | ||
460 | // draw a normal or transposed line (useful for using the same code fo both | |
461 | // horizontal and vertical widgets) | |
462 | void DrawLine(wxDC& dc, | |
463 | wxCoord x1, wxCoord y1, | |
464 | wxCoord x2, wxCoord y2, | |
465 | bool transpose = FALSE) | |
466 | { | |
467 | if ( transpose ) | |
468 | dc.DrawLine(y1, x1, y2, x2); | |
469 | else | |
470 | dc.DrawLine(x1, y1, x2, y2); | |
471 | } | |
472 | ||
473 | // get the standard check/radio button bitmap | |
474 | wxBitmap GetIndicator(IndicatorType indType, int flags); | |
475 | wxBitmap GetCheckBitmap(int flags) | |
476 | { return GetIndicator(IndicatorType_Check, flags); } | |
477 | wxBitmap GetRadioBitmap(int flags) | |
478 | { return GetIndicator(IndicatorType_Radio, flags); } | |
479 | ||
480 | private: | |
481 | const wxColourScheme *m_scheme; | |
482 | ||
483 | // the sizing parameters (TODO make them changeable) | |
484 | wxSize m_sizeScrollbarArrow; | |
485 | ||
486 | // GDI objects we use for drawing | |
487 | wxColour m_colDarkGrey, | |
488 | m_colHighlight; | |
489 | ||
490 | wxPen m_penBlack, | |
491 | m_penDarkGrey, | |
492 | m_penLightGrey, | |
493 | m_penHighlight; | |
494 | ||
495 | wxFont m_titlebarFont; | |
496 | ||
497 | // the checked and unchecked bitmaps for DrawCheckItem() | |
498 | wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max]; | |
499 | ||
500 | // the bitmaps returned by GetIndicator() | |
501 | wxBitmap m_bmpIndicators[IndicatorType_Max] | |
502 | [IndicatorState_Max] | |
503 | [IndicatorStatus_Max]; | |
504 | ||
505 | // titlebar icons: | |
506 | wxBitmap m_bmpFrameButtons[FrameButton_Max]; | |
507 | ||
508 | // first row is for the normal state, second - for the disabled | |
509 | wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max]; | |
510 | }; | |
511 | ||
512 | // ---------------------------------------------------------------------------- | |
513 | // wxMetalInputHandler and derived classes: process the keyboard and mouse | |
514 | // messages according to Windows standards | |
515 | // ---------------------------------------------------------------------------- | |
516 | ||
517 | class wxMetalInputHandler : public wxInputHandler | |
518 | { | |
519 | public: | |
520 | wxMetalInputHandler(wxMetalRenderer *renderer); | |
521 | ||
522 | virtual bool HandleKey(wxInputConsumer *control, | |
523 | const wxKeyEvent& event, | |
524 | bool pressed); | |
525 | virtual bool HandleMouse(wxInputConsumer *control, | |
526 | const wxMouseEvent& event); | |
527 | ||
528 | protected: | |
529 | wxMetalRenderer *m_renderer; | |
530 | }; | |
531 | ||
532 | class wxMetalScrollBarInputHandler : public wxStdScrollBarInputHandler | |
533 | { | |
534 | public: | |
535 | wxMetalScrollBarInputHandler(wxMetalRenderer *renderer, | |
536 | wxInputHandler *handler); | |
537 | ||
538 | virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); | |
539 | virtual bool HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event); | |
540 | ||
541 | virtual bool OnScrollTimer(wxScrollBar *scrollbar, | |
542 | const wxControlAction& action); | |
543 | ||
544 | protected: | |
545 | virtual bool IsAllowedButton(int button) { return button == 1; } | |
546 | ||
547 | virtual void Highlight(wxScrollBar *scrollbar, bool doIt) | |
548 | { | |
549 | // we don't highlight anything | |
550 | } | |
551 | ||
552 | // the first and last event which caused the thumb to move | |
553 | wxMouseEvent m_eventStartDrag, | |
554 | m_eventLastDrag; | |
555 | ||
556 | // have we paused the scrolling because the mouse moved? | |
557 | bool m_scrollPaused; | |
558 | ||
559 | // we remember the interval of the timer to be able to restart it | |
560 | int m_interval; | |
561 | }; | |
562 | ||
563 | class wxMetalCheckboxInputHandler : public wxStdCheckboxInputHandler | |
564 | { | |
565 | public: | |
566 | wxMetalCheckboxInputHandler(wxInputHandler *handler) | |
567 | : wxStdCheckboxInputHandler(handler) { } | |
568 | ||
569 | virtual bool HandleKey(wxInputConsumer *control, | |
570 | const wxKeyEvent& event, | |
571 | bool pressed); | |
572 | }; | |
573 | ||
574 | class wxMetalTextCtrlInputHandler : public wxStdTextCtrlInputHandler | |
575 | { | |
576 | public: | |
577 | wxMetalTextCtrlInputHandler(wxInputHandler *handler) | |
578 | : wxStdTextCtrlInputHandler(handler) { } | |
579 | ||
580 | virtual bool HandleKey(wxInputConsumer *control, | |
581 | const wxKeyEvent& event, | |
582 | bool pressed); | |
583 | }; | |
584 | ||
585 | class wxMetalStatusBarInputHandler : public wxStdInputHandler | |
586 | { | |
587 | public: | |
588 | wxMetalStatusBarInputHandler(wxInputHandler *handler); | |
589 | ||
590 | virtual bool HandleMouse(wxInputConsumer *consumer, | |
591 | const wxMouseEvent& event); | |
592 | ||
593 | virtual bool HandleMouseMove(wxInputConsumer *consumer, | |
594 | const wxMouseEvent& event); | |
595 | ||
596 | protected: | |
597 | // is the given point over the statusbar grip? | |
598 | bool IsOnGrip(wxWindow *statbar, const wxPoint& pt) const; | |
599 | ||
600 | private: | |
601 | // the cursor we had replaced with the resize one | |
602 | wxCursor m_cursorOld; | |
603 | ||
604 | // was the mouse over the grip last time we checked? | |
605 | bool m_isOnGrip; | |
606 | }; | |
607 | ||
608 | class wxMetalSystemMenuEvtHandler; | |
609 | ||
610 | class wxMetalFrameInputHandler : public wxStdFrameInputHandler | |
611 | { | |
612 | public: | |
613 | wxMetalFrameInputHandler(wxInputHandler *handler); | |
614 | ~wxMetalFrameInputHandler(); | |
615 | ||
616 | virtual bool HandleMouse(wxInputConsumer *control, | |
617 | const wxMouseEvent& event); | |
618 | ||
619 | virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); | |
620 | ||
621 | void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const; | |
622 | ||
623 | private: | |
624 | // was the mouse over the grip last time we checked? | |
625 | wxMetalSystemMenuEvtHandler *m_menuHandler; | |
626 | }; | |
627 | ||
628 | // ---------------------------------------------------------------------------- | |
629 | // wxMetalColourScheme: uses (default) Metal colours | |
630 | // ---------------------------------------------------------------------------- | |
631 | ||
632 | class wxMetalColourScheme : public wxColourScheme | |
633 | { | |
634 | public: | |
635 | virtual wxColour Get(StdColour col) const; | |
636 | virtual wxColour GetBackground(wxWindow *win) const; | |
637 | }; | |
638 | ||
639 | // ---------------------------------------------------------------------------- | |
640 | // wxMetalArtProvider | |
641 | // ---------------------------------------------------------------------------- | |
642 | ||
643 | class wxMetalArtProvider : public wxArtProvider | |
644 | { | |
645 | protected: | |
646 | virtual wxBitmap CreateBitmap(const wxArtID& id, | |
647 | const wxArtClient& client, | |
648 | const wxSize& size); | |
649 | }; | |
650 | ||
651 | // ---------------------------------------------------------------------------- | |
652 | // wxMetalTheme | |
653 | // ---------------------------------------------------------------------------- | |
654 | ||
655 | WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers); | |
656 | ||
657 | class wxMetalTheme : public wxTheme | |
658 | { | |
659 | public: | |
660 | wxMetalTheme(); | |
661 | virtual ~wxMetalTheme(); | |
662 | ||
663 | virtual wxRenderer *GetRenderer(); | |
664 | virtual wxArtProvider *GetArtProvider(); | |
665 | virtual wxInputHandler *GetInputHandler(const wxString& control); | |
666 | virtual wxColourScheme *GetColourScheme(); | |
667 | ||
668 | private: | |
669 | // get the default input handler | |
670 | wxInputHandler *GetDefaultInputHandler(); | |
671 | ||
672 | wxMetalRenderer *m_renderer; | |
673 | ||
674 | wxMetalArtProvider *m_artProvider; | |
675 | ||
676 | // the names of the already created handlers and the handlers themselves | |
677 | // (these arrays are synchronized) | |
678 | wxSortedArrayString m_handlerNames; | |
679 | wxArrayHandlers m_handlers; | |
680 | ||
681 | wxMetalInputHandler *m_handlerDefault; | |
682 | ||
683 | wxMetalColourScheme *m_scheme; | |
684 | ||
685 | WX_DECLARE_THEME(Metal) | |
686 | }; | |
687 | ||
688 | // ---------------------------------------------------------------------------- | |
689 | // standard bitmaps | |
690 | // ---------------------------------------------------------------------------- | |
691 | ||
692 | // frame buttons bitmaps | |
693 | ||
694 | static const char *frame_button_close_xpm[] = { | |
695 | "12 10 2 1", | |
696 | " c None", | |
697 | ". c black", | |
698 | " ", | |
699 | " .. .. ", | |
700 | " .. .. ", | |
701 | " .... ", | |
702 | " .. ", | |
703 | " .... ", | |
704 | " .. .. ", | |
705 | " .. .. ", | |
706 | " ", | |
707 | " "}; | |
708 | ||
709 | static const char *frame_button_help_xpm[] = { | |
710 | "12 10 2 1", | |
711 | " c None", | |
712 | ". c #000000", | |
713 | " .... ", | |
714 | " .. .. ", | |
715 | " .. .. ", | |
716 | " .. ", | |
717 | " .. ", | |
718 | " .. ", | |
719 | " ", | |
720 | " .. ", | |
721 | " .. ", | |
722 | " "}; | |
723 | ||
724 | static const char *frame_button_maximize_xpm[] = { | |
725 | "12 10 2 1", | |
726 | " c None", | |
727 | ". c #000000", | |
728 | " ......... ", | |
729 | " ......... ", | |
730 | " . . ", | |
731 | " . . ", | |
732 | " . . ", | |
733 | " . . ", | |
734 | " . . ", | |
735 | " . . ", | |
736 | " ......... ", | |
737 | " "}; | |
738 | ||
739 | static const char *frame_button_minimize_xpm[] = { | |
740 | "12 10 2 1", | |
741 | " c None", | |
742 | ". c #000000", | |
743 | " ", | |
744 | " ", | |
745 | " ", | |
746 | " ", | |
747 | " ", | |
748 | " ", | |
749 | " ", | |
750 | " ...... ", | |
751 | " ...... ", | |
752 | " "}; | |
753 | ||
754 | static const char *frame_button_restore_xpm[] = { | |
755 | "12 10 2 1", | |
756 | " c None", | |
757 | ". c #000000", | |
758 | " ...... ", | |
759 | " ...... ", | |
760 | " . . ", | |
761 | " ...... . ", | |
762 | " ...... . ", | |
763 | " . ... ", | |
764 | " . . ", | |
765 | " . . ", | |
766 | " ...... ", | |
767 | " "}; | |
768 | ||
769 | // menu bitmaps | |
770 | ||
771 | static const char *checked_menu_xpm[] = { | |
772 | /* columns rows colors chars-per-pixel */ | |
773 | "9 9 2 1", | |
774 | "w c None", | |
775 | "b c black", | |
776 | /* pixels */ | |
777 | "wwwwwwwww", | |
778 | "wwwwwwwbw", | |
779 | "wwwwwwbbw", | |
780 | "wbwwwbbbw", | |
781 | "wbbwbbbww", | |
782 | "wbbbbbwww", | |
783 | "wwbbbwwww", | |
784 | "wwwbwwwww", | |
785 | "wwwwwwwww" | |
786 | }; | |
787 | ||
788 | static const char *selected_checked_menu_xpm[] = { | |
789 | /* columns rows colors chars-per-pixel */ | |
790 | "9 9 2 1", | |
791 | "w c None", | |
792 | "b c white", | |
793 | /* pixels */ | |
794 | "wwwwwwwww", | |
795 | "wwwwwwwbw", | |
796 | "wwwwwwbbw", | |
797 | "wbwwwbbbw", | |
798 | "wbbwbbbww", | |
799 | "wbbbbbwww", | |
800 | "wwbbbwwww", | |
801 | "wwwbwwwww", | |
802 | "wwwwwwwww" | |
803 | }; | |
804 | ||
805 | static const char *disabled_checked_menu_xpm[] = { | |
806 | /* columns rows colors chars-per-pixel */ | |
807 | "9 9 3 1", | |
808 | "w c None", | |
809 | "b c #7f7f7f", | |
810 | "W c #e0e0e0", | |
811 | /* pixels */ | |
812 | "wwwwwwwww", | |
813 | "wwwwwwwbw", | |
814 | "wwwwwwbbW", | |
815 | "wbwwwbbbW", | |
816 | "wbbwbbbWW", | |
817 | "wbbbbbWWw", | |
818 | "wwbbbWWww", | |
819 | "wwwbWWwww", | |
820 | "wwwwWwwww" | |
821 | }; | |
822 | ||
823 | static const char *selected_disabled_checked_menu_xpm[] = { | |
824 | /* columns rows colors chars-per-pixel */ | |
825 | "9 9 2 1", | |
826 | "w c None", | |
827 | "b c #7f7f7f", | |
828 | /* pixels */ | |
829 | "wwwwwwwww", | |
830 | "wwwwwwwbw", | |
831 | "wwwwwwbbw", | |
832 | "wbwwwbbbw", | |
833 | "wbbwbbbww", | |
834 | "wbbbbbwww", | |
835 | "wwbbbwwww", | |
836 | "wwwbwwwww", | |
837 | "wwwwwwwww" | |
838 | }; | |
839 | ||
840 | // checkbox and radiobox bitmaps below | |
841 | ||
842 | static const char *checked_xpm[] = { | |
843 | /* columns rows colors chars-per-pixel */ | |
844 | "13 13 5 1", | |
845 | "w c white", | |
846 | "b c black", | |
847 | "d c #7f7f7f", | |
848 | "g c #c0c0c0", | |
849 | "h c #e0e0e0", | |
850 | /* pixels */ | |
851 | "ddddddddddddh", | |
852 | "dbbbbbbbbbbgh", | |
853 | "dbwwwwwwwwwgh", | |
854 | "dbwwwwwwwbwgh", | |
855 | "dbwwwwwwbbwgh", | |
856 | "dbwbwwwbbbwgh", | |
857 | "dbwbbwbbbwwgh", | |
858 | "dbwbbbbbwwwgh", | |
859 | "dbwwbbbwwwwgh", | |
860 | "dbwwwbwwwwwgh", | |
861 | "dbwwwwwwwwwgh", | |
862 | "dgggggggggggh", | |
863 | "hhhhhhhhhhhhh" | |
864 | }; | |
865 | ||
866 | static const char *pressed_checked_xpm[] = { | |
867 | /* columns rows colors chars-per-pixel */ | |
868 | "13 13 4 1", | |
869 | "b c black", | |
870 | "d c #7f7f7f", | |
871 | "g c #c0c0c0", | |
872 | "h c #e0e0e0", | |
873 | /* pixels */ | |
874 | "ddddddddddddh", | |
875 | "dbbbbbbbbbbgh", | |
876 | "dbggggggggggh", | |
877 | "dbgggggggbggh", | |
878 | "dbggggggbbggh", | |
879 | "dbgbgggbbbggh", | |
880 | "dbgbbgbbbgggh", | |
881 | "dbgbbbbbggggh", | |
882 | "dbggbbbgggggh", | |
883 | "dbgggbggggggh", | |
884 | "dbggggggggggh", | |
885 | "dgggggggggggh", | |
886 | "hhhhhhhhhhhhh" | |
887 | }; | |
888 | ||
889 | static const char *pressed_disabled_checked_xpm[] = { | |
890 | /* columns rows colors chars-per-pixel */ | |
891 | "13 13 4 1", | |
892 | "b c black", | |
893 | "d c #7f7f7f", | |
894 | "g c #c0c0c0", | |
895 | "h c #e0e0e0", | |
896 | /* pixels */ | |
897 | "ddddddddddddh", | |
898 | "dbbbbbbbbbbgh", | |
899 | "dbggggggggggh", | |
900 | "dbgggggggdggh", | |
901 | "dbggggggddggh", | |
902 | "dbgdgggdddggh", | |
903 | "dbgddgdddgggh", | |
904 | "dbgdddddggggh", | |
905 | "dbggdddgggggh", | |
906 | "dbgggdggggggh", | |
907 | "dbggggggggggh", | |
908 | "dgggggggggggh", | |
909 | "hhhhhhhhhhhhh" | |
910 | }; | |
911 | ||
912 | static const char *checked_item_xpm[] = { | |
913 | /* columns rows colors chars-per-pixel */ | |
914 | "13 13 3 1", | |
915 | "w c white", | |
916 | "b c black", | |
917 | "d c #808080", | |
918 | /* pixels */ | |
919 | "wwwwwwwwwwwww", | |
920 | "wdddddddddddw", | |
921 | "wdwwwwwwwwwdw", | |
922 | "wdwwwwwwwbwdw", | |
923 | "wdwwwwwwbbwdw", | |
924 | "wdwbwwwbbbwdw", | |
925 | "wdwbbwbbbwwdw", | |
926 | "wdwbbbbbwwwdw", | |
927 | "wdwwbbbwwwwdw", | |
928 | "wdwwwbwwwwwdw", | |
929 | "wdwwwwwwwwwdw", | |
930 | "wdddddddddddw", | |
931 | "wwwwwwwwwwwww" | |
932 | }; | |
933 | ||
934 | static const char *unchecked_xpm[] = { | |
935 | /* columns rows colors chars-per-pixel */ | |
936 | "13 13 5 1", | |
937 | "w c white", | |
938 | "b c black", | |
939 | "d c #7f7f7f", | |
940 | "g c #c0c0c0", | |
941 | "h c #e0e0e0", | |
942 | /* pixels */ | |
943 | "ddddddddddddh", | |
944 | "dbbbbbbbbbbgh", | |
945 | "dbwwwwwwwwwgh", | |
946 | "dbwwwwwwwwwgh", | |
947 | "dbwwwwwwwwwgh", | |
948 | "dbwwwwwwwwwgh", | |
949 | "dbwwwwwwwwwgh", | |
950 | "dbwwwwwwwwwgh", | |
951 | "dbwwwwwwwwwgh", | |
952 | "dbwwwwwwwwwgh", | |
953 | "dbwwwwwwwwwgh", | |
954 | "dgggggggggggh", | |
955 | "hhhhhhhhhhhhh" | |
956 | }; | |
957 | ||
958 | static const char *pressed_unchecked_xpm[] = { | |
959 | /* columns rows colors chars-per-pixel */ | |
960 | "13 13 4 1", | |
961 | "b c black", | |
962 | "d c #7f7f7f", | |
963 | "g c #c0c0c0", | |
964 | "h c #e0e0e0", | |
965 | /* pixels */ | |
966 | "ddddddddddddh", | |
967 | "dbbbbbbbbbbgh", | |
968 | "dbggggggggggh", | |
969 | "dbggggggggggh", | |
970 | "dbggggggggggh", | |
971 | "dbggggggggggh", | |
972 | "dbggggggggggh", | |
973 | "dbggggggggggh", | |
974 | "dbggggggggggh", | |
975 | "dbggggggggggh", | |
976 | "dbggggggggggh", | |
977 | "dbggggggggggh", | |
978 | "hhhhhhhhhhhhh" | |
979 | }; | |
980 | ||
981 | static const char *unchecked_item_xpm[] = { | |
982 | /* columns rows colors chars-per-pixel */ | |
983 | "13 13 2 1", | |
984 | "w c white", | |
985 | "d c #808080", | |
986 | /* pixels */ | |
987 | "wwwwwwwwwwwww", | |
988 | "wdddddddddddw", | |
989 | "wdwwwwwwwwwdw", | |
990 | "wdwwwwwwwwwdw", | |
991 | "wdwwwwwwwwwdw", | |
992 | "wdwwwwwwwwwdw", | |
993 | "wdwwwwwwwwwdw", | |
994 | "wdwwwwwwwwwdw", | |
995 | "wdwwwwwwwwwdw", | |
996 | "wdwwwwwwwwwdw", | |
997 | "wdwwwwwwwwwdw", | |
998 | "wdddddddddddw", | |
999 | "wwwwwwwwwwwww" | |
1000 | }; | |
1001 | ||
1002 | static const char *checked_radio_xpm[] = { | |
1003 | /* columns rows colors chars-per-pixel */ | |
1004 | "12 12 6 1", | |
1005 | " c None", | |
1006 | "w c white", | |
1007 | "b c black", | |
1008 | "d c #7f7f7f", | |
1009 | "g c #c0c0c0", | |
1010 | "h c #e0e0e0", | |
1011 | /* pixels */ | |
1012 | " dddd ", | |
1013 | " ddbbbbdd ", | |
1014 | " dbbwwwwbbh ", | |
1015 | " dbwwwwwwgh ", | |
1016 | "dbwwwbbwwwgh", | |
1017 | "dbwwbbbbwwgh", | |
1018 | "dbwwbbbbwwgh", | |
1019 | "dbwwwbbwwwgh", | |
1020 | " dbwwwwwwgh ", | |
1021 | " dggwwwwggh ", | |
1022 | " hhgggghh ", | |
1023 | " hhhh " | |
1024 | }; | |
1025 | ||
1026 | static const char *pressed_checked_radio_xpm[] = { | |
1027 | /* columns rows colors chars-per-pixel */ | |
1028 | "12 12 6 1", | |
1029 | " c None", | |
1030 | "w c white", | |
1031 | "b c black", | |
1032 | "d c #7f7f7f", | |
1033 | "g c #c0c0c0", | |
1034 | "h c #e0e0e0", | |
1035 | /* pixels */ | |
1036 | " dddd ", | |
1037 | " ddbbbbdd ", | |
1038 | " dbbggggbbh ", | |
1039 | " dbgggggggh ", | |
1040 | "dbgggbbggggh", | |
1041 | "dbggbbbbgggh", | |
1042 | "dbggbbbbgggh", | |
1043 | "dbgggbbggggh", | |
1044 | " dbgggggggh ", | |
1045 | " dggggggggh ", | |
1046 | " hhgggghh ", | |
1047 | " hhhh " | |
1048 | }; | |
1049 | ||
1050 | static const char *pressed_disabled_checked_radio_xpm[] = { | |
1051 | /* columns rows colors chars-per-pixel */ | |
1052 | "12 12 6 1", | |
1053 | " c None", | |
1054 | "w c white", | |
1055 | "b c black", | |
1056 | "d c #7f7f7f", | |
1057 | "g c #c0c0c0", | |
1058 | "h c #e0e0e0", | |
1059 | /* pixels */ | |
1060 | " dddd ", | |
1061 | " ddbbbbdd ", | |
1062 | " dbbggggbbh ", | |
1063 | " dbgggggggh ", | |
1064 | "dbgggddggggh", | |
1065 | "dbggddddgggh", | |
1066 | "dbggddddgggh", | |
1067 | "dbgggddggggh", | |
1068 | " dbgggggggh ", | |
1069 | " dggggggggh ", | |
1070 | " hhgggghh ", | |
1071 | " hhhh ", | |
1072 | }; | |
1073 | ||
1074 | static const char *unchecked_radio_xpm[] = { | |
1075 | /* columns rows colors chars-per-pixel */ | |
1076 | "12 12 6 1", | |
1077 | " c None", | |
1078 | "w c white", | |
1079 | "b c black", | |
1080 | "d c #7f7f7f", | |
1081 | "g c #c0c0c0", | |
1082 | "h c #e0e0e0", | |
1083 | /* pixels */ | |
1084 | " dddd ", | |
1085 | " ddbbbbdd ", | |
1086 | " dbbwwwwbbh ", | |
1087 | " dbwwwwwwgh ", | |
1088 | "dbwwwwwwwwgh", | |
1089 | "dbwwwwwwwwgh", | |
1090 | "dbwwwwwwwwgh", | |
1091 | "dbwwwwwwwwgh", | |
1092 | " dbwwwwwwgh ", | |
1093 | " dggwwwwggh ", | |
1094 | " hhgggghh ", | |
1095 | " hhhh " | |
1096 | }; | |
1097 | ||
1098 | static const char *pressed_unchecked_radio_xpm[] = { | |
1099 | /* columns rows colors chars-per-pixel */ | |
1100 | "12 12 6 1", | |
1101 | " c None", | |
1102 | "w c white", | |
1103 | "b c black", | |
1104 | "d c #7f7f7f", | |
1105 | "g c #c0c0c0", | |
1106 | "h c #e0e0e0", | |
1107 | /* pixels */ | |
1108 | " dddd ", | |
1109 | " ddbbbbdd ", | |
1110 | " dbbggggbbh ", | |
1111 | " dbgggggggh ", | |
1112 | "dbgggggggggh", | |
1113 | "dbgggggggggh", | |
1114 | "dbgggggggggh", | |
1115 | "dbgggggggggh", | |
1116 | " dbgggggggh ", | |
1117 | " dggggggggh ", | |
1118 | " hhgggghh ", | |
1119 | " hhhh " | |
1120 | }; | |
1121 | ||
1122 | static const char ** | |
1123 | xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] = | |
1124 | { | |
1125 | // checkboxes first | |
1126 | { | |
1127 | // normal state | |
1128 | { checked_xpm, unchecked_xpm }, | |
1129 | ||
1130 | // pressed state | |
1131 | { pressed_checked_xpm, pressed_unchecked_xpm }, | |
1132 | ||
1133 | // disabled state | |
1134 | { pressed_disabled_checked_xpm, pressed_unchecked_xpm }, | |
1135 | }, | |
1136 | ||
1137 | // radio | |
1138 | { | |
1139 | // normal state | |
1140 | { checked_radio_xpm, unchecked_radio_xpm }, | |
1141 | ||
1142 | // pressed state | |
1143 | { pressed_checked_radio_xpm, pressed_unchecked_radio_xpm }, | |
1144 | ||
1145 | // disabled state | |
1146 | { pressed_disabled_checked_radio_xpm, pressed_unchecked_radio_xpm }, | |
1147 | }, | |
1148 | ||
1149 | // menu | |
1150 | { | |
1151 | // normal state | |
1152 | { checked_menu_xpm, NULL }, | |
1153 | ||
1154 | // selected state | |
1155 | { selected_checked_menu_xpm, NULL }, | |
1156 | ||
1157 | // disabled state | |
1158 | { disabled_checked_menu_xpm, NULL }, | |
1159 | ||
1160 | // disabled selected state | |
1161 | { selected_disabled_checked_menu_xpm, NULL }, | |
1162 | } | |
1163 | }; | |
1164 | ||
1165 | static const char **xpmChecked[IndicatorStatus_Max] = | |
1166 | { | |
1167 | checked_item_xpm, | |
1168 | unchecked_item_xpm | |
1169 | }; | |
1170 | ||
1171 | // ============================================================================ | |
1172 | // implementation | |
1173 | // ============================================================================ | |
1174 | ||
1175 | WX_IMPLEMENT_THEME(wxMetalTheme, Metal, wxTRANSLATE("Metal theme")); | |
1176 | ||
1177 | // ---------------------------------------------------------------------------- | |
1178 | // wxMetalTheme | |
1179 | // ---------------------------------------------------------------------------- | |
1180 | ||
1181 | wxMetalTheme::wxMetalTheme() | |
1182 | { | |
1183 | m_scheme = NULL; | |
1184 | m_renderer = NULL; | |
1185 | m_handlerDefault = NULL; | |
1186 | } | |
1187 | ||
1188 | wxMetalTheme::~wxMetalTheme() | |
1189 | { | |
1190 | size_t count = m_handlers.GetCount(); | |
1191 | for ( size_t n = 0; n < count; n++ ) | |
1192 | { | |
1193 | if ( m_handlers[n] != m_handlerDefault ) | |
1194 | delete m_handlers[n]; | |
1195 | } | |
1196 | ||
1197 | delete m_handlerDefault; | |
1198 | ||
1199 | delete m_renderer; | |
1200 | delete m_scheme; | |
1201 | } | |
1202 | ||
1203 | wxRenderer *wxMetalTheme::GetRenderer() | |
1204 | { | |
1205 | if ( !m_renderer ) | |
1206 | { | |
1207 | m_renderer = new wxMetalRenderer(GetColourScheme()); | |
1208 | } | |
1209 | ||
1210 | return m_renderer; | |
1211 | } | |
1212 | ||
1213 | wxArtProvider *wxMetalTheme::GetArtProvider() | |
1214 | { | |
1215 | if ( !m_artProvider ) | |
1216 | { | |
1217 | m_artProvider = new wxMetalArtProvider; | |
1218 | } | |
1219 | ||
1220 | return m_artProvider; | |
1221 | } | |
1222 | ||
1223 | wxInputHandler *wxMetalTheme::GetDefaultInputHandler() | |
1224 | { | |
1225 | if ( !m_handlerDefault ) | |
1226 | { | |
1227 | m_handlerDefault = new wxMetalInputHandler(m_renderer); | |
1228 | } | |
1229 | ||
1230 | return m_handlerDefault; | |
1231 | } | |
1232 | ||
1233 | wxInputHandler *wxMetalTheme::GetInputHandler(const wxString& control) | |
1234 | { | |
1235 | wxInputHandler *handler; | |
1236 | int n = m_handlerNames.Index(control); | |
1237 | if ( n == wxNOT_FOUND ) | |
1238 | { | |
1239 | // create a new handler | |
1240 | if ( control == wxINP_HANDLER_SCROLLBAR ) | |
1241 | handler = new wxMetalScrollBarInputHandler(m_renderer, | |
1242 | GetDefaultInputHandler()); | |
1243 | #if wxUSE_BUTTON | |
1244 | else if ( control == wxINP_HANDLER_BUTTON ) | |
1245 | handler = new wxStdButtonInputHandler(GetDefaultInputHandler()); | |
1246 | #endif // wxUSE_BUTTON | |
1247 | #if wxUSE_CHECKBOX | |
1248 | else if ( control == wxINP_HANDLER_CHECKBOX ) | |
1249 | handler = new wxMetalCheckboxInputHandler(GetDefaultInputHandler()); | |
1250 | #endif // wxUSE_CHECKBOX | |
1251 | #if wxUSE_COMBOBOX | |
1252 | else if ( control == wxINP_HANDLER_COMBOBOX ) | |
1253 | handler = new wxStdComboBoxInputHandler(GetDefaultInputHandler()); | |
1254 | #endif // wxUSE_COMBOBOX | |
1255 | #if wxUSE_LISTBOX | |
1256 | else if ( control == wxINP_HANDLER_LISTBOX ) | |
1257 | handler = new wxStdListboxInputHandler(GetDefaultInputHandler()); | |
1258 | #endif // wxUSE_LISTBOX | |
1259 | #if wxUSE_CHECKLISTBOX | |
1260 | else if ( control == wxINP_HANDLER_CHECKLISTBOX ) | |
1261 | handler = new wxStdCheckListboxInputHandler(GetDefaultInputHandler()); | |
1262 | #endif // wxUSE_CHECKLISTBOX | |
1263 | #if wxUSE_TEXTCTRL | |
1264 | else if ( control == wxINP_HANDLER_TEXTCTRL ) | |
1265 | handler = new wxMetalTextCtrlInputHandler(GetDefaultInputHandler()); | |
1266 | #endif // wxUSE_TEXTCTRL | |
1267 | #if wxUSE_SLIDER | |
1268 | else if ( control == wxINP_HANDLER_SLIDER ) | |
1269 | handler = new wxStdSliderButtonInputHandler(GetDefaultInputHandler()); | |
1270 | #endif // wxUSE_SLIDER | |
1271 | #if wxUSE_SPINBTN | |
1272 | else if ( control == wxINP_HANDLER_SPINBTN ) | |
1273 | handler = new wxStdSpinButtonInputHandler(GetDefaultInputHandler()); | |
1274 | #endif // wxUSE_SPINBTN | |
1275 | #if wxUSE_NOTEBOOK | |
1276 | else if ( control == wxINP_HANDLER_NOTEBOOK ) | |
1277 | handler = new wxStdNotebookInputHandler(GetDefaultInputHandler()); | |
1278 | #endif // wxUSE_NOTEBOOK | |
1279 | #if wxUSE_STATUSBAR | |
1280 | else if ( control == wxINP_HANDLER_STATUSBAR ) | |
1281 | handler = new wxMetalStatusBarInputHandler(GetDefaultInputHandler()); | |
1282 | #endif // wxUSE_STATUSBAR | |
1283 | #if wxUSE_TOOLBAR | |
1284 | else if ( control == wxINP_HANDLER_TOOLBAR ) | |
1285 | handler = new wxStdToolbarInputHandler(GetDefaultInputHandler()); | |
1286 | #endif // wxUSE_TOOLBAR | |
1287 | else if ( control == wxINP_HANDLER_TOPLEVEL ) | |
1288 | handler = new wxMetalFrameInputHandler(GetDefaultInputHandler()); | |
1289 | else | |
1290 | handler = GetDefaultInputHandler(); | |
1291 | ||
1292 | n = m_handlerNames.Add(control); | |
1293 | m_handlers.Insert(handler, n); | |
1294 | } | |
1295 | else // we already have it | |
1296 | { | |
1297 | handler = m_handlers[n]; | |
1298 | } | |
1299 | ||
1300 | return handler; | |
1301 | } | |
1302 | ||
1303 | wxColourScheme *wxMetalTheme::GetColourScheme() | |
1304 | { | |
1305 | if ( !m_scheme ) | |
1306 | { | |
1307 | m_scheme = new wxMetalColourScheme; | |
1308 | } | |
1309 | return m_scheme; | |
1310 | } | |
1311 | ||
1312 | // ============================================================================ | |
1313 | // wxMetalColourScheme | |
1314 | // ============================================================================ | |
1315 | ||
1316 | wxColour wxMetalColourScheme::GetBackground(wxWindow *win) const | |
1317 | { | |
1318 | wxColour col; | |
1319 | if ( win->UseBgCol() ) | |
1320 | { | |
1321 | // use the user specified colour | |
1322 | col = win->GetBackgroundColour(); | |
1323 | } | |
1324 | ||
1325 | if ( win->IsContainerWindow() ) | |
1326 | { | |
1327 | wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl); | |
1328 | if ( text ) | |
1329 | { | |
1330 | if ( !text->IsEnabled() ) // not IsEditable() | |
1331 | col = Get(CONTROL); | |
1332 | //else: execute code below | |
1333 | } | |
1334 | ||
1335 | if ( !col.Ok() ) | |
1336 | { | |
1337 | // doesn't depend on the state | |
1338 | col = Get(WINDOW); | |
1339 | } | |
1340 | } | |
1341 | else | |
1342 | { | |
67d947ba RR |
1343 | int flags = win->GetStateFlags(); |
1344 | ||
1345 | // the colour set by the user should be used for the normal state | |
1346 | // and for the states for which we don't have any specific colours | |
1347 | if ( !col.Ok() || (flags & wxCONTROL_PRESSED) != 0 ) | |
1348 | { | |
1349 | if ( wxDynamicCast(win, wxScrollBar) ) | |
1350 | col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED | |
1351 | : SCROLLBAR); | |
1352 | else | |
1353 | col = Get(CONTROL); | |
1354 | } | |
1355 | } | |
1356 | ||
1357 | return col; | |
1358 | } | |
1359 | ||
1360 | wxColour wxMetalColourScheme::Get(wxMetalColourScheme::StdColour col) const | |
1361 | { | |
1362 | switch ( col ) | |
1363 | { | |
1364 | // use the system colours under Windows | |
1365 | #if defined(__WXMSW__) | |
1366 | case WINDOW: return wxColour(GetSysColor(COLOR_WINDOW)); | |
1367 | ||
1368 | case CONTROL_PRESSED: | |
1369 | case CONTROL_CURRENT: | |
1370 | case CONTROL: return wxColour(GetSysColor(COLOR_BTNFACE)); | |
1371 | ||
1372 | case CONTROL_TEXT: return wxColour(GetSysColor(COLOR_BTNTEXT)); | |
1373 | ||
1374 | #if defined(COLOR_3DLIGHT) | |
1375 | case SCROLLBAR: return wxColour(GetSysColor(COLOR_3DLIGHT)); | |
1376 | #else | |
1377 | case SCROLLBAR: return wxColour(0xe0e0e0); | |
1378 | #endif | |
1379 | case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_BTNTEXT)); | |
1380 | ||
1381 | case HIGHLIGHT: return wxColour(GetSysColor(COLOR_HIGHLIGHT)); | |
1382 | case HIGHLIGHT_TEXT: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT)); | |
1383 | ||
1384 | #if defined(COLOR_3DDKSHADOW) | |
1385 | case SHADOW_DARK: return wxColour(GetSysColor(COLOR_3DDKSHADOW)); | |
1386 | #else | |
1387 | case SHADOW_DARK: return wxColour(GetSysColor(COLOR_3DHADOW)); | |
1388 | #endif | |
1389 | ||
1390 | case CONTROL_TEXT_DISABLED: | |
1391 | case SHADOW_HIGHLIGHT: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT)); | |
1392 | ||
1393 | case SHADOW_IN: return wxColour(GetSysColor(COLOR_BTNFACE)); | |
1394 | ||
1395 | case CONTROL_TEXT_DISABLED_SHADOW: | |
1396 | case SHADOW_OUT: return wxColour(GetSysColor(COLOR_BTNSHADOW)); | |
1397 | ||
1398 | case TITLEBAR: return wxColour(GetSysColor(COLOR_INACTIVECAPTION)); | |
1399 | case TITLEBAR_ACTIVE: return wxColour(GetSysColor(COLOR_ACTIVECAPTION)); | |
1400 | case TITLEBAR_TEXT: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT)); | |
1401 | case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT)); | |
1402 | ||
1403 | case DESKTOP: return wxColour(0x808000); | |
1404 | #else // !__WXMSW__ | |
1405 | // use the standard Windows colours elsewhere | |
1406 | case WINDOW: return *wxWHITE; | |
1407 | ||
1408 | case CONTROL_PRESSED: | |
1409 | case CONTROL_CURRENT: | |
1410 | case CONTROL: return wxColour(0xc0c0c0); | |
1411 | ||
1412 | case CONTROL_TEXT: return *wxBLACK; | |
1413 | ||
1414 | case SCROLLBAR: return wxColour(0xe0e0e0); | |
1415 | case SCROLLBAR_PRESSED: return *wxBLACK; | |
1416 | ||
1417 | case HIGHLIGHT: return wxColour(0x800000); | |
1418 | case HIGHLIGHT_TEXT: return wxColour(0xffffff); | |
1419 | ||
1420 | case SHADOW_DARK: return *wxBLACK; | |
1421 | ||
1422 | case CONTROL_TEXT_DISABLED:return wxColour(0xe0e0e0); | |
1423 | case SHADOW_HIGHLIGHT: return wxColour(0xffffff); | |
1424 | ||
1425 | case SHADOW_IN: return wxColour(0xc0c0c0); | |
1426 | ||
1427 | case CONTROL_TEXT_DISABLED_SHADOW: | |
1428 | case SHADOW_OUT: return wxColour(0x7f7f7f); | |
1429 | ||
1430 | case TITLEBAR: return wxColour(0xaeaaae); | |
1431 | case TITLEBAR_ACTIVE: return wxColour(0x820300); | |
1432 | case TITLEBAR_TEXT: return wxColour(0xc0c0c0); | |
1433 | case TITLEBAR_ACTIVE_TEXT:return *wxWHITE; | |
1434 | ||
1435 | case DESKTOP: return wxColour(0x808000); | |
1436 | #endif // __WXMSW__ | |
1437 | ||
1438 | case GAUGE: return Get(HIGHLIGHT); | |
1439 | ||
1440 | case MAX: | |
1441 | default: | |
1442 | wxFAIL_MSG(_T("invalid standard colour")); | |
1443 | return *wxBLACK; | |
1444 | } | |
1445 | } | |
1446 | ||
1447 | // ============================================================================ | |
1448 | // wxMetalRenderer | |
1449 | // ============================================================================ | |
1450 | ||
1451 | // ---------------------------------------------------------------------------- | |
1452 | // construction | |
1453 | // ---------------------------------------------------------------------------- | |
1454 | ||
1455 | wxMetalRenderer::wxMetalRenderer(const wxColourScheme *scheme) | |
1456 | { | |
1457 | // init data | |
1458 | m_scheme = scheme; | |
1459 | m_sizeScrollbarArrow = wxSize(16, 16); | |
1460 | ||
1461 | // init colours and pens | |
1462 | m_penBlack = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_DARK), 0, wxSOLID); | |
1463 | ||
1464 | m_colDarkGrey = wxSCHEME_COLOUR(scheme, SHADOW_OUT); | |
1465 | m_penDarkGrey = wxPen(m_colDarkGrey, 0, wxSOLID); | |
1466 | ||
1467 | m_penLightGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_IN), 0, wxSOLID); | |
1468 | ||
1469 | m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT); | |
1470 | m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID); | |
1471 | ||
1472 | m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); | |
1473 | m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD); | |
1474 | ||
1475 | // init the arrow bitmaps | |
1476 | static const size_t ARROW_WIDTH = 7; | |
1477 | static const size_t ARROW_LENGTH = 4; | |
1478 | ||
1479 | wxMask *mask; | |
1480 | wxMemoryDC dcNormal, | |
1481 | dcDisabled, | |
1482 | dcInverse; | |
1483 | for ( size_t n = 0; n < Arrow_Max; n++ ) | |
1484 | { | |
1485 | bool isVertical = n > Arrow_Right; | |
1486 | int w, h; | |
1487 | if ( isVertical ) | |
1488 | { | |
1489 | w = ARROW_WIDTH; | |
1490 | h = ARROW_LENGTH; | |
1491 | } | |
1492 | else | |
1493 | { | |
1494 | h = ARROW_WIDTH; | |
1495 | w = ARROW_LENGTH; | |
1496 | } | |
1497 | ||
1498 | // disabled arrow is larger because of the shadow | |
1499 | m_bmpArrows[Arrow_Normal][n].Create(w, h); | |
1500 | m_bmpArrows[Arrow_Disabled][n].Create(w + 1, h + 1); | |
1501 | ||
1502 | dcNormal.SelectObject(m_bmpArrows[Arrow_Normal][n]); | |
1503 | dcDisabled.SelectObject(m_bmpArrows[Arrow_Disabled][n]); | |
1504 | ||
1505 | dcNormal.SetBackground(*wxWHITE_BRUSH); | |
1506 | dcDisabled.SetBackground(*wxWHITE_BRUSH); | |
1507 | dcNormal.Clear(); | |
1508 | dcDisabled.Clear(); | |
1509 | ||
1510 | dcNormal.SetPen(m_penBlack); | |
1511 | dcDisabled.SetPen(m_penDarkGrey); | |
1512 | ||
1513 | // calculate the position of the point of the arrow | |
1514 | wxCoord x1, y1; | |
1515 | if ( isVertical ) | |
1516 | { | |
1517 | x1 = (ARROW_WIDTH - 1)/2; | |
1518 | y1 = n == Arrow_Up ? 0 : ARROW_LENGTH - 1; | |
1519 | } | |
1520 | else // horizontal | |
1521 | { | |
1522 | x1 = n == Arrow_Left ? 0 : ARROW_LENGTH - 1; | |
1523 | y1 = (ARROW_WIDTH - 1)/2; | |
1524 | } | |
1525 | ||
1526 | wxCoord x2 = x1, | |
1527 | y2 = y1; | |
1528 | ||
1529 | if ( isVertical ) | |
1530 | x2++; | |
1531 | else | |
1532 | y2++; | |
1533 | ||
1534 | for ( size_t i = 0; i < ARROW_LENGTH; i++ ) | |
1535 | { | |
1536 | dcNormal.DrawLine(x1, y1, x2, y2); | |
1537 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1538 | ||
1539 | if ( isVertical ) | |
1540 | { | |
1541 | x1--; | |
1542 | x2++; | |
1543 | ||
1544 | if ( n == Arrow_Up ) | |
1545 | { | |
1546 | y1++; | |
1547 | y2++; | |
1548 | } | |
1549 | else // down arrow | |
1550 | { | |
1551 | y1--; | |
1552 | y2--; | |
1553 | } | |
1554 | } | |
1555 | else // left or right arrow | |
1556 | { | |
1557 | y1--; | |
1558 | y2++; | |
1559 | ||
1560 | if ( n == Arrow_Left ) | |
1561 | { | |
1562 | x1++; | |
1563 | x2++; | |
1564 | } | |
1565 | else | |
1566 | { | |
1567 | x1--; | |
1568 | x2--; | |
1569 | } | |
1570 | } | |
1571 | } | |
1572 | ||
1573 | // draw the shadow for the disabled one | |
1574 | dcDisabled.SetPen(m_penHighlight); | |
1575 | switch ( n ) | |
1576 | { | |
1577 | case Arrow_Left: | |
1578 | y1 += 2; | |
1579 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1580 | break; | |
1581 | ||
1582 | case Arrow_Right: | |
1583 | x1 = ARROW_LENGTH - 1; | |
1584 | y1 = (ARROW_WIDTH - 1)/2 + 1; | |
1585 | x2 = 0; | |
1586 | y2 = ARROW_WIDTH; | |
1587 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1588 | dcDisabled.DrawLine(++x1, y1, x2, ++y2); | |
1589 | break; | |
1590 | ||
1591 | case Arrow_Up: | |
1592 | x1 += 2; | |
1593 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1594 | break; | |
1595 | ||
1596 | case Arrow_Down: | |
1597 | x1 = ARROW_WIDTH - 1; | |
1598 | y1 = 1; | |
1599 | x2 = (ARROW_WIDTH - 1)/2; | |
1600 | y2 = ARROW_LENGTH; | |
1601 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1602 | dcDisabled.DrawLine(++x1, y1, x2, ++y2); | |
1603 | break; | |
1604 | ||
1605 | } | |
1606 | ||
1607 | // create the inversed bitmap but only for the right arrow as we only | |
1608 | // use it for the menus | |
1609 | if ( n == Arrow_Right ) | |
1610 | { | |
1611 | m_bmpArrows[Arrow_Inversed][n].Create(w, h); | |
1612 | dcInverse.SelectObject(m_bmpArrows[Arrow_Inversed][n]); | |
1613 | dcInverse.Clear(); | |
1614 | dcInverse.Blit(0, 0, w, h, | |
1615 | &dcNormal, 0, 0, | |
1616 | wxXOR); | |
1617 | dcInverse.SelectObject(wxNullBitmap); | |
1618 | ||
1619 | mask = new wxMask(m_bmpArrows[Arrow_Inversed][n], *wxBLACK); | |
1620 | m_bmpArrows[Arrow_Inversed][n].SetMask(mask); | |
1621 | ||
1622 | m_bmpArrows[Arrow_InversedDisabled][n].Create(w, h); | |
1623 | dcInverse.SelectObject(m_bmpArrows[Arrow_InversedDisabled][n]); | |
1624 | dcInverse.Clear(); | |
1625 | dcInverse.Blit(0, 0, w, h, | |
1626 | &dcDisabled, 0, 0, | |
1627 | wxXOR); | |
1628 | dcInverse.SelectObject(wxNullBitmap); | |
1629 | ||
1630 | mask = new wxMask(m_bmpArrows[Arrow_InversedDisabled][n], *wxBLACK); | |
1631 | m_bmpArrows[Arrow_InversedDisabled][n].SetMask(mask); | |
1632 | } | |
1633 | ||
1634 | dcNormal.SelectObject(wxNullBitmap); | |
1635 | dcDisabled.SelectObject(wxNullBitmap); | |
1636 | ||
1637 | mask = new wxMask(m_bmpArrows[Arrow_Normal][n], *wxWHITE); | |
1638 | m_bmpArrows[Arrow_Normal][n].SetMask(mask); | |
1639 | mask = new wxMask(m_bmpArrows[Arrow_Disabled][n], *wxWHITE); | |
1640 | m_bmpArrows[Arrow_Disabled][n].SetMask(mask); | |
1641 | ||
1642 | m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n]; | |
1643 | } | |
1644 | ||
1645 | // init the frame buttons bitmaps | |
1646 | m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm); | |
1647 | m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm); | |
1648 | m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm); | |
1649 | m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm); | |
1650 | m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm); | |
1651 | } | |
1652 | ||
1653 | // ---------------------------------------------------------------------------- | |
1654 | // border stuff | |
1655 | // ---------------------------------------------------------------------------- | |
1656 | ||
1657 | /* | |
1658 | The raised border in Metal looks like this: | |
1659 | ||
1660 | IIIIIIIIIIIIIIIIIIIIIIB | |
1661 | I GB | |
1662 | I GB I = white (HILIGHT) | |
1663 | I GB H = light grey (LIGHT) | |
1664 | I GB G = dark grey (SHADOI) | |
1665 | I GB B = black (DKSHADOI) | |
1666 | I GB I = hIghlight (COLOR_3DHILIGHT) | |
1667 | I GB | |
1668 | IGGGGGGGGGGGGGGGGGGGGGB | |
1669 | BBBBBBBBBBBBBBBBBBBBBBB | |
1670 | ||
1671 | The sunken border looks like this: | |
1672 | ||
1673 | GGGGGGGGGGGGGGGGGGGGGGI | |
1674 | GBBBBBBBBBBBBBBBBBBBBHI | |
1675 | GB HI | |
1676 | GB HI | |
1677 | GB HI | |
1678 | GB HI | |
1679 | GB HI | |
1680 | GB HI | |
1681 | GHHHHHHHHHHHHHHHHHHHHHI | |
1682 | IIIIIIIIIIIIIIIIIIIIIII | |
1683 | ||
1684 | The static border (used for the controls which don't get focus) is like | |
1685 | this: | |
1686 | ||
1687 | GGGGGGGGGGGGGGGGGGGGGGW | |
1688 | G W | |
1689 | G W | |
1690 | G W | |
1691 | G W | |
1692 | G W | |
1693 | G W | |
1694 | G W | |
1695 | WWWWWWWWWWWWWWWWWWWWWWW | |
1696 | ||
1697 | The most complicated is the double border: | |
1698 | ||
1699 | HHHHHHHHHHHHHHHHHHHHHHB | |
1700 | HWWWWWWWWWWWWWWWWWWWWGB | |
1701 | HWHHHHHHHHHHHHHHHHHHHGB | |
1702 | HWH HGB | |
1703 | HWH HGB | |
1704 | HWH HGB | |
1705 | HWH HGB | |
1706 | HWHHHHHHHHHHHHHHHHHHHGB | |
1707 | HGGGGGGGGGGGGGGGGGGGGGB | |
1708 | BBBBBBBBBBBBBBBBBBBBBBB | |
1709 | ||
1710 | And the simple border is, well, simple: | |
1711 | ||
1712 | BBBBBBBBBBBBBBBBBBBBBBB | |
1713 | B B | |
1714 | B B | |
1715 | B B | |
1716 | B B | |
1717 | B B | |
1718 | B B | |
1719 | B B | |
1720 | B B | |
1721 | BBBBBBBBBBBBBBBBBBBBBBB | |
1722 | */ | |
1723 | ||
1724 | void wxMetalRenderer::DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen) | |
1725 | { | |
1726 | // draw | |
1727 | dc.SetPen(pen); | |
1728 | dc.SetBrush(*wxTRANSPARENT_BRUSH); | |
1729 | dc.DrawRectangle(*rect); | |
1730 | ||
1731 | // adjust the rect | |
1732 | rect->Inflate(-1); | |
1733 | } | |
1734 | ||
1735 | void wxMetalRenderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen) | |
1736 | { | |
1737 | // draw the bottom and right sides | |
1738 | dc.SetPen(pen); | |
1739 | dc.DrawLine(rect->GetLeft(), rect->GetBottom(), | |
1740 | rect->GetRight() + 1, rect->GetBottom()); | |
1741 | dc.DrawLine(rect->GetRight(), rect->GetTop(), | |
1742 | rect->GetRight(), rect->GetBottom()); | |
1743 | ||
1744 | // adjust the rect | |
1745 | rect->width--; | |
1746 | rect->height--; | |
1747 | } | |
1748 | ||
1749 | void wxMetalRenderer::DrawShadedRect(wxDC& dc, wxRect *rect, | |
1750 | const wxPen& pen1, const wxPen& pen2) | |
1751 | { | |
1752 | // draw the rectangle | |
1753 | dc.SetPen(pen1); | |
1754 | dc.DrawLine(rect->GetLeft(), rect->GetTop(), | |
1755 | rect->GetLeft(), rect->GetBottom()); | |
1756 | dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(), | |
1757 | rect->GetRight(), rect->GetTop()); | |
1758 | dc.SetPen(pen2); | |
1759 | dc.DrawLine(rect->GetRight(), rect->GetTop(), | |
1760 | rect->GetRight(), rect->GetBottom()); | |
1761 | dc.DrawLine(rect->GetLeft(), rect->GetBottom(), | |
1762 | rect->GetRight() + 1, rect->GetBottom()); | |
1763 | ||
1764 | // adjust the rect | |
1765 | rect->Inflate(-1); | |
1766 | } | |
1767 | ||
1768 | void wxMetalRenderer::DrawRaisedBorder(wxDC& dc, wxRect *rect) | |
1769 | { | |
1770 | DrawShadedRect(dc, rect, m_penHighlight, m_penBlack); | |
1771 | DrawShadedRect(dc, rect, m_penLightGrey, m_penDarkGrey); | |
1772 | } | |
1773 | ||
1774 | void wxMetalRenderer::DrawSunkenBorder(wxDC& dc, wxRect *rect) | |
1775 | { | |
1776 | DrawShadedRect(dc, rect, m_penDarkGrey, m_penHighlight); | |
1777 | DrawShadedRect(dc, rect, m_penBlack, m_penLightGrey); | |
1778 | } | |
1779 | ||
1780 | void wxMetalRenderer::DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed) | |
1781 | { | |
1782 | if ( isPressed ) | |
1783 | { | |
1784 | DrawRect(dc, rect, m_penDarkGrey); | |
1785 | ||
1786 | // the arrow is usually drawn inside border of width 2 and is offset by | |
1787 | // another pixel in both directions when it's pressed - as the border | |
1788 | // in this case is more narrow as well, we have to adjust rect like | |
1789 | // this: | |
1790 | rect->Inflate(-1); | |
1791 | rect->x++; | |
1792 | rect->y++; | |
1793 | } | |
1794 | else | |
1795 | { | |
1796 | DrawShadedRect(dc, rect, m_penLightGrey, m_penBlack); | |
1797 | DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey); | |
1798 | } | |
1799 | } | |
1800 | ||
1801 | void wxMetalRenderer::DrawBorder(wxDC& dc, | |
1802 | wxBorder border, | |
1803 | const wxRect& rectTotal, | |
1804 | int WXUNUSED(flags), | |
1805 | wxRect *rectIn) | |
1806 | { | |
1807 | int i; | |
1808 | ||
1809 | wxRect rect = rectTotal; | |
1810 | ||
1811 | switch ( border ) | |
1812 | { | |
1813 | case wxBORDER_SUNKEN: | |
1814 | for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) | |
1815 | { | |
1816 | DrawSunkenBorder(dc, &rect); | |
1817 | } | |
1818 | break; | |
1819 | ||
1820 | case wxBORDER_STATIC: | |
1821 | DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight); | |
1822 | break; | |
1823 | ||
1824 | case wxBORDER_RAISED: | |
1825 | for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) | |
1826 | { | |
1827 | DrawRaisedBorder(dc, &rect); | |
1828 | } | |
1829 | break; | |
1830 | ||
1831 | case wxBORDER_DOUBLE: | |
1832 | DrawArrowBorder(dc, &rect); | |
1833 | DrawRect(dc, &rect, m_penLightGrey); | |
1834 | break; | |
1835 | ||
1836 | case wxBORDER_SIMPLE: | |
1837 | for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) | |
1838 | { | |
1839 | DrawRect(dc, &rect, m_penBlack); | |
1840 | } | |
1841 | break; | |
1842 | ||
1843 | default: | |
1844 | wxFAIL_MSG(_T("unknown border type")); | |
1845 | // fall through | |
1846 | ||
1847 | case wxBORDER_DEFAULT: | |
1848 | case wxBORDER_NONE: | |
1849 | break; | |
1850 | } | |
1851 | ||
1852 | if ( rectIn ) | |
1853 | *rectIn = rect; | |
1854 | } | |
1855 | ||
1856 | wxRect wxMetalRenderer::GetBorderDimensions(wxBorder border) const | |
1857 | { | |
1858 | wxCoord width; | |
1859 | switch ( border ) | |
1860 | { | |
1861 | case wxBORDER_RAISED: | |
1862 | case wxBORDER_SUNKEN: | |
1863 | width = BORDER_THICKNESS; | |
1864 | break; | |
1865 | ||
1866 | case wxBORDER_SIMPLE: | |
1867 | case wxBORDER_STATIC: | |
1868 | width = 1; | |
1869 | break; | |
1870 | ||
1871 | case wxBORDER_DOUBLE: | |
1872 | width = 3; | |
1873 | break; | |
1874 | ||
1875 | default: | |
1876 | { | |
1877 | // char *crash = NULL; | |
1878 | // *crash = 0; | |
1879 | wxFAIL_MSG(_T("unknown border type")); | |
1880 | // fall through | |
1881 | } | |
1882 | ||
1883 | case wxBORDER_DEFAULT: | |
1884 | case wxBORDER_NONE: | |
1885 | width = 0; | |
1886 | break; | |
1887 | } | |
1888 | ||
1889 | wxRect rect; | |
1890 | rect.x = | |
1891 | rect.y = | |
1892 | rect.width = | |
1893 | rect.height = width; | |
1894 | ||
1895 | return rect; | |
1896 | } | |
1897 | ||
1898 | bool wxMetalRenderer::AreScrollbarsInsideBorder() const | |
1899 | { | |
1900 | return TRUE; | |
1901 | } | |
1902 | ||
1903 | // ---------------------------------------------------------------------------- | |
1904 | // borders | |
1905 | // ---------------------------------------------------------------------------- | |
1906 | ||
1907 | void wxMetalRenderer::DrawTextBorder(wxDC& dc, | |
1908 | wxBorder border, | |
1909 | const wxRect& rect, | |
1910 | int flags, | |
1911 | wxRect *rectIn) | |
1912 | { | |
1913 | // text controls are not special under windows | |
1914 | DrawBorder(dc, border, rect, flags, rectIn); | |
1915 | } | |
1916 | ||
1917 | void wxMetalRenderer::DrawButtonBorder(wxDC& dc, | |
1918 | const wxRect& rectTotal, | |
1919 | int flags, | |
1920 | wxRect *rectIn) | |
1921 | { | |
1922 | wxRect rect = rectTotal; | |
1923 | ||
1924 | if ( flags & wxCONTROL_PRESSED ) | |
1925 | { | |
1926 | // button pressed: draw a double border around it | |
1927 | DrawRect(dc, &rect, m_penBlack); | |
1928 | DrawRect(dc, &rect, m_penDarkGrey); | |
1929 | } | |
1930 | else | |
1931 | { | |
1932 | // button not pressed | |
1933 | ||
1934 | if ( flags & (wxCONTROL_FOCUSED | wxCONTROL_ISDEFAULT) ) | |
1935 | { | |
1936 | // button either default or focused (or both): add an extra border around it | |
1937 | DrawRect(dc, &rect, m_penBlack); | |
1938 | } | |
1939 | ||
1940 | // now draw a normal button | |
1941 | DrawShadedRect(dc, &rect, m_penHighlight, m_penBlack); | |
1942 | DrawHalfRect(dc, &rect, m_penDarkGrey); | |
1943 | } | |
1944 | ||
1945 | if ( rectIn ) | |
1946 | { | |
1947 | *rectIn = rect; | |
1948 | } | |
1949 | } | |
1950 | ||
1951 | // ---------------------------------------------------------------------------- | |
1952 | // lines and frame | |
1953 | // ---------------------------------------------------------------------------- | |
1954 | ||
1955 | void wxMetalRenderer::DrawHorizontalLine(wxDC& dc, | |
1956 | wxCoord y, wxCoord x1, wxCoord x2) | |
1957 | { | |
1958 | dc.SetPen(m_penDarkGrey); | |
1959 | dc.DrawLine(x1, y, x2 + 1, y); | |
1960 | dc.SetPen(m_penHighlight); | |
1961 | y++; | |
1962 | dc.DrawLine(x1, y, x2 + 1, y); | |
1963 | } | |
1964 | ||
1965 | void wxMetalRenderer::DrawVerticalLine(wxDC& dc, | |
1966 | wxCoord x, wxCoord y1, wxCoord y2) | |
1967 | { | |
1968 | dc.SetPen(m_penDarkGrey); | |
1969 | dc.DrawLine(x, y1, x, y2 + 1); | |
1970 | dc.SetPen(m_penHighlight); | |
1971 | x++; | |
1972 | dc.DrawLine(x, y1, x, y2 + 1); | |
1973 | } | |
1974 | ||
1975 | void wxMetalRenderer::DrawFrame(wxDC& dc, | |
1976 | const wxString& label, | |
1977 | const wxRect& rect, | |
1978 | int flags, | |
1979 | int alignment, | |
1980 | int indexAccel) | |
1981 | { | |
1982 | wxCoord height = 0; // of the label | |
1983 | wxRect rectFrame = rect; | |
1984 | if ( !label.empty() ) | |
1985 | { | |
1986 | // the text should touch the top border of the rect, so the frame | |
1987 | // itself should be lower | |
1988 | dc.GetTextExtent(label, NULL, &height); | |
1989 | rectFrame.y += height / 2; | |
1990 | rectFrame.height -= height / 2; | |
1991 | ||
1992 | // we have to draw each part of the frame individually as we can't | |
1993 | // erase the background beyond the label as it might contain some | |
1994 | // pixmap already, so drawing everything and then overwriting part of | |
1995 | // the frame with label doesn't work | |
1996 | ||
1997 | // TODO: the +5 and space insertion should be customizable | |
1998 | ||
1999 | wxRect rectText; | |
2000 | rectText.x = rectFrame.x + 5; | |
2001 | rectText.y = rect.y; | |
2002 | rectText.width = rectFrame.width - 7; // +2 border width | |
2003 | rectText.height = height; | |
2004 | ||
2005 | wxString label2; | |
2006 | label2 << _T(' ') << label << _T(' '); | |
2007 | if ( indexAccel != -1 ) | |
2008 | { | |
2009 | // adjust it as we prepended a space | |
2010 | indexAccel++; | |
2011 | } | |
2012 | ||
2013 | wxRect rectLabel; | |
2014 | DrawLabel(dc, label2, rectText, flags, alignment, indexAccel, &rectLabel); | |
2015 | ||
2016 | StandardDrawFrame(dc, rectFrame, rectLabel); | |
2017 | } | |
2018 | else | |
2019 | { | |
2020 | // just draw the complete frame | |
2021 | DrawShadedRect(dc, &rectFrame, m_penDarkGrey, m_penHighlight); | |
2022 | DrawShadedRect(dc, &rectFrame, m_penHighlight, m_penDarkGrey); | |
2023 | } | |
2024 | } | |
2025 | ||
2026 | // ---------------------------------------------------------------------------- | |
2027 | // label | |
2028 | // ---------------------------------------------------------------------------- | |
2029 | ||
2030 | void wxMetalRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect) | |
2031 | { | |
2032 | // VZ: this doesn't work under Windows, the dotted pen has dots of 3 | |
2033 | // pixels each while we really need dots here... PS_ALTERNATE might | |
2034 | // work, but it is for NT 5 only | |
2035 | #if 0 | |
2036 | DrawRect(dc, &rect, wxPen(*wxBLACK, 0, wxDOT)); | |
2037 | #else | |
2038 | // draw the pixels manually: note that to behave in the same manner as | |
2039 | // DrawRect(), we must exclude the bottom and right borders from the | |
2040 | // rectangle | |
2041 | wxCoord x1 = rect.GetLeft(), | |
2042 | y1 = rect.GetTop(), | |
2043 | x2 = rect.GetRight(), | |
2044 | y2 = rect.GetBottom(); | |
2045 | ||
2046 | dc.SetPen(wxPen(*wxBLACK, 0, wxSOLID)); | |
2047 | ||
2048 | // this seems to be closer than what Windows does than wxINVERT although | |
2049 | // I'm still not sure if it's correct | |
2050 | dc.SetLogicalFunction(wxAND_REVERSE); | |
2051 | ||
2052 | wxCoord z; | |
2053 | for ( z = x1 + 1; z < x2; z += 2 ) | |
2054 | dc.DrawPoint(z, rect.GetTop()); | |
2055 | ||
2056 | wxCoord shift = z == x2 ? 0 : 1; | |
2057 | for ( z = y1 + shift; z < y2; z += 2 ) | |
2058 | dc.DrawPoint(x2, z); | |
2059 | ||
2060 | shift = z == y2 ? 0 : 1; | |
2061 | for ( z = x2 - shift; z > x1; z -= 2 ) | |
2062 | dc.DrawPoint(z, y2); | |
2063 | ||
2064 | shift = z == x1 ? 0 : 1; | |
2065 | for ( z = y2 - shift; z > y1; z -= 2 ) | |
2066 | dc.DrawPoint(x1, z); | |
2067 | ||
2068 | dc.SetLogicalFunction(wxCOPY); | |
2069 | #endif // 0/1 | |
2070 | } | |
2071 | ||
2072 | void wxMetalRenderer::DrawLabelShadow(wxDC& dc, | |
2073 | const wxString& label, | |
2074 | const wxRect& rect, | |
2075 | int alignment, | |
2076 | int indexAccel) | |
2077 | { | |
2078 | // draw shadow of the text | |
2079 | dc.SetTextForeground(m_colHighlight); | |
2080 | wxRect rectShadow = rect; | |
2081 | rectShadow.x++; | |
2082 | rectShadow.y++; | |
2083 | dc.DrawLabel(label, rectShadow, alignment, indexAccel); | |
2084 | ||
2085 | // make the text grey | |
2086 | dc.SetTextForeground(m_colDarkGrey); | |
2087 | } | |
2088 | ||
2089 | void wxMetalRenderer::DrawLabel(wxDC& dc, | |
2090 | const wxString& label, | |
2091 | const wxRect& rect, | |
2092 | int flags, | |
2093 | int alignment, | |
2094 | int indexAccel, | |
2095 | wxRect *rectBounds) | |
2096 | { | |
2097 | DoDrawLabel(dc, label, rect, flags, alignment, indexAccel, rectBounds); | |
2098 | } | |
2099 | ||
2100 | void wxMetalRenderer::DoDrawLabel(wxDC& dc, | |
2101 | const wxString& label, | |
2102 | const wxRect& rect, | |
2103 | int flags, | |
2104 | int alignment, | |
2105 | int indexAccel, | |
2106 | wxRect *rectBounds, | |
2107 | const wxPoint& focusOffset) | |
2108 | { | |
2109 | // the underscores are not drawn for focused controls in wxMSW | |
2110 | if ( flags & wxCONTROL_FOCUSED ) | |
2111 | { | |
2112 | indexAccel = -1; | |
2113 | } | |
2114 | ||
2115 | if ( flags & wxCONTROL_DISABLED ) | |
2116 | { | |
2117 | // the combination of wxCONTROL_SELECTED and wxCONTROL_DISABLED | |
2118 | // currently only can happen for a menu item and it seems that Windows | |
2119 | // doesn't draw the shadow in this case, so we don't do it neither | |
2120 | if ( flags & wxCONTROL_SELECTED ) | |
2121 | { | |
2122 | // just make the label text greyed out | |
2123 | dc.SetTextForeground(m_colDarkGrey); | |
2124 | } | |
2125 | else // draw normal disabled label | |
2126 | { | |
2127 | DrawLabelShadow(dc, label, rect, alignment, indexAccel); | |
2128 | } | |
2129 | } | |
2130 | ||
2131 | wxRect rectLabel; | |
2132 | dc.DrawLabel(label, wxNullBitmap, rect, alignment, indexAccel, &rectLabel); | |
2133 | ||
2134 | if ( flags & wxCONTROL_DISABLED ) | |
2135 | { | |
2136 | // restore the fg colour | |
2137 | dc.SetTextForeground(*wxBLACK); | |
2138 | } | |
2139 | ||
2140 | if ( flags & wxCONTROL_FOCUSED ) | |
2141 | { | |
2142 | if ( focusOffset.x || focusOffset.y ) | |
2143 | { | |
2144 | rectLabel.Inflate(focusOffset.x, focusOffset.y); | |
2145 | } | |
2146 | ||
2147 | DrawFocusRect(dc, rectLabel); | |
2148 | } | |
2149 | ||
2150 | if ( rectBounds ) | |
2151 | *rectBounds = rectLabel; | |
2152 | } | |
2153 | ||
2154 | void wxMetalRenderer::DrawButtonLabel(wxDC& dc, | |
2155 | const wxString& label, | |
2156 | const wxBitmap& image, | |
2157 | const wxRect& rect, | |
2158 | int flags, | |
2159 | int alignment, | |
2160 | int indexAccel, | |
2161 | wxRect *rectBounds) | |
2162 | { | |
2163 | // the underscores are not drawn for focused controls in wxMSW | |
2164 | if ( flags & wxCONTROL_PRESSED ) | |
2165 | { | |
2166 | indexAccel = -1; | |
2167 | } | |
2168 | ||
2169 | wxRect rectLabel = rect; | |
2170 | if ( !label.empty() ) | |
2171 | { | |
2172 | // shift the label if a button is pressed | |
2173 | if ( flags & wxCONTROL_PRESSED ) | |
2174 | { | |
2175 | rectLabel.x++; | |
2176 | rectLabel.y++; | |
2177 | } | |
2178 | ||
2179 | if ( flags & wxCONTROL_DISABLED ) | |
2180 | { | |
2181 | DrawLabelShadow(dc, label, rectLabel, alignment, indexAccel); | |
2182 | } | |
2183 | ||
2184 | // leave enough space for the focus rectangle | |
2185 | if ( flags & wxCONTROL_FOCUSED ) | |
2186 | { | |
2187 | rectLabel.Inflate(-2); | |
2188 | } | |
2189 | } | |
2190 | ||
2191 | dc.DrawLabel(label, image, rectLabel, alignment, indexAccel, rectBounds); | |
2192 | ||
2193 | if ( !label.empty() && (flags & wxCONTROL_FOCUSED) ) | |
2194 | { | |
2195 | if ( flags & wxCONTROL_PRESSED ) | |
2196 | { | |
2197 | // the focus rectangle is never pressed, so undo the shift done | |
2198 | // above | |
2199 | rectLabel.x--; | |
2200 | rectLabel.y--; | |
2201 | rectLabel.width--; | |
2202 | rectLabel.height--; | |
2203 | } | |
2204 | ||
2205 | DrawFocusRect(dc, rectLabel); | |
2206 | } | |
2207 | } | |
2208 | ||
2209 | // ---------------------------------------------------------------------------- | |
2210 | // (check)listbox items | |
2211 | // ---------------------------------------------------------------------------- | |
2212 | ||
2213 | void wxMetalRenderer::DrawItem(wxDC& dc, | |
2214 | const wxString& label, | |
2215 | const wxRect& rect, | |
2216 | int flags) | |
2217 | { | |
2218 | wxDCTextColourChanger colChanger(dc); | |
2219 | ||
2220 | if ( flags & wxCONTROL_SELECTED ) | |
2221 | { | |
2222 | colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); | |
2223 | ||
2224 | wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); | |
2225 | dc.SetBrush(wxBrush(colBg, wxSOLID)); | |
2226 | dc.SetPen(wxPen(colBg, 0, wxSOLID)); | |
2227 | dc.DrawRectangle(rect); | |
2228 | } | |
2229 | ||
2230 | wxRect rectText = rect; | |
2231 | rectText.x += 2; | |
2232 | rectText.width -= 2; | |
2233 | dc.DrawLabel(label, wxNullBitmap, rectText); | |
2234 | ||
2235 | if ( flags & wxCONTROL_FOCUSED ) | |
2236 | { | |
2237 | DrawFocusRect(dc, rect); | |
2238 | } | |
2239 | } | |
2240 | ||
2241 | void wxMetalRenderer::DrawCheckItem(wxDC& dc, | |
2242 | const wxString& label, | |
2243 | const wxBitmap& bitmap, | |
2244 | const wxRect& rect, | |
2245 | int flags) | |
2246 | { | |
2247 | wxBitmap bmp; | |
2248 | if ( bitmap.Ok() ) | |
2249 | { | |
2250 | bmp = bitmap; | |
2251 | } | |
2252 | else // use default bitmap | |
2253 | { | |
2254 | IndicatorStatus i = flags & wxCONTROL_CHECKED | |
2255 | ? IndicatorStatus_Checked | |
2256 | : IndicatorStatus_Unchecked; | |
2257 | ||
2258 | if ( !m_bmpCheckBitmaps[i].Ok() ) | |
2259 | { | |
2260 | m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]); | |
2261 | } | |
2262 | ||
2263 | bmp = m_bmpCheckBitmaps[i]; | |
2264 | } | |
2265 | ||
2266 | dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1, | |
2267 | TRUE /* use mask */); | |
2268 | ||
2269 | wxRect rectLabel = rect; | |
2270 | int bmpWidth = bmp.GetWidth(); | |
2271 | rectLabel.x += bmpWidth; | |
2272 | rectLabel.width -= bmpWidth; | |
2273 | ||
2274 | DrawItem(dc, label, rectLabel, flags); | |
2275 | } | |
2276 | ||
2277 | // ---------------------------------------------------------------------------- | |
2278 | // check/radio buttons | |
2279 | // ---------------------------------------------------------------------------- | |
2280 | ||
2281 | wxBitmap wxMetalRenderer::GetIndicator(IndicatorType indType, int flags) | |
2282 | { | |
2283 | IndicatorState indState; | |
2284 | if ( flags & wxCONTROL_SELECTED ) | |
2285 | indState = flags & wxCONTROL_DISABLED ? IndicatorState_SelectedDisabled | |
2286 | : IndicatorState_Selected; | |
2287 | else if ( flags & wxCONTROL_DISABLED ) | |
2288 | indState = IndicatorState_Disabled; | |
2289 | else if ( flags & wxCONTROL_PRESSED ) | |
2290 | indState = IndicatorState_Pressed; | |
2291 | else | |
2292 | indState = IndicatorState_Normal; | |
2293 | ||
2294 | IndicatorStatus indStatus = flags & wxCONTROL_CHECKED | |
2295 | ? IndicatorStatus_Checked | |
2296 | : IndicatorStatus_Unchecked; | |
2297 | ||
2298 | wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus]; | |
2299 | if ( !bmp.Ok() ) | |
2300 | { | |
2301 | const char **xpm = xpmIndicators[indType][indState][indStatus]; | |
2302 | if ( xpm ) | |
2303 | { | |
2304 | // create and cache it | |
2305 | bmp = wxBitmap(xpm); | |
2306 | m_bmpIndicators[indType][indState][indStatus] = bmp; | |
2307 | } | |
2308 | } | |
2309 | ||
2310 | return bmp; | |
2311 | } | |
2312 | ||
2313 | void wxMetalRenderer::DrawCheckOrRadioButton(wxDC& dc, | |
2314 | const wxString& label, | |
2315 | const wxBitmap& bitmap, | |
2316 | const wxRect& rect, | |
2317 | int flags, | |
2318 | wxAlignment align, | |
2319 | int indexAccel, | |
2320 | wxCoord focusOffsetY) | |
2321 | { | |
2322 | // calculate the position of the bitmap and of the label | |
2323 | wxCoord heightBmp = bitmap.GetHeight(); | |
2324 | wxCoord xBmp, | |
2325 | yBmp = rect.y + (rect.height - heightBmp) / 2; | |
2326 | ||
2327 | wxRect rectLabel; | |
2328 | dc.GetMultiLineTextExtent(label, NULL, &rectLabel.height); | |
2329 | rectLabel.y = rect.y + (rect.height - rectLabel.height) / 2; | |
2330 | ||
2331 | // align label vertically with the bitmap - looks nicer like this | |
2332 | rectLabel.y -= (rectLabel.height - heightBmp) % 2; | |
2333 | ||
2334 | // calc horz position | |
2335 | if ( align == wxALIGN_RIGHT ) | |
2336 | { | |
2337 | xBmp = rect.GetRight() - bitmap.GetWidth(); | |
2338 | rectLabel.x = rect.x + 3; | |
2339 | rectLabel.SetRight(xBmp); | |
2340 | } | |
2341 | else // normal (checkbox to the left of the text) case | |
2342 | { | |
2343 | xBmp = rect.x; | |
2344 | rectLabel.x = xBmp + bitmap.GetWidth() + 5; | |
2345 | rectLabel.SetRight(rect.GetRight()); | |
2346 | } | |
2347 | ||
2348 | dc.DrawBitmap(bitmap, xBmp, yBmp, TRUE /* use mask */); | |
2349 | ||
2350 | DoDrawLabel( | |
2351 | dc, label, rectLabel, | |
2352 | flags, | |
2353 | wxALIGN_LEFT | wxALIGN_TOP, | |
2354 | indexAccel, | |
2355 | NULL, // we don't need bounding rect | |
2356 | // use custom vert focus rect offset | |
2357 | wxPoint(FOCUS_RECT_OFFSET_X, focusOffsetY) | |
2358 | ); | |
2359 | } | |
2360 | ||
2361 | void wxMetalRenderer::DrawRadioButton(wxDC& dc, | |
2362 | const wxString& label, | |
2363 | const wxBitmap& bitmap, | |
2364 | const wxRect& rect, | |
2365 | int flags, | |
2366 | wxAlignment align, | |
2367 | int indexAccel) | |
2368 | { | |
2369 | wxBitmap bmp; | |
2370 | if ( bitmap.Ok() ) | |
2371 | bmp = bitmap; | |
2372 | else | |
2373 | bmp = GetRadioBitmap(flags); | |
2374 | ||
2375 | DrawCheckOrRadioButton(dc, label, | |
2376 | bmp, | |
2377 | rect, flags, align, indexAccel, | |
2378 | FOCUS_RECT_OFFSET_Y); // default focus rect offset | |
2379 | } | |
2380 | ||
2381 | void wxMetalRenderer::DrawCheckButton(wxDC& dc, | |
2382 | const wxString& label, | |
2383 | const wxBitmap& bitmap, | |
2384 | const wxRect& rect, | |
2385 | int flags, | |
2386 | wxAlignment align, | |
2387 | int indexAccel) | |
2388 | { | |
2389 | wxBitmap bmp; | |
2390 | if ( bitmap.Ok() ) | |
2391 | bmp = bitmap; | |
2392 | else | |
2393 | bmp = GetCheckBitmap(flags); | |
2394 | ||
2395 | DrawCheckOrRadioButton(dc, label, | |
2396 | bmp, | |
2397 | rect, flags, align, indexAccel, | |
2398 | 0); // no focus rect offset for checkboxes | |
2399 | } | |
2400 | ||
2401 | void wxMetalRenderer::DrawToolBarButton(wxDC& dc, | |
2402 | const wxString& label, | |
2403 | const wxBitmap& bitmap, | |
2404 | const wxRect& rectOrig, | |
2405 | int flags) | |
2406 | { | |
2407 | if ( !label.empty() || bitmap.Ok() ) | |
2408 | { | |
2409 | wxRect rect = rectOrig; | |
2410 | rect.Deflate(BORDER_THICKNESS); | |
2411 | ||
2412 | if ( flags & wxCONTROL_PRESSED ) | |
2413 | { | |
2414 | DrawBorder(dc, wxBORDER_SUNKEN, rect, flags); | |
2415 | } | |
2416 | else if ( flags & wxCONTROL_CURRENT ) | |
2417 | { | |
2418 | DrawBorder(dc, wxBORDER_RAISED, rect, flags); | |
2419 | } | |
2420 | ||
2421 | dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE); | |
2422 | } | |
2423 | else // a separator | |
2424 | { | |
2425 | // leave a small gap aroudn the line, also account for the toolbar | |
2426 | // border itself | |
2427 | DrawVerticalLine(dc, rectOrig.x + rectOrig.width/2, | |
2428 | rectOrig.y + 2*BORDER_THICKNESS, | |
2429 | rectOrig.GetBottom() - BORDER_THICKNESS); | |
2430 | } | |
2431 | } | |
2432 | ||
2433 | // ---------------------------------------------------------------------------- | |
2434 | // text control | |
2435 | // ---------------------------------------------------------------------------- | |
2436 | ||
2437 | void wxMetalRenderer::DrawTextLine(wxDC& dc, | |
2438 | const wxString& text, | |
2439 | const wxRect& rect, | |
2440 | int selStart, | |
2441 | int selEnd, | |
2442 | int flags) | |
2443 | { | |
2444 | // nothing special to do here | |
2445 | StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags); | |
2446 | } | |
2447 | ||
2448 | void wxMetalRenderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect) | |
2449 | { | |
2450 | // we don't draw them | |
2451 | } | |
2452 | ||
2453 | // ---------------------------------------------------------------------------- | |
2454 | // notebook | |
2455 | // ---------------------------------------------------------------------------- | |
2456 | ||
2457 | void wxMetalRenderer::DrawTab(wxDC& dc, | |
2458 | const wxRect& rectOrig, | |
2459 | wxDirection dir, | |
2460 | const wxString& label, | |
2461 | const wxBitmap& bitmap, | |
2462 | int flags, | |
2463 | int indexAccel) | |
2464 | { | |
2465 | wxRect rect = rectOrig; | |
2466 | ||
2467 | // the current tab is drawn indented (to the top for default case) and | |
2468 | // bigger than the other ones | |
2469 | const wxSize indent = GetTabIndent(); | |
2470 | if ( flags & wxCONTROL_SELECTED ) | |
2471 | { | |
2472 | switch ( dir ) | |
2473 | { | |
2474 | default: | |
2475 | wxFAIL_MSG(_T("invaild notebook tab orientation")); | |
2476 | // fall through | |
2477 | ||
2478 | case wxTOP: | |
2479 | rect.Inflate(indent.x, 0); | |
2480 | rect.y -= indent.y; | |
2481 | rect.height += indent.y; | |
2482 | break; | |
2483 | ||
2484 | case wxBOTTOM: | |
2485 | rect.Inflate(indent.x, 0); | |
2486 | rect.height += indent.y; | |
2487 | break; | |
2488 | ||
2489 | case wxLEFT: | |
2490 | case wxRIGHT: | |
2491 | wxFAIL_MSG(_T("TODO")); | |
2492 | break; | |
2493 | } | |
2494 | } | |
2495 | ||
2496 | // draw the text, image and the focus around them (if necessary) | |
2497 | wxRect rectLabel = rect; | |
2498 | rectLabel.Deflate(1, 1); | |
2499 | DrawButtonLabel(dc, label, bitmap, rectLabel, | |
2500 | flags, wxALIGN_CENTRE, indexAccel); | |
2501 | ||
2502 | // now draw the tab border itself (maybe use DrawRoundedRectangle()?) | |
2503 | static const wxCoord CUTOFF = 2; // radius of the rounded corner | |
2504 | wxCoord x = rect.x, | |
2505 | y = rect.y, | |
2506 | x2 = rect.GetRight(), | |
2507 | y2 = rect.GetBottom(); | |
2508 | ||
2509 | // FIXME: all this code will break if the tab indent or the border width, | |
2510 | // it is tied to the fact that both of them are equal to 2 | |
2511 | switch ( dir ) | |
2512 | { | |
2513 | default: | |
2514 | case wxTOP: | |
2515 | dc.SetPen(m_penHighlight); | |
2516 | dc.DrawLine(x, y2, x, y + CUTOFF); | |
2517 | dc.DrawLine(x, y + CUTOFF, x + CUTOFF, y); | |
2518 | dc.DrawLine(x + CUTOFF, y, x2 - CUTOFF + 1, y); | |
2519 | ||
2520 | dc.SetPen(m_penBlack); | |
2521 | dc.DrawLine(x2, y2, x2, y + CUTOFF); | |
2522 | dc.DrawLine(x2, y + CUTOFF, x2 - CUTOFF, y); | |
2523 | ||
2524 | dc.SetPen(m_penDarkGrey); | |
2525 | dc.DrawLine(x2 - 1, y2, x2 - 1, y + CUTOFF - 1); | |
2526 | ||
2527 | if ( flags & wxCONTROL_SELECTED ) | |
2528 | { | |
2529 | dc.SetPen(m_penLightGrey); | |
2530 | ||
2531 | // overwrite the part of the border below this tab | |
2532 | dc.DrawLine(x + 1, y2 + 1, x2 - 1, y2 + 1); | |
2533 | ||
2534 | // and the shadow of the tab to the left of us | |
2535 | dc.DrawLine(x + 1, y + CUTOFF + 1, x + 1, y2 + 1); | |
2536 | } | |
2537 | break; | |
2538 | ||
2539 | case wxBOTTOM: | |
2540 | dc.SetPen(m_penHighlight); | |
2541 | // we need to continue one pixel further to overwrite the corner of | |
2542 | // the border for the selected tab | |
2543 | dc.DrawLine(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0), | |
2544 | x, y2 - CUTOFF); | |
2545 | dc.DrawLine(x, y2 - CUTOFF, x + CUTOFF, y2); | |
2546 | ||
2547 | dc.SetPen(m_penBlack); | |
2548 | dc.DrawLine(x + CUTOFF, y2, x2 - CUTOFF + 1, y2); | |
2549 | dc.DrawLine(x2, y, x2, y2 - CUTOFF); | |
2550 | dc.DrawLine(x2, y2 - CUTOFF, x2 - CUTOFF, y2); | |
2551 | ||
2552 | dc.SetPen(m_penDarkGrey); | |
2553 | dc.DrawLine(x + CUTOFF, y2 - 1, x2 - CUTOFF + 1, y2 - 1); | |
2554 | dc.DrawLine(x2 - 1, y, x2 - 1, y2 - CUTOFF + 1); | |
2555 | ||
2556 | if ( flags & wxCONTROL_SELECTED ) | |
2557 | { | |
2558 | dc.SetPen(m_penLightGrey); | |
2559 | ||
2560 | // overwrite the part of the (double!) border above this tab | |
2561 | dc.DrawLine(x + 1, y - 1, x2 - 1, y - 1); | |
2562 | dc.DrawLine(x + 1, y - 2, x2 - 1, y - 2); | |
2563 | ||
2564 | // and the shadow of the tab to the left of us | |
2565 | dc.DrawLine(x + 1, y2 - CUTOFF, x + 1, y - 1); | |
2566 | } | |
2567 | break; | |
2568 | ||
2569 | case wxLEFT: | |
2570 | case wxRIGHT: | |
2571 | wxFAIL_MSG(_T("TODO")); | |
2572 | } | |
2573 | } | |
2574 | ||
2575 | // ---------------------------------------------------------------------------- | |
2576 | // slider | |
2577 | // ---------------------------------------------------------------------------- | |
2578 | ||
2579 | wxSize wxMetalRenderer::GetSliderThumbSize(const wxRect& rect, | |
2580 | wxOrientation orient) const | |
2581 | { | |
2582 | wxSize size; | |
2583 | ||
2584 | wxRect rectShaft = GetSliderShaftRect(rect, orient); | |
2585 | if ( orient == wxHORIZONTAL ) | |
2586 | { | |
2587 | size.y = rect.height - 6; | |
2588 | size.x = wxMin(size.y / 2, rectShaft.width); | |
2589 | } | |
2590 | else // vertical | |
2591 | { | |
2592 | size.x = rect.width - 6; | |
2593 | size.y = wxMin(size.x / 2, rectShaft.height); | |
2594 | } | |
2595 | ||
2596 | return size; | |
2597 | } | |
2598 | ||
2599 | wxRect wxMetalRenderer::GetSliderShaftRect(const wxRect& rectOrig, | |
2600 | wxOrientation orient) const | |
2601 | { | |
2602 | static const wxCoord SLIDER_MARGIN = 6; | |
2603 | ||
2604 | wxRect rect = rectOrig; | |
2605 | ||
2606 | if ( orient == wxHORIZONTAL ) | |
2607 | { | |
2608 | // make the rect of minimal width and centre it | |
2609 | rect.height = 2*BORDER_THICKNESS; | |
2610 | rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2; | |
2611 | if ( rect.y < 0 ) | |
2612 | rect.y = 0; | |
2613 | ||
2614 | // leave margins on the sides | |
2615 | rect.Deflate(SLIDER_MARGIN, 0); | |
2616 | } | |
2617 | else // vertical | |
2618 | { | |
2619 | // same as above but in other direction | |
2620 | rect.width = 2*BORDER_THICKNESS; | |
2621 | rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2; | |
2622 | if ( rect.x < 0 ) | |
2623 | rect.x = 0; | |
2624 | ||
2625 | rect.Deflate(0, SLIDER_MARGIN); | |
2626 | } | |
2627 | ||
2628 | return rect; | |
2629 | } | |
2630 | ||
2631 | void wxMetalRenderer::DrawSliderShaft(wxDC& dc, | |
2632 | const wxRect& rectOrig, | |
2633 | wxOrientation orient, | |
2634 | int flags, | |
2635 | wxRect *rectShaft) | |
2636 | { | |
2637 | if ( flags & wxCONTROL_FOCUSED ) | |
2638 | { | |
2639 | DrawFocusRect(dc, rectOrig); | |
2640 | } | |
2641 | ||
2642 | wxRect rect = GetSliderShaftRect(rectOrig, orient); | |
2643 | ||
2644 | if ( rectShaft ) | |
2645 | *rectShaft = rect; | |
2646 | ||
2647 | DrawSunkenBorder(dc, &rect); | |
2648 | } | |
2649 | ||
2650 | void wxMetalRenderer::DrawSliderThumb(wxDC& dc, | |
2651 | const wxRect& rect, | |
2652 | wxOrientation orient, | |
2653 | int flags) | |
2654 | { | |
2655 | /* | |
2656 | we are drawing a shape of this form | |
2657 | ||
2658 | HHHHHHB <--- y | |
2659 | H DB | |
2660 | H DB | |
2661 | H DB where H is hightlight colour | |
2662 | H DB D dark grey | |
2663 | H DB B black | |
2664 | H DB | |
2665 | H DB <--- y3 | |
2666 | H DB | |
2667 | HDB | |
2668 | B <--- y2 | |
2669 | ||
2670 | ^ ^ ^ | |
2671 | | | | | |
2672 | x x3 x2 | |
2673 | ||
2674 | The interior of this shape is filled with the hatched brush if the thumb | |
2675 | is pressed. | |
2676 | */ | |
2677 | ||
2678 | DrawBackground(dc, wxNullColour, rect, flags); | |
2679 | ||
2680 | bool transpose = orient == wxVERTICAL; | |
2681 | ||
2682 | wxCoord x, y, x2, y2; | |
2683 | if ( transpose ) | |
2684 | { | |
2685 | x = rect.y; | |
2686 | y = rect.x; | |
2687 | x2 = rect.GetBottom(); | |
2688 | y2 = rect.GetRight(); | |
2689 | } | |
2690 | else | |
2691 | { | |
2692 | x = rect.x; | |
2693 | y = rect.y; | |
2694 | x2 = rect.GetRight(); | |
2695 | y2 = rect.GetBottom(); | |
2696 | } | |
2697 | ||
2698 | // the size of the pointed part of the thumb | |
2699 | wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2; | |
2700 | ||
2701 | wxCoord x3 = x + sizeArrow, | |
2702 | y3 = y2 - sizeArrow; | |
2703 | ||
2704 | dc.SetPen(m_penHighlight); | |
2705 | DrawLine(dc, x, y, x2, y, transpose); | |
2706 | DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose); | |
2707 | DrawLine(dc, x, y3, x3, y2, transpose); | |
2708 | ||
2709 | dc.SetPen(m_penBlack); | |
2710 | DrawLine(dc, x3, y2, x2, y3, transpose); | |
2711 | DrawLine(dc, x2, y3, x2, y - 1, transpose); | |
2712 | ||
2713 | dc.SetPen(m_penDarkGrey); | |
2714 | DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose); | |
2715 | DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose); | |
2716 | ||
2717 | if ( flags & wxCONTROL_PRESSED ) | |
2718 | { | |
2719 | // TODO: MSW fills the entire area inside, not just the rect | |
2720 | wxRect rectInt = rect; | |
2721 | if ( transpose ) | |
2722 | rectInt.SetRight(y3); | |
2723 | else | |
2724 | rectInt.SetBottom(y3); | |
2725 | rectInt.Deflate(2); | |
2726 | ||
2727 | #if !defined(__WXMGL__) | |
2728 | static const char *stipple_xpm[] = { | |
2729 | /* columns rows colors chars-per-pixel */ | |
2730 | "2 2 2 1", | |
2731 | " c None", | |
2732 | "w c white", | |
2733 | /* pixels */ | |
2734 | "w ", | |
2735 | " w", | |
2736 | }; | |
2737 | #else | |
2738 | // VS: MGL can only do 8x8 stipple brushes | |
2739 | static const char *stipple_xpm[] = { | |
2740 | /* columns rows colors chars-per-pixel */ | |
2741 | "8 8 2 1", | |
2742 | " c None", | |
2743 | "w c white", | |
2744 | /* pixels */ | |
2745 | "w w w w ", | |
2746 | " w w w w", | |
2747 | "w w w w ", | |
2748 | " w w w w", | |
2749 | "w w w w ", | |
2750 | " w w w w", | |
2751 | "w w w w ", | |
2752 | " w w w w", | |
2753 | }; | |
2754 | #endif | |
2755 | dc.SetBrush(wxBrush(stipple_xpm)); | |
2756 | ||
2757 | dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT)); | |
2758 | dc.SetTextBackground(wxSCHEME_COLOUR(m_scheme, CONTROL)); | |
2759 | dc.SetPen(*wxTRANSPARENT_PEN); | |
2760 | dc.DrawRectangle(rectInt); | |
2761 | } | |
2762 | } | |
2763 | ||
2764 | void wxMetalRenderer::DrawSliderTicks(wxDC& dc, | |
2765 | const wxRect& rect, | |
2766 | const wxSize& sizeThumb, | |
2767 | wxOrientation orient, | |
2768 | int start, | |
2769 | int end, | |
2770 | int step, | |
2771 | int flags) | |
2772 | { | |
2773 | if ( end == start ) | |
2774 | { | |
2775 | // empty slider? | |
2776 | return; | |
2777 | } | |
2778 | ||
2779 | // the variable names correspond to horizontal case, but they can be used | |
2780 | // for both orientations | |
2781 | wxCoord x1, x2, y1, y2, len, widthThumb; | |
2782 | if ( orient == wxHORIZONTAL ) | |
2783 | { | |
2784 | x1 = rect.GetLeft(); | |
2785 | x2 = rect.GetRight(); | |
2786 | ||
2787 | // draw from bottom to top to leave one pixel space between the ticks | |
2788 | // and the slider as Windows do | |
2789 | y1 = rect.GetBottom(); | |
2790 | y2 = rect.GetTop(); | |
2791 | ||
2792 | len = rect.width; | |
2793 | ||
2794 | widthThumb = sizeThumb.x; | |
2795 | } | |
2796 | else // vertical | |
2797 | { | |
2798 | x1 = rect.GetTop(); | |
2799 | x2 = rect.GetBottom(); | |
2800 | ||
2801 | y1 = rect.GetRight(); | |
2802 | y2 = rect.GetLeft(); | |
2803 | ||
2804 | len = rect.height; | |
2805 | ||
2806 | widthThumb = sizeThumb.y; | |
2807 | } | |
2808 | ||
2809 | // the first tick should be positioned in such way that a thumb drawn in | |
2810 | // the first position points down directly to it | |
2811 | x1 += widthThumb / 2; | |
2812 | x2 -= widthThumb / 2; | |
2813 | ||
2814 | // this also means that we have slightly less space for the ticks in | |
2815 | // between the first and the last | |
2816 | len -= widthThumb; | |
2817 | ||
2818 | dc.SetPen(m_penBlack); | |
2819 | ||
2820 | int range = end - start; | |
2821 | for ( int n = 0; n < range; n += step ) | |
2822 | { | |
2823 | wxCoord x = x1 + (len*n) / range; | |
2824 | ||
2825 | DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL); | |
2826 | } | |
2827 | ||
2828 | // always draw the line at the end position | |
2829 | DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL); | |
2830 | } | |
2831 | ||
2832 | // ---------------------------------------------------------------------------- | |
2833 | // menu and menubar | |
2834 | // ---------------------------------------------------------------------------- | |
2835 | ||
2836 | // wxMetalMenuGeometryInfo: the wxMenuGeometryInfo used by wxMetalRenderer | |
2837 | class WXDLLEXPORT wxMetalMenuGeometryInfo : public wxMenuGeometryInfo | |
2838 | { | |
2839 | public: | |
2840 | virtual wxSize GetSize() const { return m_size; } | |
2841 | ||
2842 | wxCoord GetLabelOffset() const { return m_ofsLabel; } | |
2843 | wxCoord GetAccelOffset() const { return m_ofsAccel; } | |
2844 | ||
2845 | wxCoord GetItemHeight() const { return m_heightItem; } | |
2846 | ||
2847 | private: | |
2848 | // the total size of the menu | |
2849 | wxSize m_size; | |
2850 | ||
2851 | // the offset of the start of the menu item label | |
2852 | wxCoord m_ofsLabel; | |
2853 | ||
2854 | // the offset of the start of the accel label | |
2855 | wxCoord m_ofsAccel; | |
2856 | ||
2857 | // the height of a normal (not separator) item | |
2858 | wxCoord m_heightItem; | |
2859 | ||
2860 | friend wxMenuGeometryInfo * | |
2861 | wxMetalRenderer::GetMenuGeometry(wxWindow *, const wxMenu&) const; | |
2862 | }; | |
2863 | ||
2864 | // FIXME: all constants are hardcoded but shouldn't be | |
2865 | static const wxCoord MENU_LEFT_MARGIN = 9; | |
2866 | static const wxCoord MENU_RIGHT_MARGIN = 18; | |
2867 | static const wxCoord MENU_VERT_MARGIN = 3; | |
2868 | ||
2869 | // the margin around bitmap/check marks (on each side) | |
2870 | static const wxCoord MENU_BMP_MARGIN = 2; | |
2871 | ||
2872 | // the margin between the labels and accel strings | |
2873 | static const wxCoord MENU_ACCEL_MARGIN = 8; | |
2874 | ||
2875 | // the separator height in pixels: in fact, strangely enough, the real height | |
2876 | // is 2 but Windows adds one extra pixel in the bottom margin, so take it into | |
2877 | // account here | |
2878 | static const wxCoord MENU_SEPARATOR_HEIGHT = 3; | |
2879 | ||
2880 | // the size of the standard checkmark bitmap | |
2881 | static const wxCoord MENU_CHECK_SIZE = 9; | |
2882 | ||
2883 | void wxMetalRenderer::DrawMenuBarItem(wxDC& dc, | |
2884 | const wxRect& rectOrig, | |
2885 | const wxString& label, | |
2886 | int flags, | |
2887 | int indexAccel) | |
2888 | { | |
2889 | wxRect rect = rectOrig; | |
2890 | rect.height--; | |
2891 | ||
2892 | wxDCTextColourChanger colChanger(dc); | |
2893 | ||
2894 | if ( flags & wxCONTROL_SELECTED ) | |
2895 | { | |
2896 | colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); | |
2897 | ||
2898 | wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); | |
2899 | dc.SetBrush(wxBrush(colBg, wxSOLID)); | |
2900 | dc.SetPen(wxPen(colBg, 0, wxSOLID)); | |
2901 | dc.DrawRectangle(rect); | |
2902 | } | |
2903 | ||
2904 | // don't draw the focus rect around menu bar items | |
2905 | DrawLabel(dc, label, rect, flags & ~wxCONTROL_FOCUSED, | |
2906 | wxALIGN_CENTRE, indexAccel); | |
2907 | } | |
2908 | ||
2909 | void wxMetalRenderer::DrawMenuItem(wxDC& dc, | |
2910 | wxCoord y, | |
2911 | const wxMenuGeometryInfo& gi, | |
2912 | const wxString& label, | |
2913 | const wxString& accel, | |
2914 | const wxBitmap& bitmap, | |
2915 | int flags, | |
2916 | int indexAccel) | |
2917 | { | |
2918 | const wxMetalMenuGeometryInfo& geometryInfo = | |
2919 | (const wxMetalMenuGeometryInfo&)gi; | |
2920 | ||
2921 | wxRect rect; | |
2922 | rect.x = 0; | |
2923 | rect.y = y; | |
2924 | rect.width = geometryInfo.GetSize().x; | |
2925 | rect.height = geometryInfo.GetItemHeight(); | |
2926 | ||
2927 | // draw the selected item specially | |
2928 | wxDCTextColourChanger colChanger(dc); | |
2929 | if ( flags & wxCONTROL_SELECTED ) | |
2930 | { | |
2931 | colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); | |
2932 | ||
2933 | wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); | |
2934 | dc.SetBrush(wxBrush(colBg, wxSOLID)); | |
2935 | dc.SetPen(wxPen(colBg, 0, wxSOLID)); | |
2936 | dc.DrawRectangle(rect); | |
2937 | } | |
2938 | ||
2939 | // draw the bitmap: use the bitmap provided or the standard checkmark for | |
2940 | // the checkable items | |
2941 | wxBitmap bmp = bitmap; | |
2942 | if ( !bmp.Ok() && (flags & wxCONTROL_CHECKED) ) | |
2943 | { | |
2944 | bmp = GetIndicator(IndicatorType_Menu, flags); | |
2945 | } | |
2946 | ||
2947 | if ( bmp.Ok() ) | |
2948 | { | |
2949 | rect.SetRight(geometryInfo.GetLabelOffset()); | |
2950 | wxControlRenderer::DrawBitmap(dc, bmp, rect); | |
2951 | } | |
2952 | ||
2953 | // draw the label | |
2954 | rect.x = geometryInfo.GetLabelOffset(); | |
2955 | rect.SetRight(geometryInfo.GetAccelOffset()); | |
2956 | ||
2957 | DrawLabel(dc, label, rect, flags, wxALIGN_CENTRE_VERTICAL, indexAccel); | |
2958 | ||
2959 | // draw the accel string | |
2960 | rect.x = geometryInfo.GetAccelOffset(); | |
2961 | rect.SetRight(geometryInfo.GetSize().x); | |
2962 | ||
2963 | // NB: no accel index here | |
2964 | DrawLabel(dc, accel, rect, flags, wxALIGN_CENTRE_VERTICAL); | |
2965 | ||
2966 | // draw the submenu indicator | |
2967 | if ( flags & wxCONTROL_ISSUBMENU ) | |
2968 | { | |
2969 | rect.x = geometryInfo.GetSize().x - MENU_RIGHT_MARGIN; | |
2970 | rect.width = MENU_RIGHT_MARGIN; | |
2971 | ||
2972 | wxArrowStyle arrowStyle; | |
2973 | if ( flags & wxCONTROL_DISABLED ) | |
2974 | arrowStyle = flags & wxCONTROL_SELECTED ? Arrow_InversedDisabled | |
2975 | : Arrow_Disabled; | |
2976 | else if ( flags & wxCONTROL_SELECTED ) | |
2977 | arrowStyle = Arrow_Inversed; | |
2978 | else | |
2979 | arrowStyle = Arrow_Normal; | |
2980 | ||
2981 | DrawArrow(dc, rect, Arrow_Right, arrowStyle); | |
2982 | } | |
2983 | } | |
2984 | ||
2985 | void wxMetalRenderer::DrawMenuSeparator(wxDC& dc, | |
2986 | wxCoord y, | |
2987 | const wxMenuGeometryInfo& geomInfo) | |
2988 | { | |
2989 | DrawHorizontalLine(dc, y + MENU_VERT_MARGIN, 0, geomInfo.GetSize().x); | |
2990 | } | |
2991 | ||
2992 | wxSize wxMetalRenderer::GetMenuBarItemSize(const wxSize& sizeText) const | |
2993 | { | |
2994 | wxSize size = sizeText; | |
2995 | ||
2996 | // FIXME: menubar height is configurable under Windows | |
2997 | size.x += 12; | |
2998 | size.y += 6; | |
2999 | ||
3000 | return size; | |
3001 | } | |
3002 | ||
3003 | wxMenuGeometryInfo *wxMetalRenderer::GetMenuGeometry(wxWindow *win, | |
3004 | const wxMenu& menu) const | |
3005 | { | |
3006 | // prepare the dc: for now we draw all the items with the system font | |
3007 | wxClientDC dc(win); | |
3008 | dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
3009 | ||
3010 | // the height of a normal item | |
3011 | wxCoord heightText = dc.GetCharHeight(); | |
3012 | ||
3013 | // the total height | |
3014 | wxCoord height = 0; | |
3015 | ||
3016 | // the max length of label and accel strings: the menu width is the sum of | |
3017 | // them, even if they're for different items (as the accels should be | |
3018 | // aligned) | |
3019 | // | |
3020 | // the max length of the bitmap is never 0 as Windows always leaves enough | |
3021 | // space for a check mark indicator | |
3022 | wxCoord widthLabelMax = 0, | |
3023 | widthAccelMax = 0, | |
3024 | widthBmpMax = MENU_LEFT_MARGIN; | |
3025 | ||
3026 | for ( wxMenuItemList::Node *node = menu.GetMenuItems().GetFirst(); | |
3027 | node; | |
3028 | node = node->GetNext() ) | |
3029 | { | |
3030 | // height of this item | |
3031 | wxCoord h; | |
3032 | ||
3033 | wxMenuItem *item = node->GetData(); | |
3034 | if ( item->IsSeparator() ) | |
3035 | { | |
3036 | h = MENU_SEPARATOR_HEIGHT; | |
3037 | } | |
3038 | else // not separator | |
3039 | { | |
3040 | h = heightText; | |
3041 | ||
3042 | wxCoord widthLabel; | |
3043 | dc.GetTextExtent(item->GetLabel(), &widthLabel, NULL); | |
3044 | if ( widthLabel > widthLabelMax ) | |
3045 | { | |
3046 | widthLabelMax = widthLabel; | |
3047 | } | |
3048 | ||
3049 | wxCoord widthAccel; | |
3050 | dc.GetTextExtent(item->GetAccelString(), &widthAccel, NULL); | |
3051 | if ( widthAccel > widthAccelMax ) | |
3052 | { | |
3053 | widthAccelMax = widthAccel; | |
3054 | } | |
3055 | ||
3056 | const wxBitmap& bmp = item->GetBitmap(); | |
3057 | if ( bmp.Ok() ) | |
3058 | { | |
3059 | wxCoord widthBmp = bmp.GetWidth(); | |
3060 | if ( widthBmp > widthBmpMax ) | |
3061 | widthBmpMax = widthBmp; | |
3062 | } | |
3063 | //else if ( item->IsCheckable() ): no need to check for this as | |
3064 | // MENU_LEFT_MARGIN is big enough to show the check mark | |
3065 | } | |
3066 | ||
3067 | h += 2*MENU_VERT_MARGIN; | |
3068 | ||
3069 | // remember the item position and height | |
3070 | item->SetGeometry(height, h); | |
3071 | ||
3072 | height += h; | |
3073 | } | |
3074 | ||
3075 | // bundle the metrics into a struct and return it | |
3076 | wxMetalMenuGeometryInfo *gi = new wxMetalMenuGeometryInfo; | |
3077 | ||
3078 | gi->m_ofsLabel = widthBmpMax + 2*MENU_BMP_MARGIN; | |
3079 | gi->m_ofsAccel = gi->m_ofsLabel + widthLabelMax; | |
3080 | if ( widthAccelMax > 0 ) | |
3081 | { | |
3082 | // if we actually have any accesl, add a margin | |
3083 | gi->m_ofsAccel += MENU_ACCEL_MARGIN; | |
3084 | } | |
3085 | ||
3086 | gi->m_heightItem = heightText + 2*MENU_VERT_MARGIN; | |
3087 | ||
3088 | gi->m_size.x = gi->m_ofsAccel + widthAccelMax + MENU_RIGHT_MARGIN; | |
3089 | gi->m_size.y = height; | |
3090 | ||
3091 | return gi; | |
3092 | } | |
3093 | ||
3094 | // ---------------------------------------------------------------------------- | |
3095 | // status bar | |
3096 | // ---------------------------------------------------------------------------- | |
3097 | ||
3098 | static const wxCoord STATBAR_BORDER_X = 2; | |
3099 | static const wxCoord STATBAR_BORDER_Y = 2; | |
3100 | ||
3101 | wxSize wxMetalRenderer::GetStatusBarBorders(wxCoord *borderBetweenFields) const | |
3102 | { | |
3103 | if ( borderBetweenFields ) | |
3104 | *borderBetweenFields = 2; | |
3105 | ||
3106 | return wxSize(STATBAR_BORDER_X, STATBAR_BORDER_Y); | |
3107 | } | |
3108 | ||
3109 | void wxMetalRenderer::DrawStatusField(wxDC& dc, | |
3110 | const wxRect& rect, | |
3111 | const wxString& label, | |
3112 | int flags) | |
3113 | { | |
3114 | wxRect rectIn; | |
3115 | ||
3116 | if ( flags & wxCONTROL_ISDEFAULT ) | |
3117 | { | |
3118 | // draw the size grip: it is a normal rect except that in the lower | |
3119 | // right corner we have several bands which may be used for dragging | |
3120 | // the status bar corner | |
3121 | // | |
3122 | // each band consists of 4 stripes: m_penHighlight, double | |
3123 | // m_penDarkGrey and transparent one | |
3124 | wxCoord x2 = rect.GetRight(), | |
3125 | y2 = rect.GetBottom(); | |
3126 | ||
3127 | // draw the upper left part of the rect normally | |
3128 | dc.SetPen(m_penDarkGrey); | |
3129 | dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2); | |
3130 | dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop()); | |
3131 | ||
3132 | // draw the grey stripes of the grip | |
3133 | size_t n; | |
3134 | wxCoord ofs = WIDTH_STATUSBAR_GRIP_BAND - 1; | |
3135 | for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND ) | |
3136 | { | |
3137 | dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs); | |
3138 | dc.DrawLine(x2 - ofs, y2 - 1, x2, y2 - ofs - 1); | |
3139 | } | |
3140 | ||
3141 | // draw the white stripes | |
3142 | dc.SetPen(m_penHighlight); | |
3143 | ofs = WIDTH_STATUSBAR_GRIP_BAND + 1; | |
3144 | for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND ) | |
3145 | { | |
3146 | dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs); | |
3147 | } | |
3148 | ||
3149 | // draw the remaining rect boundaries | |
3150 | ofs -= WIDTH_STATUSBAR_GRIP_BAND; | |
3151 | dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1); | |
3152 | dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2); | |
3153 | ||
3154 | rectIn = rect; | |
3155 | rectIn.Deflate(1); | |
3156 | ||
3157 | rectIn.width -= STATUSBAR_GRIP_SIZE; | |
3158 | } | |
3159 | else // normal pane | |
3160 | { | |
3161 | DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn); | |
3162 | } | |
3163 | ||
3164 | rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y); | |
3165 | ||
3166 | wxDCClipper clipper(dc, rectIn); | |
3167 | DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); | |
3168 | } | |
3169 | ||
3170 | // ---------------------------------------------------------------------------- | |
3171 | // combobox | |
3172 | // ---------------------------------------------------------------------------- | |
3173 | ||
3174 | void wxMetalRenderer::GetComboBitmaps(wxBitmap *bmpNormal, | |
3175 | wxBitmap *bmpFocus, | |
3176 | wxBitmap *bmpPressed, | |
3177 | wxBitmap *bmpDisabled) | |
3178 | { | |
3179 | static const wxCoord widthCombo = 16; | |
3180 | static const wxCoord heightCombo = 17; | |
3181 | ||
3182 | wxMemoryDC dcMem; | |
3183 | ||
3184 | if ( bmpNormal ) | |
3185 | { | |
3186 | bmpNormal->Create(widthCombo, heightCombo); | |
3187 | dcMem.SelectObject(*bmpNormal); | |
3188 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
3189 | Arrow_Down, Arrow_Normal); | |
3190 | } | |
3191 | ||
3192 | if ( bmpPressed ) | |
3193 | { | |
3194 | bmpPressed->Create(widthCombo, heightCombo); | |
3195 | dcMem.SelectObject(*bmpPressed); | |
3196 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
3197 | Arrow_Down, Arrow_Pressed); | |
3198 | } | |
3199 | ||
3200 | if ( bmpDisabled ) | |
3201 | { | |
3202 | bmpDisabled->Create(widthCombo, heightCombo); | |
3203 | dcMem.SelectObject(*bmpDisabled); | |
3204 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
3205 | Arrow_Down, Arrow_Disabled); | |
3206 | } | |
3207 | } | |
3208 | ||
193e19cf RR |
3209 | // ---------------------------------------------------------------------------- |
3210 | // metal gradient | |
3211 | // ---------------------------------------------------------------------------- | |
3212 | ||
3213 | void wxMetalRenderer::DrawMetal(wxDC &dc, const wxRect &rect ) | |
3214 | { | |
3215 | dc.SetPen(*wxTRANSPARENT_PEN); | |
3216 | for (int y = rect.y; y < rect.height+rect.y; y++) | |
3217 | { | |
3218 | int intens = 230 + 80 * (rect.y-y) / rect.height; | |
3219 | dc.SetBrush( wxBrush( wxColour(intens,intens,intens), wxSOLID ) ); | |
3220 | dc.DrawRectangle( rect.x, y, rect.width, 1 ); | |
3221 | } | |
3222 | } | |
3223 | ||
67d947ba RR |
3224 | // ---------------------------------------------------------------------------- |
3225 | // background | |
3226 | // ---------------------------------------------------------------------------- | |
3227 | ||
193e19cf RR |
3228 | void wxMetalRenderer::DrawButtonSurface(wxDC& dc, |
3229 | const wxColour& col, | |
3230 | const wxRect& rect, | |
3231 | int flags ) | |
3232 | { | |
3233 | DrawMetal( dc, rect ); | |
3234 | } | |
3235 | ||
67d947ba RR |
3236 | void wxMetalRenderer::DoDrawBackground(wxDC& dc, |
3237 | const wxColour& col, | |
193e19cf RR |
3238 | const wxRect& rect, |
3239 | wxWindow *window ) | |
67d947ba | 3240 | { |
a22d7377 | 3241 | dc.SetPen(*wxTRANSPARENT_PEN); |
193e19cf RR |
3242 | wxBrush brush(col, wxSOLID); |
3243 | dc.SetBrush(brush); | |
3244 | dc.DrawRectangle(rect); | |
67d947ba RR |
3245 | } |
3246 | ||
3247 | void wxMetalRenderer::DrawBackground(wxDC& dc, | |
3248 | const wxColour& col, | |
3249 | const wxRect& rect, | |
193e19cf RR |
3250 | int flags, |
3251 | wxWindow *window ) | |
67d947ba RR |
3252 | { |
3253 | // just fill it with the given or default bg colour | |
3254 | wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL); | |
193e19cf | 3255 | DoDrawBackground(dc, colBg, rect, window); |
67d947ba RR |
3256 | } |
3257 | ||
3258 | // ---------------------------------------------------------------------------- | |
3259 | // scrollbar | |
3260 | // ---------------------------------------------------------------------------- | |
3261 | ||
3262 | void wxMetalRenderer::DrawArrow(wxDC& dc, | |
3263 | wxDirection dir, | |
3264 | const wxRect& rect, | |
3265 | int flags) | |
3266 | { | |
3267 | // get the bitmap for this arrow | |
3268 | wxArrowDirection arrowDir; | |
3269 | switch ( dir ) | |
3270 | { | |
3271 | case wxLEFT: arrowDir = Arrow_Left; break; | |
3272 | case wxRIGHT: arrowDir = Arrow_Right; break; | |
3273 | case wxUP: arrowDir = Arrow_Up; break; | |
3274 | case wxDOWN: arrowDir = Arrow_Down; break; | |
3275 | ||
3276 | default: | |
3277 | wxFAIL_MSG(_T("unknown arrow direction")); | |
3278 | return; | |
3279 | } | |
3280 | ||
3281 | wxArrowStyle arrowStyle; | |
3282 | if ( flags & wxCONTROL_PRESSED ) | |
3283 | { | |
3284 | // can't be pressed and disabled | |
3285 | arrowStyle = Arrow_Pressed; | |
3286 | } | |
3287 | else | |
3288 | { | |
3289 | arrowStyle = flags & wxCONTROL_DISABLED ? Arrow_Disabled : Arrow_Normal; | |
3290 | } | |
3291 | ||
3292 | DrawArrowButton(dc, rect, arrowDir, arrowStyle); | |
3293 | } | |
3294 | ||
3295 | void wxMetalRenderer::DrawArrow(wxDC& dc, | |
3296 | const wxRect& rect, | |
3297 | wxArrowDirection arrowDir, | |
3298 | wxArrowStyle arrowStyle) | |
3299 | { | |
3300 | const wxBitmap& bmp = m_bmpArrows[arrowStyle][arrowDir]; | |
3301 | ||
3302 | // under Windows the arrows always have the same size so just centre it in | |
3303 | // the provided rectangle | |
3304 | wxCoord x = rect.x + (rect.width - bmp.GetWidth()) / 2, | |
3305 | y = rect.y + (rect.height - bmp.GetHeight()) / 2; | |
3306 | ||
3307 | // Windows does it like this... | |
3308 | if ( arrowDir == Arrow_Left ) | |
3309 | x--; | |
3310 | ||
3311 | // draw it | |
3312 | dc.DrawBitmap(bmp, x, y, TRUE /* use mask */); | |
3313 | } | |
3314 | ||
3315 | void wxMetalRenderer::DrawArrowButton(wxDC& dc, | |
3316 | const wxRect& rectAll, | |
3317 | wxArrowDirection arrowDir, | |
3318 | wxArrowStyle arrowStyle) | |
3319 | { | |
3320 | wxRect rect = rectAll; | |
193e19cf | 3321 | DrawMetal( dc, rect ); |
67d947ba RR |
3322 | DrawArrowBorder(dc, &rect, arrowStyle == Arrow_Pressed); |
3323 | DrawArrow(dc, rect, arrowDir, arrowStyle); | |
3324 | } | |
3325 | ||
3326 | void wxMetalRenderer::DrawScrollbarThumb(wxDC& dc, | |
3327 | wxOrientation orient, | |
3328 | const wxRect& rect, | |
3329 | int flags) | |
3330 | { | |
3331 | // we don't use the flags, the thumb never changes appearance | |
3332 | wxRect rectThumb = rect; | |
3333 | DrawArrowBorder(dc, &rectThumb); | |
193e19cf | 3334 | DrawMetal( dc, rectThumb ); |
67d947ba RR |
3335 | } |
3336 | ||
3337 | void wxMetalRenderer::DrawScrollbarShaft(wxDC& dc, | |
3338 | wxOrientation orient, | |
3339 | const wxRect& rectBar, | |
3340 | int flags) | |
3341 | { | |
193e19cf | 3342 | DrawMetal( dc, rectBar ); |
67d947ba RR |
3343 | } |
3344 | ||
3345 | void wxMetalRenderer::DrawScrollCorner(wxDC& dc, const wxRect& rect) | |
3346 | { | |
3347 | DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect); | |
3348 | } | |
3349 | ||
3350 | wxRect wxMetalRenderer::GetScrollbarRect(const wxScrollBar *scrollbar, | |
3351 | wxScrollBar::Element elem, | |
3352 | int thumbPos) const | |
3353 | { | |
3354 | return StandardGetScrollbarRect(scrollbar, elem, | |
3355 | thumbPos, m_sizeScrollbarArrow); | |
3356 | } | |
3357 | ||
3358 | wxCoord wxMetalRenderer::GetScrollbarSize(const wxScrollBar *scrollbar) | |
3359 | { | |
3360 | return StandardScrollBarSize(scrollbar, m_sizeScrollbarArrow); | |
3361 | } | |
3362 | ||
3363 | wxHitTest wxMetalRenderer::HitTestScrollbar(const wxScrollBar *scrollbar, | |
3364 | const wxPoint& pt) const | |
3365 | { | |
3366 | return StandardHitTestScrollbar(scrollbar, pt, m_sizeScrollbarArrow); | |
3367 | } | |
3368 | ||
3369 | wxCoord wxMetalRenderer::ScrollbarToPixel(const wxScrollBar *scrollbar, | |
3370 | int thumbPos) | |
3371 | { | |
3372 | return StandardScrollbarToPixel(scrollbar, thumbPos, m_sizeScrollbarArrow); | |
3373 | } | |
3374 | ||
3375 | int wxMetalRenderer::PixelToScrollbar(const wxScrollBar *scrollbar, | |
3376 | wxCoord coord) | |
3377 | { | |
3378 | return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow); | |
3379 | } | |
3380 | ||
3381 | // ---------------------------------------------------------------------------- | |
3382 | // top level windows | |
3383 | // ---------------------------------------------------------------------------- | |
3384 | ||
3385 | int wxMetalRenderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const | |
3386 | { | |
3387 | wxRect client = GetFrameClientArea(rect, flags); | |
3388 | ||
3389 | if ( client.Inside(pt) ) | |
3390 | return wxHT_TOPLEVEL_CLIENT_AREA; | |
3391 | ||
3392 | if ( flags & wxTOPLEVEL_TITLEBAR ) | |
3393 | { | |
3394 | wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); | |
3395 | ||
3396 | if ( flags & wxTOPLEVEL_ICON ) | |
3397 | { | |
3398 | if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) ) | |
3399 | return wxHT_TOPLEVEL_ICON; | |
3400 | } | |
3401 | ||
3402 | wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH, | |
3403 | client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2, | |
3404 | FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); | |
3405 | ||
3406 | if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) | |
3407 | { | |
3408 | if ( btnRect.Inside(pt) ) | |
3409 | return wxHT_TOPLEVEL_BUTTON_CLOSE; | |
3410 | btnRect.x -= FRAME_BUTTON_WIDTH + 2; | |
3411 | } | |
3412 | if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) | |
3413 | { | |
3414 | if ( btnRect.Inside(pt) ) | |
3415 | return wxHT_TOPLEVEL_BUTTON_MAXIMIZE; | |
3416 | btnRect.x -= FRAME_BUTTON_WIDTH; | |
3417 | } | |
3418 | if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) | |
3419 | { | |
3420 | if ( btnRect.Inside(pt) ) | |
3421 | return wxHT_TOPLEVEL_BUTTON_RESTORE; | |
3422 | btnRect.x -= FRAME_BUTTON_WIDTH; | |
3423 | } | |
3424 | if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) | |
3425 | { | |
3426 | if ( btnRect.Inside(pt) ) | |
3427 | return wxHT_TOPLEVEL_BUTTON_ICONIZE; | |
3428 | btnRect.x -= FRAME_BUTTON_WIDTH; | |
3429 | } | |
3430 | if ( flags & wxTOPLEVEL_BUTTON_HELP ) | |
3431 | { | |
3432 | if ( btnRect.Inside(pt) ) | |
3433 | return wxHT_TOPLEVEL_BUTTON_HELP; | |
3434 | btnRect.x -= FRAME_BUTTON_WIDTH; | |
3435 | } | |
3436 | ||
3437 | if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT ) | |
3438 | return wxHT_TOPLEVEL_TITLEBAR; | |
3439 | } | |
3440 | ||
3441 | if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) | |
3442 | { | |
3443 | // we are certainly at one of borders, lets decide which one: | |
3444 | ||
3445 | int border = 0; | |
3446 | // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined! | |
3447 | if ( pt.x < client.x ) | |
3448 | border |= wxHT_TOPLEVEL_BORDER_W; | |
3449 | else if ( pt.x >= client.width + client.x ) | |
3450 | border |= wxHT_TOPLEVEL_BORDER_E; | |
3451 | if ( pt.y < client.y ) | |
3452 | border |= wxHT_TOPLEVEL_BORDER_N; | |
3453 | else if ( pt.y >= client.height + client.y ) | |
3454 | border |= wxHT_TOPLEVEL_BORDER_S; | |
3455 | return border; | |
3456 | } | |
3457 | ||
3458 | return wxHT_NOWHERE; | |
3459 | } | |
3460 | ||
3461 | void wxMetalRenderer::DrawFrameTitleBar(wxDC& dc, | |
3462 | const wxRect& rect, | |
3463 | const wxString& title, | |
3464 | const wxIcon& icon, | |
3465 | int flags, | |
3466 | int specialButton, | |
3467 | int specialButtonFlags) | |
3468 | { | |
3469 | if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) | |
3470 | { | |
3471 | DrawFrameBorder(dc, rect, flags); | |
3472 | } | |
3473 | if ( flags & wxTOPLEVEL_TITLEBAR ) | |
3474 | { | |
3475 | DrawFrameBackground(dc, rect, flags); | |
3476 | if ( flags & wxTOPLEVEL_ICON ) | |
3477 | DrawFrameIcon(dc, rect, icon, flags); | |
3478 | DrawFrameTitle(dc, rect, title, flags); | |
3479 | ||
3480 | wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); | |
3481 | wxCoord x,y; | |
3482 | x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH; | |
3483 | y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2; | |
3484 | ||
3485 | if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) | |
3486 | { | |
3487 | DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE, | |
3488 | (specialButton == wxTOPLEVEL_BUTTON_CLOSE) ? | |
3489 | specialButtonFlags : 0); | |
3490 | x -= FRAME_BUTTON_WIDTH + 2; | |
3491 | } | |
3492 | if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) | |
3493 | { | |
3494 | DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE, | |
3495 | (specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ? | |
3496 | specialButtonFlags : 0); | |
3497 | x -= FRAME_BUTTON_WIDTH; | |
3498 | } | |
3499 | if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) | |
3500 | { | |
3501 | DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE, | |
3502 | (specialButton == wxTOPLEVEL_BUTTON_RESTORE) ? | |
3503 | specialButtonFlags : 0); | |
3504 | x -= FRAME_BUTTON_WIDTH; | |
3505 | } | |
3506 | if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) | |
3507 | { | |
3508 | DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE, | |
3509 | (specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ? | |
3510 | specialButtonFlags : 0); | |
3511 | x -= FRAME_BUTTON_WIDTH; | |
3512 | } | |
3513 | if ( flags & wxTOPLEVEL_BUTTON_HELP ) | |
3514 | { | |
3515 | DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP, | |
3516 | (specialButton == wxTOPLEVEL_BUTTON_HELP) ? | |
3517 | specialButtonFlags : 0); | |
3518 | x -= FRAME_BUTTON_WIDTH; | |
3519 | } | |
3520 | } | |
3521 | } | |
3522 | ||
3523 | void wxMetalRenderer::DrawFrameBorder(wxDC& dc, | |
3524 | const wxRect& rect, | |
3525 | int flags) | |
3526 | { | |
3527 | if ( !(flags & wxTOPLEVEL_BORDER) ) return; | |
3528 | ||
3529 | wxRect r(rect); | |
3530 | ||
3531 | DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack); | |
3532 | DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey); | |
3533 | DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); | |
3534 | if ( flags & wxTOPLEVEL_RESIZEABLE ) | |
3535 | DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); | |
3536 | } | |
3537 | ||
3538 | void wxMetalRenderer::DrawFrameBackground(wxDC& dc, | |
3539 | const wxRect& rect, | |
3540 | int flags) | |
3541 | { | |
3542 | if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return; | |
3543 | ||
3544 | wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? | |
3545 | wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) : | |
3546 | wxSCHEME_COLOUR(m_scheme, TITLEBAR); | |
3547 | ||
3548 | wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); | |
3549 | r.height = FRAME_TITLEBAR_HEIGHT; | |
3550 | ||
3551 | DrawBackground(dc, col, r); | |
3552 | } | |
3553 | ||
3554 | void wxMetalRenderer::DrawFrameTitle(wxDC& dc, | |
3555 | const wxRect& rect, | |
3556 | const wxString& title, | |
3557 | int flags) | |
3558 | { | |
3559 | wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? | |
3560 | wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE_TEXT) : | |
3561 | wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT); | |
3562 | ||
3563 | wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); | |
3564 | r.height = FRAME_TITLEBAR_HEIGHT; | |
3565 | if ( flags & wxTOPLEVEL_ICON ) | |
3566 | { | |
3567 | r.x += FRAME_TITLEBAR_HEIGHT; | |
3568 | r.width -= FRAME_TITLEBAR_HEIGHT + 2; | |
3569 | } | |
3570 | else | |
3571 | { | |
3572 | r.x += 1; | |
3573 | r.width -= 3; | |
3574 | } | |
3575 | ||
3576 | if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) | |
3577 | r.width -= FRAME_BUTTON_WIDTH + 2; | |
3578 | if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) | |
3579 | r.width -= FRAME_BUTTON_WIDTH; | |
3580 | if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) | |
3581 | r.width -= FRAME_BUTTON_WIDTH; | |
3582 | if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) | |
3583 | r.width -= FRAME_BUTTON_WIDTH; | |
3584 | if ( flags & wxTOPLEVEL_BUTTON_HELP ) | |
3585 | r.width -= FRAME_BUTTON_WIDTH; | |
3586 | ||
3587 | dc.SetFont(m_titlebarFont); | |
3588 | dc.SetTextForeground(col); | |
3589 | ||
3590 | wxCoord textW; | |
3591 | dc.GetTextExtent(title, &textW, NULL); | |
3592 | if ( textW > r.width ) | |
3593 | { | |
3594 | // text is too big, let's shorten it and add "..." after it: | |
3595 | size_t len = title.length(); | |
3596 | wxCoord WSoFar, letterW; | |
3597 | ||
3598 | dc.GetTextExtent(wxT("..."), &WSoFar, NULL); | |
3599 | if ( WSoFar > r.width ) | |
3600 | { | |
3601 | // not enough space to draw anything | |
3602 | return; | |
3603 | } | |
3604 | ||
3605 | wxString s; | |
3606 | s.Alloc(len); | |
3607 | for (size_t i = 0; i < len; i++) | |
3608 | { | |
3609 | dc.GetTextExtent(title[i], &letterW, NULL); | |
3610 | if ( letterW + WSoFar > r.width ) | |
3611 | break; | |
3612 | WSoFar += letterW; | |
3613 | s << title[i]; | |
3614 | } | |
3615 | s << wxT("..."); | |
3616 | dc.DrawLabel(s, wxNullBitmap, r, | |
3617 | wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); | |
3618 | } | |
3619 | else | |
3620 | dc.DrawLabel(title, wxNullBitmap, r, | |
3621 | wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); | |
3622 | } | |
3623 | ||
3624 | void wxMetalRenderer::DrawFrameIcon(wxDC& dc, | |
3625 | const wxRect& rect, | |
3626 | const wxIcon& icon, | |
3627 | int flags) | |
3628 | { | |
3629 | if ( icon.Ok() ) | |
3630 | { | |
3631 | wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); | |
3632 | dc.DrawIcon(icon, r.x, r.y); | |
3633 | } | |
3634 | } | |
3635 | ||
3636 | void wxMetalRenderer::DrawFrameButton(wxDC& dc, | |
3637 | wxCoord x, wxCoord y, | |
3638 | int button, | |
3639 | int flags) | |
3640 | { | |
3641 | wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); | |
3642 | ||
3643 | size_t idx = 0; | |
3644 | switch (button) | |
3645 | { | |
3646 | case wxTOPLEVEL_BUTTON_CLOSE: idx = FrameButton_Close; break; | |
3647 | case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break; | |
3648 | case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break; | |
3649 | case wxTOPLEVEL_BUTTON_RESTORE: idx = FrameButton_Restore; break; | |
3650 | case wxTOPLEVEL_BUTTON_HELP: idx = FrameButton_Help; break; | |
3651 | default: | |
3652 | wxFAIL_MSG(wxT("incorrect button specification")); | |
3653 | } | |
3654 | ||
3655 | if ( flags & wxCONTROL_PRESSED ) | |
3656 | { | |
3657 | DrawShadedRect(dc, &r, m_penBlack, m_penHighlight); | |
3658 | DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey); | |
3659 | DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); | |
3660 | dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, TRUE); | |
3661 | } | |
3662 | else | |
3663 | { | |
3664 | DrawShadedRect(dc, &r, m_penHighlight, m_penBlack); | |
3665 | DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey); | |
3666 | DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); | |
3667 | dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE); | |
3668 | } | |
3669 | } | |
3670 | ||
3671 | ||
3672 | wxRect wxMetalRenderer::GetFrameClientArea(const wxRect& rect, | |
3673 | int flags) const | |
3674 | { | |
3675 | wxRect r(rect); | |
3676 | ||
3677 | if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) | |
3678 | { | |
3679 | int border = (flags & wxTOPLEVEL_RESIZEABLE) ? | |
3680 | RESIZEABLE_FRAME_BORDER_THICKNESS : | |
3681 | FRAME_BORDER_THICKNESS; | |
3682 | r.Inflate(-border); | |
3683 | } | |
3684 | if ( flags & wxTOPLEVEL_TITLEBAR ) | |
3685 | { | |
3686 | r.y += FRAME_TITLEBAR_HEIGHT; | |
3687 | r.height -= FRAME_TITLEBAR_HEIGHT; | |
3688 | } | |
3689 | ||
3690 | return r; | |
3691 | } | |
3692 | ||
3693 | wxSize wxMetalRenderer::GetFrameTotalSize(const wxSize& clientSize, | |
3694 | int flags) const | |
3695 | { | |
3696 | wxSize s(clientSize); | |
3697 | ||
3698 | if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) | |
3699 | { | |
3700 | int border = (flags & wxTOPLEVEL_RESIZEABLE) ? | |
3701 | RESIZEABLE_FRAME_BORDER_THICKNESS : | |
3702 | FRAME_BORDER_THICKNESS; | |
3703 | s.x += 2*border; | |
3704 | s.y += 2*border; | |
3705 | } | |
3706 | if ( flags & wxTOPLEVEL_TITLEBAR ) | |
3707 | s.y += FRAME_TITLEBAR_HEIGHT; | |
3708 | ||
3709 | return s; | |
3710 | } | |
3711 | ||
3712 | wxSize wxMetalRenderer::GetFrameMinSize(int flags) const | |
3713 | { | |
3714 | wxSize s(0, 0); | |
3715 | ||
3716 | if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) | |
3717 | { | |
3718 | int border = (flags & wxTOPLEVEL_RESIZEABLE) ? | |
3719 | RESIZEABLE_FRAME_BORDER_THICKNESS : | |
3720 | FRAME_BORDER_THICKNESS; | |
3721 | s.x += 2*border; | |
3722 | s.y += 2*border; | |
3723 | } | |
3724 | ||
3725 | if ( flags & wxTOPLEVEL_TITLEBAR ) | |
3726 | { | |
3727 | s.y += FRAME_TITLEBAR_HEIGHT; | |
3728 | ||
3729 | if ( flags & wxTOPLEVEL_ICON ) | |
3730 | s.x += FRAME_TITLEBAR_HEIGHT + 2; | |
3731 | if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) | |
3732 | s.x += FRAME_BUTTON_WIDTH + 2; | |
3733 | if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) | |
3734 | s.x += FRAME_BUTTON_WIDTH; | |
3735 | if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) | |
3736 | s.x += FRAME_BUTTON_WIDTH; | |
3737 | if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) | |
3738 | s.x += FRAME_BUTTON_WIDTH; | |
3739 | if ( flags & wxTOPLEVEL_BUTTON_HELP ) | |
3740 | s.x += FRAME_BUTTON_WIDTH; | |
3741 | } | |
3742 | ||
3743 | return s; | |
3744 | } | |
3745 | ||
3746 | wxSize wxMetalRenderer::GetFrameIconSize() const | |
3747 | { | |
3748 | return wxSize(16, 16); | |
3749 | } | |
3750 | ||
3751 | ||
3752 | // ---------------------------------------------------------------------------- | |
3753 | // standard icons | |
3754 | // ---------------------------------------------------------------------------- | |
3755 | ||
3756 | static char *error_xpm[]={ | |
3757 | "32 32 5 1", | |
3758 | ". c None", | |
3759 | "# c #800000", | |
3760 | "b c #808080", | |
3761 | "a c #ff0000", | |
3762 | "c c #ffffff", | |
3763 | "...........########.............", | |
3764 | "........###aaaaaaaa###..........", | |
3765 | ".......#aaaaaaaaaaaaaa#.........", | |
3766 | ".....##aaaaaaaaaaaaaaaa##.......", | |
3767 | "....#aaaaaaaaaaaaaaaaaaaa#......", | |
3768 | "...#aaaaaaaaaaaaaaaaaaaaaa#.....", | |
3769 | "...#aaaaaaaaaaaaaaaaaaaaaa#b....", | |
3770 | "..#aaaaaacaaaaaaaaaacaaaaaa#b...", | |
3771 | ".#aaaaaacccaaaaaaaacccaaaaaa#...", | |
3772 | ".#aaaaacccccaaaaaacccccaaaaa#b..", | |
3773 | ".#aaaaaacccccaaaacccccaaaaaa#bb.", | |
3774 | "#aaaaaaaacccccaacccccaaaaaaaa#b.", | |
3775 | "#aaaaaaaaaccccccccccaaaaaaaaa#b.", | |
3776 | "#aaaaaaaaaaccccccccaaaaaaaaaa#bb", | |
3777 | "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb", | |
3778 | "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb", | |
3779 | "#aaaaaaaaaaccccccccaaaaaaaaaa#bb", | |
3780 | "#aaaaaaaaaccccccccccaaaaaaaaa#bb", | |
3781 | "#aaaaaaaacccccaacccccaaaaaaaa#bb", | |
3782 | ".#aaaaaacccccaaaacccccaaaaaa#bbb", | |
3783 | ".#aaaaacccccaaaaaacccccaaaaa#bbb", | |
3784 | ".#aaaaaacccaaaaaaaacccaaaaaa#bb.", | |
3785 | "..#aaaaaacaaaaaaaaaacaaaaaa#bbb.", | |
3786 | "...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.", | |
3787 | "...#aaaaaaaaaaaaaaaaaaaaaa#bbb..", | |
3788 | "....#aaaaaaaaaaaaaaaaaaaa#bbb...", | |
3789 | ".....##aaaaaaaaaaaaaaaa##bbbb...", | |
3790 | "......b#aaaaaaaaaaaaaa#bbbbb....", | |
3791 | ".......b###aaaaaaaa###bbbbb.....", | |
3792 | ".........bb########bbbbbb.......", | |
3793 | "..........bbbbbbbbbbbbbb........", | |
3794 | ".............bbbbbbbb..........."}; | |
3795 | ||
3796 | static char *info_xpm[]={ | |
3797 | "32 32 6 1", | |
3798 | ". c None", | |
3799 | "d c #000000", | |
3800 | "c c #0000ff", | |
3801 | "# c #808080", | |
3802 | "a c #c0c0c0", | |
3803 | "b c #ffffff", | |
3804 | "...........########.............", | |
3805 | "........###abbbbbba###..........", | |
3806 | "......##abbbbbbbbbbbba##........", | |
3807 | ".....#abbbbbbbbbbbbbbbba#.......", | |
3808 | "....#bbbbbbbaccccabbbbbbbd......", | |
3809 | "...#bbbbbbbbccccccbbbbbbbbd.....", | |
3810 | "..#bbbbbbbbbccccccbbbbbbbbbd....", | |
3811 | ".#abbbbbbbbbaccccabbbbbbbbbad...", | |
3812 | ".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..", | |
3813 | "#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.", | |
3814 | "#bbbbbbbbbbcccccccbbbbbbbbbbbd#.", | |
3815 | "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", | |
3816 | "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", | |
3817 | "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", | |
3818 | "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", | |
3819 | "#abbbbbbbbbbbcccccbbbbbbbbbbad##", | |
3820 | ".#bbbbbbbbbbbcccccbbbbbbbbbbd###", | |
3821 | ".#abbbbbbbbbbcccccbbbbbbbbbad###", | |
3822 | "..#bbbbbbbbcccccccccbbbbbbbd###.", | |
3823 | "...dbbbbbbbbbbbbbbbbbbbbbbd####.", | |
3824 | "....dbbbbbbbbbbbbbbbbbbbbd####..", | |
3825 | ".....dabbbbbbbbbbbbbbbbad####...", | |
3826 | "......ddabbbbbbbbbbbbadd####....", | |
3827 | ".......#dddabbbbbbaddd#####.....", | |
3828 | "........###dddabbbd#######......", | |
3829 | "..........####dbbbd#####........", | |
3830 | ".............#dbbbd##...........", | |
3831 | "...............dbbd##...........", | |
3832 | "................dbd##...........", | |
3833 | ".................dd##...........", | |
3834 | "..................###...........", | |
3835 | "...................##..........."}; | |
3836 | ||
3837 | static char *question_xpm[]={ | |
3838 | "32 32 6 1", | |
3839 | ". c None", | |
3840 | "c c #000000", | |
3841 | "d c #0000ff", | |
3842 | "# c #808080", | |
3843 | "a c #c0c0c0", | |
3844 | "b c #ffffff", | |
3845 | "...........########.............", | |
3846 | "........###abbbbbba###..........", | |
3847 | "......##abbbbbbbbbbbba##........", | |
3848 | ".....#abbbbbbbbbbbbbbbba#.......", | |
3849 | "....#bbbbbbbbbbbbbbbbbbbbc......", | |
3850 | "...#bbbbbbbaddddddabbbbbbbc.....", | |
3851 | "..#bbbbbbbadabbddddabbbbbbbc....", | |
3852 | ".#abbbbbbbddbbbbddddbbbbbbbac...", | |
3853 | ".#bbbbbbbbddddbbddddbbbbbbbbc#..", | |
3854 | "#abbbbbbbbddddbaddddbbbbbbbbac#.", | |
3855 | "#bbbbbbbbbaddabddddbbbbbbbbbbc#.", | |
3856 | "#bbbbbbbbbbbbbadddbbbbbbbbbbbc##", | |
3857 | "#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##", | |
3858 | "#bbbbbbbbbbbbbddabbbbbbbbbbbbc##", | |
3859 | "#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##", | |
3860 | "#abbbbbbbbbbbbbbbbbbbbbbbbbbac##", | |
3861 | ".#bbbbbbbbbbbaddabbbbbbbbbbbc###", | |
3862 | ".#abbbbbbbbbbddddbbbbbbbbbbac###", | |
3863 | "..#bbbbbbbbbbddddbbbbbbbbbbc###.", | |
3864 | "...cbbbbbbbbbaddabbbbbbbbbc####.", | |
3865 | "....cbbbbbbbbbbbbbbbbbbbbc####..", | |
3866 | ".....cabbbbbbbbbbbbbbbbac####...", | |
3867 | "......ccabbbbbbbbbbbbacc####....", | |
3868 | ".......#cccabbbbbbaccc#####.....", | |
3869 | "........###cccabbbc#######......", | |
3870 | "..........####cbbbc#####........", | |
3871 | ".............#cbbbc##...........", | |
3872 | "...............cbbc##...........", | |
3873 | "................cbc##...........", | |
3874 | ".................cc##...........", | |
3875 | "..................###...........", | |
3876 | "...................##..........."}; | |
3877 | ||
3878 | static char *warning_xpm[]={ | |
3879 | "32 32 6 1", | |
3880 | ". c None", | |
3881 | "c c #000000", | |
3882 | "# c #808000", | |
3883 | "d c #808080", | |
3884 | "b c #c0c0c0", | |
3885 | "a c #ffff00", | |
3886 | ".............###................", | |
3887 | "............#aabc...............", | |
3888 | "...........#aaaabcd.............", | |
3889 | "...........#aaaaacdd............", | |
3890 | "..........#aaaaaabcdd...........", | |
3891 | "..........#aaaaaaacdd...........", | |
3892 | ".........#aaaaaaaabcdd..........", | |
3893 | ".........#aaaaaaaaacdd..........", | |
3894 | "........#aaaaaaaaaabcdd.........", | |
3895 | "........#aaabcccbaaacdd.........", | |
3896 | ".......#aaaacccccaaabcdd........", | |
3897 | ".......#aaaacccccaaaacdd........", | |
3898 | "......#aaaaacccccaaaabcdd.......", | |
3899 | "......#aaaaacccccaaaaacdd.......", | |
3900 | ".....#aaaaaacccccaaaaabcdd......", | |
3901 | ".....#aaaaaa#ccc#aaaaaacdd......", | |
3902 | "....#aaaaaaabcccbaaaaaabcdd.....", | |
3903 | "....#aaaaaaaacccaaaaaaaacdd.....", | |
3904 | "...#aaaaaaaaa#c#aaaaaaaabcdd....", | |
3905 | "...#aaaaaaaaabcbaaaaaaaaacdd....", | |
3906 | "..#aaaaaaaaaaacaaaaaaaaaabcdd...", | |
3907 | "..#aaaaaaaaaaaaaaaaaaaaaaacdd...", | |
3908 | ".#aaaaaaaaaaabccbaaaaaaaaabcdd..", | |
3909 | ".#aaaaaaaaaaaccccaaaaaaaaaacdd..", | |
3910 | "#aaaaaaaaaaaaccccaaaaaaaaaabcdd.", | |
3911 | "#aaaaaaaaaaaabccbaaaaaaaaaaacdd.", | |
3912 | "#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd", | |
3913 | "#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd", | |
3914 | ".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd", | |
3915 | "..#ccccccccccccccccccccccccddddd", | |
3916 | "....ddddddddddddddddddddddddddd.", | |
3917 | ".....ddddddddddddddddddddddddd.."}; | |
3918 | ||
3919 | wxBitmap wxMetalArtProvider::CreateBitmap(const wxArtID& id, | |
3920 | const wxArtClient& WXUNUSED(client), | |
3921 | const wxSize& WXUNUSED(size)) | |
3922 | { | |
3923 | if ( id == wxART_INFORMATION ) | |
3924 | return wxBitmap(info_xpm); | |
3925 | if ( id == wxART_ERROR ) | |
3926 | return wxBitmap(error_xpm); | |
3927 | if ( id == wxART_WARNING ) | |
3928 | return wxBitmap(warning_xpm); | |
3929 | if ( id == wxART_QUESTION ) | |
3930 | return wxBitmap(question_xpm); | |
3931 | return wxNullBitmap; | |
3932 | } | |
3933 | ||
3934 | ||
3935 | // ---------------------------------------------------------------------------- | |
3936 | // text control geometry | |
3937 | // ---------------------------------------------------------------------------- | |
3938 | ||
3939 | static inline int GetTextBorderWidth() | |
3940 | { | |
3941 | return 1; | |
3942 | } | |
3943 | ||
3944 | wxRect wxMetalRenderer::GetTextTotalArea(const wxTextCtrl *text, | |
3945 | const wxRect& rect) const | |
3946 | { | |
3947 | wxRect rectTotal = rect; | |
3948 | ||
3949 | wxCoord widthBorder = GetTextBorderWidth(); | |
3950 | rectTotal.Inflate(widthBorder); | |
3951 | ||
3952 | // this is what Windows does | |
3953 | rectTotal.height++; | |
3954 | ||
3955 | return rectTotal; | |
3956 | } | |
3957 | ||
3958 | wxRect wxMetalRenderer::GetTextClientArea(const wxTextCtrl *text, | |
3959 | const wxRect& rect, | |
3960 | wxCoord *extraSpaceBeyond) const | |
3961 | { | |
3962 | wxRect rectText = rect; | |
3963 | ||
3964 | // undo GetTextTotalArea() | |
3965 | if ( rectText.height > 0 ) | |
3966 | rectText.height--; | |
3967 | ||
3968 | wxCoord widthBorder = GetTextBorderWidth(); | |
3969 | rectText.Inflate(-widthBorder); | |
3970 | ||
3971 | if ( extraSpaceBeyond ) | |
3972 | *extraSpaceBeyond = 0; | |
3973 | ||
3974 | return rectText; | |
3975 | } | |
3976 | ||
3977 | // ---------------------------------------------------------------------------- | |
3978 | // size adjustments | |
3979 | // ---------------------------------------------------------------------------- | |
3980 | ||
3981 | void wxMetalRenderer::AdjustSize(wxSize *size, const wxWindow *window) | |
3982 | { | |
3983 | #if wxUSE_SCROLLBAR | |
3984 | if ( wxDynamicCast(window, wxScrollBar) ) | |
3985 | { | |
3986 | // we only set the width of vert scrollbars and height of the | |
3987 | // horizontal ones | |
3988 | if ( window->GetWindowStyle() & wxSB_HORIZONTAL ) | |
3989 | size->y = m_sizeScrollbarArrow.y; | |
3990 | else | |
3991 | size->x = m_sizeScrollbarArrow.x; | |
3992 | ||
3993 | // skip border width adjustments, they don't make sense for us | |
3994 | return; | |
3995 | } | |
3996 | #endif // wxUSE_SCROLLBAR/!wxUSE_SCROLLBAR | |
3997 | ||
3998 | #if wxUSE_BUTTON | |
3999 | if ( wxDynamicCast(window, wxButton) ) | |
4000 | { | |
4001 | if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) ) | |
4002 | { | |
4003 | // TODO: don't harcode all this | |
4004 | size->x += 3*window->GetCharWidth(); | |
4005 | ||
4006 | wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10; | |
4007 | if ( size->y < heightBtn - 8 ) | |
4008 | size->y = heightBtn; | |
4009 | else | |
4010 | size->y += 9; | |
4011 | } | |
4012 | ||
4013 | // no border width adjustments for buttons | |
4014 | return; | |
4015 | } | |
4016 | #endif // wxUSE_BUTTON | |
4017 | ||
4018 | // take into account the border width | |
4019 | wxRect rectBorder = GetBorderDimensions(window->GetBorder()); | |
4020 | size->x += rectBorder.x + rectBorder.width; | |
4021 | size->y += rectBorder.y + rectBorder.height; | |
4022 | } | |
4023 | ||
4024 | // ============================================================================ | |
4025 | // wxInputHandler | |
4026 | // ============================================================================ | |
4027 | ||
4028 | // ---------------------------------------------------------------------------- | |
4029 | // wxMetalInputHandler | |
4030 | // ---------------------------------------------------------------------------- | |
4031 | ||
4032 | wxMetalInputHandler::wxMetalInputHandler(wxMetalRenderer *renderer) | |
4033 | { | |
4034 | m_renderer = renderer; | |
4035 | } | |
4036 | ||
4037 | bool wxMetalInputHandler::HandleKey(wxInputConsumer *control, | |
4038 | const wxKeyEvent& event, | |
4039 | bool pressed) | |
4040 | { | |
4041 | return FALSE; | |
4042 | } | |
4043 | ||
4044 | bool wxMetalInputHandler::HandleMouse(wxInputConsumer *control, | |
4045 | const wxMouseEvent& event) | |
4046 | { | |
4047 | // clicking on the control gives it focus | |
4048 | if ( event.ButtonDown() ) | |
4049 | { | |
4050 | wxWindow *win = control->GetInputWindow(); | |
4051 | ||
4052 | if (( wxWindow::FindFocus() != control->GetInputWindow() ) && | |
4053 | ( win->AcceptsFocus() ) ) | |
4054 | { | |
4055 | win->SetFocus(); | |
4056 | ||
4057 | return TRUE; | |
4058 | } | |
4059 | } | |
4060 | ||
4061 | return FALSE; | |
4062 | } | |
4063 | ||
4064 | // ---------------------------------------------------------------------------- | |
4065 | // wxMetalScrollBarInputHandler | |
4066 | // ---------------------------------------------------------------------------- | |
4067 | ||
4068 | wxMetalScrollBarInputHandler:: | |
4069 | wxMetalScrollBarInputHandler(wxMetalRenderer *renderer, | |
4070 | wxInputHandler *handler) | |
4071 | : wxStdScrollBarInputHandler(renderer, handler) | |
4072 | { | |
4073 | m_scrollPaused = FALSE; | |
4074 | m_interval = 0; | |
4075 | } | |
4076 | ||
4077 | bool wxMetalScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
4078 | const wxControlAction& action) | |
4079 | { | |
4080 | // stop if went beyond the position of the original click (this can only | |
4081 | // happen when we scroll by pages) | |
4082 | bool stop = FALSE; | |
4083 | if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
4084 | { | |
4085 | stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling) | |
4086 | != wxHT_SCROLLBAR_BAR_2; | |
4087 | } | |
4088 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
4089 | { | |
4090 | stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling) | |
4091 | != wxHT_SCROLLBAR_BAR_1; | |
4092 | } | |
4093 | ||
4094 | if ( stop ) | |
4095 | { | |
4096 | StopScrolling(scrollbar); | |
4097 | ||
4098 | scrollbar->Refresh(); | |
4099 | ||
4100 | return FALSE; | |
4101 | } | |
4102 | ||
4103 | return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action); | |
4104 | } | |
4105 | ||
4106 | bool wxMetalScrollBarInputHandler::HandleMouse(wxInputConsumer *control, | |
4107 | const wxMouseEvent& event) | |
4108 | { | |
4109 | // remember the current state | |
4110 | bool wasDraggingThumb = m_htLast == wxHT_SCROLLBAR_THUMB; | |
4111 | ||
4112 | // do process the message | |
4113 | bool rc = wxStdScrollBarInputHandler::HandleMouse(control, event); | |
4114 | ||
4115 | // analyse the changes | |
4116 | if ( !wasDraggingThumb && (m_htLast == wxHT_SCROLLBAR_THUMB) ) | |
4117 | { | |
4118 | // we just started dragging the thumb, remember its initial position to | |
4119 | // be able to restore it if the drag is cancelled later | |
4120 | m_eventStartDrag = event; | |
4121 | } | |
4122 | ||
4123 | return rc; | |
4124 | } | |
4125 | ||
4126 | bool wxMetalScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, | |
4127 | const wxMouseEvent& event) | |
4128 | { | |
4129 | // we don't highlight scrollbar elements, so there is no need to process | |
4130 | // mouse move events normally - only do it while mouse is captured (i.e. | |
4131 | // when we're dragging the thumb or pressing on something) | |
4132 | if ( !m_winCapture ) | |
4133 | return FALSE; | |
4134 | ||
4135 | if ( event.Entering() ) | |
4136 | { | |
4137 | // we're not interested in this at all | |
4138 | return FALSE; | |
4139 | } | |
4140 | ||
4141 | wxScrollBar *scrollbar = wxStaticCast(control->GetInputWindow(), wxScrollBar); | |
4142 | wxHitTest ht; | |
4143 | if ( m_scrollPaused ) | |
4144 | { | |
4145 | // check if the mouse returned to its original location | |
4146 | ||
4147 | if ( event.Leaving() ) | |
4148 | { | |
4149 | // it surely didn't | |
4150 | return FALSE; | |
4151 | } | |
4152 | ||
4153 | ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); | |
4154 | if ( ht == m_htLast ) | |
4155 | { | |
4156 | // yes it did, resume scrolling | |
4157 | m_scrollPaused = FALSE; | |
4158 | if ( m_timerScroll ) | |
4159 | { | |
4160 | // we were scrolling by line/page, restart timer | |
4161 | m_timerScroll->Start(m_interval); | |
4162 | ||
4163 | Press(scrollbar, TRUE); | |
4164 | } | |
4165 | else // we were dragging the thumb | |
4166 | { | |
4167 | // restore its last location | |
4168 | HandleThumbMove(scrollbar, m_eventLastDrag); | |
4169 | } | |
4170 | ||
4171 | return TRUE; | |
4172 | } | |
4173 | } | |
4174 | else // normal case, scrolling hasn't been paused | |
4175 | { | |
4176 | // if we're scrolling the scrollbar because the arrow or the shaft was | |
4177 | // pressed, check that the mouse stays on the same scrollbar element | |
4178 | ||
4179 | #if 0 | |
4180 | // Always let thumb jump back if we leave the scrollbar | |
4181 | if ( event.Moving() ) | |
4182 | { | |
4183 | ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); | |
4184 | } | |
4185 | else // event.Leaving() | |
4186 | { | |
4187 | ht = wxHT_NOWHERE; | |
4188 | } | |
4189 | #else | |
4190 | // Jump back only if we get far away from it | |
4191 | wxPoint pos = event.GetPosition(); | |
4192 | if (scrollbar->HasFlag( wxVERTICAL )) | |
4193 | { | |
4194 | if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40) | |
4195 | pos.x = 5; | |
4196 | } | |
4197 | else | |
4198 | { | |
4199 | if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40) | |
4200 | pos.y = 5; | |
4201 | } | |
4202 | ht = m_renderer->HitTestScrollbar(scrollbar, pos ); | |
4203 | #endif | |
4204 | ||
4205 | // if we're dragging the thumb and the mouse stays in the scrollbar, it | |
4206 | // is still ok - we only want to catch the case when the mouse leaves | |
4207 | // the scrollbar here | |
4208 | if ( m_htLast == wxHT_SCROLLBAR_THUMB && ht != wxHT_NOWHERE ) | |
4209 | { | |
4210 | ht = wxHT_SCROLLBAR_THUMB; | |
4211 | } | |
4212 | ||
4213 | if ( ht != m_htLast ) | |
4214 | { | |
4215 | // what were we doing? 2 possibilities: either an arrow/shaft was | |
4216 | // pressed in which case we have a timer and so we just stop it or | |
4217 | // we were dragging the thumb | |
4218 | if ( m_timerScroll ) | |
4219 | { | |
4220 | // pause scrolling | |
4221 | m_interval = m_timerScroll->GetInterval(); | |
4222 | m_timerScroll->Stop(); | |
4223 | m_scrollPaused = TRUE; | |
4224 | ||
4225 | // unpress the arrow | |
4226 | Press(scrollbar, FALSE); | |
4227 | } | |
4228 | else // we were dragging the thumb | |
4229 | { | |
4230 | // remember the current thumb position to be able to restore it | |
4231 | // if the mouse returns to it later | |
4232 | m_eventLastDrag = event; | |
4233 | ||
4234 | // and restore the original position (before dragging) of the | |
4235 | // thumb for now | |
4236 | HandleThumbMove(scrollbar, m_eventStartDrag); | |
4237 | } | |
4238 | ||
4239 | return TRUE; | |
4240 | } | |
4241 | } | |
4242 | ||
4243 | return wxStdScrollBarInputHandler::HandleMouseMove(control, event); | |
4244 | } | |
4245 | ||
4246 | // ---------------------------------------------------------------------------- | |
4247 | // wxMetalCheckboxInputHandler | |
4248 | // ---------------------------------------------------------------------------- | |
4249 | ||
4250 | bool wxMetalCheckboxInputHandler::HandleKey(wxInputConsumer *control, | |
4251 | const wxKeyEvent& event, | |
4252 | bool pressed) | |
4253 | { | |
4254 | if ( pressed ) | |
4255 | { | |
4256 | wxControlAction action; | |
4257 | int keycode = event.GetKeyCode(); | |
4258 | switch ( keycode ) | |
4259 | { | |
4260 | case WXK_SPACE: | |
4261 | action = wxACTION_CHECKBOX_TOGGLE; | |
4262 | break; | |
4263 | ||
4264 | case WXK_SUBTRACT: | |
4265 | case WXK_NUMPAD_SUBTRACT: | |
4266 | action = wxACTION_CHECKBOX_CHECK; | |
4267 | break; | |
4268 | ||
4269 | case WXK_ADD: | |
4270 | case WXK_NUMPAD_ADD: | |
4271 | case WXK_NUMPAD_EQUAL: | |
4272 | action = wxACTION_CHECKBOX_CLEAR; | |
4273 | break; | |
4274 | } | |
4275 | ||
4276 | if ( !!action ) | |
4277 | { | |
4278 | control->PerformAction(action); | |
4279 | ||
4280 | return TRUE; | |
4281 | } | |
4282 | } | |
4283 | ||
4284 | return FALSE; | |
4285 | } | |
4286 | ||
4287 | // ---------------------------------------------------------------------------- | |
4288 | // wxMetalTextCtrlInputHandler | |
4289 | // ---------------------------------------------------------------------------- | |
4290 | ||
4291 | bool wxMetalTextCtrlInputHandler::HandleKey(wxInputConsumer *control, | |
4292 | const wxKeyEvent& event, | |
4293 | bool pressed) | |
4294 | { | |
4295 | // handle only MSW-specific text bindings here, the others are handled in | |
4296 | // the base class | |
4297 | if ( pressed ) | |
4298 | { | |
4299 | int keycode = event.GetKeyCode(); | |
4300 | ||
4301 | wxControlAction action; | |
4302 | if ( keycode == WXK_DELETE && event.ShiftDown() ) | |
4303 | { | |
4304 | action = wxACTION_TEXT_CUT; | |
4305 | } | |
4306 | else if ( keycode == WXK_INSERT ) | |
4307 | { | |
4308 | if ( event.ControlDown() ) | |
4309 | action = wxACTION_TEXT_COPY; | |
4310 | else if ( event.ShiftDown() ) | |
4311 | action = wxACTION_TEXT_PASTE; | |
4312 | } | |
4313 | ||
4314 | if ( action != wxACTION_NONE ) | |
4315 | { | |
4316 | control->PerformAction(action); | |
4317 | ||
4318 | return TRUE; | |
4319 | } | |
4320 | } | |
4321 | ||
4322 | return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed); | |
4323 | } | |
4324 | ||
4325 | // ---------------------------------------------------------------------------- | |
4326 | // wxMetalStatusBarInputHandler | |
4327 | // ---------------------------------------------------------------------------- | |
4328 | ||
4329 | wxMetalStatusBarInputHandler:: | |
4330 | wxMetalStatusBarInputHandler(wxInputHandler *handler) | |
4331 | : wxStdInputHandler(handler) | |
4332 | { | |
4333 | m_isOnGrip = FALSE; | |
4334 | } | |
4335 | ||
4336 | bool wxMetalStatusBarInputHandler::IsOnGrip(wxWindow *statbar, | |
4337 | const wxPoint& pt) const | |
4338 | { | |
4339 | if ( statbar->HasFlag(wxST_SIZEGRIP) && | |
4340 | statbar->GetParent()->HasFlag(wxRESIZE_BORDER) ) | |
4341 | { | |
4342 | wxTopLevelWindow * | |
4343 | parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow); | |
4344 | ||
4345 | wxCHECK_MSG( parentTLW, FALSE, | |
4346 | _T("the status bar should be a child of a TLW") ); | |
4347 | ||
4348 | // a maximized window can't be resized anyhow | |
4349 | if ( !parentTLW->IsMaximized() ) | |
4350 | { | |
4351 | // VZ: I think that the standard Windows behaviour is to only | |
4352 | // show the resizing cursor when the mouse is on top of the | |
4353 | // grip itself but apparently different Windows versions behave | |
4354 | // differently (?) and it seems a better UI to allow resizing | |
4355 | // the status bar even when the mouse is above the grip | |
4356 | wxSize sizeSbar = statbar->GetSize(); | |
4357 | ||
4358 | int diff = sizeSbar.x - pt.x; | |
4359 | return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE; | |
4360 | } | |
4361 | } | |
4362 | ||
4363 | return FALSE; | |
4364 | } | |
4365 | ||
4366 | bool wxMetalStatusBarInputHandler::HandleMouse(wxInputConsumer *consumer, | |
4367 | const wxMouseEvent& event) | |
4368 | { | |
4369 | if ( event.Button(1) ) | |
4370 | { | |
4371 | if ( event.ButtonDown(1) ) | |
4372 | { | |
4373 | wxWindow *statbar = consumer->GetInputWindow(); | |
4374 | ||
4375 | if ( IsOnGrip(statbar, event.GetPosition()) ) | |
4376 | { | |
4377 | wxTopLevelWindow *tlw = wxDynamicCast(statbar->GetParent(), | |
4378 | wxTopLevelWindow); | |
4379 | if ( tlw ) | |
4380 | { | |
4381 | tlw->PerformAction(wxACTION_TOPLEVEL_RESIZE, | |
4382 | wxHT_TOPLEVEL_BORDER_SE); | |
4383 | ||
4384 | statbar->SetCursor(m_cursorOld); | |
4385 | ||
4386 | return TRUE; | |
4387 | } | |
4388 | } | |
4389 | } | |
4390 | } | |
4391 | ||
4392 | return wxStdInputHandler::HandleMouse(consumer, event); | |
4393 | } | |
4394 | ||
4395 | bool wxMetalStatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
4396 | const wxMouseEvent& event) | |
4397 | { | |
4398 | wxWindow *statbar = consumer->GetInputWindow(); | |
4399 | ||
4400 | bool isOnGrip = IsOnGrip(statbar, event.GetPosition()); | |
4401 | if ( isOnGrip != m_isOnGrip ) | |
4402 | { | |
4403 | m_isOnGrip = isOnGrip; | |
4404 | if ( isOnGrip ) | |
4405 | { | |
4406 | m_cursorOld = statbar->GetCursor(); | |
4407 | statbar->SetCursor(wxCURSOR_SIZENWSE); | |
4408 | } | |
4409 | else | |
4410 | { | |
4411 | statbar->SetCursor(m_cursorOld); | |
4412 | } | |
4413 | } | |
4414 | ||
4415 | return wxStdInputHandler::HandleMouseMove(consumer, event); | |
4416 | } | |
4417 | ||
4418 | // ---------------------------------------------------------------------------- | |
4419 | // wxMetalFrameInputHandler | |
4420 | // ---------------------------------------------------------------------------- | |
4421 | ||
4422 | class wxMetalSystemMenuEvtHandler : public wxEvtHandler | |
4423 | { | |
4424 | public: | |
4425 | wxMetalSystemMenuEvtHandler(wxMetalFrameInputHandler *handler); | |
4426 | ||
4427 | void Attach(wxInputConsumer *consumer); | |
4428 | void Detach(); | |
4429 | ||
4430 | private: | |
4431 | DECLARE_EVENT_TABLE() | |
4432 | void OnSystemMenu(wxCommandEvent &event); | |
4433 | void OnCloseFrame(wxCommandEvent &event); | |
4434 | void OnClose(wxCloseEvent &event); | |
4435 | ||
4436 | wxMetalFrameInputHandler *m_inputHnd; | |
4437 | wxTopLevelWindow *m_wnd; | |
4438 | wxAcceleratorTable m_oldAccelTable; | |
4439 | }; | |
4440 | ||
4441 | wxMetalSystemMenuEvtHandler::wxMetalSystemMenuEvtHandler( | |
4442 | wxMetalFrameInputHandler *handler) | |
4443 | { | |
4444 | m_inputHnd = handler; | |
4445 | m_wnd = NULL; | |
4446 | } | |
4447 | ||
4448 | void wxMetalSystemMenuEvtHandler::Attach(wxInputConsumer *consumer) | |
4449 | { | |
4450 | wxASSERT_MSG( m_wnd == NULL, _T("can't attach the handler twice!") ); | |
4451 | ||
4452 | m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow); | |
4453 | m_wnd->PushEventHandler(this); | |
4454 | ||
4455 | // VS: This code relies on using generic implementation of | |
4456 | // wxAcceleratorTable in wxUniv! | |
4457 | wxAcceleratorTable table = *m_wnd->GetAcceleratorTable(); | |
4458 | m_oldAccelTable = table; | |
4459 | table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU)); | |
4460 | table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME)); | |
4461 | m_wnd->SetAcceleratorTable(table); | |
4462 | } | |
4463 | ||
4464 | void wxMetalSystemMenuEvtHandler::Detach() | |
4465 | { | |
4466 | if ( m_wnd ) | |
4467 | { | |
4468 | m_wnd->SetAcceleratorTable(m_oldAccelTable); | |
4469 | m_wnd->RemoveEventHandler(this); | |
4470 | m_wnd = NULL; | |
4471 | } | |
4472 | } | |
4473 | ||
4474 | BEGIN_EVENT_TABLE(wxMetalSystemMenuEvtHandler, wxEvtHandler) | |
4475 | EVT_MENU(wxID_SYSTEM_MENU, wxMetalSystemMenuEvtHandler::OnSystemMenu) | |
4476 | EVT_MENU(wxID_CLOSE_FRAME, wxMetalSystemMenuEvtHandler::OnCloseFrame) | |
4477 | EVT_CLOSE(wxMetalSystemMenuEvtHandler::OnClose) | |
4478 | END_EVENT_TABLE() | |
4479 | ||
4480 | void wxMetalSystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event)) | |
4481 | { | |
4482 | int border = ((m_wnd->GetWindowStyle() & wxRESIZE_BORDER) && | |
4483 | !m_wnd->IsMaximized()) ? | |
4484 | RESIZEABLE_FRAME_BORDER_THICKNESS : | |
4485 | FRAME_BORDER_THICKNESS; | |
4486 | wxPoint pt = m_wnd->GetClientAreaOrigin(); | |
4487 | pt.x = -pt.x + border; | |
4488 | pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT; | |
4489 | ||
4490 | wxAcceleratorTable table = *m_wnd->GetAcceleratorTable(); | |
4491 | m_wnd->SetAcceleratorTable(wxNullAcceleratorTable); | |
4492 | m_inputHnd->PopupSystemMenu(m_wnd, pt); | |
4493 | m_wnd->SetAcceleratorTable(table); | |
4494 | } | |
4495 | ||
4496 | void wxMetalSystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event)) | |
4497 | { | |
4498 | m_wnd->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, | |
4499 | wxTOPLEVEL_BUTTON_CLOSE); | |
4500 | } | |
4501 | ||
4502 | void wxMetalSystemMenuEvtHandler::OnClose(wxCloseEvent &event) | |
4503 | { | |
4504 | m_wnd = NULL; | |
4505 | event.Skip(); | |
4506 | } | |
4507 | ||
4508 | ||
4509 | wxMetalFrameInputHandler::wxMetalFrameInputHandler(wxInputHandler *handler) | |
4510 | : wxStdFrameInputHandler(handler) | |
4511 | { | |
4512 | m_menuHandler = new wxMetalSystemMenuEvtHandler(this); | |
4513 | } | |
4514 | ||
4515 | wxMetalFrameInputHandler::~wxMetalFrameInputHandler() | |
4516 | { | |
4517 | if ( m_menuHandler ) | |
4518 | { | |
4519 | m_menuHandler->Detach(); | |
4520 | delete m_menuHandler; | |
4521 | } | |
4522 | } | |
4523 | ||
4524 | bool wxMetalFrameInputHandler::HandleMouse(wxInputConsumer *consumer, | |
4525 | const wxMouseEvent& event) | |
4526 | { | |
4527 | if ( event.LeftDClick() || event.LeftDown() || event.RightDown() ) | |
4528 | { | |
4529 | wxTopLevelWindow *tlw = | |
4530 | wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow); | |
4531 | ||
4532 | long hit = tlw->HitTest(event.GetPosition()); | |
4533 | ||
4534 | if ( event.LeftDClick() && hit == wxHT_TOPLEVEL_TITLEBAR ) | |
4535 | { | |
4536 | tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, | |
4537 | tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE | |
4538 | : wxTOPLEVEL_BUTTON_MAXIMIZE); | |
4539 | return TRUE; | |
4540 | } | |
4541 | else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU ) | |
4542 | { | |
4543 | if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) || | |
4544 | (event.RightDown() && | |
4545 | (hit == wxHT_TOPLEVEL_TITLEBAR || | |
4546 | hit == wxHT_TOPLEVEL_ICON)) ) | |
4547 | { | |
4548 | PopupSystemMenu(tlw, event.GetPosition()); | |
4549 | return TRUE; | |
4550 | } | |
4551 | } | |
4552 | } | |
4553 | ||
4554 | return wxStdFrameInputHandler::HandleMouse(consumer, event); | |
4555 | } | |
4556 | ||
4557 | void wxMetalFrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window, | |
4558 | const wxPoint& pos) const | |
4559 | { | |
4560 | wxMenu *menu = new wxMenu; | |
4561 | ||
4562 | if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) | |
4563 | menu->Append(wxID_RESTORE_FRAME , _("&Restore")); | |
4564 | menu->Append(wxID_MOVE_FRAME , _("&Move")); | |
4565 | if ( window->GetWindowStyle() & wxRESIZE_BORDER ) | |
4566 | menu->Append(wxID_RESIZE_FRAME , _("&Size")); | |
4567 | if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) ) | |
4568 | menu->Append(wxID_ICONIZE_FRAME , _("Mi&nimize")); | |
4569 | if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) | |
4570 | menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize")); | |
4571 | menu->AppendSeparator(); | |
4572 | menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4")); | |
4573 | ||
4574 | if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) | |
4575 | { | |
4576 | if ( window->IsMaximized() ) | |
4577 | { | |
4578 | menu->Enable(wxID_MAXIMIZE_FRAME, FALSE); | |
4579 | menu->Enable(wxID_MOVE_FRAME, FALSE); | |
4580 | if ( window->GetWindowStyle() & wxRESIZE_BORDER ) | |
4581 | menu->Enable(wxID_RESIZE_FRAME, FALSE); | |
4582 | } | |
4583 | else | |
4584 | menu->Enable(wxID_RESTORE_FRAME, FALSE); | |
4585 | } | |
4586 | ||
4587 | window->PopupMenu(menu, pos); | |
4588 | delete menu; | |
4589 | } | |
4590 | ||
4591 | bool wxMetalFrameInputHandler::HandleActivation(wxInputConsumer *consumer, | |
4592 | bool activated) | |
4593 | { | |
4594 | if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU ) | |
4595 | { | |
4596 | // always detach if active frame changed: | |
4597 | m_menuHandler->Detach(); | |
4598 | ||
4599 | if ( activated ) | |
4600 | { | |
4601 | m_menuHandler->Attach(consumer); | |
4602 | } | |
4603 | } | |
4604 | ||
4605 | return wxStdFrameInputHandler::HandleActivation(consumer, activated); | |
4606 | } |